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Search - "ui development"
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This was my first freelancer project. Just dropped out of school, i think i was 17. No money, no proper hardware, i had a very old laptop & stolen wifi from our neighbor. I lived in a very small room at my mom’s flat, she wanted me out as soon as i turn 18. At the time my plan was to work on freelancer stuff and make my own games. “It will be fine, fuck school, who needs school? 😂“ I haven’t really finished anything back then, so i only had a few wip hobby projects to show ppl as my references. I saw a freelancer job posting. The task was to make a simple quiz game for mobile, it paid 350$. Back then that was a lot of money for me so i took it. I met the client, he said “2-3 week tops, i send you everything, you do the code” Cool. I finally had a “job”😃. The 2-3 weeks turned into a 8 month blur of all-nighting and just implement one more thing and its finished. I did not really have any experience on how to deal with clients and i really needed this project to finally have something on my porfolio. I motivated myself with “if i can finish this i can finish anything”. I think the story of my most definitive all-nighting was 3 months into the development. I finally got everything from the client so it was like just put it together and its done. The client wanted 300 levels, beeing a noob i was i started making all the 300 unity scenes by hand, aligning the pictures, the ui, testing each level, making adjustments to the code, etc.. after a really long night and a fuckton of caffeine i was done. I sent it to the client at around 9 am and gone to sleep. When i woke up i checked my emails to saw this: Cool! But can we do hints? (wich needed a fuckton of rework of my code) I think i had my first mental breakdown while working on the project. After that he wanted more modifications and because i made every level by hand i had to remake all of them like 10 times 😂
But in the end it turned out positive, he really helped me to start my carrier, we became sord of friends and the project gave me a lot of confidence and experience on how to deal with stuff when shit goes wrong because everything that can go wrong in a project gone wrong. It was the most valuable developer lesson. Plus it sounds so cool to say “i was born in development hell, b*tch!”🕶
I attached a pic of the laptop i worked on 😂
Thanks for reading 😃32 -
Its that time of the morning again where I get nothing done and moan about the past ... thats right its practiseSafeHex's most incompetent co-worker!!!
Today I'd like to tell you the story of "i". Interesting about "I" is that he was actually a colleague of yesterdays nominee "G" (and was present at the "java interface" video call, and agreed with G!): https://devrant.com/rants/1152317/...
"I" was the spearhead of a project to end all projects in that company. It was suppose to be a cross-platform thing but ended up only working for iOS. It was actually quite similar to this: https://jasonette.com/ (so similar i'm convinced G / I were part of this but I can't find their github ID's in it).
To briefly explain the above + what they built ... this is the worst piece of shit you can imagine ... and thats a pretty strong statement looking back at the rest of this series so far!
"I" thought this would solve all of our problems of having to build similar-ish apps for multiple customers by letting us re-use more code / UI across apps. His main solution, was every developers favourite part of writing code. I mean how often do you sit back and say:
"God damn I wish more of this development revolved around passing strings back and forth. Screw autocomplete, enums and typed classes / variables, I want more code / variables inside strings in this library!"
Yes thats right, the main part of this bullshittery was putting your entire app, into JSON, into a string and downloading it over http ... what could possibly go wrong!
Some of my issues were:
- Everything was a string, meaning we had no autocomplete. Every type and property had to be remembered and spelled perfectly.
- Everything was a string so we had no way to cmd + click / ctrl + click something to see somethings definition.
- Everything was a string so any business logic methods had to be remembered, all possible overloaded versions, no hints at param types no nothing.
- There was no specific tooling for any of this, it was literally open up xcode, create a json file and start writing strings.
- We couldn't use any of the native UI builders ... cause strings!
- We couldn't use any of the native UI layout constructs and we had to use these god awful custom layout managers, with a weird CSS feel to them.
What angered me a lot was their insistence that "You can download a new app over http and it will update instantly" ... except you can't because you can't download new business logic only UI. So its a new app, but must do 100% exactly the same thing as before.
His other achievements include:
- Deciding he didn't like apple's viewController and navigationBar classes and built his own, which was great when iOS 7 was released (changed the UI to allow drawing under the status bar) and we had no access to any of apples new code or methods, meaning everything had to be re-built from scratch.
- On my first week, my manager noticed he fucked up the login error handling on the app I was taking over. He noticed this as I was about to leave for the evening. I stayed so we could call him (he was in an earlier timezone). Rather than deal with his fucked up, he convinced the manager it would be a "great learning experience" for me to do it ... and stay in late ... while he goes home early.
- He once argued with me in front of the CEO, that his frankenstein cross-platform stuff was the right choice and that my way of using apples storyboards (and well thought out code) wasn't appropriate. So I challenged him to prove it, we got 2 clients who needed similar apps, we each did it our own way. He went 8 man weeks over, I came in 2 days under and his got slated in the app store for poor performance / issues. #result.
But rather than let it die he practically sucked off the CEO to let him improve the cross platform tooling instead.
... in that office you couldn't swing a cat without hitting a retard.
Having had to spend a lot more time working with him and more closely than most of the other nominees, at a minimum "I" is on the top of my list for needing a good punch in the face. Not for being an idiot (which he is), not for ruining so much (which he did), but for just being such an arrogant bastard about it all, despite constant failure.
Will "I" make it to most incompetent? Theres some pretty stiff competition so far
Tune in later for more practiceSafeHex's most incompetent co-worker!!!6 -
//
// devRant unofficial UWP update (v2.0.0-beta)
//
After several concepts, about 11 months of development (keep in mind that I released 20 updates for v1 in the meantime, so it wasn't a continous 11 months long development process) and a short closed beta phase, v2 is now available for everyone (as public beta)! :)
I tried to improve the app in every aspect, from finally responsive and good looking UI on Desktop version to backend performance improvements, which means that I almost coded it from scratch.
There are also of course a few new features (like "go to bottom" in rants), and more to come.
It's a very huge update, and unfortunately to move forward, improve the UI (add Fluent Design) and make it at the same level of new UWP apps, I was forced to drop the supported for these old Windows 10 builds:
- Threshold 1 (10240)
- Threshold 2 (10586)
Too many incompatiblity issues with the new UI, and for 1 person with a lot of other commitments outside this project (made for free, just for passion), it's impossible to work at 3 parallel versions of the same app.
I already done something like that during these 11 months (every single of the 20 updates for v1 needed to be implemented a second time for v2).
During the closed beta tests, thanks to the awesome testers who helped me way too much than I ever wished, I found out that there are already incompatiblity issues with Anniversary Update, which means that I will support two versions:
1) One for Creators Update and newer builds.
2) One for Anniversary Update (same features, but missing Fluent Design since it doesn't work on that OS version, and almost completly rewritten XAML styles).
For this reason v2 public beta is out now for Creators Update (and newer) as regular update, and will be out in a near future (can't say when) also for the Anniversary Update.
The users with older OS versions (problem which on PC could be solved in 1-2 days, just download updates) can download only the v1.5.9 (which probably won't be supported with new updates anymore, except for particular critcal bug fixes).
So if you have Windows 10 on PC and want to use v2 today, just be sure you have Creators Update or Fall Creators Update.
If you have Windows 10 PC with Anniversary Update, update it, or if you don't want to do that, wait a few weeks/months for the update with support for your build.
If you have an older version on PC, update it, or enjoy v1.5.9.
If you have Windows 10 Mobile Anniversary Update, update it (if it's possible for your device), or just wait a few weeks/months for the update with support for your build.
If you have Windows 10 Mobile, and because of Microsoft stupid policy, you can't update to Anniversary Update, enjoy v1.5.9, or try the "unofficial" method (registry hack) to update to a newer build.
I hope it's enough clear why not everyone can receive the update today, or at all. :P
Now I would like to thank a few people who made this possible.
As always, @dfox who is always available for help me with API implementations.
@thmnmlist, who helped me a lot during this period with really great UI suggestions (just check out his twitter, it's a really good person, friend, designer and artist: https://twitter.com/thmnmlist).
And of course everyone of the closed beta testers, that reported bugs and precious suggestions (some of them already implemented, others will arrive soon).
The order is random:
@Raamakrishnan
@Telescuffle
@Qaldim
@thmnmlist
@nikola1402
@aayusharyan
@cozyplanes
@Vivaed
@Byte
@RTRMS
@tylerleonhardt
@Seshpengiun
@MEGADROID
@nottoobright
Changelog of v2.0.0-beta:
- New UI with Fluent Design and huge improvements for Desktop;
- Added native support for Fall Creators Update (Build 16299);
- Changed minimum supported version to Creators Update (Build 15063), support for Anniversary Update (Build 14393) will arrive soon;
- Added mouse support for Pull-To-Refresh;
- Added ability to change your username and email;
- Added ability to filter (by 'Day', 'Week', 'Month' and 'All') the top Rants;
- Added ability to open rant links in-app;
- Added ability to zoom GIFs (just tap on them in the Rant View);
- Added 'go to bottom' button in the Rant View (if more than 3 comments);
- Added new theme ('Total Black');
- ...complete changelog in-app and on my website (can't post it here because of the 5000 characters limit)...
What will arrive in future updates:
- 'Active Discussions' screen so you can easily find rants that have recent comments/discussions;
- Support for 'Collabs';
- Push Notifications (it was postponed and announced too many times...);
- More themes and themes options;
- and more...
If you still didn't download devRant unofficial UWP, do it now: https://microsoft.com/store/apps/...
If you find some bugs or you have feature suggestion, post it on the Issue Tracker on GitHub (thanks in advance for your help!): https://github.com/JakubSteplowski/...
I hope you will enjoy it! ;)52 -
*Interview*
Interviewer: We have an opening. Are you interested to work?
Me: What is that I'll be doing?
I: What technologies and languages do you know?
Me: I know Scala, Java, Spark, Angular, Typescript, blah blah. What is your tech stack?
I: Any experience working on frontend?
Me: Yes. But what do you use for it?
I: Can you work with databases?
Me: I can, on SQL based. What are yours?
I: Can you do big data processing?
Me: I know Spark, if that's what you are asking for. What is it that you actually do?
I: Any experience in cloud development?
Me: Yes. AWS? Azure? GCP?
I: Do you know CI CD?
Me: Excuse me.. I've been asking a lot of questions but you're not paying attention to what I'm asking. Can you please answer the questions I asked.
I: Yes. Go ahead.
Me: What will be my position?
I: A full stack developer.
Me: What technologies do you use in your project?
I: We use all the latest tech.
Me: Like?
I: All latest tech.
Me: You mentioned big data processing?
I: Yes. Processing data from DB and generating reports.
Me: what do you use for that?
I: Java.
Me: Are you planning to rebuild it using Spark or something and deploy in the cloud?
I: No we're not rebuilding it. Just some additions to the existing.
Me: Then what's with cloud? Why did you ask for that?
I: Just to know if you're familiar.
Me: So I'll be working with Java. Okay. What do you use for UI?
I: Flash
Me: 🙄
I sat for a couple of minutes contemplating life.
I: Are you willing to join?
Me: No. Not at all. Thankyou for the offer.5 -
UI Designer : please make the border under the title a lighter shade of grey
Me : How much lighter?
UI Designer : I'm not sure... I'll know it when I see it. Just try a few shades out.
Me: *tries a lighter shade* Is this okay?
UI Designer : No! Now it's too light.. Make it juuuust a little darker.
*This goes on for two hours back and forth*
Me : ....... (╯°□°)╯︵ ┻━┻22 -
Being a sysadmin, it's pretty difficult to get around the whole development of front-end stuff.. positioning, scaling, and everything... I hate it. So many ideas but only the ability to make the back-end and if it involves electronics that as well as networking. But building a pretty UI is beyond me... I love hating on all the frameworks and Node, but in all honesty.. front-end people, I kind of envy you 😅6
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First rant here. Long, but please bear with me:
So after slogging my ass off in various early stage startups for over 4 years and keeping up with the almost non-existent development process, I joined an organisation which has some of the brightest and smartest minds I have had the pleasure to work with.
Mind you, this company is the market leader in it's field and has a 50+ people in it's tech team and the quality of work is pretty impressive.
Now for this week's sprint, I was asked to develop a feature which already exists on the Android app and they want to introduce in the iOS app too. The backend APIs are all in place and all I need to do is build it with virtually no dependency. My PM asks me to start with the UI and ask the backend dev for the API list whenever I need them.This is where the story turns.
For my first API, I go to the backend dev and ask him to share the API documentation and he looks at me as if I have asked him to dance the fucking cha cha. With a straight face he tells me that, 'The organisation doesn't maintain any kind of documentation for it's APIs.' Now this really shocks me. Even in a 5 men tech teams I have worked on, we have always maintained a spec doc for the APIs and this is a company which is known for it's tech practices.
Being the new guy I compose myself and ask if they have anything for me here: Postman collection, a workflowy doc, a goddamn txt file; anything which might help me, and he laughs at my dilusion and says no.
Dejected, I ask for a way to get the APIs and I am told that there are only two ways: either I keep bothering the Android dev for the APIs(No, I don't have the access to the android repo and nor am I gonna get it) which he had worked on 4 months back or I install the prod app on my phone, and use Charles to get every fucking API which is really, really annoying.
I thought writing out this rant would make me feel better, turns out it just made me angrier. Why the fuck can't they document such an important thing!?13 -
Experience that made me feel like a dev badass?
Users requested the ability to 'send' information from one application to another. Couple of our senior devs started out saying it would be impossible (there is no way to pass objects across a machine's memory boundary), then entertained the idea of utilizing the various messaging frameworks such as Microsoft's ServiceBus and RabbitMQ, but came up with a plan to use 2 WebAPI services (one messenger, one receiver) along with a homegrown messaging API (the clients would 'poll' the services looking for message) because ServiceBus, RabbitMQ, etc might not be able to scale to our needs. Their initial estimates were about 6 months development for the two services, hardware requirement for two servers, MSSQL server licenses, and padded an additional 6 months for client modifications. Very...very proud of their detailed planning.
I thought ...hmmm...I've done memory maps and created simple TCP/IP hosts that could send messages back and forth between other apps (non-UI), WPF couldn't be that much different.
In an afternoon, I came up with this (see attached), and showed the boss. Guess which solution we're going with.
The two devs are still kinda pissed at me. One still likes say as I walk in the room "our hero returns"....frack him.11 -
For fucks sake, just because you don't know anything besides JS, you don't have to constantly complain how it's "so fucked up"!
Yeah there's a lot of frameworks. So what? Python has 50+ wsgi frameworks just for server-side apps, Linux has literary hundreds of desktop environments, C++ has over 30 actively-developed UI frameworks, and let's not even get started on CMSs or game engines. And each language comes with its own dependency management or two, NPM discourages static linking & bundling dependencies until the very end, while some others only recommend dynamically linking widely-available dependencies & always bundling the remaining ones.
Software development is constantly evolving, and for most time there's no right or wrong approach. And when one approach is chosen over another, there's a reason for that. Imagine you just found a perfect library for your use case, but some idiot decided to only offer minified code with bundled jQuery? Or a different idiot made it impossible to have multiple versions of a dependency on your system without resorting to one of various third-party hacks?
Every language has a ton of various frameworks & libraries that ultimately do the same thing, every language has a bunch of design choices you probably don't understand at first, and every language was made with a purpose and the fact that you're using it proves it achieved that.
Last but not least, all devs had to learn about quirks in various languages, and they're fucking tired when someone who barely knows a language tries to act smart going "ahaha how the fuck 0.1 + 0.2 isn't 0.3".10 -
I'm really close to just quitting coding all together. This job is sucking the life out of me. I've lost my interest in code and the idea that there are better jobs out there.
My "boss" who's not even really my boss but behaves like he is, is micromanaging my every tag, and is an information hog. He doesn't document, he doesn't tell me anything, I've been here six months and still don't know half of what I need to know to do my job properly!
I'm expected to implement a new responsive design, but we don't have design specifications.
Cool, you'd think, new ideas, complete overhaul! Let's get a good foundation in bootstrap going!
WRONG! It needs to fit in with the old, fuck- ugly pre 2000 design.
Not because of any design constraints in particular, but because HE wants it that way. You know what was fucking trendy in 2000? Tables. Tables fucking everywhere. YOU KNOW WHAT TABLES ARE NOT? RESPONSIVE YOU FUCKING ICE LOLLY CHEWER!
We have no development timeline, no process management, no fucking project management. THE FUCKING PASSWORDS WERE STILL STORED IN PLAIN TEXT UNTIL LAST MONTH YOU IRRESPONSIBLE BANANA DEEPTHROATER! 😤😤😤😤😤😤
I'm doing my best here to get something resembling the old page, but there needs to be some fucking compromise! We are in fucking 2017, let's work with Bootstrap instead of against it, how about that you fucking bald cactus!
I know enough about UI to know that the way we're going, this is just going to be another unusable fucking clusterfuck.
YOU KNOW THE BEST FUCKING PART? I'M A FUCKING BACKEND DEV AND I WAS HIRED AS SUCH! GIVE ME A DESIGN TEMPLATE AND I'LL DO MY BEST TO IMPLEMENT IT, BUT FUCK YOU FOR EXPECTING FRONT END LEVEL DESIGN KNOWLEDGE YOU DUMB FUCKING SPAGHETTI!14 -
I was contacted by a college senior guy (he was part of the core team of the club that I recently joined in my college).
Him: Do you want to launch your own startup?
Me: Yeah, I would love to.
Him: Nice, Listen. Even I want to start my own company. If you don't know, the current trend is ML and AI . So, I would like to base my startup on an AI application.( He was in his final year )
Me: I haven't tried any ML or AI stuff before.Sorry.
Him: Take 2 months time to study the AI concepts and do the app.
Me: But first, tell me what the AI app is supposed to do?
Him: It can be anything I have to think, you take the AI part and the UI and integration; with your skills and my idea let's build a startup and I will appoint you as the head of Application Development in my company.
*wtf, seriously dude? you want me to build the whole app for you and all you will do is put your fucking startup's name on it. I am building an application all by myself why the f would I ask you to publish it for me*
Me: Okay, I am getting late, I have to leave..
Made sure I didn't meet him again
and I have also came out of that stupid club..3 -
Here's why I hate HR:
Applied to a job and requirements where:
> 3 years + experience with the good old combo HTML CSS JS (oh yeah)
> 3 years + experience with Vue or React (Vue specialist is here baby 😎)
> Salary higher than the average
Got a call on the same day from HR, and she asks:
> Years of experience with Java
> Years of experience with native android development
> Years of experience with Swift or iOS development
> *I started to get confused*
> Then came questions about my machine and if I had good Internet
> And only then she asked about the requirements for the job
2 days later she says I don't fit the job bc they work with different languages
That's why I hate HR, fr.
They didn't know what UI or UX meant.
And kept saying that Vue, angular and react where languages
Languages5 -
Somebody asked on how to get started on Full Stack web application development.
This is how I got started.
Client side Web Application Development:
---------------------------------------------------------------
• Start with basic HTML, CSS and JS, JSON. For quick learning, see W3Schools for these topic or YouTube it.
• Get a local web server. "200 OK!" webserver chrome extension is a good start. (https://chrome.google.com/webstore/...)
• Learn Chrome Dev Tools to debug the pages. YouTube it.
• Get a good IDE. I am very happy with VSCode. You can use it for very serious WebApps.
• Start learning JavaScript language in depth, but just related to Web Browser related topic or you would get sucked in server side too early.
• Install node.js. Learn NPM package manager. Learn basic node commands.
• Learn complexity of JS file referencing, JS modules in browser. Just learn, don't use it yet, to understand the benefits of code bundlers.
• Learn Webpack code bundler.
• Learn how to make you simple site much faster and using in Mobile using "Progressive Web Apps".
• Now learn to make modular UIs. I love React. Focus on getting the UI code modulear. Create Single Page sites. (You are not there yet to create a Web App) “Create-React-App” started kit is a good starting point.
• Learn to create multi-page site using React-router.
• Learn application state management using Redux.
• Learn to create application decision engine using Redux-Saga.
Practice and master each stage.
Along above, learn git / GitHub (to learn from others code), find good web resources like Medium / Smashing magazine, good YouTube channels etc. I subscribed to some popular Udemy courses too.
Server side Web development:
------------------------------------------
:) First learn client side Web Application development. Server side learning is another story.3 -
"Install through npm"
"Install through gulp"
"Install through compiling"
"Install through x"
"Install through y"
WHY CAN'T I JUST SIMPLY INCLUDE THE MOTHERFUCKING THING IN THE HTML LIKE A FUCKING NORMAL PERSON?!
ALL I WANT IS TO INCLUDE A GODDAMN UI FRAMEWORK.
When I just started web development, this stuff was so fucking easy! Why did it become so motherfucking complicated to include simple shit like this?!
All I want is to start programing this motherfucker, not spend 3 hours on compiling CSS and whatnot (because I'd have to learn this bullshit first).
Mother of god, why did this become so fucking obnoxious?
I. JUST. WANT. TO. INCLUDE. TWO. FUCKING. FILES.69 -
I am much too tired to go into details, probably because I left the office at 11:15pm, but I finally finished a feature. It doesn't even sound like a particularly large or complicated feature. It sounds like a simple, 1-2 day feature until you look at it closely.
It took me an entire fucking week. and all the while I was coaching a junior dev who had just picked up Rails and was building something very similar.
It's the model, controller, and UI for creating a parent object along with 0-n child objects, with default children suggestions, a fancy ui including the ability to dynamically add/remove children via buttons. and have the entire happy family save nicely and atomically on the backend. Plus a detailed-but-simple listing for non-technicals including some absolutely nontrivial css acrobatics.
After getting about 90% of everything built and working and beautiful, I learned that Rails does quite a bit of this for you, through `accepts_nested_params_for :collection`. But that requires very specific form input namespacing, and building that out correctly is flipping difficult. It's not like I could find good examples anywhere, either. I looked for hours. I finally found a rails tutorial vide linked from a comment on a SO answer from five years ago, and mashed its oversimplified and dated examples with the newer documentation, and worked around the issues that of course arose from that disasterous paring.
like.
I needed to store a template of the child object markup somewhere, yeah? The video had me trying to store all of the markup in a `data-fields=" "` attrib. wth? I tried storing it as a string and injecting it into javascript, but that didn't work either. parsing errors! yay! good job, you two.
So I ended up storing the markup (rendered from a rails partial) in an html comment of all things, and pulling the markup out of the comment and gsubbing its IDs on document load. This has the annoying effect of preventing me from using html comments in that partial (not that i really use them anyway, but.)
Just.
Every step of the way on building this was another mountain climb.
* singular vs plural naming and routing, and named routes. and dealing with issues arising from existing incorrect pluralization.
* reverse polymorphic relation (child -> x parent)
* The testing suite is incompatible with the new rails6. There is no fix. None. I checked. Nope. Not happening.
* Rails6 randomly and constantly crashes and/or caches random things (including arbitrary code changes) in development mode (and only development mode) when working with multiple databases.
* nested form builders
* styling a fucking checkbox
* Making that checkbox (rather, its label and container div) into a sexy animated slider
* passing data and locals to and between partials
* misleading documentation
* building the partials to be self-contained and reusable
* coercing form builders into namespacing nested html inputs the way Rails expects
* input namespacing redux, now with nested form builders too!
* Figuring out how to generate markup for an empty child when I'm no longer rendering the children myself
* Figuring out where the fuck to put the blank child template markup so it's accessible, has the right namespacing, and is not submitted with everything else
* Figuring out how the fuck to read an html comment with JS
* nested strong params
* nested strong params
* nested fucking strong params
* caching parsed children's data on parent when the whole thing is bloody atomic.
* Converting datetimes from/to milliseconds on save/load
* CSS and bootstrap collisions
* CSS and bootstrap stupidity
* Reinventing the entire multi-child / nested params / atomic creating/updating/deleting feature on my own before discovering Rails can do that for you.
Just.
I am so glad it's working.
I don't even feel relieved. I just feel exhausted.
But it's done.
finally.
and it's done well. It's all self-contained and reusable, it's easy to read, has separate styling and reusable partials, etc. It's a two line copy/paste drop-in for any other model that needs it. Two lines and it just works, and even tells you if you screwed up.
I'm incredibly proud of everything that went into this.
But mostly I'm just incredibly tired.
Time for some well-deserved sleep.7 -
OK heavy rant on 'modern' software development coming! --> don't take it to seriously though :-)
Electron... why does that shit exist? It is like stacking all the worst technologies available to mankind into an enormous pile of crap and polishing that turd to look like something wonderful. It is big, slow and overall AWFUL!
An example? ... Microsoft Teams :-( it burns your PC like fire and makes it squeal for mercy.
When a library/framework becomes the ultimate evolution of abstraction layer upon abstraction layer and it simply should stop to exist and a reset button needs to be pressed.
I would love to see some research on the real world environmental impact that all those shitty slow and bloated web technologies have.
Solution:
Software energy label!
C, C++ and Rust e.t.c. and all accompanying efficient UI libraries should be the only languages/implementations allowed to get a A, B and C label.
Python (without C libraries like Numpy), JavaScript and all those other slow interpreted scripting/Web API nonsense should get a D, E or F label by default.
Have fun!12 -
Never really used a UI framework for web development, always coded each component myself. Im using one now and I have to say it's not that bad!10
-
I shit you not. This this a job qualifications qualifications entry level on LinkedIn.
7+ years working as part of a development team and with the following technologies:
Node.js Typescript and Java-based, microservice-driven applications using Spring Boot or similar framework
RESTful API design / microservice architectures
MongoDB or any other NoSQL DB
Message queues e.g. RabbitMQ, Kafka etc.
Modern MV*(MVC, MVVM, etc..) frameworks e.g. React, Angular, Vue etc.
JavaScript and design patterns, CSS and HTML
Modern CSS and view libraries e.g. RxJS, Angular Material, Typescript, JS ES6 etc.
Unit and UI testing using third party tools e.g. Jest, Cucumber, Groovy & Spock, etc.
Bachelor's degree in computer science or related field6 -
Worst collaboration experience story?
I was not directly involved, it was a Delphi -> C# conversion of our customer returns application.
The dev manager was out to prove waterfall was the only development methodology that could make convert the monolith app to a lean, multi-tier, enterprise-worthy application.
Starting out with a team of 7 (3 devs, 2 dbas, team mgr, and the dev department mgr), they spent around 3 months designing, meetings, and more meetings. Armed with 50+ page specification Word document (not counting the countless Visio workflow diagrams and Microsoft Project timeline/ghantt charts), the team was ready to start coding.
The database design, workflow, and UI design (using Visio), was well done/thought out, but problems started on day one.
- Team mgr and Dev mgr split up the 3 devs, 1 dev wrote the database access library tier, 1 wrote the service tier, the other dev wrote the UI (I'll add this was the dev's first experience with WPF).
- Per the specification, all the layers wouldn't be integrated until all of them met the standards (unit tested, free from errors from VS's code analyzer, etc)
- By the time the devs where ready to code, the DBAs were already tasked with other projects, so the Returns app was prioritized to "when we get around to it"
Fast forward 6 months later, all the devs were 'done' coding, having very little/no communication with one another, then the integration. The service and database layers assumed different design patterns and different database relationships and the UI layer required functionality neither layers anticipated (ex. multi-users and the service maintaining some sort of state between them).
Those issues took about a month to work out, then the app began beta testing with real end users. App didn't make it 10 minutes before users gave up. Numerous UI logic errors, runtime errors, and overall app stability. Because the UI was so bad, the dev mgr brought in one of the web developers (she was pretty good at UI design). You might guess how useful someone is being dropped in on complex project , months after-the-fact and being told "Fix it!".
Couple of months of UI re-design and many other changes, the app was ready for beta testing.
In the mean time, the company hired a new customer service manager. When he saw the application, he rejected the app because he re-designed the entire returns process to be more efficient. The application UI was written to the exact step-by-step old returns process with little/no deviation.
With a tremendous amount of push-back (TL;DR), the dev mgr promised to change the app, but only after it was deployed into production (using "we can fix it later" excuse).
Still plagued with numerous bugs, the app was finally deployed. In attempts to save face, there was a company-wide party to celebrate the 'death' of the "old Delphi returns app" and the birth of the new. Cake, drinks, certificates of achievements for the devs, etc.
By the end of the project, the devs hated each other. Finger pointing, petty squabbles, out-right "FU!"s across the cube walls, etc. All the team members were re-assigned to other teams to separate them, leaving a single new hire to fix all the issues.5 -
When someone makes fun of UI development, and you challenge him to vertically center align a div. Challenge accepted and lost :D9
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Learning mobile development so far has been 5% writing code and 95% screaming at .XML documents. It's been 8 hours of work and all I have to show for it is a few buttons and a really shitty UI6
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! exactly dev
I'd ditched Windows and spent a while exploring the Linux ecosystem for content creation. And I have to say, it was not a nice experience.
As much as I respect the Linux mantra of "free as in freedom" and "you need to roll up your sleeves and figure out stuff on your own", it just isn't good enough for non-dev work. Sorry guys, but I need software that gets out of my way and at least does what it's supposed to do. I can't stand a horrible UI or delays and random crashes, which is exactly what happens with most things under Linux.
To replace my Windows workflow I used the following:
1. Windows -> elementaryOS (because Debian/Ubuntu repositories seem to have the best software support, and elementaryOS is the least horrible looking thing that supports that) and then Arch, because, well, Arch.
2. Blender + Maya -> Blender + Maya on Linux.
3. Reaper + FL Studio -> Ardour + LMMS.
4. Photoshop -> GIMP + Krita + Inkscape.
5. ZBrush -> nothing :(
As you can see, my use cases are pretty much all over the spectrum.
Firstly, installing and configuring stuff. A pleasure on Windows, an absolute pain on Linux. Everything just worked on Windows, I had to wrestle with library versions and patches and unstable audio layers (Linux audio just sucks, except for JACK) on Linux.
Out of these, Blender and Maya were the best experience. But even then, both would suffer from random crashes that just didn't happen on Windows.
Ardour is actually really nice when it works. Its use of JACK for routing makes it really really flexible, but it just isn't stable enough to depend on. LMMS is utter crap. I'm sorry, but I just hate the UI. Can't stand it.
GIMP, Krita, and Inkscape can't beat Photoshop, even when you consider them together. Adobe software workflow is just so much better and more intuitive.
Blender 3D sculpting is not bad, but it's nowhere as good as ZBrush.
Also, if you're a C++ dev like me, nothing beats Visual Studio 2017. Nothing. That IDE just blows everything else out of the water. Even VSCode. And it's not slow at all, it handled a fairly large project (PBRTv3) just fine on my Windows development VM. Yes, a VM.
So...I ditched Linux and went back to Windows, but I keep Linux as a VM for when I actually want to mess with Blender or Ardour. Or some dev stuff which Windows sucks at (which is becoming less frequent because of WSL).
Out of all the above, the only one I'd consider ready for production use would be Blender. Developers of open source software, please learn from Blender. Kickass UI and user friendly operation is extremely important, you can't make a random window with GTK buttons and text boxes and arcane config files and expect people to use it for serious work.
Also, Windows beats Linux hands down as an everyday OS. It's always been rock solid, if you take care of it properly (and that goes for any OS). Updates hardly take any time because I run it on a SSD. As for all the advertising and marketing bullshit, you can block a large amount of stuff. And for what can't be blocked, well, I just have to live with it, because the alternative is compromising on my creative output, which is too much for me.
I still run Linux on my server, though. And on my embedded devices (Pi, BeagleBone, etc.). It absolutely rocks there.
I realize that Linux software is not going to improve unless we do something about it, so I'll be contributing fixes and code (the joys of being a C++ dev, yay). Still, I feel that the platform and software as a whole is just not mature enough.18 -
Full stack programmer on the recruitment post vs reality
Requirements written on the recruitment post: Frontend Development, Backend Development.
Reality: Frontend Development, Backend Development, Devopts, Infrastructure, UI/UX Design, Video Editing, Design, Customer Service...
Me: Full Stack means everything6 -
During the first few months of my first professional development role, I had a really odd bug on a live WordPress site that I couldn't replicate locally, despite having the same code and dependency setup. Using WordPress was a mistake but not the one I'm writing about.
I decided to copy live site and its database. Then I thought it best to delete all the users from the copy of the database (I'm not sure why I thought I should do that) and I did so via the WordPress admin UI.
What I wasn't aware of was there was a custom function to email the user before they get deleted.
I got inundated with hundreds of confused/angry/hysterical users about their accounts being deleted, even though they hadn't actually been, and a telling off from the boss.1 -
I haven't really known what to post. But I've decided not to care about being relevant or care about the like count. I'm a very competitive person so things like like count tend to effect the way I see the quality of a post.
I want devRant to be a place where I can be honest and feel safe even if I don't get the validation I sometimes wish I had. And hey maybe someone will think my opinions or thoughts are interesting.
So let's start with a little about me. I'm a 17 year old kid that loves programming. I work full time as a full stack web developer and I'm really the only web person. The current system is built on WordPress because of fucking course it is. I don't like it but I gotta keep it user friendly for less techy people to manage. No one likes have all minor changes and tweaks having to go through one person when they could do it themselves. So I manage.
I'd say my passion is more backend development but I do love having a pretty UI to display the results.
I've struggled with mental health the past few years but I'm doing much better. Even just last week I had an anxiety attack during a social event. I came here for the community and I do enjoy it, but I'm gonna try to make it an outlet. My best friend went off to university and I don't really have any IRL friends I can just be me around.
I don't have anything special to say. But if you read this thank you for listening to some random kid on the internet. I hope you have a great day.4 -
rant & question
Last year I had to collaborate to a project written by an old man; let's call him Bob. Bob started working in the punch cards era, he worked as a sysadmin for ages and now he is being "recycled" as a web developer. He will retire in 2 years.
The boss (that is not a programmer) loves Bob and trusts him on everything he says.
Here my problems with Bob and his code:
- he refuses learning git (or any other kind of version control system);
- he knows only procedural PHP (not OO);
- he mixes the presentation layer with business logic;
- he writes layout using tables;
- he uses deprecated HTML tags;
- he uses a random indentation;
- most of the code is vulnerable to SQL injection;
- and, of course, there are no tests.
- Ah, yes, he develops directly on the server, through a SSH connection, using vi without syntax highlighting.
In the beginning I tried to be nice, pointing out just the vulnerabilities and insisting on using git, but he ignored all my suggestions.
So, since I would have managed the production server, I decided to cheat: I completely rewrote the whole application, keeping the same UI, and I said the boss that I created a little fork in order to adapt the code to our infrastructure. He doesn't imagine that the 95% of the code is completely different from the original.
Now it's time to do some changes and another colleague is helping. She noticed what I did and said that I've been disrespectful in throwing away the old man clusterfuck, because in any case the code was working. Moreover he will retire in 2 years and I shouldn't force him to learn new things [tbh, he missed at least last 15 years of web development].
What would you have done in my place?10 -
I want to share this story and need your advise.
When I was teaching exisiting team members about git and new iOS development ecosystem. I was changing the whole ios development practices and processes that time. One of my teammates wasn’t listening, when implementing the new ios development practices and standards, he actually screwed all of the projects.
He’s been with us for 2 years and he even don’t know how to use git. He forcefully push his changes without pulling our changes first. I was so angry that I reported him to my manager to address this matter. And then my manager told me, he is aware of my teammate’s incapabilities. He said he was planning to terminate him, and he is been thinking about it for 3 months.
When the judgement day came, we were in the meeting room. My manager told us the bad news that one of us will be terminated. During the meeting he said, “I am sorry, {my teammate’s name}. You will be out of the team due to {reason of termination}. {my name} reported to me that you dont meet the deadline, you are always late with 2 weekly sprint to your tickets”. As my manager keeps talking, my teammate look at me with his eyes so angry together with his girlfriend (her girlfriend is part of mobile team, but she is focused on UI/UX).
After my manager stops talking, her girlfriend started crying and said I was the one who should be terminated. Her reason was that I keep on giving difficult tasks to his boyfriend, that’s why he is always late to report. In my defense, those tasks are not difficult, most of his tasks is just changing the color of labels, changing layouts. If you are an iOS developer you know how easy it is to change font colors, changing the layouts using storyboards. Her girlfriend keeps on rambling that I should be the one needs to be terminated.
After few days, he left the team and surprisingly his girlfriend stayed and we never talk to each other except anything about work.
I am really pissed guys. Now my teammates think I am the bad guy asking my manager to terminate anyone in the team if I feel to. I feel very very not good in my work now. I can’t function what I used to. The termination of my teammate was already planned why am I should take the blame?16 -
Sprint planning meeting discussing UI:
Customer: - Wouldn't that confuse the user?
Senior Dev: - Yes but it will take less development time.
Me (junior): ...1 -
ever had the experience that people want you to do UI development or think you can only do / you love UI development, just because they like your UI?
my former boss (dev) thought i had spent most of my development time for my in-house web app (student project) for the UI and didn't see the work i had put in the business logic behind (which was more). also, he wanted me to completely switch to 100% UI development after my studies. when he asked me what kind of work i could imagine in the future, i said different things, but also that i somehow hate UI development. XD if i have to do it sometimes, fine, no problem, but doing only UI sounds fucking boring to me.
however, then i got another boss and worked on new topics which i like and which are rather far away from UI development.
one day my former boss asked me how i was doing with the new topics, and i told him about the cool stuff i did. he was somewhat surprised and told me, he didn't know that i was also enthusiastic about those topics, and he had always thought that i was most interested in UI development.
...did you actually hear anything i said? xD
also, just because i can, doesn't mean i want to. 🤷♀️2 -
OsCommerce is literally the most awful piece of software ever. Granted, I'm migrating a version from 2007, but even still.
The admin area has a screen to set related products to a target product.
The page takes an age to load, even longer to save and is god awful to use from a UI POV.
Why may you ask?
The OsCommerce devs decided to display a flat list, which check boxes of ALL products in the database.
So for the site in question, that's a single list of 167,000 products, without pagination. Some of the worst development/design on a single page I've seen since last week when I inherited a god awful butchered Wordpress site :| -
Some thoughts about time relations in app dev:
10% - minimal ui & coding main functions
10% - testing
10% - writing web api just for fun
70% - try to "design" an ui
Am I the only one having problems with ui?? 🤔3 -
So, I'm the only developer in a marketing firm. I was asked to develop the company website. The deadline was within a month. A full on CMS. When I was interviewed I told them that I'm more fluent in back-end development rather than UI design etc. So the company's designer started designing the website. Incomplete designs were given to me one week before the due date. I'm a fresh grad so I'm relatively new. So I used a website builder knowing that I can't code the whole CMS within a week. I asked them which they gave approval to knowing it was $16 a month.
I started making it using webflow. 2 pages in, I asked them to pay for the subscription because webflow allows 2-3 pages for the free version. When the time to pay came, they were like, "wow, $16? That's a lot every month for just a website". Keep in mind, it's not that they don't have the money. Just cheap. This was like 5 days before the deadline and they said it's too expensive and asked me to code everything by myself. And gave an extension for a few months.
I said okay and started development. I said we would still need to spend on a cloud instance for deployment which would be like $6 monthly. My manager asked me is there a way to not pay monthly and pay like $100 and get one for lifetime. I facepalmed so hard. I tried explaining to him cloud-server costs are either monthly/yearly or pay-per-use basis. He told me maybe because I'm new I don't know and go to do some research on it. I researched and the only solution was to buy a server which costs $100++ monthly. I sent him the costs in a document which he did not even bother to read.
That was back in November last year. Fast forward to February. I've coded the website thrice. The design keeps changing every week. The design is still not complete. And they are saying I'm not eligible for a promotion because the website is still not done. It pisses me the fuck off. It's not my fault it's not done. The designers haven't done the design, the manager can't decide on shit. I'm just here because it's my first job out of uni and I thought it might be a good experience, but honestly right now the way they are treating me it pisses me off.6 -
Web development:
I'm honestly happy that my toxic "senior" colleague is gone.
- Didnt learn a single thing in the last 10 years. Used godamn serverside rendering with Jquery / plain JS for a highly interactive business Web Application. Yeah boii, save that UI state in the relational database, good job.
- Every error in his shit was the error of someone else.
- Manipulative as hell. Type of guy that is your best buddy to gather information.
- Blocked entire technical progress in the Web department by manipulating people. Understandable. I mean if your legacy shit is gone...
- Kept backend developers from doing their job with unjustified complaints about structures... etc to justify that he needed an insane amount of time to implement simple things.
- Cried for every shit to be documented to the last bits. Did never do any documentation himself.
Fuck these people, honestly.1 -
(long post is long)
This one is for the .net folks. After evaluating the technology top to bottom and even reimplementing several examples I commonly use for smoke testing new technology, I'm just going to call it:
Blazor is the next Silverlight.
It's just beyond the pale in terms of being architecturally flawed, and yet they're rushing it out as hard as possible to coincide with the .Net 5 rebranding silo extravaganza. We are officially entering round 3 of "sacrifice .Net on the altar of enterprise comfort." Get excited.
Since we've arrived here, I can only assume the Asp.net Ajax fiasco is far enough in the past that a new generation of devs doesn't recall its inherent catastrophic weaknesses. The architecture was this:
1. Create a component as a "WebUserControl"
2. Any time a bound DOM operation occurs from user interaction, send a payload back to the server
3. The server runs the code to process the event; it spits back more HTML
Some client-side js then dutifully updates the UI by unceremoniously stuffing the markup into an element's innerHTML property like so much sausage.
If you understand that, you've adequately understood how Blazor works. There's some optimization like signalR WebSockets for update streaming (the first and only time most blazor devs will ever use WebSockets, I even see developers claiming that they're "using SignalR, Idserver4, gRPC, etc." because the template seeds it for them. The hubris.), but that's the gist. The astute viewer will have noticed a few things here, including the disconnect between repaints, inability to blend update operations and transitions, and the potential for absolutely obliterative, connection-volatile, abusive transactional logic flying back and forth to the server. It's the bring out your dead approach to seeing how much of your IT budget is dedicated to paying for bandwidth and CPU time.
Blazor goes a step further in the server-side render scenario and sends every DOM event it binds to the server for processing. These include millisecond-scale events like scroll, which, at least according to GitHub issues, devs are quickly realizing requires debouncing, though they aren't quite sure how to accomplish that. Since this immediately becomes an issue with tickets saying things like, "scroll event crater server, Ugg need help! You said Blazorclub good. Ugg believe, Ugg wants reparations!" the team chooses a great answer to many problems for the wrong reasons:
gRPC
For those who aren't familiar, gRPC has a substantial amount of compression primarily courtesy of a rather excellent binary format developed by Google. Who needs the Quickie Mart, or indeed a sound markup delivery and view strategy when you can compress the shit out of the payload and ignore the problem. (Shhh, I hear you back there, no spoilers. What will happen when even that compression ceases to cut it, indeed). One might look at all this inductive-reasoning-as-development and ask themselves, "butwai?!" The reason is that the server-side story is just a way to buy time to flesh out the even more fundamentally broken browser-side story. To explain that, we need a little perspective.
The relationship between Microsoft and it's enterprise customers is your typical mutually abusive co-dependent relationship. Microsoft goes through phases of tacit disinterest, where it virtually ignores them. And rightly so, the enterprise customers tend to be weaksauce, mono-platform, mono-language types who come to work, collect a paycheck, and go home. They want to suckle on the teat of the vendor that enables them to get a plug and play experience for delivering their internal systems.
And that's fine. But it's also dull; it's the spouse that lets themselves go, it's the girlfriend in the distracted boyfriend meme. Those aren't the people who keep your platform relevant and competitive. For Microsoft, that crowd has always been the exploratory end of the developer community: alt.net, and more recently, the dotnet core community (StackOverflow 2020's most loved platform, for the haters). Alt.net seeded every competitive advantage the dotnet ecosystem has, and dotnet core capitalized on. Like DI? You're welcome. Are you enjoying MVC? Your gratitude is understood. Cool serializers, gRPC/protobuff, 1st class APIs, metadata-driven clients, code generation, micro ORMs, etc., etc., et al. Dear enterpriseur, you are fucking welcome.
Anyways, b2blazor. So, the front end (Blazor WebAssembly) story begins with the average enterprise FOMO. When enterprises get FOMO, they start to Karen/Kevin super hard, slinging around money, privilege, premiere support tickets, etc. until Microsoft, the distracted boyfriend, eventually turns back and says, "sorry babe, wut was that?" You know, shit like managers unironically looking at cloud reps and demanding to know if "you can handle our load!" Meanwhile, any actual engineer hides under the table facepalming and trying not to die from embarrassment.36 -
So, for the past...what, week or so? I've been working on a side project with @gianlu. It's the PretendYoureXyzzy fork - our attempt to rejuvenate an old shitty piece of software.
I had started working on a fork alone, and then he asked to team up so I was like "Sure, I got nothing better to do." So, he's working on the backend (and hooking JS up to the backend) and I'm developing the frontend.
I don't know why I thought tech would stand still. Google says they're putting MDL on life support and replacing it with a much more complex successor, MDC. It's not hard to use, but what really bugs me is the lack of notice on getmdl.io. If you are switching to another project as your main focus, why the fuck wouldn't you advertise in the most places possible?
Granted, I don't do web design and/or development on the daily. Yes, I can do it, but I'm not always as up-to-date with web technologies as I'd like to be.
However, the screencap captured is the third time I've taken the knife to the UI. MDC is great tooling, at least to me. That dialog? Not something MDL would've had out the box on the first day. You'd have to work for that.
I don't have an issue with MDC, I have an issue with the lack of PR around it.6 -
What was wrong with the major updates and clean modern UI? It was the only reason that made us happy.
Now buggy and not surprising minor updates, doesn't really support touch like 8.1, poor animations, poor etc. that looks like a quick without-love development to just "release quickly".
Anyways, who else liked the modern metro UI in 8.1 and sad about going back to traditional desktop on win10?48 -
Now my client does not want to rely on Amazon S3 because of the One Outage that it ever had a couple what weeks ago I forgot already. So my dumbass blurts out well we could always just back up to some other image or file storing website. But now I'm expected to implement this right away when I really haven't thought about it at all I mean I would have to write some sort of failover and some sort of daily or syncing mechanism. I guess I should forget about any direct upload to S3 code that I have written. Really I guess I have to wrap all of the image and file handling stuff with my own solution. Which actually that will be very nice when it is done and I could use this on other projects but it's quite a lot of work for something that I don't feel we really need at this stage in development. Just because you're using stuff on production that has am enormous red TEST label in the way of the ui doesn't mean i can code bullet proof software any faster4
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Fuck Unity.
Every single time I try to use Unity to develop my well-along-in-development video game, it finds some way of fucking itself up.
Be it from somehow failing to compile a DLL - which is something completely out of my control, the inspector failing to update itself when I select a new object every five minutes, to the engine managing to fail to load its UI layout because it somehow managed to lose a file responsible for containing the layout, the Inspector forgetting to include a scrollbar and as such trying to cram a bunch of components into one area, crashing in a certain area because I tried using reflections, crashing because I tried running the game in a place that always works, all the way to the whole thing closing instantaneously when I try selecting a new layout.
My experience with using this god-forsaken configuration of code and imagery has been one of endless torment; I've spent hours lamenting about the pain this piece of utter horseshit has caused me to those who'd listen.
I don't know what I did to this thing to deserve to be shown the absolute worst of this engine for the year I've been working on my game for. I can't even take a look at its source code to see if I can piece together things I'll pick up from alien code to fix obnoxious bugs myself because you cunts have it under lock-and-key for some dumbass reason.
Even updating my install of this engine is a gamble; I remember clear-as-day updating my project from 2019.3.14 to whichever one was most recent at the time, and everything breaking. This time, I got lucky and managed to update to 2020.1.4 with no issue on the surface, except I inadvertently let in a host of other issues that somehow made the editor worse than the older one.
There's little point in even bothering to report a bug because this shit happens so randomly that I could be just working on auto-pilot and the next thing I know Unity's stupid "crash handler" rears its ugly head yet again, or you people are probably too busy adding support for platforms no sane person uses like fucking Chromebooks.
There've been times where it's crashed upwards of three times in the span of 40 minutes of light use.
How is one expected to cough up hundreds of dollars a year to use a "pro" version of this horrid editor when every session of use yields a 50/50 chance that it'll either work like it's supposed to, or break in one way or another?
It's a miracle I even managed to type all of this out in one go, I expected the website to just stop responding entirely once I got past four lines.
Do what you will with my post, I don't care.6 -
Do you know what really bothers me for no reason? Developers that have bars on their portfolios displaying a percentage of their skill. WHERE ARE Y'ALL GETTING THIS NUMBER FROM? This really shouldn't bother me, but it does. If life was a video game, you'd be able to open your stats UI, and get these percentages, but where are they getting these numbers from? I've seen some websites that people put SUPER specific number (87%, 36%). Are you 87% of the way to being an expert in NodeJS development? I don't understand. I'm not hating on these people, please don't get offended if you have this on your website :)7
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We were a small startup with only 5-6 developers. I had to design the UI and develop most of the Android frontend, It was quite an easy and fun job for me because I don't get to see people rant about the design that needed to be implemented so, usually I design something that can be easily implemented.
We got 2 projects with a tight deadline and I took care of both project's design part and after completing the design I took the entire frontend of one project and rest of em started working with the other one. Usually we were a strong team and was able to deliver things real quick because we were expert in our intrested fields, I had a fast start in my project where the other project lagged a lot because of the desifn which was hard to implement by them, and the frontend was bo where near to get completed by the deadline and I couldn't help them out because it was all messed up shit handling both projects together.
Finally we were in a situation where none of our project are ready and the deadline was about to hit within a week, so we halted the other project and asked them to join me to complete the project am Working on, I had built most of the Android part and these fellows had a hard time figuring out stuff I made up (yeah, documentation was shit while you go agile), and finally things messed up and I had to work 2 continuous day and night without any sleep just to get the app ready 10 minutes before the official proto presentation.
The best part is I couldn't even get up from my chair and had a headache, fainted instantly when I took a few steps, but the product launch went good.
We fucked uo the code and both the projects just because we weren't available for each other considering the size of the team. Anyway we completed the project but It was a huge failure for us being first time to manage a startup.
Learned a lot of lessons,
Always make a team with people who are good at each of the aspect of development and never divide it to get shit done faster. -
Just started android development with android studio 2.1 and spent 30% of the time for actual coding and 70% solving ui rendering issues!1
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LoL.. I knew this one successful independent developer who told me:
"Why do all these companies use inefficient technologies - seriously? What I usually do is: I present myself to a company, I ask them what they would like to happen, what their problem domain is and then I present a solution. A lot of companies I've consulted for were jaw-dropped that an entire efficient and complex system was only a size of 52 KiloBytes because I just used simple languages to accomplish the task".
He has a point.. look at all these companies nowadays forcing you to Java, GlassFish, NodeJS and what not. Just the frameworks and libraries alone hog down 10 minutes of build time (sometimes 30!!), the worst companies using frameworks that require you to rebuild an entire project just to see a change in the UI.. they don't even add a watcher, and even then.. omg, not to mention averaging project file sizes of 100+ MB.
Sigh.. where is the development world going?9 -
!Rant; Week40
Honestly, before starting my post secondary education in Computer science I had wanted to become an architect.
Since I was maybe.... 10 years old all the way till the semester before graduating from highschool I was sold on becoming an architect.
I love design; Interior design, art, unique use of colors, architecture. I love systems that looked good and worked as well as they appeared.
Over the winter break of my grade 12 year a friend said to me, "Why don't you become a UI/UX developer? You love technology, software and design, why not go into a career where you practice on all three?".
I was surprised to hear that. It had honestly never really occurred to me since I had always told myself I would become an architect.
I guess that leaves me to where I am now. Still a student, but loving my time learning the details behind software development. I do not regret choosing Development over becoming an Architect.2 -
Just needing somewhere to let some steam off
Tl;dr: perfectly fine commandline system is replaced by bad ui system because it has a ui.
For a while now we have had a development k8s cluster for the dev team. Using helm as composing framework everything worked perfectly via the console. Being able to quickly test new code to existing apps, and even deploy new (and even third party apps) on a simar-to-production system was a breeze.
Introducing Rancher
We are now required to commit every helm configuration change to a git repository and merge to master (master is used on dev and prod) before even being able to test the the configuration change, as the package is not created until after the merge is completed.
Rolling out new tags now also requires a VCS change as you have to point to the docker image version within a file.
As we now have this awesome new system, the ops didn't see a reason to give us access to kubectl. So the dev team is stuck with a ui, but this should give the dev team more flexibility and independence, and more people from the team can roll releases.
Back to reality: since the new system we have hogged more time from ops than we have done in a while, everyone needs to learn a new unintuitive tool, and the funny thing, only a few people can actually accept VCS changes as it impacts dev and prod. So the entire reason this was done, so it is reachable to more people, is out the window.3 -
Spent quite some time getting the UI of a redux weather app im working on. Below is the final design i have in the app at the moment. Sre thefe any good places to have standards as designs or does it fall away with cross platform development with redux?1
-
Android development is unnecessarily complex. To the core. Rant #371651681324
Only being few months in to android development, I can say that using too many functions and classes for doing something silly is very illogical. I mean -
Livedata, think about it, if some data is shown on the UI, it must mean the UI be updated instantly on data change, but the concept of Livedata was introduced only few years back.Which again, needs an observer and we actually have to ask it to observe changes.
Android development is a mess. More and more updates to the architecture and code is to cover up the problems that shouldn't have existed in the first place. A simple Spinner with custom object will require more time in stackoverflow rather than actual coding. Very counter-intuitive, inefficient, time-consuming and exhaustive.4 -
For context, I'm a web dev student. One of my modules is UX.
These are my exam questions.
Now, please tell me HOW THE FLYING FUCK this is relevant to WEB DEVELOPMENT?
Seriously, I get studying UI, but uncanny valley; really??
Fuckin' hate being a student. Give me a job.8 -
Snapchat is by far the worst app ever developed. I like the concept but the actual development of the app is fucking garbage. It hurts my head that they haven't given a fuck about usability, optimisation or anything for that matter considering its one of the top social media platforms. It disgusts me, though Instagram has completely ripped off Snapchat in so many ways; they've done a hell of a better job at it and if people weren't so tired to SC I'm sure it would be dead by now.
Slow UI, slow gestures, probably the highest amount of bugs and crashes, shit camera because it thinks it can do a better job than the native API at rendering, painfully slow upload, stupid "featured" stories that you cannot get rid off and slow the fuck out of the app, battery drain even worse than FB, oh and not to forget that once you accidentally enable your location it's impossible to switch it off, the best you can do is hide it from everyone. I can probably go on and on with the endless issues this shit has.5 -
So me and some colleagues joined a hackathon. We already agreed on our project architecture, UI design, and features to build and showcase. Halfway through development new features kept getting added without my inputs, I said to myself it's ok maybe they're just small insertions. But nope, they kept breaking my CSS and UI design and kept causing merge issues on our repo because, well, no one could seem to agree on the project scope. The last straw was, with a couple of hours left, someone went and added new screens and changed the application flow entirely, which entailed some rather nasty rework of my code to fix. Fuck that, I decided to just stop and let them sort the mess.
When it was our turn to present our project, the fucking cunts assumed I would do all the talking - even if they never sent over the slides they put together. Why the fuck am I going to present something drastically different from the initial, agreed-upon scope? I told them to do it themselves and I remained silent throughout the entire debacle.
Of course, we lost. But I wasn't surprised. The guys who presented kept on contradicting each other and were not unified in their vision. I'm never teaming up with them ever again. Fucking asshole douchebag fucks. -
It's been a while DevRant!
Straight back into it with a rant that no doubt many of us have experienced.
I've been in my current job for a year and a half & accepted the role on lower pay than I normally would as it's in my home town, and jobs in development are scarce.
My background is in Full Stack Development & have a wealth of AWS experience, secure SaaS stacks etc.
My current role is a PHP Systems Developer, a step down from a senior role I was in, but a much bigger company, closer to home, with seemingly a lot more career progression.
My job role/descriptions states the following as desired:
PHP, T-SQL, MySQL, HTML, CSS, JavaScript, Jquery, XML
I am also well versed in various JS frameworks, PHP Frameworks, JAVA, C# as well as other things such as:
Xamarin, Unity3D, Vue, React, Ionic, S3, Cognito, ECS, EBS, EC2, RDS, DynamoDB etc etc.
A couple of months in, I took on all of the external web sites/apps, which historically sit with our Marketing department.
This was all over the place, and I brought it into some sort of control. The previous marketing developer hadn't left and AWS access key, so our GitLabs instance was buggered... that's one example of many many many that I had to work out and piece together, above and beyond my job role.
Done with a smile.
Did a handover to the new Marketing Dev, who still avoid certain work, meaning it gets put onto me. I have had a many a conversation with my line manager about how this is above and beyond what I was hired for and he agrees.
For the last 9 months, I have been working on a JAVA application with ML on the back end, completely separate from what the colleagues in my team do daily (tickets, reports, BI, MI etc.) and in a multi-threaded languages doing much more complicated work.
This is a prototype, been in development for 2 years before I go my hands on it. I needed to redo the entire UI, as well as add in soo many new features it was untrue (in 2 years there was no proper requirements gathering).
I was tasked initially with optimising the original code which utilised a single model & controller :o then after the first discussion with the product owner, it was clear they wanted a lot more features adding in, and that no requirement gathering had every been done effectively.
Throughout the last 9 month, arbitrary deadlines have been set, and I have pulled out all the stops, often doing work in my own time without compensation to meet deadlines set by our director (who is under the C-Suite, CEO, CTO etc.)
During this time, it became apparent that they want to take this product to market, and make it as a SaaS solution, so, given my experience, I was excited for this, and have developed quite a robust but high level view of the infrastructure we need, the Lambda / serverless functions/services we would want to set up, how we would use an API gateway and Cognito with custom claims etc etc etc.
Tomorrow, I go to London to speak with a major cloud company (one of the big ones) to discuss potential approaches & ways to stream the data we require etc.
I love this type of work, however, it is 100% so far above my current job role, and the current level (junior/mid level PHP dev at best) of pay we are given is no where near suitable for what I am doing, and have been doing for all this time, proven, consistent work.
Every conversation I have had with my line manager he tells me how I'm his best employee and how he doesn't want to lose me, and how I am worth the pay rise, (carrot dangling maybe?).
Generally I do believe him, as I too have lived in the culture of this company and there is ALOT of technical debt. Especially so with our Director who has no technical background at all.
Appraisal/review time comes around, I put in a request for a pay rise, along with market rates, lots of details, rates sources from multiple places.
As well that, I also had a job offer, and I rejected it despite it being on a lot more money for the same role as my job description (I rejected due to certain things that didn't sit well with me during the interview).
I used this in my review, and stated I had already rejected it as this is where I want to be, but wanted to use this offer as part of my research for market rates for the role I am employed to do, not the one I am doing.
My pay rise, which was only a small one really (5k, we bring in millions) to bring me in line with what is more suitable for my skills in the job I was employed to do alone.
This was rejected due to a period of sickness, despite, having made up ALL that time without compensation as mentioned.
I'm now unsure what to do, as this was rejected by my director, after my line manager agreed it, before it got to the COO etc.
Even though he sits behind me, sees all the work I put in, creates the arbitrary deadlines that I do work without compensation for, because I was sick, I'm not allowed a pay rise (doctors notes etc supplied).
What would you do in this situation?4 -
am i the only one that finds ui stuff (angularjs+css+makeing it look the way you want-tml etc..) alot harder to master then backend and even low level programming?
is somthing wrong with me??5 -
I need to vent or I'm going to fucking explode like a car filled with bombs in motherfucking Iraq...
A couple of months ago I inherited a project in development from our team leader who was the sole developer on it and he was the one who designed every single thing in it.
I was told the project is clean, follows design patterns, and over all the code is readable and easy.
Those were all fucking lies.
See throughout the period he was working on it, I saw some of the code as it was going through some pull requests. I remember asking the dev why he doesn't comment his code? His response was the most fucking condescending shit I've ever heard: "My code is self-documenting"...
Now that I have full control over the code base I realize that he over engineered the shit out of it. If you can think of a software design pattern, it is fucking there. I'm basically looking at what amounts to a personal space given to that dev to experiment with all kind of shit.
Shit is way too over engineered that I'm not only struggling to understand what the hell is going on or how the data flows from the database to the UI and in reverse, I'm now asked to finish the remaining part and release it in 8 weeks.
Everything is done in the most complicated way possible and with no benefits added at all.
Never in my career have I ever had to drag my sorry ass out of bed to work because I always woke up excited to go to work... well except for the last 2 weeks. This project is now taking a mental toll and is borderline driving me crazy.
Oh, did i tell you that since he was the only dev with no accountability whatsoever, we DO NOT EVEN KNOW WHAT IS LEFT TO BE IMPLEMENTED?
The Project Manager is clueless.. the tickets board is not a source of truth because tickets set to resolved or complete were actually not even close to complete. FUCK THIS SHIT.
For the last week I've been working on 1 single fucking task. JUST 1. The whole code base is a mine field. Everything is done in the most complicated way and it is impossible for me to do anything without either breaking shit ton of other features (Loosely coupled my ass) or getting into fights with all the fucking libraries he decided to use and abuse.
1 whole week and I can't even get the task done. Everyday I have to tell the project manager, face to face, that I'm still struggling with this or that. It's true, but i think the project manager now thinks i am incompetent or just lazy and making excuses.
Maybe I'm not smart enough to understand the what and why behind every decision he made with this code. But I'm sick to my stomach now thinking that I have to deal with this tomorrow again.
I don't know if I'll make the deadline. But I'm really worried that when this is released, I'll be the one maintaining that nightmare of a code base.
From now on, if i hear a fucking developer say their code is "self-documenting" I will shove my dick + a dragon dildo + an entire razor gaming keyboard up their ass while I shoot their fucking knees off.
oh... and there are just a couple of pages of documentation... AND THEY ARE NOT COMPLETE.2 -
I am a CS student. I can do core programming(like solving a basic problems) stuff pretty well but, I can't seem to understand UI design.
I was learning web development.
Learnt the basics of HTML, CSS then thought "let's make a simple website".
Couldn't design a single thing.
I mean i know the concepts how to implement forms tables navs etc stuff. But main problem is I can't think of good design.
Am I just not made for web dev or what?
How to be a web dev? I am following Angela Yu's udemy course, should i try freecodecamp?32 -
Yesterday I had a conversation with a mobile app development company to make a clone of the current contacts app. 3 points from 10 mins conversations;
1. They offered me for a working prototype in just 35% of actual app development cost. They'll take 15 days to work on that. ( Me: "Do you mean the prototype that I created in 40 mins using invision and sent you its video recording?" after a little argument they agreed that they meant the same.)
2. They said they will have to embed the complete search engine in the app. (Really!! we never name searching in DB as "search engine")
3. They said they'll take approx 15 days in UI and UX. (Me: "will you change the designs I shared?" They: "It is our internal process, we can't give much detail on that")1 -
I coded a simple Java programme when I was a beginner, today I reviewing it. I facepalm myself and thinking "I wish I know about 3 tier Architecture software development earlier" . Now I am looking at a one tier Architecture programme.
Which means UI components, Logic Components and Database components are all in ONE class and one method. Omg. Silly past self...4 -
Well, we have a designer/front-ender who's forced to work the same way the devs work (local development environment), yet he doesn't understand a single thing he's doing.
I'm pretty sure he's never going to understand it, and I feel like he's better off just doing UI/UX, he's pretty good at that!1 -
Disclaimer - Day in the life of a whitehat student.
Whitehat Whitehat Whitehat
What is this????
When I attended my first white hat jr online free trial class, I got to know that the teachers does not know the difference between java and javascript. Infact they were saying blockly as javascript. I was knowing the difference between the same. There were 3 types of courses -
***Note : - This information is taken from the whitehat official website***
1.) Introduction to Coding :-
Sequence, Fundamentals Coding Blocks, Loops
(Teach us to drag and drop blocks of code.org(blockly))
2.) App Developer Certificate:-
Events / UI,Conditionals, Complex Loop, Logic Structures, Turtle Coding
(Advanced drag and drop(blockly))
3.) Advance Coding with Space Tech -
Extended UI/UX, Rich GUI app, Space Tech simulation in Space Lab / Game Lab, Professional Game Design.
(GUI - with tkinter(python), Game Design - Blockly(code.org))
These things are rubbish ......making GUI's is simplest with tkinter and the students who make games (with code.org) submit their codes to the whitehat community (because the teacher says "they will compile it to an android app, then you can publish it to playstore" --- this is for 1% students who are able to design their own games).
The thing whitehat do with code given by 1% best students:-
Export to HTML from code.org
Download HTML to APK Convertor
Setup SDK
Successfully converted to APK!
Publish it to Whitehat Jr console account
Credits of the students
Income of the exporters
Rest all students will only think to be the CEO of google one day.
My Opinion - StackOverflow, Unity for Game Development, Android Studio, Dart, Flutter and Kivy (using google colab for compiling the python code to an apk) for app development and Flask, HTML, CSS for web development.7 -
Long story ahead
Background:
I recently started a job in a smallish startup doing web development in a mostly js stack as an entry-junior engineer/dev. I’m the only person actively working on our internal tools as my Lead Engineer (the only other in house dev) is working on other stuff.
Now I was given a two week sprint to rebuild a portion of our legacy internal app from angular 1.2 with material-ui looking components with no psd’s or cut-outs of any kind to a React and bootstrap ui for the front end and convert our .net API routes into Node.js ones. I had to build the API routes, SQL queries (as there were plenty of changes and reiterations that I had to go through to get the exact data I needed to display), and front end. I worked from 9am until 11pm every day for those two weeks including weekends as our company has a huge show this upcoming week.
I finish up this past sunday and push to our staging environment. The UI is 5.5/10 as we’re changing all of our styling to bootstrap and I’m no ui expert. The api has tests and works flawlessly (tm).
So we go into code review and everything is working as expected until one tab that I made erred out and was written down as a “Needs to be fixed.”
This fix was just a null value handler that took three minutes and a push back to staging, but that wasnt before a stupendous amount of shit being flung my way for the ui not looking great and that one bug was a huge deal and that he couldnt believe it slipped through my fingers.
Honestly, I’m feeling really unmotivated to do anything else. I overworked myself for that only to be shit on for one mistake and my ui being lack-luster with no guides.
Am I being a baby about this or is this something to learn from?1 -
a friend of mine has applied at a company who have sent them this task* to complete before the job interview.
They gave about 10 days to complete this.
*I rewrote it
Personally I think this is super overblown and way too much to complete as a test before the first interview.
They expect the applicant to configure an SQL database, a backend with a custom API and a UI.
It's like a fullstack prototype software, not a task.
Im not in web development and I wouldn't feel confident learning these technologies in my free time in just a few days.
I said that this felt like some HR manager writing up the test or that they want the applicant to create a prototype for free.
Am I being too extreme here? To me it feels overkill, what do you all think? Is this common?
Oh and I should mention, this is for an internship position for a bachelors student.21 -
Hey. Can I borrow your ears for 5 minutes?
Since I've been out of school, I've often felt that even though I've learned how to code, the education went into a totally direction than the one I want to go. Of course a school can't teach you everything perfectly, but having almost no experience in frontend (mind you we learned the BAREST basics) just makes me feel entirely empty in that regard stepping up to a company. I've been pretty loaded during school, since I was struggling with a lot of things so I couldn't really find myself pursueing the direction of coding frontend apps being fun. I needed the little time I had to blow off steam playing games etc.
So the few things I know are all self taught, but I was never given a hand been shown best practices or solid advice where to look. Sitting down now at my pc trying to learn ReactJS for example feels incredibly draining and difficult, since we've never done JS in school ONCE. All the C# experience barely helps, since with ES6 being rolled out parallel to "normal" JS it's even harder to me to connect the lego blocks that is frontend development. Since many best practices are applied to ES6, I can barely even tell what previous practice they are replacing, making the entire picture even more spongy. In one sentence it's very overwhelming.
I've thought I'd apply maybe as a UX/UI Designer since I've got a great visual sense (confirmed countlessly by many, friends and strangers alike) maybe contributing to the frontend part that way. But as I was applying I've noticed that chances are seemingly pretty low to get accepted since it seems you've got zero reputition if you don't have a degree in Design.
It breaks me apart. I could probably apply as a frontend developer, but I am not sure if I would be happy doing that on the long run. Since just fucking around in Photoshop creating things seems like no effort and brings me joy, as compared to coding out lines for example.
I wanted to make money after school, improve on myself and my quality of life since I've drained that entirely for the sake of my education. Not spiral into another couple years just to eventually maybe get in the direction I want to.
On the flipside going into frontend dev with 0 skills, 0 experience, but being expected to have 2 years of hands on experience with the newest frameworks makes me feel empty and worthless.
I often hand out advice to other people on devRant, but this is the one time where I need some. Desperately. I feel shattered inside, getting out of bed in the morning has no incentive to me since I'll just feel like shit all day, watching YouTube to cheer me up temporarily, only to feel immense remorse not spending the day learning or improving on myself. Barely anything brings me joy. I don't wanna call myself depressive, but maybe I am just dodging the term and I am exactly that.
Thanks If you've read through this monstrosity of a rant/story. I'd be glad if you'd be so kind to give me a different take on my situation or a new perspective.
I am stepping on the spot and I am slowly dying inside because of it.
It dreads me to say it, but I need help.12 -
Windows 10 updating, decides it would be cool to install gigabytes of sdk, edge, and other bloatware without asking first, on a metered connection i use for work.
Guys, between you there and those fanboy demons in cupertino, one wants to just shut it all off and return to monke.
Sidenote this, because all of this nonsense started on that crap called Windows 8, which was in the end caused to copy that Unholy crap (sold as gold) that is Apple's range of products. It's a company that sells designs nowadays, like Prada, to say, Jobs era is long gone. Everything related to Apple, Mac, Safari, Development, Gaming, UI/UX, productivity and whatever is a
f***ing Nightmare.
We alreay have a global plague, and Apple exists, we dont' need you too making another catastrophe.
All this said,
Use your goddamn trillions to create your own customizable environment that is stable, fast, and WITHOUT BULLSHIT.
I don't give a mindflying F**k of the blurs, i know how to place them with a shell, if i need those. I want control, the shit i decide is going to happen, to happen fast.
This is of Critical importance, because it defines my productivity. And considering we're all sealed indoors since 2019, i want to get away from my pc asap and live my life, instead of spending time(and money, in this moment of emergency) fixing your F**kfests, or else seeing my pc slowing down to death.
First: IF i want stuff on my pc, I know how to install something, thank you.
Second: You can take it, all your Useless - Bugged as Hell - Nonsensical - and of no practical use Bloatware, and shove it deep in your Backdoor.
I'll debloat my pc with batches again, and there's nothing you can do to stop me doing that at every update you force me into.
So please, stop wasting my time, and yours.4 -
Building games for people to whom the expression "game design" evaluates to "game UI design", which a fancier way to say "a bunch of static slides with arbitrary screenshots"6
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Ok, so I need some clarity from you good folk, please.
My lead developer is also my main mentor, as I am still very much a junior. He carved out most of his career in PHP, but due to his curious/hands-on personality, he has become proficient with Golang, Docker, Javascript, HTML/CSS.
We have had a number of chats about what I am best focusing on, both personally and related to work, and he makes quite a compelling case for the "learn as many things as possible; this is what makes you truly valuable" school of thought. Trouble is, this is in direct contrast to what I was taught by my previously esteemed mentor, Gordon Zhu from watchandcode.com. "Watch and Code is about the core skills that all great developers possess. These skills are incredibly important but sound boring and forgettable. They’re things like reading code, consistency and style, debugging, refactoring, and test-driven development. If I could distill Watch and Code to one skill, it would be the ability to take any codebase and rip it apart. And the most important component of that ability is being able to read code."
As you can see, Gordon always emphasised language neutrality, mastering the fundamentals, and going deep rather than wide. He has a ruthlessly high barrier of entry for learning new skills, which is basically "learn something when you have no other option but to learn it".
His approach served me well for my deep dive into Javascript, my first language. It is still the one I know the best and enjoy using the most, despite having written programs in PHP, Ruby, Golang and C# since then. I have picked up quite a lot about different build pipelines, development environments and general web development as a result of exposure to these other things, so it isn't a waste of time.
But I am starting to go a bit mad. I focus almost exclusively on quite data intensive UI development with Vue.js in my day job, although there is an expectation I will help with porting an app to .NET Core 3 in a few months. .NET is rather huge from what I have seen so far, and I am seriously craving a sense of focus. My intuition says I am happiest on the front end, and that focusing on becoming a skilled Javascript engineer is where I will get the biggest returns in mastery, pay and also LIFE BALANCE/WELLBEING...
Any thoughts, people? I would be interested to hear peoples experiences regarding depth vs breadth when it comes to the real world.8 -
You know
Sometimes I enjoy being in Facebook groups about UX/UI design and development.
Cause it's just. So. Wholesome.
((A little context: The post was about Steve Jobs not writing single line of code)) -
For 10 years I've been a back end developer. Now I'm going full stack with react and angular4 front end development in my new job.
Unused to the new dev ui I just spent 3 hours debugging a redux state issue when I realize I used uppercase in the name of the value.....
N00b front-ender.1 -
So as a student developer with years of background in web development (including both front and backend), c++, java and c#, I was more than surprised when I found out my Informatics assignment hadnt received the proper excellent mark. In fact both me and a friend of mine who has been working with C++ in particular for years got a --mark.
// The assignment was the most simple Windows Forms Application with 2 buttons and a textbox
When we asked about that the teacher said we hadn't labeled the buttons and textboxes, though we had actually taken our time to put labels next to each UI element that would need usage directions.
Though what she meant was renaming the actual variable names, those being textBox1, button1 and button2.
We of course got really mad, because w both follow the accepted naming conventions for each of the languages we write in. Arguing was to no avail. Even telling her that variable naming was not in the assignment instructions was pointless as she said it had been self explanatory..
The others for whom computers are powered by magic, did their assignments as they had memorized everything that teacher had shown them. Why? Because she didn't teach them how to code in the first place. So they copied what would work.
Fucked up educational system, sadly nothing new..
Oh and btw, the naming she uses and teaches students to use is:
button1 - btname
label1- lbname
textBox1 - tbyear2 -
I gave a very small overview of the flutter sdk a whiiiile ago and I have been thinking about going back to it. Currently considering between 2 courses on udemy that are at a discount price. I love the idea of dart as a language and prefer declarative ui building over xml shittyness. I was an Android/ios development for 2 years and hated every minute of it, but really love the idea of building mobile apps.
What are your thoughts and considerations on this? Should I jump right in or just leave it asside? What are your success stories with flutter and what did you use to learn the framework besides the docs? How easy are things like state management and persistent storage with flutter compared to android and ios?
I will eventually make my own decission by building sample projects, but hearing from the community would be great.5 -
This happened 2 years ago. With 1 year c++ application development experience in a big firm, the new company hired me as "intern". That moment I was like ok ok whatever then the nightmare began. They forced me to code on windows xp with visual studio200x with an old ass c++ (much older than my previous work, there's no string data type) and it has to work on IE. I told my supervisor that this code is obsolete and I need a new windows, IDE, and newer c++ to work on. He said he will get it done. 1 month passed I still sat my ass on the same chair with an old ass pc in front of me. Best thing I could do was designing a new web ui yet they still force me to work on their unfinished obsoleted codes. Well u know what? I quit 😒3
-
I wasn’t paid for this, this was part of a school project I had to do about 2 years ago when I was in 9th grade.
We had to do something in biology and me and my friend both decided we should make an informational app that shows info about different kinds of birds. It was an Android app, it was before I moved to iOS development.
We knew absolutely nothing about advanced layout development and constraints and layouts or anything, and we barely knew how to navigate the Android UI framework.
We had like 5 days to work on this shit. We wanted it to look nice and somehow we came up with a layout that doesn’t look all fucked up between form factors and we barely had to code anything in Java, it was all just layouts and shit. But we knew absolutely NOTHING.
We totally failed. The project stunk so much I don’t have a backup of it anywhere and I am glad that is so.
Looking back at this shit ass project, I can see how much I learned in the process in terms of app development and my general knowledge and skills in computer science, 99% of it by teaching myself.1 -
Is there any benefit of having custom input field dialogs, eg. for date and time? Should I be using just the HTML5 tags as-is (only styling the field itself), or create custom dialogs (creating custom javascript dialogs on top of basic text fields)?8
-
first experience with ios development and ios designer with xamarin.ios..
as an Android guy, I find yhe way apple make building UI too disturbing and not helping dev to do the job more fastly.
but anyway, it's a good opportunity -
So, I decided over the weekend that I would move my entire dev environment to Linux. No Windows on the laptop and only as a backup boot system for my home PC. I wanted to wean myself off of Linux as only being a VM and move to the full blown desktop.
I can only describe my experience to that of having your first kid: lot's of crying and joy at the same time.
Things I've learned:
1. The install is amazingly painless. Wi-Fi and Bluetooth work straight out of the box no configuring needed.
2. OH MY GOD THE CUSTOMIZATION. Rocking Arc Dark theme on Gnome3 = EVERYTHING IS
ALWAYS DARK MICROSOFT WHY IS THIS NOT A THING.
3. Getting Java servlets to work has been hell. I gave up trying to get them to work in eclipse and moved over to IntelliJ. More trial and error before I can figure out why tomcat won't fucking work in eclipse but it's fine in IntelliJ.
4. The UI and overall work flow has been improved after getting past the learning curve. Gnome3 is way better from when I tried it out 4 years ago.
5. Vim has a steep learning curve but I am starting to understand the net benefits of it. It'll probably be a solid month before I get good with it.
6. Loosing Microsoft Office has been a little bit of a challenge but their suite is online so....meh. I do miss Visual Studio though, and am still looking for an adequate replacement for C++ and C# development.
Overall it's been a challenge but I think it's been a net gain. Now if only I could get the whole sys-admin team to use it. ;)12 -
The default font was different between development and production. The default font was never selected for the application. It has been this way for years. I found and fixed this. Now a huge amount of UI issues are just gone. People are like "Why was this never set?" Internally I am saying "Because they got lucky and never thought about it in the past."
Other people's code...3 -
After falling down the Manjaro hole for months I yesterday decided to leave Manjaro for Pop!_OS. I lose a bit of performance and battery life, I gain a ton of UI polish, I gain a lot of package support, and I lose some hard earned nerd points.
My NAS has an easy to install Debian tool for file sync. I can use Etcher for making bootable USB/SD for my raspberry pi. Firefox is the default browser and I can use all my plugins and password manager out of the box. Apt is easier to use than pacman. Easier Python development setup. Docs are more often written for Debian. (For some reason I spent hours trying to get powerline and oh-my-zsh working right in manjaro’s xfce terminal before giving up.) -
In reply to:
https://devrant.com/rants/3957914/...
Okay, we must first establish common ground here. What do we understand about "showing"? I understand you probably mean displaying/rendering, more abstractly: "obtaining". Good, now we move on.
What's the point of a front-end? Well, in the 90's that used to be an easy answer: to share information (not even in a user-friendly way, per se). Web 2.0 comes, interaction with the website. Uh-oh, suddenly we have to start minding the user. Web 3.0 comes, ouch, now the front-end is a mini-backend. Even tougher, more leaks etc. The ARPAnet was a solution, a front-end that they had built in order to facilitate research document-sharing between universities. Later, it became the inter(national) net(work).
First there was SGML to structure the data (it's a way of making it 'pretty' in a lexicographical way) and turn it into information (which is what information is: data with added semantics) and later there was HTML to structure it even further, yet we all know that its function was not prettification, but rather structure. Later came CSS, to make it pretty. With its growing popularity, the web started to be used as a publishing device.
source:
https://w3.org/Style/CSS20/...
If we are to solely display JSON data in a pretty way, we may be limiting ourselves to the scenario of rendering pretty web pages using aesthetic languages such as CSS. We must also understand that if we are only focusing on making a website pretty with little to moderate functionality, we aren't really winning. A good website has to be a winner in all aspects, which is why frameworks came into existence, but.. lmao, let's leave that to another discussion.
Now let me recall back my college days.. front-end.. front-end.. heck, even a headset can be a front-end to a pick-order backend. We must think back to the essence, to the abstract. All other things are just implementations of it (yes, the horrendous thousands of Javascript libraries, lol).
So, my college notes say:
"Presentation layer: this is the UI.
In this layer you ask the middle tier for information, which gets that information from a database, which then goes back to middle tier, back to presentation. In the case of the headset, the operators can confirm an order is ready. This is essentially the presentation tier again: you're getting information from the middle tier and 'presenting it' as it were.
The presentation layer is in essence the question: how do I bring my application data to my end users in a platform-and solution-independent way?"
What's JSON? A way to transport data between the middle tier and the presentation tier. Is that what frontend development is? Displaying it in a pretty way? I don't think it is, because 'pretty' is an extra feature of obtaining and displaying data. Do we always have to display data in a pretty way? Not necessarily. We could write a front-end script (in NodeJS perhaps) that periodically fetches certain information from a middle-tier is serves a more functional role rather than a rendering one.
The prettification of data was a historical consequence of the popularity of the web (which is a front-end) (see second paragraph with link). Since the essence of a front-end is to obtain information from the back-end (with stress on obtaining), its presentation is not necessarily a defining characteristic of it, but rather an optional and solution-dependent aspect, a facet.4 -
A dedicated team has built an "infrastructure" for creating UI for c++ developers in the company. What looks like a poor attempt at recreating what Microsoft did with XAML at first glance, it actually is a horrible exercise in force feeding people the stinking pile of shit that their code is.
The idea is to make it easy to create UI for developers who aren't used to front end development. They should just need to declare the layout. Very noble.
But.
If you want to do anything more than show a checkbox or a radio button, if you dare to define relationships between the UI controls or worse, if you get ambitious with creating a simple UI that uses a lot of similar controls and similar relationships with dynamic content... be prepared to eat your own barf from eating too much of their shit.
Not only do you now need to write front end code (including JS among others), you need to do it with limited or poor support and you have to make sure that it sits well with the house of moist, crumbly cards the team proudly created. Or resort to some very stupid and performance costing "bypasses" that further cripple your application code. Usually you have to do both of these things.
To think that scores of other teams have welcomed this amazing enhancement with full support without any resistance. It's sickening.
I waste too much of energy (and good jokes!) with these people.rant poor infra complicated as fuck punch holed abstractions we do what we want brain farts materialized in code no brains needed4 -
I feel like writing or telling people about the time I jumped from Windows 7 Ultimate and jumping to Windows 10. (I'm not against 10, but I'm never updating after what had happened to me)
It all starts when none of my games will play due to a possible issue with my graphics card. I look up "3D source game bug" and not many results pop up. I go on Microsoft's Qna areas and ask this question but to my surprise nothing they say would make sense. "Clean the pins of your graphics card, make sure you verify the games on Steam". I verified the games and they checked out as perfectly fine. I don't have access to my graphics card because this is a laptop, sadly not a tower.
Two months pass and my computer is already showing signs of stress, like it didn't want to live in a sense. It was three times slower than when I was on Windows 7 and it was unallocating areas of my main hard drive where I could make virtual hard drives.
Instantly I start looking up Linux distros and find Linux Mint. 17.3 was the current version at the time. I downloaded it and burned it onto a DVD-rom and rebooted my computer. I loaded into the disc and to my surprise it seemed almost like Windows 7 apart from the Linux part. I grab my external hard drive and partition it to hold the Linux distro and leave it plugged in incase Windows 10 does actually fail.
On December 19, a few months after Windows 10 had released. I start my laptop to try and continue my studies in video game development. But to my surprise, Windows 10 had finally crashed permanently. The screen flickered blue and black, and an error box saying Loginui.exe failed to start. I look at it for a solid minute as my computer had just committed suicide in a sense.
I reboot thinking it would fix the error but it didn't. I couldn't log in anymore.
I force shutdown the laptop and turn it back on putting it into safe mode.
To my surprise loginui.exe works and I sign in. I look at my desktop, the space wallpaper I always admired, the sound files, screen shots I had saved.
I go into file explorer and grab everything out of my default hard drive Windows was installed on. Nothing but 400gb got left behind and that was mainly garbage prototypes I had made and Windows itself. I formatted my external hard drive and placed everything on it. Escaping Windows 10 with around 100GB of useful data I looked at the final shutdown button I would look at.
I click it and try to boot into normal Windows 10. But it doesn't work. It flickers and the error pops up once more.
I force it to shutdown and insert the previous Linux Mint disc I made and format the default hard drive through Linux. I was done. 10 gave me a lot of shit. Java wouldn't work, my games has a functional UI but no screen popped up except a black abyss and it wouldn't even let me try to update my graphics card, apparently my AMD Radeon 5450 was up to date at the AMD Radeon 5000's.
I installed Linux Mint and thinking the games would actually play I open steam and Launch Half-Life 2 to check if Linux would be nicer to me than Windows 10 had been.
To my surprise the game ran. The scene from Highway 17 popped on screen and the UI was fully functional. But it was playing at 10-15fps rather than the usual 60-70fps. Keep look at my drivers and see my graphics card isn't in use. I do some research and it turns out I have a Hybrid Laptop.
Intel HD Graphics and an AMD Radeon 5450 and it was using the Intel and not the AMD. Months of testing and attempts of getting the games to work at high frame rates pass and the Damn thing still functions at a low terrible fps. Finally I give up. I ask my mom for a Windows 7 disc and she says we can't afford it. A few months pass and I finally get a Windows 7 installation disc through money I've saved up. Proudly I put it into my optical disc drive and install it to my main hard drive deleting Linux completely. I announced to all my friends my computer was back in working order and I install everything I needed, Steam, Skype, Blender, and Unity as well as all my games. I test Half-Life 2 and it's running exceptionally smoothly, I test Minecraft at max settings and it's working beautifully. The computer was functioning properly once again and my life as a developer started as I modeled things and blender, learned beginners C# and learned a lot of Batch. Today the computer still runs at a great speed and I warn others of what happened to me after I installed Windows 10 to my machine if they are thinking of switching from 7 or 8 on an older machine.
Truly the damage to my data cannot be undone. But the memory of the maintenance, work, tests, all are a memory of how Windows 10 ruined me and every night before the one year anniversary of Windows 10's release, I took out the battery of my laptop and unplugged it from the a.c. power, just so Windows 10 doesn't show it's DLLs, batch scripts, vbs scripts, anything on my computer. But now, after this has happened and I have recovered, I now only have a story to tell5 -
Context: large project moves to touch friendly UI, request and initial specs late last year, specs initial mockups early this year, designer promises final design before end of Q1.
Two sprints into development no fucking design, meeting today about it, designer has no fucking clue about what we actually agreed to last time. Promises again to have it for next time.
What the actual fuck? How difficult it is to least read up the fucking notes and do your fucking job that you are being paid for? Had a half fucking year!
After meeting...
Me: why do we even keep him around?
Pm: he is really overbooked...
Me: my balls are overbooked, don't promise if you can't deliver! (Leaves meeting room)
Fairly confident that this is the last project with this guy...
Am I the only one who just hates working with designers?2 -
I understand the reasoning behind switching to a new, maybe better, technology, but for fuck sake, it’s against typical Microsoft strategy to “kill and shoot to the dead corpse” something instead of maintaining backward compatibility. Why they’ve changed?
I still can develop VB6 software for Windows 11 that just works. But you removing newer tools for no reason.
In short: Xamarin is dead, and that’s alright, but they are even deciding to “remove” development tools from future updates of VS 2022. Why?? Keep it optional, allow me to write legacy code (just 4 years old actually) a bit longer. 🙃
And also, .NET MAUI doesn’t seem “great”, at least at the first sight.
Why you’re forcing me to switch to it if there are 0 benefit for my product?
It’s so bad the only way to bring developers is this one?!
What is incredible to me is that the “industry field”, which is HUGE is so often ignored because of the “customers field”. Keep them separated. If you don’t want to support old tools, just don’t, but leave them there.
They killed Windows Mobile 6.5 which was old but still alive and fine in the industries, you had the biggest market share in PDAs and decided to give it to fucking Google.
The manufacturers kept selling WM devices even in 2020… and they stopped just because you stopped selling licenses.
You acquired Xamarin, gave everyone for free the tools to keep writing .NET for Android and move the industry apps, and now you are saying “actually fuck you, do it again, even though nothing really changes, but convert your entire project to this bs we’ve created”. Why???
Microsoft response: it’s just a few clicks and everything works fine.
My response: No, it’s not… the entire UI is rendered in a different way, I have to rewrite the whole UI of my app and a lot of modules stopped working because of nuget packages I can’t install anymore…
I have to spend additional time to make it work THE SAME as before, not better. So what’s the fucking point?17 -
ok. i am not a professional dev. today i am at a workshop to learn about a new software for my profession. instead of concentrating about the functions all i can do is to bother about bad ui and ux and the bad excuses from the developer why this and that doesn't work. seems to be quite a hasty development.
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Question for game developers 🙄
I wanted to try game development a few years back, started watching unity3D tuts, but I realized quickly that I can't actually do anything, because I don't have the skills to design animation and draw ui, and it was stupid to buy components online before I knew what I'm doing.. so I left it. Was I wrong? How did you start? Is it possible to make a game on your own, or do you need a team with members who each specialize in its own area (code, design, animation, music, etc.) And if team is needed, then how do you even start learning? Thanx -
First post and of course it's a rant.
I work for a mid sized development agency with approx 50 developers heading up the main development backend team.
So, on this one project the head of design goes through the client agreed spec but starts adding loads off additional UI elements and data that isn't in the spec, isn't collected anywhere and isn't needed
When reviewing the mock ups I raise this and push back saying it all needs to be taken out as we dont have that data and that the additional elements are not recoverable in the sprint time.
Designer sends the mockups to the client anyway and gets sign off from the client, who now expects all this additional work in the same sprint and at no extra cost to what we agreed for the sprint.
After an aggravating day trying to figure wtf we are going to do, I end up working until 3am (having started at 8am the previous day) implementing the addition shit, which needed to be collected and surfaced throughout the entire back end.
Owner of the business walks in this morning and gets told by the management team about how late I was working and what had gone on.
His response........
Pay for all employees in the business to have a takeout lunch on the company.
Best of it all, I was so busy catching up on the shit I should have been doing, that I didnt even get my free food!!!!
Why do designers think everything is so simple and just takes a few key presses?!?1 -
Just had my first lesson of the course Web Development. We got an explanation of what html, css, js and php are. Nothing bad ever happened from repeating what you already know, so yeah..
But then came the horror: We need to make a website in FUCKING WORDPRESS!! I ALREADY KNOW HOW TO BUILD A FUCKING WEBSITE WITHOUT A FUCKING SHIT CMS!!
So I showed the teacher my personal website and asked if I could use and/or extend that. They loved it, but I still need to build a website using fucking wordpress!! Not even using php! No, we need to build it with the UI of wordpress.
I know that's not even hard. It's just.. WORDPRESS!!
I guess I'll just have to live with it :/2 -
#! usr/bin/rant
Our Entreprise CMS at work (obviously):
- inconsistent UI : check (misplaced buttons, some pages are more developed than others)
- slow: check (average 6 seconds of waiting, with cache)
- loading screen as page transitions covering the whole page, making it impossible to click somewhere else if mistaken, adding +3 seconds to loading : check
- time-based session, inlined in HTML and wildly disconnects you, making you lose all changes : check
- sometimes objects are inaccessible and can't do anything about it : check
- "delete" button next to "edit", delete is bigger and I have already clicked the delete button by accident : check
- can't have local development environment, need to work with integrated editor which has no helping features: check
- first TTFB: adds +2-6 seconds to loading time
TL;DR : a pleasant, developer-friendly, frustration- and rantless CMS to work with, reliable and fast. -
The real web development is optimising the shitty front end code.
The task assigned to me is optimisation of dashboard page of website which was developed by freenlancers.(end of contract from their side)
The front end is mess. Individual js files (bootstrap, popper, jQuery, jQuery ui, loader and main) loading in production inside head tag of html file
No text compression.
Every template has random number of their own js files in any block of template. Nothing structured. There will be fantastic waste of time figuring out file dependencies.
Same with css files. Some are scss, some plain css. No compression. No proper modules.
Basically, I have to go through 25-30 html files. Then understand, which template is extending which one. Go through all js and css files in each html file and again understand dependencies between them
This is gonna be real fun.1 -
Ever since I started out in a programming job, I have always been a sole developer. I have worked in teams before but it was usually me being the mentor, despite my own knowledge being very limited.
However years ago I worked for a successful ecommerce business and it was the first time that I felt like a junior. At the time I was the type that never cared much about front-end and design. But the senior developers there had taught me how design of the website, and how we treat the customers is important. By making sure that we give them the best customer experience, they will come and shop again.
Although I still primarily focus on backend development, I still hold onto what they taught me. Even now at times I give my input to designers and project managers about design, UI/UX, and the customer experience. But more importantly bestow that mindset to my fellow developer co-workers. -
Client is a group of designers and asks for a website reskin, we made the previous one.
They spend like 4 months fixing up their design and after they're done, we developer look at it and decide what can be done and what can't be done and we go on like this for a few days.
At the end, I begin the development of the website, the data structure is already done, it's there and it's working.
The design is there, we all asked to not modify ANYTHING about it.
After I finish making the website, which is kinda unusable bc of the UI, they decide to completely redo the about page (which took like 3 days to get done)
After all it's done they just say "ok, now we gotta just add animations and transitions between all of the pages"
It took like 3 months to finish...
Is it too hard for clients to actually have a specific idea on what they want to do? -
Okay I got a genius/exceptionally stupid idea.
Some of you may know Xi. If not, it's an, in development, text editor backend, written in Rust.
It does all the heavy lifting and communicates changes with the Frontend over an rpc-api, typically on stdin/stdout.
Now, why don't we do this, but for other kinds of applications, that have been reinvented a million times, because a feature is missing or the ui has been shit.
Cross-Platform backends for file-managers, web browsers, password managers, media players,...2 -
Thoughts on Flutter!
I'd like to see something like flutter for front end web development. I like the approach used by Google for Hybrid app development.
Dart language fits perfect for the case. Static typing, OOPS, Generics, state management, UI design everything right out of the box.
I don't have to create layout separately like HTML in web or XML in android.
Everything is managed by Dart alone.
It's like what developer wishes for UI rich app development.
I'm not saying Flutter or/and Dart is the perfect solution. Every language has pros and cons. (Maybe not applicable to JavaScript! Haha! ) But still The overall solution to UI development is way cleaner than web.3 -
In Malaysia where majority are short-sighted employers located, I am more comfortable with Backend Development with the reason that customer (as they dont know how that think work in the first place) so can't force me to change the feautre , unlike frontend, it is easy to complain about the UI/UX ... I learn all the complex topics just for fufilling the need of making this or that button rounder.
No Offense tho.11 -
Finding it hard to focus. I'm into UI, backend, frontend, iOS... Exploring FP. We've just had our first child and I need to put my time and energy into what will a) provide healthy financial remuneration b) be more enjoyable than frustrating c) be relatively futureproof (if that's even possible). For some reason I have a huge distaste for JavaScript (as an ecosystem) which has led me to look into Elm. I've enjoyed Ruby but something in my mind tells me Functional programming is more logical for me. It's a whole new approach and skill to level-up on. I love programming my own back-ends, but for me, design is so important and I want to be part of the visual, tangible part that people interact with. I'm a one-man operation which means I do design, full stack Development, client liaison, financials, client acquisition. Freelancing is a double edged sword - I don't know when the next project will come, but I also need to focus on the projects I have without taking too much on. At times I think employment would be good, despite having it's on drawbacks which I read about repeatedly on here. Any advice?1
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Whenever I reach the point where static analysis can't help me any further I always feel a sort of thrill mixed with terror. This is the real deal. Until now the problems were easy to find, the questions had well defined answers to choose from, the rules were universal. In the part of the logic that cannot be checked, the invariants upheld manually, where the best the type system can enforce is for the programmer to clearly state what they're doing, lies the real beast. In proofs commented on functions or invariants as logical expressions over plain English variables written in the doc comments of a struct.
In the blurry and pompous future I imagine for software development, that's where the programmer's time will be spent. Once we all agree on what a string is, what it means to depend on someone else's code, and what parts a UI should be made of, all a developer should have to do is make decisions and derive proofs an automated deduction engine can't do on its own. -
So, I browse to a video livestream and an annoying ad starts before the livestream is shown. Furthermore, the page jumps around because of a cookie notification that also blocks some UI elements at the top.
Note: this is the website of a public (government-paid) national news website with very high standards and a good reputation.
Action 1: refresh page; I hope the ad is skipped. Nope, annoying ad restarts. Page jumps around again because of the cookie notification.
Action 2: accept cookies to remove notification blocking the top UI (it's OK, I know it can't actually save any cookies on my machine). Instead of some nice JS doing it for me in the background, the page refreshes because you know, HTTP requests and whatnot.
Annoying ad restarts again... FML 🤬
Lessons to be learned from this for any web dev: these annoyances can and *will* exponentially get worse if used simultaneously against your users, instead of being used to help or inform your users.
As a user of you website, I want to watch a livestream. I don't care what stupid legislation forced you to shove a fucking cookie notification in my face. Make sure it is not annoying me to the point that I close you website and take minutes to rant about it!
Also, give me the freedom of choice to watch an ad or not. You and I both know that some ads simply are not for me. Better save yourself and myself the bandwidth.
And go get good at web development. You're a news site. That's more than just text and images. If you want great apps, social media coverage, videos, live streams, blogs, etc. go get some better web devs. Your current web frontend devs only qualify to get fired.1 -
So worked myself into stupor for a react-native app(first -time). It is the client part for large system ecosystem. Was rough at first but after initail field test and refactor to the code base it is in 95% stable form. This all happend in 2 months. During this time co-workers build rest of system in node and other backend magic sauce 👩💻 .
My app has sibling app to collab with. I make a note (early in the development of this sibling app) that the ui is not working for the use case and get in a heated debate with co-workers. Concede 🙌 that it is not my part of the system and leave it to them, they blame the fact that no design was given. Fast forward to yesterday I get munched by client that wants to showcase the system to large company and has to struggle with sibling app. I tell him it is something "we" would look at in the next cycle ( covering for my coworkers) .
I feel shit and year now starts off with crappy feeling that all my hard work to get my app to decent version of itself is lost☠️ . -
stateless design is another part of programming or web development i haven't quite been able to grasp fully, I understand what it is and its capabilities but I cant seem to.... say "hey to implement stateless design on project xyz that is an actual project will real life usage, this is how to go about it" it's easy to build any web app like a story or like a building, from the ground up and roof, but what about a webapp that has really unpredictable data and is very fluid that the ui just moves around and adapts to whatever data is thrown at it, as long as the data makes sense and is applicable to be situation on ground, you can't just build such a ui from the ground up from a template, you'll end up with a lot of if elses until the code is bloated and probably unreadable,
there has to be common sense in what I'm trying to say, maybe I'm not using the right words10 -
so I am trying to learn ios development. i have started with learning the basics of swift first. does anyone know of a platform to test my knowledge of swift like a website or something which would ask questions like how to create an array, get its 2nd item, iterate thorugh it ,etc , so i could understand it better?
also, my trainer is continuously asking me to confirm if i should go ahead in the course with swiftui or the old storyboard ui . I don't understand the choice here as i thought swift ui is the current standard and obvious choice . should i chose storyboard instead? are people and big corps using storyboard? is storyboard more robust than swoftui?2 -
I just released version 2.0 of my UI package.
Laravel Livewire & Bootstrap 5 UI starter kit. This package is a modernized version of the old laravel/ui package for developers who prefer using Bootstrap 5 and full page Livewire components to build their projects. It also comes with a few features to boost your development speed even more.
GitHub: https://github.com/bastinald/ui
Demo Video: https://youtube.com/watch/...3 -
The future will look back on this period in time with astonishment. The fact that people could still browse the internet without using an app or a mobile phone will seem like a bedtime story.
It’s not even fucking close to ok that this very paragraph is inside of a H1-tag with a font-size of 26px! The UI is so big and dumbed down that I feel like I’m trying to navigate a fucking Pixie book with buttons the size of duplo-blocks. And this shit is happening to more and more sites!
It’s like the CSS-stylists assumes that everyone goes around with a pair of binoculars duct taped the wrong way to their forehead. No no, that was not a typo. Writing CSS is not development dude, it’s more like filling out a coloring book. And still most of the “paint” seems to go outside of the shapes somehow. Even I, a backend developer, know about media queries and that you shouldn’t specify font-size in pixels. How come that these guys do not? It’s like a taxi driver not knowing how to switch lane for fucks sake.
I know I can just adjust the page scale with a simple ctrl scrolling maneuver and believe me I do! I just don’t think it’s right that people, by the millions, should be afflicted with carpal tunnel syndrome just because of their ignorance.2 -
Hey, i am an idiot when it comes to web development and i wanted to kindly ask a question.
I am developing a blazor wasm webapp and i want to give the user some kind of onboarding process. the kind where some parts of the ui are highlighted with explanation on what which button does or area of ui is for.
how do you call something like that? I just need something to google for.
Thank you for your invaluable time and again sorry for my stupidy3 -
Quick question on Android development. Is it good practice to access UI elements from code, i.e R.id.example? Or is there something similar to WPF's data binding?10
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Do I really need to build and publish a plugin using a gradle-based workflow in IntelliJ IDEA Ultimate, only to customize some UI colors in my PHPStorm IDE? Feels like using a sledgehammer to crack a nut.
But probably I am just entitled and spoiled by using CSS for web development all of these years. At least I am sure that I definitely never want to do any Java-related development again :-)10 -
So I've been working with a Ruby DSL my colleague wrote for our rails app that builds app flows represented by data using migrations, which are consumed and rendered by the frontend. So data-driven UI.
It's very solid in prod, so we're running with it, but it can be hard to work with because everything is built using migrations - for example, the one signup flow we have spans across 7 migrations that add/change/remove components in the flow, change decision logic, etc.
I'm building a particularly complex one and can't decide which development method is better. I can either
1. write the flow in one huge migration, then change as needed - keep rolling back, resetting and testing until it works, or
2. increment changes and additions in multiple migrations across multiple pull requests, such that the final product spans across about 10-12 smaller migrations
Which one?
Both are super icky to me but I'm leaning toward 1. At least all of the shit would be in one place and would make sense without needing to switch between 10-12 files to see where shit is being defined, changed, etc. because it reads chronologically.3 -
Date pickers!
After several decades of web development and even longer time to experiment with electronic UI on other devices, why is there no consistent best practice and everyone tries reinventing the weel to choose their own set of problems and annoyances?
The root cause, obviously, is using Gregorian calendar and localized display and input format in the first place, so there is no way to make a data unambiguous without a graphical calendar. Who even came up with any of those 9/10/11 formats and why?
So we need to use date pickers and make the users spend several minutes clicking, swiping or scrolling to enter their birthday - past at least one decade - and a booking date - in the near future - using the same interface with the same presets.
But users compare different offers, so they will use different sites, so they will have to handle different date pickers on different sites in a short period of time and carry unnecessary mental load.11 -
CSS, I particularly don't hate it but i don't love it either. As a React developer I love JS but I don't really like CSS based UI development i mean it's not bad but just level of satisfaction i get with a running logical thing in JS vs creating some UI stuff with CSS does varies. So I want to improve my CSS skills. Anyway can anyone suggest in what topic order I should learn CSS, I can do some basic stuff with flexbox and sometimes with grid but I think I lack some essential concepts.
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At starting of my professional career I was part of an android project for a big credit card company. I used love the UI and colors in it. With all the tablets and phones around, people used to see me like a geek 😀
But UI guidelines and UX of that project, never got such extensive guidelines again. It used to make the development so easy. -
the fact that Huawei's HarmonyOS is pretty much an android clone, as the ui, and also the app development workflow. see https://developer.harmonyos.com/en/...
why do you think they ever thought this is a good idea (letting the developers have to create and manage a separate codebase)? is it more china targeted, and they will continue supporting android out of china?1 -
I (frontend) was given 2 weeks to develop a new feature of the app. Almost after the end of 1 week, backend guy was finished with his code , with still bugs pending. Since backend wasn't ready for most part of the development process, I was working on my part, basically creating functionality and created views using the UI guys wireframes.
Now, we were on a time crunch , I didn't got enough time to improve the wireframes or to work with the UI guy . I released on staging environment and no one liked the UI.
App feature was supposed to be released on Tuesday. Shit hit the fan and i had to create a new ui, code the new parts of the app, do shit ton of other work and extending the deadline to today.
As of now backend code is still not fully functional,
app is ready but edge cases still not tested and I have to pull an all nighter to finish this fucking piece of shit.2 -
This thing always bugs me. What should i do totally??
I've been experimenting with all kinds of development. Web, mobile, system, desktop apps and softwares. I don't know which one i should choose as a career. I like doing everything and will code till the end of time. But, Frontend stuff, UI/UX doesn't interest me. I love writing softwares that makes things easier. Like Rails made web development easier and fun. I have been following Redox OS which is built using Rust and my interest in OS has been propelled. I have interest in cloud development too. I don't know which i should choose for my profession. I am currently a student so i have a lot of time to try everything but i don't know what i should do professionally. Any suggestions guys?4 -
!rant
Does ayone knows of a
+ Good
+ Open Source
+ Free
Data test generator tool?
I'm on my first work with a development that will go to production, and I'd like to test performance, UI and all of that with random generated data. I know about dbSchema but it's trial pulls me back -
Soon launching a social networking app just for devs. Post Dev memes, Collab, rant, brainstorm over ideas, reach out to anyone for chat, post your cool devspace pictures and earn rewards. Stay tuned!
Ps- I know there are many similar platforms, this is just a project I developed learning coding app development so just don't brag me about the concept. Although, a better UI/UX never hurts!
The project is fully coded by me and am open for Sr. Devs collabs for the project.16 -
How difficult is it to decide for your own future?
It's a month that I'm in total panic 'cause of a difficult choice I have to make about my job.
I really need some external opinions and points of view from other developers, maybe more experienced than me (I'm a medium-junior JS developer).
The situation is as follows:
1) I work as a Frontend Web Developer for a wonderful enterprise-like company with 100+ employees, where the individual rights are fully respected, there are no whatsoever pressures and there is a peaceful paradise-like atmosphere most of the days. I also love my teammates, which is something rare because I often dislike other humans.
2) I received a proposal from a Fintech startup, which required me a long time to complete a complex programming test they gave me. They look all very young, modern, fast and passioned about their job. But they are only living with bank's investments and are not producing any money at the moment. Also, I don't know if Fintech will be a successful field in the future.
3) I received another proposal, from a Healthtec startup this time, which has a lovely mission in the medical field, has received millions of investments, it's gaining some KK net each month but has a team of only 2 developers (3 with me if I accept). I know one of the developers and I remember he had issues of not getting paid months ago.
What's the problem with the first company? I totally dislike the product we are building, the development stack (fully Microsoft-based), the company's view (they still sell and think about software like in the 90's) and how the repository is managed. Everyday there are huge problems that end up blocking the frontend work and the final product is super ugly and works only if you know all the quirks behind it.
It's an old-fashioned desktop app with inside Chromium which should execute some components like graphs, tables, forms and shit like this. Every component is configurable through a property editor which is an utter giant mess of collapsed menus. I also suspect that the company's main business model is based on the difficulty to use this software (because they sell licenses and courses to use it).
There are no modern UX/UI concepts applied at all, nor they seem to care about it.
Each time I propose something there is a huge chain of approval-waiting that end up in a stale mate.
Also, it's useless to show my frustration about all these issues because I count very little in a so populated office.
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TLDR: I need to choice if staying in a Enterprise Microsoft-based and old-fashioned company, but in which the atmosphere is paradisiac or accept the risk to work for a Fintech or a Healthtec startup.
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What would you do if you were in my situation? What's for you the most stable field in the future?
Many thanks for the attention!6 -
Is Kotlin the new hype? Should I go for java 8 or kotlin for development of android app? Also does anyone know any good course for ui/ux development(I am a backend developer)
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VSCode. I used to be a WebStorm guy, but at one point I found out that I could do like 85% of the stuff in VSCode, and switched over. Things I still kinda miss from the JetBrains ecosystem:
- the elaborate refactoring
- the built-in navigation across the file and the project
- the really clever expand select and go to open/closing bracket (VSCode is kinda getting there, but for expand select it honours camel case words and that can't be turned off, it's weird with HTML files with inlined JS or CSS; for bracket jumping it must rely on an extension)
- the way that everything within the UI is predictable and navigable with keyboard only (tried opening a dropdown in VSCode without having a specific keybinding for that specific dropdown? In WebStorm it was Alt+Up/Alt+Down for any dropdown that has focus IIRC)
- the visual way of changing a colour theme (in VSCode you have to guess what is what before modifying a value; by the way this is an idea for an extension that I might research)
What I like about VSCode:
- the speed (although it can get slow with large files; on the other hand JetBrains IDEs are not that slow except for the startup, given that you're not working on a potato, but here we are)
- its extensibility and very active extension development (and the fact that it's rather easy to write your own extensions, although I haven't benefited from that very much)
- the ease of syncing settings (the Settings Sync extension and now the built-in mechanism introduced I think earlier this month)
- it's free (so I don't have to pay for it myself or nag to my employer to issue me a license)
I've tried Sublime and it's hands down the fastest thing I've seen (it can open a 100 MB text file on the shittiest computer you can find and edit it efficiently), the problem is that it's not so rich in extensions. I've tried vim, nano and whatnot, but I'm far from that, just not my cup of tea. I'm okay for the occasional file edit while SSHd somewhere, but that's all.
In an ideal world we'd have something like Sublime's performance with VSCode's ecosystem and JetBrains', well, brains...1 -
How the fuck you define a prototype in Android development?
Is it something like "here is the design showing all possible working and functionality, make a working app with all cloud calls integration in 7 days.
If its working as expected, we will just do some ui enhancements, replace your testing firebase with our own broken cloud, replace default pickers with some library or our own broken pickers and spend 30 days on all this plus the testing"
Is this what you define as a prototype? Like yeah the new intern will do the heavy lifting in all his prototype and then we will start the work on our end, in the meantime giving the intern another new prototype idea and scolding him for delay?1 -
I recently released my latest UI, Auth, & CRUD scaffolding package called Laravel Livewire UI.
This package provides Laravel Livewire & Bootstrap UI, Auth, & CRUD scaffolding commands to make your development speeds blazing fast. With it, you can generate full, preconfigured Bootstrap UI, complete Auth scaffolding including password resets and profile updating, and Create, Read, Update, and Delete operations. The CRUD files even have searching, sorting, and filtering. This package also comes with full PWA capabilities.
- Demo Video: https://youtube.com/watch/...
- Github Repo: https://github.com/bastinald/...
Thanks for your time. -
Hey guys,
are there any style guides for app development out there? As a backend developer I do not have much experience on how to position UI elements so that it looks harmonic and natural. So what I am looking for is basically some sort of a "best practices book", with design/UI problems and possible solutions to it. Can you guys recommend anything?4