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Search - "good practices"
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My previous job I got by winning an Xbox Kinect hackathon. Not because the game I made was really good or anything. But because I was the only one who actually built something. (Apart from a guy who’s application would cheer louder as you raised your arms.) So that evening I left the hackathon with an Xbox one and a job.
My job was to build advert games, games whose primary goal is to advertise a company or event. This is the job where I learned I DO NOT like game development. So after about half a year I quit.
Because I still needed money I did some freelance work as a game developer (I developed 3 advert games for 3 startups).
I was still looking around for dev jobs but because I was a student I had no luck, they were all looking for full timers.
At some point I called this one (Dutch) company and spoke to a very odd French person on the phone. He invited me to come over for an interview. I had very little information about the job so I started researching the company. They are a small company specialized in complex content migrations. I wasn’t that into migrations but hell, I’m always up for something new.
Upon arrival I was greeted by the familiar French voice and saw a collection 6 diverse developers sharing a space. We did the usual interview dance and practices and that’s where I figured out this is a java job. They developed tools for the professional services team to perform these complex migrations I mentioned earlier. With me never having touched java before I was quite sure I wouldn’t get the job. But I took the test anyway.
About halfway through the test I was stopped and they started to ask me some conceptual questions, I did okay there but nothing special. That same day the architect took me to their CEO and told him I had:
- very little experience
- no migration experience
- was still a student so could only work 20 hours a week
- he saw some potential they could work with
Quite unexpectedly, they still hired my 20 year old ass.
Now the company has grown to a good 20+ developers with a nicely sized professional services team and we are launching our first out-of-the-box product in a couple of weeks.
So that’s how I got my job. If you read to this very end, my hat is off to you!8 -
Here's a recent interview I had for an Android Developer job:
I: Interviewer, M: Me
I: hello, welcome
M: hi, thanks
I: do you know Kotlin?
M: yes, I've been working with it for 1.5 years and have written 3 projects in it
I: do you know RxJava, Dagger, Retrofit, and how to make Custom Views?
M: yes, I'm comfortable with them *explains*
I: do you know Room?
M: yes I do, I've done a lot of practices in it, but unfortunately have never needed to use it in production
I: what architecture do you use? Do you know MVP?
M: I'm currently using MVVM, but not MVP. I've debugged projects in it so I know what's going on in it
I: ok, do you have any questions for us?
M: how did I do?
I: I'm sorry sir, but you're not even a junior here
M: what? Why is that?
I: well you don't know Room and MVP?
M: I said I know them, just haven't used them in production.
I: well you have 3 years of experience but you dont even know Kotlin!
M: Kotlin was your first question and I said I have 3 projects in it. Did you even check the samples you asked for in the job posting?
I: SIR YOU'RE NOT A GOOD FIT FOR US, THANK YOU FOR COMING.
:/56 -
Lads, I will be real with you: some of you show absolute contempt to the actual academic study of the field.
In a previous rant from another ranter it was thrown up and about the question for finding a binary search implementation.
Asking a senior in the field of software engineering and computer science such question should be a simple answer, specifically depending on the type of job application in question. Specially if you are applying as a SENIOR.
I am tired of this strange self-learner mentality that those that have a degree or a deep grasp of these fundamental concepts are somewhat beneath you because you learned to push out a website using the New Boston tutorials on youtube. FOR every field THAT MATTERS a license or degree is hold in high regards.
"Oh I didn't go to school, shit is for suckers, but I learned how to chop people up and kinda fix it from some tutorials on youtube" <---- try that for a medical position.
"Nah it's cool, I can fix your breaks, learned how to do it by reading blogs on the internet" <--- maintenance shop
"Sure can write the controller processing code for that boing plane! Just got done with a low level tutorial on some websites! what can go wrong!"
(The same goes for military devices which in the past have actually killed mfkers in the U.S)
Just recently a series of people were sent to jail because of a bug in software. Industries NEED to make sure a mfker has aaaall of the bells and whistles needed for running and creating software.
During my masters degree, it fucking FASCINATED me how many mfkers were absolutely completely NEW to the concept of testing code, some of them with years in the field.
And I know what you are thinking "fuck you, I am fucking awesome" <--- I AM SURE YOU BLOODY WELL ARE but we live in a planet with billions of people and millions of them have fallen through the cracks into software related positions as well as complete degrees, the degree at LEAST has a SPECTACULAR barrier of entry during that intro to Algos and DS that a lot of bitches fail.
NOTE: NOT knowing the ABSTRACTIONS over the tools that we use WILL eventually bite you in the ASS because you do not fucking KNOW how these are implemented internally.
Why do you think compiler designers, kernel designers and embedded developers make the BANK they made? Because they don't know memory efficient ways of deploying a product with minimal overhead without proper data structures and algorithmic thinking? NOT EVERYTHING IS SHITTY WEB DEVELOPMENT
SO, if a mfker talks shit about a so called SENIOR for not knowing that the first mamase mamasa bloody simple as shit algorithm THROWN at you in the first 10 pages of an algo and ds book, then y'all should be offended at the mkfer saying that he is a SENIOR, because these SENIORS are the same mfkers that try to at one point in time teach other people.
These SENIORS are the same mfkers that left me a FUCKING HORRIBLE AND USELESS MESS OF SPAGHETTI CODE
Specially to most PHP developers (my main area) y'all would have been well motherfucking served in learning how not to forLoop the fuck out of tables consisting of over 50k interconnected records, WHAT THE FUCK
"LeaRniNG tHiS iS noT neeDed!!" yes IT fucking IS
being able to code a binary search (in that example) from scratch lets me know fucking EXACTLY how well your thought process is when facing a hard challenge, knowing the basemotherfucking case of a LinkedList will damn well make you understand WHAT is going on with your abstractions as to not fucking violate memory constraints, this-shit-is-important.
So, will your royal majesties at least for the sake of completeness look into a couple of very well made youtube or book tutorials concerning the topic?
You can code an entire website, fine as shit, you will get tested by my ass in terms of security and best practices, run these questions now, and it very motherfucking well be as efficient as I think it should be(I HIRE, NOT YOU, or your fucking blog posts concerning how much MY degree was not needed, oh and btw, MY degree is what made sure I was able to make SUCH decissions)
This will make a loooooooot of mfkers salty, don't worry, I will still accept you as an interview candidate, but if you think you are good enough without a degree, or better than me (has happened, told that to my face by a candidate) then get fucking ready to receive a question concerning: BASIC FUCKING COMPUTER SCIENCE TOPICS
* gays away into the night53 -
Programming is like sex because...
- One mistake and you have to support it for the rest of your life.
- Once you get started, you'll only stop because you're exhausted.
- It takes another experienced person to really appreciate what you're doing.
- ...Conversely, there's some odd people who pride themselves on their lack of experience.
- You can do it for money or for fun.
- If you spend more time doing it than watching TV, people think you're some kind of freak.
- It's not really an appropriate topic for dinner conversation.
- Public schools don't do a very good job teaching kids about it.
- It doesn't make any sense at all if you try to explain it in strictly clinical terms.
- Some people are just naturally good at it.
- ...But some people will never realize how bad they are, and you're wasting your time trying to tell them.
- There are a few weirdos with bizarre practices nobody really is comfortable with.
- One little thing going wrong can ruin everything.
- It's a great way to spend a lunch break.
- Everyone acts like they're the first person to come up with a new technique.
- Everyone who's done it pokes fun at those who haven't.
- Beginners do a lot of clumsy fumbling about.
Source and full list : https://push.cx/2006/...1 -
Alright people, I'm gonna be blunt here, which is something not often seen from me. Thankfully this platform is used to it.
I am absolutely sick of people hating Windows/MacOS just because of the fucking practices of the companies. Let's take a look at a pro/con list of each OS type respectively.
Windows:
Pro - Most computers built for it
Pro - Average consumer friendly
Pro - Most games made for it
------------------------------------------
Con - Proprietary
Con - Shady info collection (disableable)
Con - Can take some work to customize
~
Linux:
Pro - Open source
Pro - Hundreds of versions/distros
Pro - Incredibly customizable on all fronts
------------------------------------------
Con - Can have limited modern hardware support
Con - The good stuff has a steep learning curve
Con - Tends to have unoptimized programs or semi-failed copies of Windows programs
~
MacOS:
Pro - Actually quite secure in general
Pro - Optimized to all hell (on Apple devices)
Pro - Usually just works
------------------------------------------
Con - Only (legally) usable on Apple devices
Con - Proprietary
Con - Locked down customization
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
See? None of them are perfect. Fucking get over it already. Maybe I want to use Windows because it works for me, and it actually does what I need it to. I can disable the spying shit through a few nice programs. Just because I work in IT doesn't mean that I HAVE to hate Windows and LOVE Linux! I mean, Linux is absolutely SPECTACULAR for all of my servers, but as a Desktop OS? Not there for me yet. Check one of my other rants: https://devrant.com/rants/928935/... and you'll see a lot of my gripes with Linux that Windows actually executes well. FUCK!38 -
The Orange Juice Saga ....
I've just come off one of the stupidest calls ever.
Firstly, I am not in tech support, I'm a software developer - read the below with this in mind.
My client called up to say the system I created as been compromised. When he attempts to login, he is logged off his Windows machine.
He'd also apparently taken his PC to ***insert large UK computer superstore here***, who took £100 plus to look at the machine and conclude his needs to buy a new PC.
I remoted into his computer to see WTF was going on.
As he described, visiting my login form did log you out. In fact, whenever you pressed the "L" key you were logged out. Press the "M" key, all windows were minimized. Basically, all Windows hotkeys appeared to be active, without the need to press the Windows key.
Whilst connected to his PC I spent a good 30 minutes checking keyboard settings and came up short.
After asking all the normal questions (has anything changed on your PC, have you installed stuff lately etc.) without any useful answers I got nothing.
I then came across an article stating several presses of the Windows in quick succession will solve the issue.
I got the client to try this, pressed the "L" key (which would have logged me off previously) and the issue was resolved.
Basically, the Windows key was "stuck", which oddly makes your PC kind of useless.
I asked the client if they'd split anything on the keyword whilst working. His exact word were simply lol:
"Oh yer, yesterday, I was trying to drink a glass of orange quickly and split some in the corner of keyboard. I did clean it up quickly though".
Yep, the issue was due to the client spilling orange juice on their keyboard , which in turn made the Windows key stick.
Disaster averted.
A call that started with the client stating I made a system that was easily compromised (i.e. my fault), morphed into a sorry saga of cold drinks.
The client did ask why the ***superstore name*** charged him money for that and recommended a new machine. That is a good question and demonstrated some the questionable tech support practices we see nowadays, even at very large stores.
To be fair to the client, he told me to bill him for half a days work as it was his own fault.
When I'm able to stop myself involuntarily face palming, I'm off for a swim to unwind :)7 -
I love coding
But I hate coding
But I love coding
But I hate my buggy IDE
But I love coding
But my back hurts from all that sitting
But I want to work on my side project
But at times, it's frustration.MaxValue
But anything remotely related to coding I find interesting
But it's so hard to abide by good practices
But I love coding
But progress is so fizzlingly slow
But I love that elegant solution of the other day
But it took me 57 attempts to arrive at that elegant solution
But the shit I'm building is so cool
But
But
😦1 -
Man, we have a snake in our company.
This snake is responsible for terrible code. They oversee a offshore team, but hold them to no coding practices. They don't do code reviews or checks. They let them be lazy and get away with sloppy work every time.
And if you critize their team - they will defend them and get angry at you. You can't adress the problem because said snake is always around. He's in a senior position for giving our company cheap workers, doing years of damage to our product while the non-code savvy managers remain blissfully unaware of their product being ruined in the background.
This snake is the senior product office. He has a share in the company now. He is from the overshore team's country. That team now has their claws so dug into our companies roots and are just pumping lsd's into it constantly. Feels good untill you die from an overdose.
Here I am, the new junior software developer, trying to tear out the claws that have sunk into these roots. Im up against the snake. The snake hates me. I hate the snake. I am trying to open the eyes of the managers. They hate that. They want to silence me so I don't expose the awful, unprofessional level of work they do.
Well, that's too bad. I won't back down from this, snake.14 -
So I've mentioned that I work in a lingerie store. I'm not ashamed of it, as I make good enough money for a 19 year old living at home and it allows me to spend my free time learning dev technologies and practices while I try to decide on a career. Not to mention I have more bras and panties then I'll ever need, so there's that...
But sometimes when I sit here watching my customers, talking to them, measuring them for bras... I just want to set the store on fire. I never would, of course. I generally like helping these women and talking g to people. Yet sometimes I feel like I am wasting away. Like a little part of my soul dies when I sell some things to some girl while I have a Linux distro download at home waiting for me. Ugh.
Anyway, this is just some pointless venting from me. As you were.40 -
I was thinking today about a certain aspect of running a software startup and then it came to me...
Hank Scorpio, from the Simpsons, was right in his approach.
So many time I have seen people get hired only for the company to get a less-than-optimal performance from them.
But why is this? Of course, it is many factors but one of the major ones is...
Employers seem to lump employees in together and assume that since most developers operate in one way that the new devs should be the same way.
The problem with this seems to be that we are all pandering to the lowest common denominator.
Let's face it, most devs (like most people) are not good, and almost everyone is not living up to their potential because of a lack of understanding of themselves and how they can achieve more.
On top of that, most devs are just employees who will do what you tell them to.
Since those above developers are the norm (Reference Seinfeld "95% of people are undatable") we have to assume that there is a 5% who are exceptional.
The difference between the 5% and the 95% is NOT some built-in superiority but that the 5% has a good idea themselves and an understanding of how to get the most out of them. They set goals and then find the right path to achieve them. They don't coast.
By assuming these developers are the same as the others is REALLY hampering their potential and by doing this the company only hurts itself.
So, that's a lot of talking but what actionable things can be taken away from this?
Hank asks Homer "What is your dream?"
Well, employeers should take the time to identify which of these developers are in the 5%. A problem arises though when the 5% decide it is in their best interest to blend in.
Like when home says his dream is to "Work for you?" Hank shuts him down and wants to get to the truth. He makes Homer comfortable with not only vocalizing but achieving his dreams.
When an employer is looking for their types they should be looking for the following...
1. A real genuine desire to achieve
2. A real plan to get their goals done
3. Critical thinking and self-evaluation
But more importantly, when they identify these types they should be asking questions like...
- How can we help you be more productive?
- Is there anything about our current operating norm that is hindering you?
- How does your productivity workflow look?
3 difficulties arise though…
1. Most hiring managers are incompetent, and quite frankly, everyone thinks they are in the 5% and for those managers who delude themselves into this without putting in the work, they will have an impossible time actually identifying those who are actually good and productive employees.
2. Showing special treatment to these folks may upset the people below.
3. You will hear things you don’t like…
Examples include…
- That new fancy open-office that you got because it was the trendy thing to do, you might hear that this is a huge hinderance.
- These days people seem to treat devs like nomads, “just give him a laptop and a table and he is fine”!. You may hear that this is complete BS. Real achievers may want a dedicated desk with multiple monitors, a desk with drawers etc.
- This WILL cost you money. I know of developers who cannot work without a dedicated whiteboard. Buy them whatever they need.
- They may want BOTH a standing desk and a chair to sit on.
- Etc.
The point is that it seems to me to be a foolish strategy to tailor your entire company to force everyone into the same work habits. Really good employees have the self-awareness to develop their own productive practices and any keeping of them inside a box will NOT help.27 -
Last week, someone contacted me, he said he needed me to fix the existing code on a new WordPress website because the developer did a messy job, so I thought to myself, it can't be that bad, requested for the SSH access and got into the server.
Guys.
Guys..
Guys...
I was wrong, some people really know how to fuck shit up.
I don't want to go into details but there were legit more than 50 plugins installed and activated on the website for no good reason and all the pages took about 45 minutes each to render if not more, so you can literally request a new page, start making coffee and use the washing machine and if you are lucky to have spent 45 minutes, return to a fully loaded page.
For a new WordPress website, it seemed really old.
It was almost as if this developer had a line of code that looked like this:
@Import 'all the bad programming practices ever and the ones yet to be invented';20 -
Hello there, just couple of words about PHP. I've been develop on PHP more than 10 years, I've seen it all 3,4,5,{6},7. Yes PHP was not good in terms of engineering and patterns, but it was simple, it was the most simple language for web to start those days. It was simple as you put code into file, upload it via FTP and it works. No java servlets, no unix consoles, no nothing, just shared hosting account was enough to host site, or even application with database. As database everybody used to have mysql, again because its simple to start and easy to maintain. So PHP+MySQL became industry standard on Web during 00-2012, and continues in some way.
You can write HTML and logic inside single file, within php code, even more single file may content few pages, or even kind of framework. That simplicity and agility sticks everybody who wants to develop sites with PHP.
This is pretty much about why it is so popular.
Each good or wannabe PHP developer in an early days write its own framework or library (like in javascript this days because of nodejs)
Imagine that PHP has hadn't have package manager, developers used to have host packages on their own sites, then various packages catalog sites created, and then finally composer. A gazillions of php code had spread over internet, without any kind of dependency control. To include libraries to your projects you have to just write include, or require. Some developers do it better than others.
So what we have ? A lots of code, no repositories, zip archives with libraries, no dependency control.
Project that uses that kind of code are still alive even today, they are solid hose of cards, and unmaintainable of course.
And main question that I'm trying to answer is Why PHP is not good ?
- First is amount of legacy code which people copy and pasted into their project, spread it even more like a virus.
- Lack of industry standards at the beginning lead to a lots of bad practices among developers. PHP code usually smells.
open source php projects in early days was developed in same conditions so even in phpbb, phpnuke, wordpress, drupal used to have a lot of bad practices in their codebase. So php developers usually not study by another library, instead they write their own frameworks/libraries.
- "It works", - there are no strong business demands, on web development, again because lack of standards, and concerns.
This three things are basically same, they linked to each other and summarize of answer of why PHP have strong smells and everybody yelling against it.
Whats is with PHP nowadays ? Of course PHP today is more influenced by good practice of webdev. Composer, Zend, Laravel, Yii, Symphony and language it self became more adult so to say, but developers...
People who never tried anything except PHP are usually weaker in programming and ecosystem knowledge than people who tried something else, python, perl, ruby, c for instance.
Summary
PHP as any other programming language is a tool. Each tool has its own task. Consider this and your task requirements and PHP can be just good enough solution.
"PHP is shit" - usually you heard that from people who never write strong applications on PHP and haven't used any good tools like Symphony or Laravel.
Cheap developers, - the bigger community, the more chance to hire cheap developers, and more chance to get bad code. That can be applied on any other language.
PHP has professionals developers, usually they have not only php on scope.
That's all folks, this is very brief, I am not covering php usage early days in details, but this is good enough to understand the point.
Enjoy.8 -
Yesterday my father called me and asked if I'd have a look at his website to exchange his logo with a new one and make some string changes in the backend. Well, of course I did and hell am I glad I did it.
He had that page made a few years ago by some cousin of a friend who "is really good with computers", it's a small web shop for car parts and, as usual costumer accounts. Costumer Accounts with payment infos.
Now I've seen a lot of bad practices when it comes to handling passwords and I've surely done a few questionable things myself but this idiot took the cake. When a new account was registered his php script would read the login page, look for a specific comment and add a string "'account; password'," below into to a js array. In clear text. On the website. One doesn't even have to breach the db, it's just there, F12 and you got all the log ins.
Seriously, we really need a licensing system for devs, those were two or three years this shit was live, 53 accounts... Now I've gotta decipher this entire bowl of spaghetti just to see if he has done any more unspeakable things.4 -
So I spent 4-5 weeks explaining how shit the current code base was, implemented gulp tasks to lint js, CSS etc, written shed loads of coding standards and best practices to follow. At this point everyone was onboard with the changes and thought brilliant were going to start getting some good code coming out of this team.
I go on holiday for a week, come back and fucker has ignored the documentation disabled the linters in the gulp tasks and the code is back to square one SHIT!!
Plus everyone still committing to master!!!!
Why do I bother!!6 -
Paranoid Developers - It's a long one
Backstory: I was a freelance web developer when I managed to land a place on a cyber security program with who I consider to be the world leaders in the field (details deliberately withheld; who's paranoid now?). Other than the basic security practices of web dev, my experience with Cyber was limited to the OU introduction course, so I was wholly unprepared for the level of, occasionally hysterical, paranoia that my fellow cohort seemed to perpetually live in. The following is a collection of stories from several of these people, because if I only wrote about one they would accuse me of providing too much data allowing an attacker to aggregate and steal their identity. They do use devrant so if you're reading this, know that I love you and that something is wrong with you.
That time when...
He wrote a social media network with end-to-end encryption before it was cool.
He wrote custom 64kb encryption for his academic HDD.
He removed the 3 HDD from his desktop and stored them in a safe, whenever he left the house.
He set up a pfsense virtualbox with a firewall policy to block the port the student monitoring software used (effectively rendering it useless and definitely in breach of the IT policy).
He used only hashes of passwords as passwords (which isn't actually good).
He kept a drill on the desk ready to destroy his HDD at a moments notice.
He started developing a device to drill through his HDD when he pushed a button. May or may not have finished it.
He set up a new email account for each individual online service.
He hosted a website from his own home server so he didn't have to host the files elsewhere (which is just awful for home network security).
He unplugged the home router and began scanning his devices and manually searching through the process list when his music stopped playing on the laptop several times (turns out he had a wobbly spacebar and the shaking washing machine provided enough jittering for a button press).
He brought his own privacy screen to work (remember, this is a security place, with like background checks and all sorts).
He gave his C programming coursework (a simple messaging program) 2048 bit encryption, which was not required.
He wrote a custom encryption for his other C programming coursework as well as writing out the enigma encryption because there was no library, again not required.
He bought a burner phone to visit the capital city.
He bought a burner phone whenever he left his hometown come to think of it.
He bought a smartphone online, wiped it and installed new firmware (it was Chinese; I'm not saying anything about the Chinese, you're the one thinking it).
He bought a smartphone and installed Kali Linux NetHunter so he could test WiFi networks he connected to before using them on his personal device.
(You might be noticing it's all he's. Maybe it is, maybe it isn't).
He ate a sim card.
He brought a balaclava to pentesting training (it was pretty meme).
He printed out his source code as a manual read-only method.
He made a rule on his academic email to block incoming mail from the academic body (to be fair this is a good spam policy).
He withdraws money from a different cashpoint everytime to avoid patterns in his behaviour (the irony).
He reported someone for hacking the centre's network when they built their own website for practice using XAMMP.
I'm going to stop there. I could tell you so many more stories about these guys, some about them being paranoid and some about the stupid antics Cyber Security and Information Assurance students get up to. Well done for making it this far. Hope you enjoyed it.26 -
Okay, story time.
Back during 2016, I decided to do a little experiment to test the viability of multithreading in a JavaScript server stack, and I'm not talking about the Node.js way of queuing I/O on background threads, or about WebWorkers that box and convert your arguments to JSON and back during a simple call across two JS contexts.
I'm talking about JavaScript code running concurrently on all cores. I'm talking about replacing the god-awful single-threaded event loop of ECMAScript – the biggest bottleneck in software history – with an honest-to-god, lock-free thread-pool scheduler that executes JS code in parallel, on all cores.
I'm talking about concurrent access to shared mutable state – a big, rightfully-hated mess when done badly – in JavaScript.
This rant is about the many mistakes I made at the time, specifically the biggest – but not the first – of which: publishing some preliminary results very early on.
Every time I showed my work to a JavaScript developer, I'd get negative feedback. Like, unjustified hatred and immediate denial, or outright rejection of the entire concept. Some were even adamantly trying to discourage me from this project.
So I posted a sarcastic question to the Software Engineering Stack Exchange, which was originally worded differently to reflect my frustration, but was later edited by mods to be more serious.
You can see the responses for yourself here: https://goo.gl/poHKpK
Most of the serious answers were along the lines of "multithreading is hard". The top voted response started with this statement: "1) Multithreading is extremely hard, and unfortunately the way you've presented this idea so far implies you're severely underestimating how hard it is."
While I'll admit that my presentation was initially lacking, I later made an entire page to explain the synchronisation mechanism in place, and you can read more about it here, if you're interested:
http://nexusjs.com/architecture/
But what really shocked me was that I had never understood the mindset that all the naysayers adopted until I read that response.
Because the bottom-line of that entire response is an argument: an argument against change.
The average JavaScript developer doesn't want a multithreaded server platform for JavaScript because it means a change of the status quo.
And this is exactly why I started this project. I wanted a highly performant JavaScript platform for servers that's more suitable for real-time applications like transcoding, video streaming, and machine learning.
Nexus does not and will not hold your hand. It will not repeat Node's mistakes and give you nice ways to shoot yourself in the foot later, like `process.on('uncaughtException', ...)` for a catch-all global error handling solution.
No, an uncaught exception will be dealt with like any other self-respecting language: by not ignoring the problem and pretending it doesn't exist. If you write bad code, your program will crash, and you can't rectify a bug in your code by ignoring its presence entirely and using duct tape to scrape something together.
Back on the topic of multithreading, though. Multithreading is known to be hard, that's true. But how do you deal with a difficult solution? You simplify it and break it down, not just disregard it completely; because multithreading has its great advantages, too.
Like, how about we talk performance?
How about distributed algorithms that don't waste 40% of their computing power on agent communication and pointless overhead (like the serialisation/deserialisation of messages across the execution boundary for every single call)?
How about vertical scaling without forking the entire address space (and thus multiplying your application's memory consumption by the number of cores you wish to use)?
How about utilising logical CPUs to the fullest extent, and allowing them to execute JavaScript? Something that isn't even possible with the current model implemented by Node?
Some will say that the performance gains aren't worth the risk. That the possibility of race conditions and deadlocks aren't worth it.
That's the point of cooperative multithreading. It is a way to smartly work around these issues.
If you use promises, they will execute in parallel, to the best of the scheduler's abilities, and if you chain them then they will run consecutively as planned according to their dependency graph.
If your code doesn't access global variables or shared closure variables, or your promises only deal with their provided inputs without side-effects, then no contention will *ever* occur.
If you only read and never modify globals, no contention will ever occur.
Are you seeing the same trend I'm seeing?
Good JavaScript programming practices miraculously coincide with the best practices of thread-safety.
When someone says we shouldn't use multithreading because it's hard, do you know what I like to say to that?
"To multithread, you need a pair."18 -
Recap: https://www.devrant.io/rants/878300
I was out Thursday at the Hospital. I'm what the doctors would call "Ill as fuck"
So, Friday I’m back in the office to the usual: "How was that appointment?"
I know people mean well when they ask this. So, I do the polite thing and tell them it went as well as it could.
Realistically it does't matter how well it went... They haven't cured Crohn's because I showed up to the appointment. They know I'm fucked already.
But, push it down, add it to the future aneurism.
I had to go through the usual resignation meetings with managers:
"We"re fucked now you're going"
"yep"
"we need to get a handle on how fucked"
"already done that for you, here"s a trello board, very fucked."
"we need to put a plan together to drop all the junior devs in the shit with the work you’ve been doing"
"You need about 4 devs, please refer to the previous trello board for your plan"
Meanwhile, me and Morpheus are in constant communication because all of this is like a Shakespearean comedy.
So, I overhear a conversation between a Junior Dev and the Solution Architect.
[SA] took over the project because he knows better than two tried and tested senior devs -_- (fuckwit).
JD: "It took me one and a half days to build it out"
SA: "Yeah, it must have taken me twice as long... It must be a problem with the project, you should just be able to check it out and run it."
JD: "I know, it has to be wrong"
All of this is about Morpheus' work of art, of an Ionic 3 hybrid app.
I fumed quietly at my desk because I've been ordered by the Stazi to be hands off.
Since Morpheus and me were pulled from the project [JD] and [JD2] were dropped into it to get it over the line.
It"s unfortunate and I was clear and honest with my advice to them: I personally would not take over the project because I"d be way out of my depth... Oh, and the App works, so uh, there's no work to do.
They have been constantly at our desks. Asking fuckdiculous questions about how to perform basic tasks. So they can get Morpheus" frigging masterpiece to the user.
It"s like watching that touch up of jesus that got borked by an amateur. Shit I have google, it's like watching this happen: http://ti.me/NnNSAb
[JD] came to me Friday evening.
"I can’t get this to build to iOS or install on [Test Analyst]'s phone."
Me: "No worries brother, where are you stuck right now?"
[JD] describes the first steps with clear indication he hasn't googled his problem.
Life lesson: http://lmgtfy.com/?q=lmgtfy
Que an hour of me showing [JD] how to build an Ion3 project for iOS. Fuck it, your man's in a bind and he"s asked politely for help. I can show him quicker than he can read 3 sets of docos.
I took him through 'ionic cordova build ios', the archive and release processes in XCode 9, then the apk bundling process for droid. Finally we have an MAM so the upload process for that too.
All the while cleaning up his AppIDs, Profiles, deployment attempts.
Damn they were a mess.
I did this with a smile on my face, not because I could say "I told you so"... But. because when any developer asks you how to do something. If you know how to do it, you should always be happy to learn them some new tricks!
Dude's alright, he's been dropped in the shit. Now I know how badly so I'll help him learn things that are useful to his role, but aren't project specific.
As a plausi-senior dev (I'll tell you about that later); it's my job to make sure my team have what they need to go home smiling!
I’m not a hateful fucker, the guy asked me an honest question so I am happy to give him the honest answer.
I took him through it a few times and explained a few best practices. Most were how to do his AppID and ProvProfile set up. Good lad, took it all on board.
However! In his frustration, he pointed the finger at Morpheus' "David" (ref: Michelangelo).
He miraculously morphed into a shiny colourful parrot and fed me SA's line:
"you should just be able to build from a clean clone"
My response was calm and clear:
"You can, it took me 20 minutes on Thursday evening. I was bored and curios, so I wanted to validate Morpheus' work. Here it is on my iOS device and my Android device. It would have taken me 5 if my laptop wasn’t so horrifically out of date."
I validated Morpheus' work so I have evidence, I trust that brilliant bastard.
I just need to be able to prove it's good.
[JD] took this on board.
Maybe listening to two tried and trusted senior devs is better than listening to a headstrong Solution Architect.
When JD left for the weekend I was working a late one (https://www.devrant.io/rants/874765).
His sign off was beautiful.
"I think I can happily admit defeat on this one, it can wait until Monday."
To which I replied: "no worries brother, if you need a hand give me a shout."
Rule 1: Don't be a cunt.
Rule 2: If someone needs help and you can give it: Give it!
Rule 3: Don't interrupt James' cigarette time.
Rule 4: goto Rule 3.rant day 3 jct resigns crohns resignation solution architect wk71 invisible illness fuckwit illness junior developer4 -
Post Anger Rant (Beware, Long rant ahead)
So there is this project we have been working for months, most of the devs involved are jr students so I was leading them in the architecture and what to do and they were doing it, the progress was slow but safe and fun.
On the team there was this guy, someone I trusted and in who I had special interest for his skills, so I let him own the github repo.
So the day of the first demo I pull the backend changes ( I had been working on front end ) and I realize that the code was different, so I started using my super awesome forensic skills to find what happened,and when I say different I mean a totally different architecture different database connections, different service pirts, basically other project, so during my criminal investigation I found out this guy I trusted had never really worked with us, from the beginning he went solo working on his own project and changing everything because of some tutorial he found on the internet, so I decided to reset to the previous version just to find out that he had already deployed the code and that a lot of fixes that we should have were only on his version.
So I went and confront him telling him that he did wrong and he had to learn team work and that I was trying to teach them good practices and he waits and asks me "so, my code was wrong?" Seriously what da hell dude? I'm talking about team work and all you can think about is your code.
Finally he admitted his mistake and repented (I think), but seriously how arrogant must you be to ignore a whole team, specially when on your first real project.undefined pichardo long rant up vote me will support soon pichardo for president screw him team work8 -
Windows 10 'App Store' Stole My Money.
So I work a 40 hour work week, sometimes more, same as anyone, on my feet, all day.
I get home, buy a little $3.99 app. Won't install. Check it again won't install. I check some guides. Follow all the standard commands, my purchase won't install. Use the tools. won't install.
Naturally I sent off what I'm good at, some hate filled invective
For fucks sake. I'm exhausted, have insomnia and want to wind down. And here microsoft is killing 32bit libraries to dispose of competing services like steam (also fuck gabe in his fat asshole) but I digress.
And they expect us to use their services? Spend our hard earned *fucking money*..and spend half an hour on their dumpster fire fucking 'walled garden' with nothing to fucking show for it?
No refund button. No chat option. Just a fucking feedback hub. Look at it some time. JUST LOOK AT IT. The motherfucking *feedback* hub *frozeup* in the process of my feedback. Microsoft is a sewer of negligent business practices and incompetence.
So I've chosen now to aim two heavy ion cannons at them and warned them too. Two twitter accounts, one with almost 10k followers and another with 15k.
Should have just offered a manual download button microsoft.
My money would have been better spent on alcohol. Cheap alcohol. It's not like it's a lot of money and I don't buy a lot online, but it's the principle. You're fucking *payment* process worked *just fucking fine*.
Anyway can anyone calculate the monetary damage a cumulative quarter million views over the course of a month will do to the reputation of the windows store in dollar amounts?
I'm betting it's going to be a lot fucking more than three fucking ninety nine.
Don't worry microsoft, I'm gonna take it out of your sweet fucking hide.22 -
Dev: Hay dude , look this page is broken, how long has it been like this.
Me: No? 🤔, Weren't you working on the Database for this yesterday?
Dev: I didn't change anything yet...
Me: Okay, let's do a git bisect and see where this came from.
...After going back in history and checking out like 3 commits.
Dev: It's fine I'll just search for it
Me: 😕, that's what we are doing the bisect for?
Dev: But we've already looked at so many!?
...After some time of convincing, finds good commit, does the bisect and finds offending piece of code. The database details changed.
Me: okay so while it's still pointing to the old database it's working but switch it to the latest one and it breaks. You sure you didn't change anything?
Dev: I didn't do anything.
Me: okay well it seems to me like it must be a database issue, let me know what you find.
10min later...
Dev: Hay dude, soo I found it, I accidentally renamed a table
In my mind: 😲😲😲
I hate working at a company with bad practices like saving database config into git and not making a copy of the database when you intend to work on it, and not edit the f'ing live instance! Not even close to the luxury of migrations.1 -
1. Aim is to complete work as soon as possible and not worrying about good coding practices.
2. Senior Engineers take credits for everything that Junior Engineers work on. And that Junior Engineers are just shadows
3. Credits? Team lead and senior engineers take. Complains/issues/delay in product delivery? Junior Engineers are blamed
4. Testing? Test cases? What are they? Why do we need them? That's what my team lead asked.
5. Take work without even knowing what it is or what is to be done and then just keep carry forwarding it.
6. Junior engineer dares to point out any mistake, he/she is very rude and is taunted forever
And many more.....5 -
Taking IT classes in college. The school bought us all lynda and office365 accounts but we can't use them because the classroom's network has been severed from the Active Directory server that holds our credentials. Because "hackers." (The non-IT classrooms don't have this problem, but they also don't need lynda accounts. What gives?)
So, I got bored, and irritated, so I decided to see just how secure the classroom really was.
It wasn't.
So I created a text file with the following rant and put it on the desktop of the "locked" admin account. Cheers. :)
1. don't make a show of "beefing up security" because that only makes people curious.
I'm referring of course to isolating the network. This wouldn't be a problem except:
2. don't restrict the good guys. only the bad guys.
I can't access resources for THIS CLASS that I use in THIS CLASS. That's a hassle.
It also gives me legitimate motivation to try to break your security.
3. don't secure it if you don't care. that is ALSO a hassle.
I know you don't care because you left secure boot off, no BIOS password, and nothing
stopping someone from using a different OS with fewer restrictions, or USB tethering,
or some sort malware, probably, in addition to security practices that are
wildly inconsistent, which leads me to the final and largest grievance:
4. don't give admin priveledges to an account without a password.
seriously. why would you do this? I don't understand.
you at least bothered to secure the accounts that don't even matter,
albeit with weak and publicly known passwords (that are the same on all machines),
but then you went and left the LEAST secure account with the MOST priveledges?
I could understand if it were just a single-user machine. Auto login as admin.
Lots of people do that and have a reason for it. But... no. I just... why?
anyway, don't worry, all I did was install python so I could play with scripting
during class. if that bothers you, trust me, you have much bigger problems.
I mean you no malice. just trying to help.
For real. Don't kick me out of school for being helpful. That would be unproductive.
Plus, maybe I'd be a good candidate for your cybersec track. haven't decided yet.
-- a guy who isn't very good at this and didn't have to be
have a nice day <3
oh, and I fixed the clock. you're welcome.2 -
This is more of a wishful thinking scenario......but language/tech stack/whatever bashing.
Look, I get it, we like development, we would not be here if we didn't like it. But as my good friend @Stuxnet has mentioned in the past, making this a personality trait is fucking retarded, lame, small, and overall pathetic. I agree with this sentiment 100%
Because of this a lot of people have form some sort of elitist viewpoint concerning the technologies that people use, be it Java, C#, C++, Rust, PHP, JS, whatever, the same circle jerk of bashing on shit just seems completely fucking retarded. I am hoping for a new mentality being that most of us are younger, even if you are a 50+ year old developer, maturity should give you a different perspective, but alas, immaturity and a bitchy attitude carried throughout years of self dick sucking implications would render this null.
I could not give two fucks if the dude next to me is coding his shit in whatever as long as best practices are followed, proper documentation is enforced, results are being brought to our customers(which regardless of how much you try to convince us, none of your customers are fucking elite level) and happiness is ensured, then so fucking be it.
Gripes bitches and complaints are understandable, I dislike a couple of things about my favorite tools, and often wish certain features be involved in my particular tech stacks, does this make stuff bad? no, does it make me or anyone else less of a developer,? no so why give a fuck? bitch when shit bites you in the ass when someone does not know what the fuck they are doing with a language that permits writing bullshit. Which to be honest ALL of them fucking allow. Not one is saved from this. But NOT knowing how to work a solution, or NOT understanding a tech stack does not give you AUTOMATIC FULL insight on how x technology operates, thinking as such is so fucking arrogant and annoying.
But I am getting tired of looking at posts from Timmy, a 18 year old "dev" from whothefuckcares bitch about shit when they have never even made a fucking penny out of their "development" endeavors just because they read some dickhead's opinion on the internet regarding x tech stack and believes that adopting their bullshit troll ass virgin ideas makes them l337.
Get your own fucking opinion on things, be aggressive and stand fucking straight, maybe get some fucking pussy(or dick, whatever) and for fucks's sake learn to interact with other fucking human beings, take a fucking run, play games, break out from your whinny bitch ass shell, talk to that person that intimidates you, take a run, do yoga, martial arts anything that would break you out from being such a small little bitch.
Just fucking do something that keeps you from shitting on people 24/7 365/ a year.
We used to bitch about incompetent managers, shit bosses, fucking ludicrous assignments. Retarded shit that some other dev did, etc, etc. Seems like every other fucking retard getting into this community starts with stupid ass JS/PHP/Python/Java/C#/ whatever jokes and you idiots keep upvoting that shit. Makes those n00bs gain credability. Fuck me shit is so pathetic.
basically, make dev rant great again.
No fuck off and have a beer, or tea or whatever y'all drink.13 -
I swear...in enterprise...doing things right is almost pointless. First off they punish you for it by insisting you use shitty outdated libraries and resources, making every request painful and a week long, and telling you "don't use any design patterns or good practices because the over seas third party people we hired won't understand it".
And ultimately those third party people are going to get a hold of your code and turn it to shit. So really...other than having pride and standards...just pile more shit on top of the other shit because it will all be shit soon enough.3 -
Just need to get this off my chest. Started a new job 3 weeks ago at a company that has been around ~18 years, it is only recently that they have started to grow more rapidly. I was brought in under the guise that they wanted to embrace change and better practices and so said I was up for the challenge.
In my 2nd week I was asked to produce a document on tackling the technical debt and an approach to software development in the future for 3 consultants who were coming in to review the development practices of the company on behalf of the private equity firm who has taken a major stake in the company. I wrote the document trying to be factual about the current state and where I wanted to go, key points being:
Currently a tightly coupled monolith with little separation of concerns (73 projects in one solution but you have to build two other solutions to get it to build because there are direct references.).
Little to no adherence to SOLID principles.
No automated testing whatsoever.
Libraries all directly referenced using the file system rather than Nuget.
I set out a plan which said we needed to introduce TDD, breaking dependencies, splitting libraries into separate projects with nuget packages. Start adhering to SOLID principles, looking at breaking the project down into smaller services using the strangler pattern etc. After submitting what I had written to be part of a larger document I was told that it had been tweaked as they felt it was too negative. I asked to see the master document and it turns out they had completely excluded it.
I’ve had open and frank discussions with the dev team who to me have espoused that previously they have tried to do better, tackle technical debt etc but have struggled to get management to allow them. All in all a fairly poor culture. They seem almost resigned to their fate.
In my first 2 weeks I was told to get myself acquainted and to settle myself in. I started looking at the code and was quite shocked at how poorly written a lot of it was and in discussions with my manager have been critical of the code base and quite passionate and opinionated about the changes I want to see.
Then on Friday, the end of my third week, I was invited to a meeting for a catch up. The first thing I was told was that they felt I was being too openly critical in the office and whether I was a good fit for the company, essentially a stay or go ultimatum. I’ve asked for the weekend to think about it.
I’ve been a little rocked by it being so quickly asked if I was a good fit for the company and it got my back up. I told them that I was a good fit but for me to stay I want to see a commitment to changes, they told me that they had commitments to deliver new features and that we might be able to do it at some point in the future but for now I just needed to crack on.
Ordinarily I would just walk but I’ve recently started the process to adopt kids and changing jobs right now would blow that out the water. At the same time I’m passionate about what I do and having a high standards, I’m not going to be silenced for being critical but maybe I will try and tackle it in a different way. I think my biggest issue is that my boss who was previously a Senior Developer (my current position) has worked at the company for 12 years and it is his only job, so when I’m being critical it’s most likely criticising code he wrote. I find it hard to have the respect of a boss who I had to teach what a unit test was and how to write one. It makes it hard to preach good standards when by all accounts they don’t see the problems.
Just wondering if anyone has suggestions or experience that might help me tackle this situation?12 -
Let me share a piece of advice to entry level devs that are getting ready for job interviews that I wish someone gave to me when I was first looking for work straight out of school. Do not focus making yourself look good to this company by trying to make your resume flashy or trying to oversell yourself. Although its important to present yourself sure, but it should not be the foundation for you to base your interview goals around. Rather focus on the company itself. Find out whether the company itself uses modern technology,practices and upholds to project management and the software development cycle, find out how they work,communicate and develop as a team. Simply put focus on whether they are worth working for instead of looking like your worth being hired. Can they collaborate,communicate and solve problems efficiently. Otherwise you may end up getting hired and hating your job. Just a thought and some advice on my own experiences. Hope it helps someone.3
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Anyone else work in a codebase that is so deeply convoluted, that the only way to make new features work is to write new code in a similarly convoluted way?
Everyone wants to refactor our system, but we're a small shop with an insane amount of technical debt, so it likely won't happen for a long time. Any suggestions in the meantime? I feel like I'm spending more time figuring out how to make something work in our system then learning actual good practices.6 -
I seear man fucking shit php devs make it hard for people to appreciate the language.
To start, i don't think there is anything wrong with php. As a language I know damn near all of its pitfalls and have successfully deployed huge applications with minimal fuss.
The thing is...this shit seems to happen only when I AM THE MOTHERFUCKER THAT DOES IT
In any other scenario i am constantly cursing the original author under my fucking breath hoping that they choke on their own dicks. Fucking cunts.
Really man, some of the fucking code i have seen. This shit is dangerous as fuck and i can't believe that in 2019 motherfuckers would not have the decency to google for best fucking practices or learn it from a fucking book and shit.
Writing proper php code is not that fucking hard people, every fucking update to the language, every fucking tool that comes out is for the betterment of it.
Guess proper oop or functional paradigms are too complex for some dickheads. Hell, not even top to bottom procedural code.
Fuck me. Good thing is, boss is happy, the entire faculty is happy, the board is happy. Everyone is motherfucking happy.
Dez negroids better remember this shit cuz I just asked for a $20k raise.
I got a raise literally every time i ask for one so this one better make the cut.
Fuck shit php developers man. Y'all don't deserve the language, y'all make the language look bad, y'all make the community look bad.
Fuck you, die and eat a dick. Do all that shit in whatever order you prefer.15 -
Won a new job; 50% payrise which, for a junior, is a pretty big deal.
A bigger team, with more established practices, a commitment to testing and code coverage, code reviews, and a smaller learning surface area as I go forward (focusing entirely on the js ecosystem, 80% frontend).
So this is all good.
But I *have* to go back to Windows. Windows *7*. Their infosec practices move at a glacial pace. After two glorious years on mac/linux I feel like being sick.7 -
devRant is awesome, but Disney also manages to light-up my day.
This is how Wall-E became a beloved member of our team, and helped me put a smile on my face throughout a very frustrating project.
It all started in a company, not so far far away from here, where management decided to open up development to a wider audience in the organization. Instead of continuing the good-old ping-pong between Business and IT...
'not meeting my expectations' - 'not stated in project requirements'
'stuff's not working - 'business is constantly misusing'
'why are they so difficult' - 'why don't they know what they really want'
'Ping, pong, plok... (business loses point) ping, pong'
... the company aimed to increase collaboration between the 2 worlds, and make development more agile.
The close collaboration on development projects is a journey of falling and getting back up again. Which can be energy draining, but to be honest there is also a lot of positive exposure to our team now.
The relevant part for this story is that de incentive of business teams throughout these projects was mainly to deliver 'something' that 'worked'. Where our team was also very keen on delivering functionality that is stable, scalable, properly documented etc. etc.
We managed to get the fundamentals in place, but because the whole idea was to be more agile or less strict throughout the process, we could not safeguard all best-practices were adhered to during each phase of a project. The ratio Business/IT was simply out of balance to control everything, and the whole idea was to go for a shorter development lifecycle.
One thing for sure, we went a lot faster from design through development to deployment, high-fives followed and everybody was happy (for some time).
Well almost everybody, because we knew our responsibility would not end after the collection of credits at deployment, but that an ongoing cycle of maintenance would follow. As expected, after the celebrations also complaints, new requirements and support requests on bug fixes were incoming.
Not too enthusiastic about constantly patching these projects, I proposed to halt new development and to initiate a proper cleaning of all these projects. With the image in mind of a small enthusiastic fellow, dedicated to clean a garbage-strewn wasteland for humanity, I deemed "Wall-E" a very suited project name. With Wall-E on board, focus for the next period was on completely restructuring these projects to make sure all could be properly maintained for the future.
I knew I was in for some support, so I fetched some cool wall papers to kick-start each day with a fresh set of Wall-E's on my monitors. Subsequently I created a Project Wall-E status report, included Wall-E in team-meetings and before I knew it Wall-E was the most frequently mentioned member of the team. I could not stop to chuckle when mails started to fly on whether "Wall-E completed project A" or if we could discuss "Wall-E's status next report-out". I am really happy we put in the effort with the whole team to properly deploy all functionality. Not only the project became a success, also the idea of associating frustrating activities with a beloved digital buddy landed well in our company. A colleagues already kickstarted 'project Doraemon', which is triggering a lot of fun content. Hope it may give you some inspiration, or at least motivate you to watch Wall-E!
PS: I have been enjoying the posts, valuable learnings and fun experiences for some time now. Decided to also share a bit from my side, here goes my first rant!3 -
TL;DR you suck, I suck and everybody sucks, deal with it....
------------------------------------
Let me let off some steam, since I've had enough of people hating on languages "just because"
Every language has it's drawbacks and quirks, BUT they have their strengths also. Saying "I hate {language}" is just you being and ignorant prick and probably your head is so far up your ass that you look like an ass hat. With that being said, every language is either good or bad depending on the developer writing in it. Let's give you an example:
If I ware to give you a brick and ask you to put a nail in a plank, can you do it? Yes, it will be easier if you do it with a hammer, but you have a brick, so hammer is out of the question. If you hit your thumb while doing it... well... sorry, but it is not the bricks fault - it is YOU!
JavaScript, yes it has a whole lot of problems, but it works, you can do a ton of stuff and does a good job at that, it is evolving through node and typescript (and others, just a personal pref), BUT if you used js when you ware debugging that jquery (1.0) plugin written in the free time of a 13 yo, who copy pasted a bunch from SO, well, it is not js' problem - deal with it. Same goes for PHP, i've been there where you had a single `index.php` with bazillion lines of code, did a bunch of eval and it was called MVC, but it also is evolving.. thing is all languages allow you to do some dumb stuff so YOU have to be responsible to not fuck it up (which you always DO btw, we all do). Difference is PHP/JS roll with it because the assumption is that you know what you are doing, which again - newsflash - you don't.
More or less I would blame that shit on businesses which decided to go with undergrads to save money instead of investing in their product, hell, I am in a major company that does not invest that doesn't care a whole lot about dev /tech stuff and now everybody's mother is an engineer - they care about money, because investors care about money (ROI) and because clean code does not pay the bills, but money does.
If we get all of the good practices and apply them to each language every one of them has it's place, that is why there is no "The Language", even if there was, we STILL ware going to fuck it up and probably it was going to be even worse than where we are now.
Study, improve, rinse and repeat... There are SENIORS and LEADS out there that are about 25-30 and have no fucking clue about the language, because they have stuck up their heads up the ass of frameworks and refuse to take a breath of clean air and consider something different than their dogmatic framework "way" of doing things.. That is the result you are seeing. Let me give you a fresh example to illustrate where I am at atm:
Le me works with ZendFramework 2.3-2.5 (why not, which is PHP5+ running on PHP7 [fancy, eh]), and little me writes a module for said project, and tries to contain it in its own space, i.e not touching anything outside of the folder of the module so it is SELF-CONTAINED (see, practices), during 2-3-4 iterations of code review, I've had to modify 4 different modules with `if (somthing === self::SOMETHING_TYPE)` as requested by my TL, which resulted in me not covering 3 use-cases after the changes and not adding a new event (the fw is event-driven, cuz.. reasons) so I have to use a bunch of ifs in the code, to check a config value and do shit. That is the way of I am asked to do things I hate what I've done and the fact that because of CR I have lost case-coverage, a week of work and the same TL will be on my ass on monday that things are now "perfect".
The biggest things is "we care about convention and code style"... right.... That is not because of the language, not because of me, not because of the framework - it is some dude's opinion that you hate, not the language.
New stuff are better, reinventing the wheel is also good, if it wasn't you would've had a few stone circular things on your car and things ware going to be like that - we need to try and try, that is the only way we actually learn shit.
Until things change in the trade, we will be on the same boat, complaining about the same shit over and over, you and me won't be alive probably but things will not change a bit.
We live in a place where state is considered good, god objects necessary (can you believe it, I've got kudos for using the term 'God Object'... yep, let that sink in). If you really hate something, please, oh god I beg you, show me how you will do it better and I will shake your hand and buy you a beer, but until then, please keep your ass-hurt fanboy opinion to your self, no one gives a shit about what you think, we will die and the world will not notice...6 -
Hey there!
So during my internship I learned a lot about Linux, Docker and servers and I recently switched from a shared hosting to my own VPS. On this VPS I currently have one nginx server running that serves a static ReactJs application. This is temponarily, I SFTP-ed the build files to the server and added a config file for ssl, ciphers and dhparams. I plan to change it later to a nextjs application with a ci/di pipeline etc. I also added a 'runuser' that owns the /srv/web directory in which the webserver files are located. Ssh has passwords disabled and my private keys have passphrases.
Now that I it's been running for a few days I noticed a lot of requests from botnets that tried to access phpmyadmin and adminpanels on my server which gave me quite a scare. Luckily my website does not have a backend and I would never expose phpmyadmin like that if I did have it.
Now my question is:
Do you guys know any good articles or have tips and tricks for securing my server and future projects? Are there any good practices that I should absolutely read and follow? (Like not exposing server details etc., php version, rate limiting). I really want to move forward with my quest for knowledge and feel like I should have a good basis when it comes to managing a server, especially with the current privacy laws in place.
Thanks in advance for enduring my rant and infodump 😅7 -
In my team, unit tests are called so, because every Dev is a 'unit' who manually tests their own code...
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Our current programming teacher actually being able to teach us good practices and give us constructive criticism on our code.1
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The guy who became my manager just pushes to the prod branch.
On a repo where another team clearly set up development and production branches.
This guy has been pushing code like crazy and I always wanted to take my time setting things up properly in our team: TDD, CI/CD, etc.
Because he pushed so much he became my manager and I was seen as unproductive.
Data Science and software development best practices just dont coexist it seems.
Yeah yeah, it's up to me to start introducing good practices, but atm "getting it done" takes priority over the real based shit.4 -
I've talked in past rants about how marketing loves showing off features to customers that are still in Beta to give us devs more pressure to finish them earlier, but it really just ends up screwing up our schedule since we have to push back on other features.
We had warned them not to do so for a series of reasons. But this time, this time their bad practices has come back to bite them in their butts.
They've been bragging all over to customers about this API integration we've been developing. They caught a reasonable amount of customers whose main reason for hopping in with us was this API integration. We finished the code on time, and submitted to the API provider for them to revise our "app". It's been a long back-and-forth conversation clarifying purposes and trying to fix tiny details and, of course, the providers' emails take almost a week to come back. We're waayy past the deadline marketing had promised customers, and they know they can't really blame the devs.
Sucks to lose these customers, but it feels so good to show these marketing pricks a lesson.2 -
So, we’ve a small UK based dev team, we follow good practices and get good results. But ‘they’ want to deploy quicker (it was suggested we skip the test phases...) but don’t want to invest in more staff.
So their suggestion is to outsource development to Bangladesh and have us in-house devs work on discovery and innovation.
I’m uncomfortable with this as it feels they are thinking they can get quicker and cheaper dev done abroad (which I hate as it feels disrespectful to my fellow dev brothers n’ sisters).
Also disjointed as in my experience planning and dev’ing work best when you can talk face-to-face.
Thoughts?4 -
"I found this tool that we should use because I'm a manager and its simple enough that my tiny little manager brain could set it up!"
Oh wow good for you, Mr. Manager! And what, praytell, does the tool require?
"All proprietary and cost-ineffecient products: MSSQL Server and Windows IIS! What do you mean we have to get the data out in order for it to be scalable? Look at it! I set up a website by clicking on an EXE i downloaded from github!"
Amazing, Mr. Manager. So you violated our security practices AND want to pocket even MORE of our budget?
Kindly fuck right off and start suggesting things instead of making people embarrass you into stoping your fight for your tool (has happened on more than one occassion).3 -
Internships are fucking bullshit and if more senior developers were to take the role of an actual mentor to coach juniors properly then the state of software engineering would be better.
Some people can be let down easy in terms of "this is not for you bruh", others can be built. I know that social interactions are not common for a lot of the morons in here, but being polite and kind is relatively simple if you know what you are doing. Being a dickhead != "royal levels of expertise" and if we were to coach more people into proper development practices then software would not be in such a shitty state.
For an environment that thrives in cooperation I find it hard to believe that we are still subjecting new people to the field to what can be considered slavery with little to actual no monetary compensation.
I removed many of the requirements for the application to a software developer job where I am at (I am the boss, I get to do shit like that) and my fight with HR was "I would rather someone fresh from college that I can coach properly than some dickhead with years on the field that won't listen to anything else than their own words"
Sure it would be slow, sure it would be hard, nothing ever is that simple, but my idea is "train this mkfer, level the fuck out of him, let him be off to great shit rather than giving him to some dickhead that will treat him like shit on account of being a newbie"
And yes, I do know how and what can go bad, I am going to have someone desinging shit in basic html/js/css with some php here and there not giving them the keys to every server I control. Thank you for your fucking concerns, I know what I am doing.
the experiment fails? GOOD more data for me.
Plus, you learn more when you teach others.16 -
In another news. COVID-19 continues to ravage certain places of the world. Most notably India (for right now)
Is there a mathematical correlation between this and the decrease of scam calls asking about your social, vehicle warranties, IRS frauds etc?
A friend mentioned that he has not gotten scam calls in a while now, I noticed this as well. I would normally have vendors contact me daily, vendors with shitty practices and poor sounding accents that insist on them having names such as "Joe" or "Steve". This sucks for India since I believe it is a country with absolutely beautiful cultural heritage and good people. But man, the decrease in scam calls from there is outstanding now.6 -
Oh boy, kotlin and its world of statics and lambdas are glorious 💗💗💗
I just finished this attendence counter app i have been working on for last 4 days.its quite simple so i tried to add as much constraints as possible:
-Good practices and minimal warningy
-Room database
-Viewmodel and livedata
-constraint layout
-everything in kotlin
Although i already have worked with room and livedata previously but i dont even have a hello world experience in kotlin . However it doesn't felt that bad tho for a newbie
Every code here is so small . Synthetic binding? Love at first sight.Although at some places its irritating , not having ?: Operator or its ugly 'when' logic, but overall its Awesome!!7 -
The Cloud Of Bullshit
Every day I wake, and I think of my one true mission in life. To mock and ridicule paint huffing idiots. Something recently that drew my ire, like the hemorrhoids on my ass is this idea of 'the cloud', THE CLOUD and the buzzword lingo-bingo bullshit that providers use to hype and sell it.
For example, airtable is an amazing service. I love that I can insert just about anything into a row, create any of my own row datatypes, that it's flexible as all hell.
I love it.
And I hate that I'm essentially locked in to the cloud.
I fucking hate how if my internet goes down (thanks you pie eating inbred dipshits at comcast) I have no access.
If the company is bought, they'll shut down like all the rest , to be "relaunched at a later time" (or never).
I hate that if the company doesn't make enough money, or it's investors change their mind, woopsie, service is shut down.
I hate that the cloud is synonymous with massive data leaks and IOT-levels of stupidity in security practices.
Every time someone says "but its in the cloud! Isn't it amazing!"
I always think 1. YEAH IF IM AN INVESTOR I GET TO MILK LOW BROW FINGER PAINTING FUCKWITS EVERY MONTH like Adobe sucking the blood from infants who are still in college.
2. Why? So I can get locked into their platform, have them segment off previously free features (fucking youtube and the 'subscribe so you can continue playing audio with your screen off' bullshit), and then have fees increase month over month?
3. Why, so every four years during the presidential selection, if I piss off some fuckstick braindead lemming literally sucking his girlfriends BFs cock, they can potentially shut me out from my own data completely?
The Cloud is built on shit-colored hype sold to knob gobbling idiots, controlling idiots, profiting at the expense of idiots, and later fucking them for buyout payola. The Cloud is a Cloud of Bullshit shat out by huckster messiahs straight into the lapping mouths of fanatics worshiping slavishly like toilet drinking scum at the porcelain alter of a neon god, invisible, untouchable, and like a spigot, easily shut off without anyone noticing. And when it happens, I'll be there, shouting "WHERE IS YOUR CLOUD NOW?"
Native any day. 100% native or I don't fucking want it
None of this node.js-gone-native bullshit either with notetaking apps taking up hundreds of megabytes of ram, where everything is bootstrap or react, in a browser, in a window container, because people are so fucking incompetent we have to hold their hand WHILE they give themselves a reach around.
Native or nothing.
For my favorite notetaking app, I use Microsoft OneNote. "OH god, a heathen, quick, stick his body up on a stake!"
But hear me out. I'll be the first one in a crowd to kick bill gates in the nuts (not because I particularly hate microsoft, just because I think hes kind of a cunt).
So when I say onenote is good, I really fucking mean it. Sure they did some cunty things like 'dumbed down' the interface, and cut out some options. But you know what they can't do?
Shut down the damn service (short of a system update completely removing the whole app, which, frankly, wouldn't surprise me).
It's so god damn good it waxed my balls, cured my cancer, fixed my relationship with my father, found my long lost brother, and replaced ALL my irl notebooks.
It's so good that if it was cocaine I'd be hospitalized for overusing it.
So god damn good it didn't just replace all my notebooks, it even replaced and sped up my mockup process three to five times. Want layers?
Built in. Just drag an image on to the notebook to import instantly.
Want to rearrange layers? Right click select "send forward/back/bring to front/send to back".
Everything snaps to grid by default and is easily resizeable.
I had all the elements for a UI sliced and diced. Wanted to try a bunch of layouts. Was gonna take me two damn days.
Did it in three hours with the notebook features of onenote.
After I started using onenote, me and my bodypillow finally conceived even.
Sweet marries mammaries I just fucking jizzed. Thank you onenote.
P.s. It really did speed up my UI design, allows annotated images, highlighted text. Shit, it can even do kanban.
And all I can think is "good job microsoft making an awesome product for free, being dumb as fuck for not charging for it, and then not marketing it at ALL."
It was sheer fucking luck that I discovered it while was I was looking for vendor STD bloatware to blast off my new install.
OneNote: Worth a try even for the kick-gates-in-the-nuts fan club.
The cloud can suck my balls.18 -
> asks for better pay
> starts trying to evaluate the quality of our efforts
> complains about doing things that are not good in the long run
> spends time mastering best practices
> unemployed2 -
"PHP does not need good practices, because the use of PHP it is already a good practice". This is one of the loading messages in the Slack where I work.
PS: We do not use PHP there.8 -
So as all of you web developers know. If you are stepping into the world of web development you stepping into a world of unlimited possibilities, opportunities and adventure.
The flip side is that you step into a world of unlimited choices, tools, best practices, tutorials etc.
Since even for a veteran programmer, this is a little overwhelming, I'd like to take the opportunity to ask you guys for advice.
I know that 'there is no best' and that everything 'depends on what you want to achieve'. So how about just say the pro's and cons or when to use and when not to use. Or why you prefer one over another. Everything is allowed! :D
Maybe it will help others too. Start a nice, professional discussion:)
These are the parts I'd like advice about:
- frontend: what frameworks, libraries
- backend: language, framework, good practice
- server: OS, proxy (nginx, Apache, passenger), extra tips (like don't use root user)
- extras: git, GitHub, docker, anything
Thanks in advance everyone willing to help!:)
Also, if you only know frontend or backend. No worries, just tell me about your specialism!6 -
I wanna meet the dumbass that decided it was a good idea to teach scratch, basic, java, or even python as a first programming language course in college.
I’m so sick of seeing developers out of with shitty code structure and practices, and absolutely no understanding of what is going on behind the scenes of the IDE when you push run.
In order to be a good engineer you MUST know the basics, the root level, bare bones, bare metal shit.
I fear the future, less and less software engineers are comming out of colleges, the majority today is script kiddies, and folks with some basic java experience.
Who the hell is going to be writing firmware in the future then?
It’s insane the lack of foundational skills these students get in college. If they would get a strong foundation in C, and C++ they can easily attack at problem in any language, but missing the foundation, and relying on IDEs.. you will never be-able to go from a knowing only a high level languages and scripts to Lower level problems.
RIP the future of Software Engineering
Welcome to the hell full of script kiddies27 -
At work, my closest relation is with the DBA. Dude is a genius when it comes to proper database management as well as having a very high level of understanding concerning server administration, how he got that good at that I have no clue, he just says that he likes to fuck around with servers, Linux in particular although he also knows a lot about Windows servers.
Thing is, the dude used to work as a dev way back when VB pre VB.NET was all the rage and has been generating different small tools for his team of analysts(I used to be a part of his team) to use with only him maintaining them. He mentioned how he did not like how Microsoft just said fk u to VB6 developers, but that he was happy as long as he could use VB. He relearned how to do most of the GUI stuff he was used to do with VB6 into VB.NEt and all was good with the world. I have seen his code, proper OOP practices and architectural decisions, etc etc. Nothing to complain about his code, seems easy enough to extend, properly documented as well.
Then he got with me in order to figure out how to breach the gap between building GUI applications into web form, so that we could just host those apps in one of our servers and his users go from there, boy was he not prepared to see the amount of fuckery that we do in the web development world. Last time my dude touched web development there was still Classic ASP with JScript and VBScript(we actually had the same employer at one point in the past in which I had to deal with said technology, not bad, but definitely not something I recommend for the current state of web development) and decided that the closest thing to what he was used was either PHP(which he did not enjoy, no problem with that really, he just didn't click with the language) and WebForms using VB.NET, which he also did not like on account of them basically being on support mode since Microsoft is really pushing for people to adopt dotnet core.
After came ASP.NET with MVC, now, he did like it, but still had that lil bug in his head that told him that sticking to core was probably a better idea since he was just starting, why not start with the newest and greatest? Then in hit(both of us actually) that to this day Microsoft still not has command line templates for building web applications in .net core using VB.NET. I thought it was weird, so I decided to look into. Turns out, that without using Razor, you can actually build Web APIs with VB.NET just fine if you just convert a C# template into VB.NET, the process was...err....tricky, and not something we would want to do for other projects, with that in we decided to look into Microsoft's reasons to not have VB.NET. We discovered how Microsoft is not keeping the same language features between both languages, having crown C# as the language of choice for everything Microsoft, to this point, it seems that Microsoft was much more focused in developing features for the excellent F# way more than it ever had for VB.NET at this point and that it was not a major strategy for them to adapt most of the .net core functionality inside of VB, we found articles when the very same Microsoft team stated of how they will be slowly adding the required support for VB and that on version 5 we would definitely have proper support for VB.NET ALTHOUGH they will not be adding any new development into the language.
Past experience with Microsoft seems to point at them getting more and more ready to completely drop the language, it does not matter how many people use it, they would still kill it :P I personally would rather keep it, or open source the language's features so that people can keep adding support to it(if they can of course) because of its historical significance rather than them just completely dropping the language. I prefer using C#, and most of my .net core applications use C#, its very similar to Java on a lot of things(although very much different in others) and I am fine with it being the main language. I just think that it sucks to leave such a large developer pool in the shadows with their preferred tool of choice and force them to use something else just like that.
My boy is currently looking at how I developed a sample api with validation, user management, mediatR and a custom project structure as well as a client side application using React and typescript swappable with another one built using Angular(i wanted to test the differences to see which one I prefer, React with Typescript is beautiful, would not want to use it without it) and he is hating every minute of it on account of how complex frontend development has become :V
Just wanted to vent a little about a non bothersome situation.6 -
Actually I feel I am prety lucky about the relationship between my yamily and me being a dev. My dad is a developer as well (in fact, he was the one who taught me most of what I know today; not as in general coding, but good and bad programming practices, tips what to do next ...) and my mom just started learning Python.
So they know prety well what it means to be a dev and have quite realistic image of what to expect.
To be fair, I am still the one who usualy fixes broken printers and replugs unplugged ethernet cables. but that is because I enjoy doing that. I take it as a challenge for myself to figure out what/how/when went something wrong. Most of the times I try to figure that even without touching the broken things.
Anyway, getting off topic.
Alltogether I don't think that they have too unrealistic expectations, but if I had to chose one, it'd be my learning capabilities. I can't learn complete java in 2 days ...1 -
I don't seem to understand why so many developers nowadays are focused on learning newer frameworks rather than focusing on best practices and learning how to code better.
"Hey I learnt React today, we should totally switch to it because it's so amazing"
> mfw the same guy doesn't even know how to follow coding styles, write good code that scales or document his code.
I think some people need to take a step back and focus on the more vital tasks of writing good code to begin with rather than getting so excited about every new thing that surfaces. It's annoying as fuck to deal with some of these people who you have to work alongside and be able to read their loopy shit code and all they are doing in their time is refreshing hackernews.8 -
When I started off working on this particular project under a new technical manager, I used to love working overtime because the work and the problem we were trying to solve was really interesting. My technical lead was also a really awesome dude and I was able to learn a lot of things under his guidance. A couple of times, I didn't even mind working on the weekends too in case we wanted to meet some strict deadlines. I wanted to make sure that my team's brand name does not get spoiled and we deliver on what we promise.
It was all good until all the management started taking our overtime and weekend work for granted. It took me some time to realize this. Now it almost became a part of standard expectations. It was getting irritating. Managers could see this uneasiness but chose to do nothing.
The work increased, so did the team and the communication channels. The newbies in the team now worked overtime and on weekends. And everybody started acting as if it was normal. That's when it stuck me that I am responsible for inculcating this unsustainable and life sucking culture in the team. I stopped working overtime and started questioning the set deadlines, often asking them to postpone things. Management got furious and changed their focus on the newbies who'd work overtime, often rewarding them to reinforce the behavior.
I tried undoing it, asking managers that the team will not work on weekends. There was friction and managers would agree but the old bad habited cultural spore would pop up tume and again and the team would go back to the regular overtime and working weekends thing. As more time passed, the managers would circumvent me and start talking to others in the team, giving them work and deadlines directly because I started to say 'No' when I felt the need to do so. I tried to protect some folks in the team who would not be able to speak up but were frustrated. I started caring less about the team's brand and more about colleagues who were suffering due to such unethical (and illegal?) practices being normalised in the team.
Trying again and again to get back to 'normal', I failed everytime. Unsure of how far I'll be able to go on with this without getting severly burnt in the process and seeing no respite, I decided to move on. I put in my resignation two weeks back and want to start a fresh in another company.
I feel I am responsible for bringing this into the team without realizing the repurcussions of my working overtime. Staying in the team for more than 3.5 years, I could actually feel how managers have no fucks about your personal life and work life balance (despite showing oh so much concern about the well being of my family) and would reward anyone who works as per their whims and fancies. I wish I never get to work for a management such as this.2 -
"We're promoting you to be a Team Leader, since you proved your skills to handle tough tasks and bring good solutions, and we're raising your salary by 25%."
That sounded good for me, until I realized that all they need is an interface between them (the boss) and other employees to force their style and monitor every fucking thing that could be different from a dev to another. But since the boss is a sEnIoR with mOrE tHaN 10 years of experience but he does not have any clue about good practices and how to make a code that does not push you to be humiliated by the client, he still thinks that he's the fucking programming God.
That's a shit9 -
Ughhhhhh. This fucking code is a disaster! The guy says he built it DRY, but it's WET as fuck! So much fucking repeated code!
I'm annoyed most because I know that it'd be a fucking waste of time to try and rebuild what these guys have built over the past 5 years, but goddamn it, it shouldn't be an excuse to keep on making code like this!
I know that I'm not super experienced in C# but pick up a goddamn book on good coding practices. This thing is a disjointed mess and it never had to get this way.
So many fucking interfaces!!!! AAAAAAAAAAAAAAA19 -
!rant
So, Rust again.
When I learned that Rust doesn’t support inheritance, only traits (interfaces), I was shocked at first.
Then I tried to remember when the last time was that I have used inheritance in the code that I write (not the code that I use).
And I could remember an instance some months ago. But I also remember that I was very unsatisfied with that design and refactored it to use composition instead. And it was much better.
One of Rust’s properties is that many good practices in other programming languages are enforced rules in Rust.
And in case of inheritance, it seems like Rust decided that composition over inheritance is such a good practice that it should be a rule.
I’m not 100% convinced that there never will be cases where inheritance is better. But I still like this radical idea of forcing the devs to do it "the right way" in the majority of (if not all) cases.
I think many devs will disagree.
What do you think?14 -
Does anyone get the feeling that as they become more senior, they care less about meeting "best practices" and more of just "good enough"?
Best practices being everything in those books about TDD, unit testing, design patterns, design artifacts.
Good enough: enough so it won't blow up in prod, some tests but not 80-90%, some docs. Basically not like those public docs, open source projects/frameworks where function is covered
When I first started professionally, I was all about efficiency, good design, reducing technical debt, clean code.
But now, I look at problems and instinctively I may make these decisions but I don't really think about it much. First goal is to just get something working, clean it up later... Maybe.6 -
I want to share this story and need your advise.
When I was teaching exisiting team members about git and new iOS development ecosystem. I was changing the whole ios development practices and processes that time. One of my teammates wasn’t listening, when implementing the new ios development practices and standards, he actually screwed all of the projects.
He’s been with us for 2 years and he even don’t know how to use git. He forcefully push his changes without pulling our changes first. I was so angry that I reported him to my manager to address this matter. And then my manager told me, he is aware of my teammate’s incapabilities. He said he was planning to terminate him, and he is been thinking about it for 3 months.
When the judgement day came, we were in the meeting room. My manager told us the bad news that one of us will be terminated. During the meeting he said, “I am sorry, {my teammate’s name}. You will be out of the team due to {reason of termination}. {my name} reported to me that you dont meet the deadline, you are always late with 2 weekly sprint to your tickets”. As my manager keeps talking, my teammate look at me with his eyes so angry together with his girlfriend (her girlfriend is part of mobile team, but she is focused on UI/UX).
After my manager stops talking, her girlfriend started crying and said I was the one who should be terminated. Her reason was that I keep on giving difficult tasks to his boyfriend, that’s why he is always late to report. In my defense, those tasks are not difficult, most of his tasks is just changing the color of labels, changing layouts. If you are an iOS developer you know how easy it is to change font colors, changing the layouts using storyboards. Her girlfriend keeps on rambling that I should be the one needs to be terminated.
After few days, he left the team and surprisingly his girlfriend stayed and we never talk to each other except anything about work.
I am really pissed guys. Now my teammates think I am the bad guy asking my manager to terminate anyone in the team if I feel to. I feel very very not good in my work now. I can’t function what I used to. The termination of my teammate was already planned why am I should take the blame?16 -
If you're as bad at web design as me, I recommend tailwind css to you.
I've been using it today and had a good time.
By providing a set of design-centric classes, it makes it easy to learn and apply good design practices without losing css control.
This is paramount to me since I know a couple of css tricks, but not too many. With this you can't miss any of the fundamental ones.
It also lets you combine multiple classes into one via the @apply directive, so the html classes don't go crazy, and you don't have to write too much css. Huge amount of lines saved.
To top it off, they have plenty screenscasts that not only teach you how to use tailwindcss, they show you fundamentals good web design.5 -
browsed LinkedIn articles, saw one about "good qualities of WordPress Developer", first bullet point is "following coding best practices" is it just me or that is one of the main things wrong with WP
-
The worst thing I've seen a developer do would be becoming a university teacher while not being able to understand simple OOP or good programming practices.
I can't think of a most harmful one, just mediocrity cultivating unknowingly mediocre devs.2 -
So about 3 weeks ago I was laid off from my dream job due to corporate bullshit. From the feedback received since then it is clear that the company made a mistake hiring a brand new React dev while they really needed an experienced one. Because the consultants who were supposed to be weren't. And the other in-house front end dev was an elitist asshole. And I never received proper feedback until it was too late. Actually I still don't have proper feedback save for some vague stuff which really sounds like the kind of feedback you'd give someone in the middle of their learning process. They even said eventually given more time I could have made it. But alas they felt they had to make a call in the best interest of the company.
Things moved fast since then, I took a week to recover and then I spent time updating my resume before getting back in touch with the recruiter who got me my last job. Great guy and he was happy to help me again. Applied to some positions, got some replies, first in person interview I go to they are immediately willing to take me on.
So now I'm supposed to start tomorrow but somehow I'm having my doubts. The company isn't an IT company but rather a fashion company. They believe in developing in house tools because past attempts with external companies resulted in them trying to push their vision through. Knowing who they worked with I agree, they tried to oversell all the time. But after talking with their developers I noticed they are behind on their knowledge. But so am I. So there was no tech interview which means I am getting an easy way in. And if they honour their word I'll be signing tomorrow for around my old wages.
So you'd think that sounds good right? And yet I'm worried it's going to be another shit show working on software without proper analysis or best practices. I mean the devs aren't total idiots, they are mediors like me and I think their heart is in the right place. They want to develop a good project but it will be just us 3 making a modern .net wpf application with the same functionality of the old Access based system currently in use. I was urged by the boss to draw on my experience and I think he wants me to help teach them too. But I'm painfully aware for my decade since graduating I'm a less than average .net dev who struggles with theory and never worked a job where I had someone more experienced to teach me. I coasted most of the time in underpaid jobs due to various reasons. But I'd always get mad over shitty code and practices. Which I realize is hypocritical for someone who couldn't explain what a singleton class is or who still fails at separation of concerns.
So yeah my question for the hivemind is what advice would you give a dev like me? I honestly dislike how poor I perform but it often feels like an insurmountable climb, and being over 30 makes it even more depressing. On the other hand I know I should feel blessed to find a workplace who seems to genuinely believe that people grow and develop and wishes to support me in this. Part of me thinks I should just go in, relax, but also learn till I'm there where I want to be and see if these people are open to improving with me. But part of me also feels I'm rushing into this, picking the first best offer, and it sure feels like a step backwards somehow. And that then makes me feel like an ugly ungrateful person who deserves her bad luck because she expects of others what she can't even do herself :(4 -
I’m so sick and tired of the cattle-minded people in the software world. I love coding and improving myself; I've got over 18 years of experience. I enjoy what I do, and I like being good at it. I know my way around a variety of different technologies, and I could easily outperform most engineers with similar experience. If I don’t know something, I get excited to learn and I ask questions. I don’t enjoy standing in the spotlight about what I know; I prefer supporting, helping, solving problems, improving solutions, and simplifying everything.
From my experience, the best solution is the simplest, shortest, fastest, and leanest one. But unfortunately, there are people in the workplace who think the opposite of me and blindly follow this so-called prophet named Uncle Bob, zealously writing all his SOLID principles and dogmatic code, turning their work environments into a toxic mess. I’m so done with it. You have no idea how harmful a person can be when they cling to the teachings of a guy like Uncle Bob—someone who probably hasn't even written the "s" in software himself and is just trying to sell his book. In almost every job or team I join, there’s one of these people who drags junior developers into writing dogmatic code by chanting about SOLID principles, Uncle Bob, and object-oriented programming.
Software engineering isn’t something you can learn from a book written by people like Uncle Bob, who haven’t coded a decent product in a real development process. Experience is something entirely different, and from my experience, everything taken to extremes turns out badly. Wherever I see an Uncle Bob disciple, the work inevitably slides into the extremes. For someone writing in C and C++, it’s disheartening to hear about object-oriented programming, SOLID principles, and agile nonsense. I’m tired of seeing people cluttering their code with interfaces for every little thing, over-engineering patterns, and stuffing every piece of code with interfaces to make it “testable.” They run around claiming they’re writing SOLID code, doing TDD, following “best practices,” yet they can't solve any real problems or algorithms. They take a week-long task and drag it out to six, making simple things complex and distancing themselves from real solutions. I’m sick of these types.
If you’re a junior developer, please ignore the fools trying to lead you down this path, and don’t become dogmatic about what you learn, especially if you’re writing C++.
I’ve never seen any real engineer who takes this SOLID, object-oriented nonsense seriously. Believe me, once you reach a certain threshold, you won’t hear these words anymore. Software isn’t just about that. Object-oriented programming, especially if you’re not writing Java or C#, and especially if you’re working in C++ (thankfully, C doesn’t even have it), is something you should definitely steer clear of. Robert C. Martin, aka Uncle Bob—if only you had written your book with a focus on Java or C#. These dogmatic code writers with 7-8 years of experience crying at the sight of free functions in C++ really give me a headache. Because of you, these people exist, and I don’t have the energy to deal with this nonsense at my age.rant agile uncle bob object oriented solid c dogmatic code oop solid principles c++ tdd robert.c martin7 -
Ok, here goes...
I was once asked to evaluate upgrade options for an online shop platform.
The thing was built on Zend 1, but that's not the problem.
The geniuses that worked on it before didn't have any clue about best practices, framework convention, modular thinking, testing, security issues...nothing!
There were some instances when querying was done using a rudimentary excuse for a model layer. Other times, they would just use raw queries and just ignore the previous method. Sometimes the database calls were made in strange function calls inside randomly loaded PHP files from different folders from all over the place. Sometimes they used JOINs to get the data from multiple tables, sometimes they would do a bunch of single table queries and just loop every data set to format it using multiple for loops.
And, best of all, there were some parts of the app that would just ignore any ideea of frameworks, conventions and all that and would be just a huge PHP file full of spagetti code just spalshed around, sometimes with no apparent logic to it. Queries, processing, HTML...everything crammed in one file...
The most amazing thing was that this code base somehow managed to function in production for more than 5 years and people actualy used it...
Imagine the reaction I got from the client the moment I said we should burn it to the ground and rebuild the whole thing from scratch...
Good thing my boss trusted me and backed me up (he is a great guy by the way) and we never had to go along with that Frankenstein monster... -
!dev
EA can suck my inches. Fucking deprecated and greedy business practices. Now I'm fucking told me to play the game later, because "too many computers have accessed this accounts version of a shitty game that crashed my pc 3 times. Please try again later."
Stupid cunts, have you ever heard of a vpn? Or maybe listened to the people complaining about this issue since 2017. On top of that you apparently rendered geforce now useless with this error.
Good fucking lord, I haven't even mentioned origin, the big pile of shit, yet. The download functionality you praise like God's cum doesn't even hold out half an hour before it freezes, together while the whole UI. You cannot like your games with a steam account, so you'd have to pay for a game you already own.
...And a whole lot of other issues I probably haven't encountered yet.
It's more lucrative to sell this shitty account and then buy the fucking game I want to play on steam. I have a feeling that would be about the best option I have.
I'm tired of this shit, I just wanna play some games with friends. I did not play to be spit on my face by some corporate wankers1 -
what kind of dumb fuck you have to be to get the react js dev job in company that has agile processes if you hate the JS all the way along with refusing to invest your time to learn about shit you are supposed to do and let's add total lack of understanding how things work, specifically giving zero fucks about agile and mocking it on every occasion and asking stupid questions that are answered in first 5 minutes of reading any blog post about intro to agile processes? Is it to annoy the shit out of others?
On top of that trying to reinvent the wheels for every friggin task with some totally unrelated tech or stack that is not used in the company you work for?
and solution is always half-assed and I always find flaw in it by just looking at it as there are tons of battle-tested solutions or patterns that are better by 100 miles regarding ease of use, security and optimization.
classic php/mysql backend issues - "ooh, the java has garbage collector" - i don't give a fuck about java at this company, give me friggin php solution - 'ooh, that issue in python/haskel/C#/LUA/basically any other prog language is resolved totally different and it looks better!' - well it seems that he knows everything besides php!
Yeah we will change all the fucking tech we use in this huge ass app because your inability to learn to focus on the friggin problem in the friggin language you got the job for.
Guy works with react, asked about thoughts on react - 'i hope it cease to exists along with whole JS ecosystem as soon as possible, because JS is weird'. Great, why did you fucking applied for the job in the first place if it pushes all of your wrong buttons!
Fucking rockstar/ninja developers! (and I don't mean on actual 'rockstar' language devs).
Also constantly talks about game development and we are developing web-related suite of apps, so why the fuck did you even applied? why?
I just hate that attitude of mocking everything and everyone along with the 'god complex' without really contributing with any constructive feedback combined with half-assed doing something that someone before him already mastered and on top of that pretending that is on the same level, but mainly acting as at least 2 levels above, alas in reality just produces bolognese that everybody has to clean up later.
When someone gives constructive feedback with lenghty argument why and how that solution is wrong on so many levels, pulls the 'well, i'm still learning that' card.
If I as code monkey can learn something in 2 friggin days including good practices and most of crazy intricacies about that new thing, you as a programmer god should be able to learn it in 2 fucking hours!
Fucking arrogant pricks!8 -
i think formal education is the best, because it teaches good practices and all the whys of programming. it requires a lot of discipline and effort, but actually sitting down and studying theory is good for us13
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So I got this new job as Java developer, the people are really great but is the kind of companies that only takes care for fast results and not for code quality.
Because this I have to deal with libraries updated 4 years ago, classes with 8000 lines, methods with 500 lines, a WHOLE lot of work arounds because there is no time to really fix the issue unless it affects directly the customer (something not working or being really slow) aaand we use fucking svn.
Some of this practice's they know and encourage it (+1000 lines classes for example) and every time I try to talk about good practices in the code everyone seems so interested but there is always no time.
Sooo I will stay here for at least two years, I hope I can make a change for good in their code smells.3 -
var _self = Object.create(Rant);
Hello devs I'm back
A few months ago I joined a software development company and I was pretty specific that I wasn't going to do support or maintenance only feature development, well, this past 3 months I've been doing dev helping stablish good practices and a better architecture for the app, but guess who is joining a support team tomorrow, they sold me the idea of a refactor team, I was trilled and accepted, now they tell me it's a legacy bug fixing team, damn I hate this crap, hope y'all doing betterrant upvote it i'm back baby pichardo for president bugfixing crap another useless tag legacy support5 -
Today I got a reply to a PR comment from a coworker literally stating that "it's not a good practice to add unit tests to hotfixes".
I can't, just can't. Left me speechless. Wonder where this guy gets his "good practices" from.7 -
We were documenting a feature which has system wide affect. We’ll be delivering it to customer on Monday.
So we’ve asked the colleague who worked on it about how it works and asked few follow up questions that arise during the documenting. All were good.
Comes Friday when I had a question as some things didn’t add up and I checked the source. To my surprise the very core operation colleague explained us works in exact opposite way. I kid you not in %50 percent of the documentation we ramble about why it was implemented this way since it is faster/safer best practices bla bla.
Moreover we’ve already had some exchange with the customer and we informed(misinformed) them about this core operation...
Also changing the behavior will reduce the overall speed as it will cause extra branchings. Other option is to rewrite the documentation and inform(re-convince) the customer. If it was me I wouldn’t trust us anymore but we’ll see.
I really don’t know what to say about this fucker why would you say something if you’re not sure of it or why the fuck you didn’t confirm in the last 3 weeks....
Anyway we have a meeting on Monday morning to discuss how to proceed, that’s gonna be fun!1 -
This book isn't at all what I thought it was going to be. I hoped it would be patterns and practices to writing better code...it's more like a philosophical Chicken Soup for the Developer's Soul. Self-care for syntax geeks.
And by that merit, it's actually quite good. -
Back when I was still in school for comp sci we had an advanced software engineering and design class with c++. At this time, everyone was expected to be proficient enough with cpp to go ahead and properly work with whatever the instructor would throw at us. And pretty much everyone was since past classes included a lot of c++ development. Of course, efficient at least related to academic studies rather than actual real world development.
Our teacher would mix in a lot pf phyisics and mathematics into what we were doing, something that I greatly enjoyed, while at the same time putting real world value concerning cpp best practices to avoid common pitfalls in the development of said language. Since most bugs seemed to be memory based he would be particularly strict about that.
One classmate, good friend and an actual proper developer now a days would ALWAYS forget to free his resources...ALWAYS for whatever fucking reason he would just ignore that shit, regardless of how much the instructor would make a point on it.
At one point during class on a virtual lecture the dude literally addressed a couple of students but when he got to my boy in particular he said: "you are the reason why people are praying to Mozilla and Hoare to release Rust as fast as possible into a suitable alternative to high performant code in C++, WHY won't you pay attention to how you deal with memory management?"
And it stuck with me. I merely a recreational cpp dev, most of my profesional work is done on web development, so I cannot attest to all the additional unsafe code that people encounter in the wild when dealing with cpp on a professional level.
But in terms of them common criticisms of C and C++ for which memory is so important to work with, wouldn't you guys say that it comes more from the side of people just not knowing what they are doing rather than a fault on the language itself?
I see the merits and beauty of Rust, I truly do, it is a fantastic language, with a standardized build system and a lot of good design put into it. But I can't really fathom it being the cpp killer, if anything, the real cpp killers are bad devs that just don't know what they are doing or miss shit.
What do y'all ninjas think?8 -
Am i whiny or is resilience so glorified in this field?
I am a junior developer. I was assigned with two projects together with a friend and a senior. My friend and I finished our assigned tasks way before the deadline. Fast forward, my senior got reassigned to a different project since we are lacking with manpower. Naturally, his transactions were assigned to me and my friend. And my goodness, his existing codes are a piece of shit! It's all over the place. His variable naming is shit, his codes are all around the place, his codes doesn't even follow our company's coding standards, no try catch, a lot of unsafe practices. In short, cleaning his code is a pain in the ass and my friend and I got really busy with cleaning his mess. The testing of our system is really near but I just thought that maybe he's really busy with the other project that's why the quality of his codes deteriorated.
He's not. One day, I saw his in discord that he's playing during work hours lol. And the worse part is that he is playing with our boss! YES. DURING WORK HOURS. I got mad but I couldn't say anything because he is really tight with the boss.
Later on that day, we had our meeting. I was surprised when my boss told me that she's expecting that the excel part of our system is already finished. A little background here, my boss asked me to study Excel VB. However, I didnt get to study that much because I was so busy fixing bugs and after that came the cleaning of our senior's shit codes.
So I tried to say these things to my boss but I was cut out by the same senior shouting "You can do it!" over and over again. No one listened to what I was trying to say! And to make it even worse, the boss had a very proud look on her face and she even had the audacity to tell me that I'm lucky I have such a good support system. I dont.
Now, the company is planning to put me in a very demanding project. I havent finished cleaning up my senior's codes, I havent started anything with the excel and the deadline is next week!
The boss told me that even if I enter the other project, that I will still be responsible for the Excel part of our system. So fucking shoot me in the face.They were telling me that I should have a good time management system, that I should be flexible, that I should adapt easily, yada yada yada. She just makes you feel bad about yourself if you're not as 'flexible' as her.
The thing is, even if I have the best time management techniques in the world, if you bombard me with a shitload of tasks, then I won't be able to do it properly! I don't even take breaks anymore! I work literally 8 hours a day, even more than that. And I dont understand, why the hell is she overworking me when her friend (the senior dev) is just playing during work hours?
Another funniest thing is that she told us that when we encounter technical problems, we should ask our senior dev. Oh boy, if only she knows how shitty his codes are.6 -
MENTORS - MY STORY (Part III)
The next mentor is my former boss in the previous company I worked.
3.- Manager DJ.
Soon after I joined the company, Manager E.A. left and it was crushing. The next in line joined as a temporal replacement; he was no good.
Like a year later, they hired Manager DJ, a bit older than EA, huge experience with international companies and a a very smart person.
His most valuable characteristic? His ability to listen. He would let you speak and explain everything and he would be there, listening and learning from you.
That humility was impressive for me, because this guy had a lot of experience, yes, but he understood that he was the new guy and he needed to learn what was the current scenario before he could twist anything. Impressive.
We bonded because I was technical lead of one of the dev teams, and he trusted me which I value a lot. He'd ask me my opinion from time to time regarding important decisions. Even if he wouldn't take my advice, he valued the opinion of the developers and that made me trust him a lot.
From him I learned that, no matter how much experience you have in one field, you can always learn from others and if you're new, the best you can do is sit silently and listen, waiting for your moment to step up when necessary, and that could take weeks or months.
The other thing I learned from him was courage.
See, we were a company A formed of the join of three other companies (a, b, c) and we were part of a major group of companies (P)
(a, b and c) used the enterprise system we developed, but internally the system was a bit chaotic, lots of bad practices and very unstable. But it was like that because those were the rules set by company P.
DJ talked to me
- DJ: Hey, what do you think we should do to fix all the problems we have?
- Me: Well, if it were up to me, we'd apply a complete refactoring of the system. Re-engineering the core and reconstruct all modules using a modular structure. It's A LOT of work, A LOT, but it'd be the way.
- DJ: ...
- DJ: What about the guidelines of P?
- Me: Those guidelines are obsolete, and we'd probably go against them. I know it's crazy but you asked me.
Some time later, we talked about it again, and again, and again until one day.
- DJ: Let's do it. Take these 4 developers with you, I rented other office away from here so nobody will bother you with anything else, this will be a semi-secret project. Present me a methodology plan, and a rough estimation. Let's work with weekly advances, and if in three months we have something good, we continue that road, tear everything apart and implement the solution you guys develop.
- Me: Really? That's impressive! What about P?
- DJ: I'll handle them.
The guy would battle to defend us and our work. And we were extremely motivated. We did revolutionize the development processes we had. We reconstructed the entire system and the results were excellent.
I left the company when we were in the last quarter of the development but I'm proud because they're still using our solution and even P took our approach.
Having the courage of going against everyone in order to do the right thing and to do things right was an impressive demonstration of self confidence, intelligence and balls.
DJ and I talk every now and then. I appreciate him a lot.
Thank you DJ for your lessons and your trust.
Part I:
https://devrant.com/rants/1483428/...
Part II:
https://devrant.com/rants/1483875/...1 -
*opens the code of an old project still running today*
*see the horror spaghetti code*
*decide to modernize it with good code and practices learned by the years*
*can fucking decide where to start *
*réalise it is impossible *
*rewrite it from scratch in a few hours*
*be proud*
It's really rewarding to go back to old projects and give them a good hug. You réalise then you really got better5 -
We rewrote the whole thing, except for iFraming some old pages in. We had to, the system was fucking awful and couldn't cope with any of the new mission critical requirements.
Client didn't understand the scope. Our project leader somehow snuck it in and we worked on it for months. We were sure we'd be kicked off the whole project... Somehow things didn't crash and burn. How it didn't blow up defies rational thought and the laws of physics. The new system worked, the client was happy, and boss made a lot of money.
Lead dev worked weekends for what feels like an eternity, it really was his baby and no one else on our company could have done it. It's where I finally learned how to do things the proper way; DDD, unit testing and TDD, architecture, building strong components in front-end, you name it. Before that I had a great nose for code smells and how not to do stuff, but now I got to see a proper system for the first time. It was glorious.
Then lead dev left and the system degraded quite a bit because new team didn't keep to the architectural patterns or general best practices. But we had a good run.1 -
dude fuck fucking salesforce i fucking hate the day someone came up with the brilliant ass idea of inventing this garbage crm software that i must deal with even though it is not my area. i fucking hate the developer experience to do third-party implementations, not letting you upload changes to another environment for the sake of """"good practices"""", the fucking interface is slow as shit i could've already had intense hto sex, taken a shit, cook lunch and sleep 2 hours before it can load a single retarded lightning page.
why? WHY? WHYYY? WHY MUST THIS ASSWARE EXIST? WHY?
AS A FACT I'VE WRITTEN THIS RANT BEFORE THE DAMN PAGE EVEN LOADED A CONFIGURATION SECTION. GOD HELP US.5 -
Today a task was assigned to a coworker, he is a good guy, but one of those that never complain, never say anything, get there early, go to lunch at the exact same hour everyday, doesnt talk to anybody and gets off at exactly 6pm.
So, the task was submitted by QA, according to them, a disabled input could be enabled by going into the dev tools and enabling it...
So i went over the pm and told her (cos she is a cunt) that the ticket was just bullshit and that first of all, we had no control of it, but if that is the case, we can go over and add event listeners to all the inputs in the platform to avoid people changing them...like wtf?
Since she is a dumb cunt, she 'escalated' the task to the senior dev... he is also a total fucktard who doesnt know a shit. The dude said that the task was ok and we had to do it or not but it was better to do it, justifying the ticket in the most stupid and incoherent way... like wtf is to do with it? Tell the user to not go over the devtools and enable it? The fuckkkk
I felt like i was about to shit my kidney, seriously, but what can i do? It is not the first time things like that happen. The stupid fuck also let one of his friends add several migrations to change several tables columns just because of 'good practices' which in first place left the databas all fucked up and with fucked relations.
I'm just so tired of these fucks, incompetent motherfuckers... I told a friend about it and he said that that was nothing, it is worse when you have to work for banks and that the only thing i could do was to let it go and learn from it, to not do the same mistakes. Im thinking in quitting... what should i do?3 -
ZNC shenanigans yesterday...
So, yesterday in the midst a massive heat wave I went ahead, booze in hand, to install myself an IRC bouncer called ZNC. All goes well, it gets its own little container, VPN connection, own user, yada yada yada.. a nice configuration system-wise.
But then comes ZNC. Installed it a few times actually, and failed a fair few times too. Apparently Chrome and Firefox block port 6697 for ZNC's web interface outright. Firefox allows you to override it manually, Chrome flat out refuses to do anything with it. Thank you for this amazing level of protection Google. I didn't notice a thing. Thank you so much for treating me like a goddamn user. You know Google, it felt a lot like those plastic nightmares in electronics, ultrasonic welding, gluing shit in (oh that reminds me of the Nexus 6P, but let's not go there).. Google, you are amazing. Best billion dollar company I've ever seen. Anyway.
So I installed ZNC, moved the client to bouncer connection to port 8080 eventually, and it somewhat worked. Though apparently ZNC in its infinite wisdom does both web interface and IRC itself on the same port. How they do it, no idea. But somehow they do.
And now comes the good part.. configuration of this complete and utter piece of shit, ZNC. So I added my Freenode username, password, yada yada yada.. turns out that ZNC in its infinite wisdom puts the password on the stdout. Reminded me a lot about my ISP sending me my password via postal mail. You know, it's one thing that your application knows the plaintext password, but it's something else entirely to openly share that you do. If anything it tells them that something is seriously wrong but fuck! You don't put passwords on the goddamn stdout!
But it doesn't end there. The default configuration it did for Freenode was a server password. Now, you can usually use 3 ways to authenticate, each with their advantages and disadvantages. These are server password, SASL and NickServ. SASL is widely regarded to be the best option and if it's supported by the IRC server, that's what everyone should use. Server password and NickServ are pretty much fallback.
So, plaintext password, default server password instead of SASL, what else.. oh, yeah. ZNC would be a server, right. Something that runs pretty much forever, 24/7. So you'd probably expect there to be a systemd unit for it... Except, nope, there isn't. The ZNC project recommends that you launch it from the crontab. Let that sink in for a moment.. the fucking crontab. For initializing services. My whole life as a sysadmin was a lie. Cron is now an init system.
Fortunately that's about all I recall to be wrong with this thing. But there's a few things that I really want to tell any greenhorn developers out there... Always look at best practices. Never take shortcuts. The right way is going to be the best way 99% of the time. That way you don't have to go back and fix it. Do your app modularly so that a fix can be done quickly and easily. Store passwords securely and if you can't, let the user know and offer alternatives. Don't put it on the stdout. Always assume that your users will go with default options when in doubt. I love tweaking but defaults should always be sane ones.
One more thing that's mostly a jab. The ZNC software is hosted on a .in domain, which would.. quite honestly.. explain a lot. Is India becoming the next Chinese manufacturers for software? Except that in India the internet access is not restricted despite their civilization perhaps not being fully ready for it yet. India, develop and develop properly. It will take a while but you'll get there. But please don't put atrocities like this into the world. Lastly, I know it's hard and I've been there with my own distribution project too. Accept feedback. It's rough, but it is valuable. Listen to the people that criticize your project.9 -
So, I've had a personal project going for a couple of years now. It's one of those "I think this could be the billion-dollar idea" things. But I suffer from the typical "it's not PERFECT, so let's start again!" mentality, and the "hmm, I'm not sure I like that technology choice, so let's start again!" mentality.
Or, at least, I DID until 3-4 months ago.
I made the decision that I was going to charge ahead with it even if I started having second thoughts along the way. But, at the same time, I made the decision that I was going to rely on as little external technology as possible. Simplicity was going to be the key guiding light and if I couldn't truly justify bringing a given technology into the mix, it'd stay out.
That means that when I built the front end, I would go with plain HTML/CSS/JS... you know, just like I did 20+ years ago... and when I built the back end, I'd minimize the libraries I used as much as possible (though I allowed myself a bit more flexibility on the back end because that seems to be where there's less issues generally). Similarly, any choice I made I wanted to have little to no additional tooling required.
So, given this is a webapp with a Node back-end, I had some decisions to make.
On the back end, I decided to go with Express. Previously, I had written all the server code myself from "first principles", so I effectively built my own version of Express in other words. And you know what? It worked fine! It wasn't particularly hard, the code wasn't especially bad, and it worked. So, I considered re-using that code from the previous iteration, but I ultimately decided that Express brings enough value - more specifically all the middleware available for it - to justify going with it. I also stuck with NeDB for my data storage needs since that was aces all along (though I did switch to nedb-promises instead of writing my own async/await wrapper around it as I had previously done).
What I DIDN'T do though is go with TypeScript. In previous versions, I had. And, hey, it worked fine. TS of course brings some value, but having to have a compile step in it goes against my "as little additional tooling as possible" mantra, and the value it brings I find to be dubious when there's just one developer. As it stands, my "tooling" amounts to a few very simple JS scripts run with NPM. It's very simple, and that was my big goal: simplicity.
On the front end, I of course had to choose a framework first. React is fine, Angular is horrid, Vue, Svelte, others are okay. But I didn't want to bother with any of that because I dislike the level of abstraction they bring. But I also didn't want to be building my own widget library. I've done that before and it takes a lot of time and effort to do it well. So, after looking at many different options, I settled on Webix. I'm a fan of that library because it has a JS-centric approach. There's no JSX-like intermediate format, no build step involved, it's just straight, simple JS, and it's powerful and looks pretty good. Perfect for my needs. For one specific capability I did allow myself to bring in AnimeJS and ThreeJS. That's it though, no other dependencies (well, at first, I was using Axios because it was comfortable, but I've since migrated to plain old fetch). And no Webpack, no bundling at all, in fact. I dynamically load resources, which effectively is code-splitting, and I have some NPM scripts to do minification for a production build, but otherwise the code that runs in the browser is what I actually wrote, unlike using a framework.
So, what's the point of this whole rant?
The point is that I've made more progress in these last few months than I did the previous several years, and the experience has been SO much better!
All the tools and dependencies we tend to use these days, by and large, I think get in the way. Oh, to be sure, they have their own benefits, I'm not denying that... but I'm not at all convinced those benefits outweighs the time lost configuring this tool or that, fixing breakages caused by dependency updates, dealing with obtuse errors spit out by code I didn't write, going from the code in the browser to the actual source code to get anywhere when debugging, parsing crappy documentation, and just generally having the project be so much more complex and difficult to reason about. It's cognitive overload.
I've been doing this professionaly for a LONG time, I've seen so many fads come and go. The one thing I think we've lost along the way is the idea that simplicity leads to the best outcomes, and simplicity doesn't automatically mean you write less code, doesn't mean you cede responsibility for various things to third parties. Those things aren't automatically bad, but they CAN be, and I think more than we realize. We get wrapped up in "what everyone else is doing", we don't stop to question the "best practices", we just blindly follow.
I'm done with that, and my project is better for it! -
My GOTOs are:
- Check if focus on teamwork is emphasized. Does the company state themselves? Spend a day with the team if possible, see how they work together.
- What tools do they use? Sometimes this will hint you towards whether or not you will encounter a good environment or a jumbled mess.
- Is there organized communication? I know, sometimes there are too many meetings, but that is better than too vew. How often does the team meet, even if just for 10mins? How does management communicate with the team? What ways are provided to give feedback? Are suggestions to improve practices welcome?
I left my last company and joined my current one, where these things work out the way they should. While I liked both projects with respect to development, my mental state has improved dramatically in the new environment. Stress is down, productivity is up. I love my job. -
For the people working on small startups:
How do you keep updated on best practices, engineering, and all that when you're 24/7 focused on the startup (implementing, testing, fixing stuff)?
I feel like I love doing things the best way, but we always go with the "do fast, break fast" and it always feels like a mess because the engineering is done after a really small MVP is done (and after a long time usually).
I was hoping to be able to at least do a really small engineering part *before* starting anything new, but CEO always wants stuff done *yesterday*. But for this I think I should be reading more, and playing around with new patterns and all that, so at least I know out of the box what would be a good thing to start with and not having to change the entire project/script from scratch.4 -
I love Android development, but I HATE make individual strings for each word in my apps. It's so tedious! There's gotta be a better way than telling myself, "Oh crap you better be a good boy and use Google's 'best practices' and not hardcode all your strings. Who knows you might make this app translatable in Portuguese someday and it'll be easy then!". I HATE it!!2
-
During one of our 'pop-up' meetings last week.
Ralph: "The test code the developers are checking in is a mess. They don't know what they are doing."
ex.
var foo = SomeLibrary.GetFoo();
Assert.IsNotNull(foo);
Fred: "Ha ha..someone should talk to HR about our hiring practices. These people are literally driving the company backwards."
Me: "I think unit testing is complete waste of time."
- You could almost see the truck hit the wall and splatter watermelon everwhere..took Ralph and Fred a couple of seconds to respond
Fred: "Uh..unit testing is industry best practice. There is scientific evidence that prove testing reduces bugs and increases code quality"
Ralph: "Over 90% of our deployments are rolled back because of bugs. Unit testing will eliminate that."
Me: "Sorry, I disagree."
- Stepping on kittens wouldn't have gotten a worse look from Fred and Ralph
Fred: 'Pretty sure if you ask any professional developer, they'll tell you unit testing and code coverage reduces bugs.'
Me: "I'm not asking anyone else, I'm asking you. Find one failed deployment, just one, over the past 6 months that unit testing or code coverage would have prevented."
- good 3 seconds of awkward silence.
Ralph: "Well, those rollbacks are all mostly due to server mis-configurations. That's not a fair comparison."
Me: "I'm using your words. Unit tests reduces bugs and lack of good tests is the direct reason why we have so many failed deployments"
Boss: "Yea, Ralph...you and Fred kinda said that."
Fred: "No...we need to write good tests. Not this mess."
Me: "Like I said, show me one test you've written that would have prevented a rollback. Just one."
Ralph: "So, what? We do nothing?"
Me: "No, we have to stop worshiping this made up 80% code coverage idol. If not, developers are going to keep writing useless test code just to meet some percent. If we wrote device drivers or frameworks for other developers maybe, but we write CRUD apps. We execute a stored procedure or call a service. This 80% rule doesn't fit for code we write."
Fred: "If the developers took their head out of their ass.."
Me: "Hey!..uh..no, they are doing exactly what they are being told. Meet the 80% requirement, even if doesn't make sense."
Ralph: "Nobody told them to write *that* code."
Boss: "My gosh, what have you and Fred been complaining about for the past hour?"
- Ralph looks at his monitor and brilliantly changes the subject
Ralph: "Oh my f-king god...Trump said something stupid again ..."
At that point I put my headphones on went back to what I was doing. I'm pretty sure Fred and Ralph spent the rest of the day messaging back-n-forth, making fun of me or some random code I wrote 3 years ago (lots of typing and giggling). How can highly educated grown men (one has a masters in CS) get so petty and insecure?7 -
Just because it's popular, doesn't mean it's good.
An overengineered solution can usually be simplified without breaking anything important. An oversimplified solution can rarely be upgraded without major breaking changes.
Not everything needs to follow the "best practices" - if it's not a part of the core functionality, diminishing returns often kick in quite fast.2 -
I hate React. I keep reading that people have problem of grasping it, but that's not the case for me. I get it, I understand it, but I hate with passion HOW it's done knowing how nice it's done elsewhere. What really triggers me is how ugly it looks, both from architecture and code level. To me it really say a lot when even code shown in documentation looks ugly, and while reading it you ask ourself constantly "why it's done this way?". When I read React being called an "elegant" solution something explodes in me. Did you saw Svelte? Vue? Damn, even Alpine.js?
I just cannot how overengineered this API is. Even doing simplest things there produces so much junk code written only because this is what library requires. Why? I feel like working with it is a punishment.
And scalability and maintainability? I've never seen large-scale projects more messed up than those wrote with React. And yes, you can blame teams working on them for lack of skills, but it is the library which encourages or not good practices also, and I've never seen such bad situation with other libraries/frameworks.8 -
I really need to get out of this clusterfuck of a mess I got into, A.K.A. our website projects. Now, it feels more and more like all these problems and issues we're having are all my fault.
Here's the thing: I had 0 experience on web development before I got this job. I started as an intern, expecting to learn all the right practices and techniques on building websites. Nope. What happened was I was thrown in this big project, responsible for almost every functionality that it was supposed to have.
A junior-level guy. Doing a huge project on his own. Hell, I'm probably even lower than a junior. But here I am, pigeonholed in this shittard. My boss even said to me, "you know more about the website than I do." Fucking hell. He's not even aware of the clusterfucks I've done on the codebase because, fuck, what did I know? I don't even get feedbacks about my code. I don't fucking know if I'm doing all of these shit right. I don't know if this function is supposed to be here, or if it's supposed to behave that way, and, shit, the concept of test-driven development is probably something my boss has never heard of before.
So right now, I'm a bit obsessed with web development best practices, and how to write clean, maintainable code. I would probably get more learning from going to meetups than I will ever have from this place.
This has been a very shitty start of my career. I hope a much better learning experience will be plentiful at my next job (if anyone's willing to hire me). It would be like starting all over again. Sorry for the long post. I would like to put this as a blog post, but it's probably not a good idea, specially since I'm looking for a new job. Thank God for devRant.2 -
Hi all! I am an iOS developer and I've been using Firebase as my 'online storage'. I want to be a more full stack dev and creating my own APIs. I want to start to learn Java or .NET APIs (uuh an iOS dev speaking about .NET :P). Anyone that can recommend good courses or tutorials and best practices? I have been learning Java and .NET in college, but that is about 4 years sgo.. Thanks in advance!11
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Recruiter: we're looking for someone who knows .Net and "JAVA practices".
Me: <WTF is "java practices">
Me: <googling "java practices">
Me: dear recruiter, I know dotNet and good programming practices but there isn't thing like "java practices" in dotNet.
Recruiter: <no shit given>
Me: <why such incompetency is in charge of my potential future job?>7 -
Looking at an old Java project, running java 1.6, test folder doesn't even exist and the "old but gold" java.utils.Date class is used throughout the whole thing. How do I initialise a new date again...? I actually just googled that :D At least the constructor parameters are named nicely... wait.. what...1
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The source engine is interesting, because it has reached that stage of life where it's old enough to be remarkable-- in the sense that it could be called 'legacy', a sort of milestone in development practices and thinking, both in software, and design.
That said, a better look at it might be from the lense of *uses today*.
A lot of former source engine (SE) devs are now going to unity or unreal, I don't blame them.
But it's interesting to examine examples of games that haven't.
One such game is the freeware "No More Room In Hell". A couple online play throughs shows a wealth of well designed maps (and an even greater horde of shovelware maps, but hey, you take the good with the bad).
The age of the engine itself shows. Even in games like Left 4 Dead the engine's age can be seen. This, in some respects has been a drag, but also a blessing. Where other games could rely on their effects, shaders, and other tech, modders, map makers, and designers have had to rely on wit and creativity.
Enter "situated environments."
In an age where many people desire to travel, to go places, and have grown up doing the exact OPPOSITE, there is a great desire for variety of locations in games: not merely 'environmental' in the shallow sense of a 'theme' such as 'lava', 'tundra', etc. But in the sense of setting in general.
We want places that are both out of reach and yet familiar. Fire-fights happen in city streets. Apocalypses happen in neighborhoods where the skyline is both broken and at once something we know by sight. Open air markets, grocery stores, neighborhoods, all of these provide the back drops of popular games and series such as COD, Battlefield, The Last of Us, and yes, the example game, NMRIH.
I call this idea of 'familiar but out-of-reach level design', "situated environments", because familiarity with them, but *lack of real life experience* with them, on a day to day basis, allows people's expectations to fill in the gaps.
No one for example would argue the layouts of 7 Days To Die are familiar, but most of us don't spend all day in a junkyard or a high rise hotel.
So they *feel* familiar. Likewise with Skyrim, the villages and towns, both iconic and strange, our expectations formed by cultural inheritance, hollywood films, television shows, stories, childrens books, and yes, other games.
In a way, familiarity-without-real-in-person-experience is a shortcut for designers, one that lets them play with the player's head-space, the players subconscious idea of how a space and setting *should* work, what to *expect* out of the area, how to *operate* within the area. And the more it conforms to expectations, the more surprising an overdesigned element appears to be, rather than immersion breaking. A real life example of this is people's idea of chernobyl. When they discover the amusement park and ferris wheel they're blown away by the juxtaposition of the wasteland that surrounds them and the associations ('nostalgia' as it were) that such a carnival ride carries for many of us. It simultaneously *doesn't belong* and is yet all at once *perfectly situated in the environment*.
It is to say 'surreal', which is adjacent to the idea of *being real*, in terms of our "perception of what is and isn't plausible, if not possible."
This is at the heart of suspension of disbelief, because in essence, virtual worlds are a lie, like fiction, and good fiction violates expectations in order to tell us truths about reality. As part of our ability to differentiate bullshit from reality, there is to say an element in our bullshit detectors (doubtless evolved over many 10's of thousands of years), that is designed to not merely detect what is absurd in our limited experience, but to incorporate absurdity into everyday experience. In that sense part of our rationality is the acceptance of irrational experiences, learning from it, and discovering 'a proper place for each thing' in the "models of the world" we all carry around in our heads. Eventually we normalize the absurd, it becomes the new reality, and what remains unassimilated becomes superstition (real or otherwise), a figment, or an anomaly.
One of the best examples I've encountered is The Last of Us: Left Behind, a good chunk of which is spent in a mall. And they nailed the environment perfectly I would say.
Or for those who don't own a PS4, a more accessible example is a map in NMRIH aptly called "the museum", and few words better do it justice than to go play it yourself--that is, if you really want to know what I mean by a 'situated environment'.
What better way, during this pandemic, to get out of the news cycle and into your own head? Sometimes the best way to escape isn't outside, it's within.3 -
So i informed my intent to leave the job in few months in pursuit of learning something new in tech. Boss is trying to convince me to not leave and said i should consider learning it after work hours. In fact, in his opinion, the best way to learn is just going ahead and learning it while doing it in the project ( which usually has impossible deadline and fugly code by colleagues who never thinks of good coding practices when typing their shit ).
Well guess what boss, I don't want to just live a life staring at monitor all day. I don't want to kill my eyes either.
Following his advise and not quitting would mean living a slave life.
I have other plans actually. Like being self employed and traveling the world which would be impossible if i follow the routine life.
Fun fact: he claimed he made an AI car back in 90s!
He also thinks I can't sense BS!😏2 -
Went through a lot of GitHub repositories and other people's codes to try to understand how the "magic" happens. Slowly started getting a hang of it. Good thing being, I picked up good coding practices along the way
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I was asked to make proof of concept small frontend app with some simplified requirements, they asked me because it should be written in the stack I done most of my career work with. I do it in 3 days instead of 5, using those 2 days to optimise the app and explore different approaches. I noted down my findings, what to avoid and reasons and also what is good to use and reasons and shared with everyone.
We waited for the project to start, I started working on another project in the meantime and there was a big rush to make project go live etc., so I was consumed 100% on that new project.
So they put in charge backend php developer to do frontend js work. I said ok, do you need help in starting out? Nah, my proof of concept repo is enough.
4 days before that small project goes live they asked me to do code review. All things I noted down to avoid are in the codebase, few bad practices but everything is over-engineered (in a very bad way), some parts should be more flexible as current setup is very rigid, having almost all kinds of CSS, I saw SASS, CSS variables, 2 different CSS-in-JS tools with some additional libraries that is used to toggle classes.
I don't know how to approach this as I am not asshole as a person and I don't want to say to my colleague that his codebase is completely trash, but it is.
The worst parts: They called me to help finish the app and budget is almost spent!
I would rewrite the whole app as the state of the current app is unusable and everything is glued with bad Chinese ducktape that barely holds.
Additional points because it won't bundle as everything is f**ked.
I am seriously thinking of duplicating master branch and refactor the whole fricking app but won't do that as I am burning midnight oil on other two projects. Don't worry overtimes are paid.
I hate those shitty situations, this project was supposed to be tiny, sweet and example of decent project in this company but it is instead big fat franken-app that will be example how smart it is to avoid putting backend dev to do frontend work (I also agree for vice versa)! -
I had this amazing boss. He had 25 years of experience in the sector covered by our software, an ERP. He knew how to be a programmer, a boss, a sales manager, a support person.
I learned most of the best practices from him: do not shout in the office, it makes impossible to work. Don't hide something to your coworkers, nobody was trusting him. Be clear with your clients, his subtle mind tricks pissed off a lot of clients. Your client needs to see an economic advantage in your offers, trying to sell gold priced shit is not a good way to stay in the market. The list could go on and on and on.
I learned what happens when you do everything in the wrong way, and I will never forget.3 -
Rant portion:
Fuck me, there's not a ton of great resources for Lua. I have the book, and it's actually fucking incredible, but as soon as I have a question which I would usually Google, either it's a SO question that almost hits the mark (but absolutely does not answer my initial question) or a mailing list that DOES answer my question but holy FUCK it's difficult to read!
I 100% recommend the Lua book, though. It's remarkably helpful and covers just about every little detail of the language and it's corresponding c API, and even some of how Lua works behind the scenes.
Non-rant portion:
Finished up the first version of my library and now I'm binding it to Lua and this time around I'm using all the best practices including setting and checking metatables so that Lua can't segfault. It's going great, I properly learned about the Lua stack, and I feel good. Cross-platform double-buffered command line via a scripting language... What a way to enter 2020. Everything went so smooth that I got to 3am before I realized what even happened.1 -
How do you guys cope with being a junior dev and constantly receiving criticism about your work from your team leader?
I started working as a developer quite late: I did go to college in my early years but I was lazy at the time, so I didn't complete it. So I worked about ten years in a totally different industry, but I always wanted to go back to being a developer.
I've managed to do it when I was 34: I was a web developer in a small company and I was pretty much the only dev, except for an older dude who only knew Visual Basic 6 and kept programming things with it (in 2020ish!). In those years I always felt like a was way ahead of my colleague, and my efforts to apply best practices were not so welcome.
I eventually got tired of that situation, because I was feeling like wasting my time: I was already quite old and stuck in a jurassic environment
Then, I landed in a new company. Completely different environment: they use modern frameworks, TDD, static analysis, code reviews and stuff, and they do one to one meetings every two weeks. From the beginning, I felt like I was the dinosaur there: they were way ahead of me and I struggled to keep the pace. I immediately said that to my manager, but he was like "don't worry, it's just the start. I'm sure you will do great". Except I did not. I started collecting criticism about my work and I keep receiving it. When I tell my manager that constant criticism is not good for my self esteem, he replies "I can understand, but you have to manage it and I cannot avoid to correct you when you make mistakes". But it became really difficult for me to receive constant criticism, I very rarely have a compliment or a good word about what I do.
Is it just me? Should I finally grow up now that I am almost 40 and accept that working always sucks and you cannot be satisfied of what you do? Or am I simply a bad developer and should look for another job?
I am starting to get tired of this situation.12 -
I am not sure if this is the best place for it, but let's go:
I am 35 years old and I always worked in the localization industry. I really love to code and I always developed small tools and scripts to help me and others at work, but now the company is going bad and it has the chance to close.
I was reckon if it would be a good idea to give development a try, besides my age and the lack of experience in a real development place. I am not even sure if I use programming good practices, as I always developed by myself.
Do you have any opinion about it?
Thank you so much!4 -
Today a senior developer and a colleague started looking into my code reviews and started commenting best practices that were never used in the team.
Got my chance back at the senior developer's code when he raised a code review, which had none of the best practices.
Gave back a good set of review comments to him :D
Karma is a boomerang :)2 -
Hey guys, hope you all have a great day.
I am not a professional developer yet because I still didn't have my first client. My goal is to become a freelance Web Developer.
At me moment I working on my own website because I can't hope to find a client if I don't even exist on the Internet.
I already have some kind of prototype but the problem is that it looks really bad in my eyes because I'm anything but a designer.
So my question is if you know any resources where I can learn web design, trends, good practices, theories, anything really.2 -
I'm a lot more organised now & I keep searching for good practices of everything, I try to save time at every step
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To all the masochists who spent hours debugging misspellings:
1. Learn your tools
2. Learn good practice
Every IDE should point out when you're not using a variable you've initiated or using an uninitiated variable as well as at least highlight, if not simply list, every occurrence of the variable under your cursor and let you find all references or even display the number of references next to a variable at all times, and finally, every IDE should autocomplete for you so when it doesn't you know you've messed up. Good IDE makes all the easy mistakes hard and all of the hard tasks easy. Including running tests. If you don't know how to configure your IDE to do all these things take time and learn it. If you still can't figure it out, replace your IDE maybe...?
Also use the debugger. Preferably one that nicely integrates with your IDE. If you don't, check point 1.
Also write tests and *run them*.
Also if your misspellings tend to consist of a missing `s` at the end of a plural noun just call it `entityCollection` instead of `entities`. And read up on more good programming practices and naming conventions.7 -
The senior engineer on my project is working with Kafka. Completely unaware of the possibility of rescheduling failed messages with a fixed delay he was trying to put a Thread.sleep somewhere in the consumer to emulate the feature.
Sometime i would like to burst out crying because I feel like I'm the only one who care about writing good code and using best practices.
The more in the industry the more I realise titles don't matters. Everything is shit, everything...5 -
Good friend, Jay. Helped level up my understanding over the years, JS patterns, using APIs, best practices, etc.
Also helped kill off anxiety about the community by proving we work together and share knowledge.
Many thanks and I hope everyone has a Jay in their life. -
Serverless and death of Programming?!
_TL;DR_
I hate serverless at work, love it at home, what's your advice?
- Is this the way things be from now on, suck it up.
- This will mature soon and Code will be king again.
- Look for legacy code work on big Java monolith or something.
- Do front-end which is not yet ruined.
- Start my own stuff.
_Long Rant_
Once one mechanic told me "I become mechanic to escape electrical engineering, but with modern cars...". I'm having similar feelings about programming now.
_Serverless Won_
All of the sudden everyone is doing Serverless, so I looked into it too, accidentally joined the company that does enterprise scale Serverless mostly.
First of all, I like serverless (AWS Lambda in specific) and what it enables - it makes 100% sense and 100% business sense for 80% of time.
So all is great? Not so much... I love it as independent developer, as it enables me to quickly launch products I would have been hesitant due to effort required before. However I hate it in my work - to be continued bellow...
_I'm fake engineer_
I love programming! I love writing code. I'm not really an engineer in the sense that I don't like hustle with tools and spending days fixing obscure environment issues, I rather strive for clean environment where there's nothing between me and code. Of course world is not perfect and I had to tolerate some amounts of hustle like Java and it's application servers, JVM issues, tools, environments... JS tools (although pain is not even close to Java), then it was Docker-ization abuse everywhere, but along the way it was more or less programming at the center. Code was the king, devOps and business skills become very important to developers but still second to code. Distinction here is not that I can't or don't do engineering, its that it requires effort, while coding is just natural thing that I can do with zero motivation.
_Programming is Dead?!_
Why I hate Serverless at work? Because it's a mess - I had a glimpse of this mess with microservices, but this is way worse...
On business/social level:
- First of all developers will be operations now and it's uphill battle to push for separation on business level and also infrastructure specifics are harder to isolate. I liked previous dev-devops collaboration before - everyone doing the thing that are better at.
- Devs now have to be good at code, devOps and business in many organisations.
- Shift of power balance - Code is no longer the king among developers and I'm seeing it now. Code quality drops, junior devs have too hard of the time to learn proper coding practices while AWS/Terraform/... is the main productivity factors. E.g. same code guru on code reviews in old days - respectable performer and source of Truth, now - rambling looser who couldn't get his lambda configured properly.
On not enjoying work:
- Lets start with fact - Code, Terraform, AWS, Business mess - you have to deal with all of it and with close to equal % amount of time now, I want to code mostly, at least 50% of time.
- Everything is in the air ("cloud computing" after all) - gone are the days of starting application and seeing results. Everything holds on assumptions that will only be tested in actual environment. Zero feedback loop - I assume I get this request/SQS message/..., I assume I have configured all the things correctly in sea of Terraform configs and modules from other repos - SQS queues, environment variables... I assume I taken in consideration tens of different terraform configurations of other lambdas/things that might be affected...
It's a such a pleasure now, after the work to open my code editor and work on my personal React.js app...2 -
I'm starting to think that I could listen to some podcasts while I work, to learn things in the background.
Would you recommend good podcasts?
I'd like to listen to software dev good practices, or real life dev stories to learn from. Also videogame dev related would be good too.5 -
I've seen far worse people doing what I'm doing, applying terrible practices and still being valued af.
Even if I do smth wrong after doing all the research and alternatives' analysis I know I'll do a proper post-mortem RCA, document it and learn from it, as a result I'll make a better choice to fix the problem and I'll know better next time.
I think I'm alright compared to them. So I don't wory about being an impostor.
Learning by good examples is a good approach. Learning by bad ones might be even better. The "good ones" are yet to fail and be replaced by better (or worse) ones. The "bad ones" are already failing and you can learn WHY you should not be doing it like that and HOW should you do instead to solve the problem.
Learning from good examples only works well if you know the back-story, all the WHYs and HOWs. People usually don't :) -
I am a programming teacher in Colombia and the week's topic is very useful for me, thanks to all for writing your ideas, but in the other hand I think that some points have not been understood, for example in my college we use in the beginning of the course notepad so that the students learn the sintaxis and good practices and they no dependent of a especific tool or Ide (an advantage of this practice is that the student learn to use command tools easily). We want that que student learn programming and not a language or software . This because in our experience the students learn to use a tool but not to resolve a problem and this is bad in a long term.2
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One day, the Director of Web Ops (marketing role) submitted a ticket to update the list of product categories on the website’s navigation. Sounds like a simple ticket right? Just some html edits. Nope. Every day for three days, she changes her mind and adds new changes. What should have taken me 10 minutes stretched out to three days. She held up code review of my ticket because she kept making changes.
She had plenty of time to sort out what she wanted. That ticket had been sitting in the To Do pile for two days before I touched it.
She was being an asshole because she knew she could get away with it and I had no recourse: my direct manager was on vacation, the entire dev team was going to be laid off anyway so no one was going to defend us on “trivial” matters, and we were going to enter code freeze soon so she’d just argue it was critical business changes for our critical revenue season.
I suspect she was also just not good at her job. I never met her in person because she was hired during the 2020 pandemic and we were all working remotely. I did see her make a five minute presentation during an all staff meeting…and she didn’t come off too well. Her voice was trembling during her turn to speak…like she was not confident or not prepared.
She knew she was causing chaos but she put on this act of not knowing. She was definitely trained on our dev team’s practices for tickets and deployments. She knows about code review, beta testing, and user acceptance testing that has to happen before a ticket can be deployed.
It happened to be before Thanksgiving weekend 2020. Our deploy was going to happen on Tuesday instead of Thursday because Thursday was a holiday (no one would be working) and Wednesday was a half day.
Tuesday afternoon at 1pm, she messages me and the dev in charge of deploy about more changes! My time is already occupied because our Product Manager went on vacation and dumped a large amount of user acceptance testing on me. I scream at my computer at that point because I realize I’m in the ninth circle of hell. I tell the other dev in a separate message that Web Ops has been making changes EVERY DAY since I picked up that ticket.
Other dev tells her that we have to check with the C-suite executive for engineering because we’re not allowed to make changes to tickets so close to the deploy. This is actually the policy. He also tries to give Web Ops the benefit of the doubt because we’re not deploying on our usual day. He had to do that to so she didn’t feel bad (and so she doesn’t complain about us not working towards the company’s goals).
Other dev had to do the code changes because I was otherwise occupied with user acceptance testing. If I were him, I’d be pissed that I was distracted from concentrating on the deploy so close to the holiday.
Director of Web Ops was actually capable of even more chaos. I ranted about it before. For that dramatization and if you want to go down the rabbit hole, see: https://devrant.com/rants/4811518/...4 -
I actually do have something to rant about!
The people I've decided to work with... are complete and utter fools. They don't want to keep updated with new practices and merely talk about awesome stuff... Let me elaborate.
The first person is someone I spent really many hours just writing with, I've helped him build on his personal project, which has now become our project (which I've done most of the work on now). He keeps writing about things that aren't fucking relevant for the current task - furthermore, he completely refuses to use any type of collaboration software in order to keep an eye on tasks we want to, and already have completed. He likes Git but doesn't provide helpful git messages, sometimes even stuff like 'forgot this'.. never any freaking description of what's actually been done! Not even after agreeing it should be done, he just doesn't understand what a helpful message is apparently.
I might be a bit special regarding wanting to follow practices, but how the fuck do you make any amount of money by being so ignorant!? He was a WP 'developer' a while ago, and has since changed to JS and are using a framework which he doesn't understand - he can't even remember what the documentation states.
So why do I 'work' with him? He knows a lot of phrases he's read in books, blogs, and the likes. That makes him really inspirational and positive and he really wants to become successful(like me!). But over the last few months, I've realized how bad he is at programming - he doesn't know basic programming concepts and have a hard time applying any sort of knowledge to his programming. If it's not pre-built, he can't use it, not even if the documentation has specific examples. He barely grasps the concept of binding data to a variable. He wouldn't know how to access it again though, it's just for the sake of binding it to some existing functionality.
The other guy really likes his old style. He hired me to maintain some application. Which has turned out to be a hell of several small tasks he needs to be finished or reworked - with no clear definition of the task. Most of the time, he'll do some initial changes, show the changes to me, vaguely explain what they do (not what he's trying to achieve) and first THEN ask me to do these changes, most often in some files that don't exist (he uses the wrong filenames so I have to guess/ask where the changes need to be made).
To top it all off, old syntax is used and don't get me started on the spaces+tabs for indenting lines... Because I've already added a great ESLint+Prettier conf and everything should be nicely formatted according to pre-defined rules.
But he won't take the time to install some plugins in his editor and I'm left with sometimes buggy, badly formatted code (the code I have to make changes with!) - that's while he several times have agreed that I can do what I want and that he even questions his own ways when looking at my changes which he calls by-the-book.
So why the motherfucking fuck do I keep working with him?
Well, he keeps paying so that's really nice - I haven't been able to properly execute the bigger tasks(which pays more) though, due to a lack of information or some badly written code I couldn't quite figure out how works (at a glance).
He also keeps talking about these new projects he wants to make.. he even has these freaking papers with descriptions and data-structures and we converse really good about these new awesome projects. He also likes cryptocurrencies(which is an interest of mine he has inflamed quite a bit) and lastly, he seems like a genuinely nice guy who I'd like to spend some time with even besides coding and work.
So now I stand here - stuck with people that make me feel like a demi-god or something because I use a git style-guide and ESLint+Prettier with the Airbnb style-guide.
What should I do? I'd really like some remote work and have a desperate need for money... So much so, that I might even have to pick up a fulltime job, in order to save my sorry ass - all because I like speaking with people who just like the thought of programming...
I'm actually quite lonely with my thoughts and they are the two only people I've had some sort of relationship with - who has an invested interest in programming/dev... I really like that, despite having to follow their thoughts as they surely can't follow mine.
Please be my friend or give me some paid work lol.
Also, I've been moving the last couple weeks - those weeks has been the most stressful of my life and have not contributed to my overall wellbeing and relations with people... It's good to be back at the computer again and be reading some devRant though!1 -
On the learning new stuff before applying some horrid shit everywhere:
Read the fucking guide/documentation/whatever, few times and if not clear, ffs ask someone - it will make you look less stupid now then later when you fuck it up for everyone!
Dude started doing something new when I was on long holidays, and I got noticed the day I was back.
Said ok, let's dive in and spent all day reading docs and guides, good practices and saw examples of what to apply and what to avoid cause shitstorm will happen etc.
I asked that dude to show me his work on this up until now, and that dude used every antipattern available!
Invest some fucking time in educating yourself a bit and pay attention to, you know, important fucking things from docs/guides! -
The 'suspended' state in UWP apps is a rather good UX implementation. Unfortunately most apps I came across don't use the best practices making the apps stutter coz no onlaunched or onsuspended was defined well. Windows never "shutting down" (unless restarted) means simple shutdown -> switched on doesn't terminate a lot of these apps and their background tasks never ended and everything goes yuck.
As much as I love Windows, they seriously need better Quality Control. -
After two years of being in (metaphorical) jail, I once again was given the a privilege of unlocking and rooting my phone. Damn. Frick Huawei, never coming back to that experience.
I gotta say, rooting... Feels a tad less accessible nowadays than when I last practiced it. All this boot image backup, patch, copy, reflash is crying to be automised, only reason I can think of why that changed and magisk can no longer patch itself into the phone's initrd is that it's somehow locked? Was it a security concern? Or can sideloaded twrp no longer do that?
Oh, and the war... The war never changes, only exploits do - fruck safety net... Good for Google that they now have an *almost* unfoolable solution (almost). The new hardware-based check is annoying af, but luckily, can still be forced to downgrade back to the old basic check that can be fooled... Still, am I the only one who feels Google is kinda weird? On one hand, they support unlocking of their own brand of phones, but then they continuously try to come up with frameworks to make life with a rooted or unlocked phone more annoying...
On the other hand, I do like having my data encrypted in a way that even sideloading twrp doesn't give full access to all my stuff, including password manager cache...
Any recommendations what to install? I do love the basic tools like adaway (rip ads), greenify (yay battery life!), viper4android (More music out of my music!) and quite honestly even lucky patcher for apps where the dev studio practices disgust me and don't make me want to support them...2 -
Do you guys still see the relevance of using code freezing instead of just properly managing versions, repositories and branches in a cyclical manner, given how advanced software practices and tools are supposed to be?
To give some context, the company I work for uses the complete trash project management practice of asking teams to work on a sprint basis, but there is still a quarterly milestone and code freeze to commit to and it's where shit hits the fan.
Development teams rush features at the end of the quarter because they had to commit at the very least to a 6 months in advance planning (lol?) and turns out, not being able to design and investigate properly a feature combined with inflexible timelines has high chances to fail. So in the end, features are half-assed and QA has barely any time to test it out thoroughly. Anyways, by the time QA raises some concerns about a few major bugs, it's already code freeze time. But it's cool, we will just include these bug fixes and some new features in the following patches. Some real good symver, mate!
Of course, it sure does not help that teams stopped using submodules because git is too hard apparently, so we are stuck with +10Gb piece of trash monolithic repository and it's hell to manage, especially when fuckfaces merges untested code on the main branches. I can't blame Devops for ragequitting if they do.
To me, it's just some management bullshit and the whole process, IMO, belongs to fucking trash along with a few project managers... but I could always be wrong given my limited insight.
Anyways, I just wanted to discuss this subject because so far I cannot see code freezing being anything else than an outdated waterfall practice to appease investors and high management on timelines.8 -
+++ THEY ARE WRITING TYPE DEFINITIONS +++
THEY ARE UNDOGGING THEMSELVES. THIS IS NOT A DRILL: THEY ARE LEARNING SOME GOOD FUCKING PRACTICES15 -
Wish everyone could understand that it's not learning the programming language or the 'best practices' that makes you good it's understanding how things work together and how to mix them to create new things that do what you want is the real engineering2
-
Is it me or most developers just write code so it compiles and passes tests?
No documentation, no standards, no "good practices", no"good design", no software principles, no performance analysis, nothing.1 -
One company was looking for a developer, so they found my FB profile (yeah, Facebook). They scan my profile and contact me via Messenger and offer me a job. At the same time my previous company was in financial crisis and I'm the only staff left, so I felt so bored.
I give them a visit, then, voila, today is my first day there. Despite a bit far from my home, but it have wonderful workplace and apply good development practices. I'm comfortable here thank God. :)2 -
!rant
https://github.com/rohitshetty/...
I am a young dev trying my hands around in different stuff.
So I would appreciate any criticism or comments that would allow me to Learn more :) or good practices I can follow.
Here is one project where I tried to create a structured frameworkish way to write mqtt processors.
Mqtt processors are standalone apps that process mqtt requests that has to be acted upon (like add sensor data to db sent from sensor node, read from db, turn some gpio on or off if the app is on some embedded device like raspi ) etc.
This project creates a structure where you can just focus on writing subscribed topic listeners in a clean neat way. (Hopefully)6 -
Looks like Android studio's artificial java to kotlin converter learned faster to write better kotlin than my shitty brain :/
People from java background, where did you learned to write efficient kotlin code and how?
Where to learn how to write that famous "kotlin's super precise and small , ugly ass anonymous looking code full of keywords , that only work when arranged in a particular pattern and defies my all previous knowledge of oop , java and good practices " code?
I really wish to learn, since android and google seems to be heading towards this beautiful new shit1 -
MICROSERVICES ARE NOT A SUBSTITUTION FOR GOOD DEV PRACTICES, IF YOU WERE A WERECODER BEFORE MICROSERVICES, A MIGRATION WILL NOT TEACH YOU/YOUR TEAM HOW TO CODE.4
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SO sucks.
I'm looking for a community there I can learn good code practices through code review, but getting into a huge established open source project is really intimidating. Anyone have any good suggestions? My skill set is mostly Java and go2 -
Hey guys, first time writing here.
Around 8 months ago I joined a local company, developing enterprise web apps. First time for me working in a "real" programming job: I've been making a living from little freelance projects, personal apps and private programming lessons for the past 10 years, while on the side I chased the indie game dev dream, with little success. Then, one day, realized I needed to confront myself with the reality of 'standard' business, where the majority of people work, or risk growing too old to find a stable job.
I was kinda excited at first, looking forward to learning from experienced professionals in a long-standing company that has been around for decades. In the past years I coded almost 100% solo, so I really wanted to learn some solid team practices, refine my automated testing skills, and so on. Also, good pay, flexible hours and team is cool.
Then... I actually went there.
At first, I thought it was me. I thought I couldn't understand the code because I was used reading only mine.
I thought that it was me, not knowing well enough the quirks of web development to understand how things worked.
I though I was too lazy - it was shocking to see how hard those guys worked: I saw one guy once who was basically coding with one hand, answering a mail with another, all while doing some technical assistance on the phone.
Then I started to realize.
All projects are a disorganized mess, not only the legacy ones - actually the "green" products are quite worse.
Dependency injection hell: it seems like half of the code has been written by a DI fanatic and the other half by an assembly nostalgic who doesn't really like this new hippy thing called "functions".
Architecture is so messed up there are methods several THOUSANDS of lines long, and for the love of god most people on the team don't really even know WHAT those methods are for, but they're so intertwined with the rest of the codebase no one ever dares to touch them.
No automated test whatsoever, and because of the aforementioned DI hell, it's freaking hard to configure a testing environment (I've been trying for two days during my days off, with almost no success).
Of course documentation is completely absent, specifications are spread around hundreds of mails and opaquely named files thrown around personal shared folders, remote archives, etc.
So I rolled my sleeves up and started crunching as the rest of the team. I tried to follow the boy-scout rule, when the time and scope allowed. But god, it's hard. I'm tired as fuck, I miss working on my projects, or at least something that's not a complete madness. And it's unbearable to manually validate everything (hundreds of edge cases) by hand.
And the rest of the team acts like it's all normal. They look so at ease in this mess. It's like seeing someone quietly sitting inside a house on fire doing their stuff like nothing special is going on.
Please tell me it's not this way everywhere. I want out of this. I also feel like I'm "spoiled", and I should just do like the others and accept the depressing reality of working with all of this. But inside me I don't want to. I developed a taste for clean, easy maintainable code and I don't want to give it up.3 -
There are as many "good practices" as there are developers. Everyone holds the absolute truth. (At least it’s the feeling I get, and it drives me crazy sometimes)1
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I've been wondering about renting a new VPS to get all my websites sorted out again. I am tired of shared hosting and I am able to manage it as I've been in the past.
With so many great people here, I was trying to put together some of the best practices and resources on how to handle the setup and configuration of a new machine, and I hope this post may help someone while trying to gather the best know-how in the comments. Don't be scared by the lengthy post, please.
The following tips are mainly from @Condor, @Noob, @Linuxxx and some other were gathered in the webz. Thanks for @Linux for recommending me Vultr VPS. I would appreciate further feedback from the community on how to improve this and/or change anything that may seem incorrect or should be done in better way.
1. Clean install CentOS 7 or Ubuntu (I am used to both, do you recommend more? Why?)
2. Install existing updates
3. Disable root login
4. Disable password for ssh
5. RSA key login with strong passwords/passphrases
6. Set correct locale and correct timezone (if different from default)
7. Close all ports
8. Disable and delete unneeded services
9. Install CSF
10. Install knockd (is it worth it at all? Isn't it security through obscurity?)
11. Install Fail2Ban (worth to install side by side with CSF? If not, why?)
12. Install ufw firewall (or keep with CSF/Fail2Ban? Why?)
13. Install rkhunter
14. Install anti-rootkit software (side by side with rkhunter?) (SELinux or AppArmor? Why?)
15. Enable Nginx/CSF rate limiting against SYN attacks
16. For a server to be public, is an IDS / IPS recommended? If so, which and why?
17. Log Injection Attacks in Application Layer - I should keep an eye on them. Is there any tool to help scanning?
If I want to have a server that serves multiple websites, would you add/change anything to the following?
18. Install Docker and manage separate instances with a Dockerfile powered base image with the following? Or should I keep all the servers in one main installation?
19. Install Nginx
20. Install PHP-FPM
21. Install PHP7
22. Install Memcached
23. Install MariaDB
24. Install phpMyAdmin (On specific port? Any recommendations here?)
I am sorry if this is somewhat lengthy, but I hope it may get better and be a good starting guide for a new server setup (eventually become a repo). Feel free to contribute in the comments.24 -
There is so much confusion in the world of programming right now, at least for me. I bet there’s only so many concepts going on and that these concepts are realized in certain ways. E.g. programming following certain paradigms and practices, also different workflows, containerization, agile, devops etc.
When searching for tutorials in different subjects it’s horribly aggravating to learn to use the tools. Not because they are inherently hard or bad in any way. There’s just so many different tutorials, some badly given, some that are great but which bring up to many foundations you already know so you find yourself getting bored to the point that you just stop listening. Many tools are used for so many use cases, sometimes overlapping each other, they use concepts to that you’ve heard hundreds of times before. Many times they want to do things in a special way so even if the concepts are the same you still need to fucking listen to the same old thing while learning how to write a command a slightly different way or how some tool is supposedly better than another.
I’m realizing that what I’m so sick of is the lack of TLDR information about new tools with some short description of how to use. Where you didn’t have to re-hear stuff you already knew or had heard so many times unless for a very good purpose, such as to show exactly how it’s done differently than another relevant tool. In a dream world the TLDR information could also remember my skills and remove the parts I didn’t need to know about any new tool.6 -
Can someone help me to get some good practices with expressjs/sequelize combinations?
I managed to find how to not have all the models in the same js page and how to organize the routing but when I look the time it took me to find, I would like to don't have to search now 😂 -
If got this code with the 20second sleep statement. And I am not really sure if it is a good idea to have it ...
def start_instance(self):
instance=self.ec2.Instance(self.iId)
instance.start()
while instance.state['Name'] != 'running':
sleep(5)
instance=self.ec2.Instance(self.iId)
sleep(20) #Let's sleep another 20 for the server to be really up
return instance.state
Can I have some advice regarding best practices?3 -
I've been trying to push good practices at work, which includes migrating testing environment to vagrant.
Been trying to push it forward for months, and this week, a "genius"co-worker just started complaining we shouldn't overcomplicate and just provision a vm for testing for everyone to use, and boss agrees immediately!
Guess who'll have to maintain it whenever someone remembers to destroy it...5 -
Recently, I launched a website to practice and perfect a lightweight Larval CMS that is forcing me to learn Databases and good sanitization practices.
Trolling Zuckerberg's Facebook for Images to make potential MeMes, I can't help but notice he has quite a ridiculous and unrealistic amount of instances in which he seems to be talking to military and government officials.
Figured I'd use the old humor as a weapon to shed light upon this. -
(not a rant) Knowledge seeker XD
I'm about to start my life as unemployed/fresh grad , and I'm still not sure if my coding was good or right (proper coding). But I already have an experience on creating Android App (Java) and MySQL as database , Web Dev (HTML, CSS, Javascript, PHP, MySQL database) implement plugins like JQuery , Bootstrap , Chart.js , and DataTables , basics of Python , GIT ,and understanding of OOP.
I'd like to know where I can learn proper coding and good practices , where I can solve sample machine problem , learn different programming languages , and tips that might help me to be better.
note: I already do some research about this topics , I just want to get more answer as much as possible , Thank you :)
May the bug/s be fixed by you. -
PHP features the best of the wicked minds.
In this legacy but still used project just so to save the scourge opening tcp connection (I suppose) some guy wrapped js libs like jQuery, mootools in a script tag.. In individual php files. Then from a main.php include all those libraries. This produces a 2Mb file to send to the client and it's not even compressed. This guy never had any thought about maintenance.
This is one symptom of the problem with PHP that every company developed or have in-house undocumented unmaintained frameworks made by devs without any idea about testing, security and more.
Gosh in a previous work I've seen a PHP cron that used arguments passed to a switch case of 25 cases.
It took 19 years for the language to get a standard, meanwhile leaving the web landscape as a mess of bad coding practices, bad design practices, SQL injections, outdated tutorials and more. PHP is the example that it's not because it's used on almost all the web that it's good, it only means that's it's cheap! Cheap like asking a red neck to build you a car and he tows (deploy) it to your house with his own tow truck he built.
https://blog.codinghorror.com/codin... -
Any of you are annoyed by your non-technical manager work practices?
Every release I feel like our manager's goal is to have our planning and results look good in front of higher management, no matter if it is true or not.
Oh this big task could not be done because we had to plan 4 months in advance with no info and poorly done requirements? Well let's just push it to the next release we can't have unfinished tasks logged in.
Oh we don't have time to work on tech debt and refactoring, there are too many features and bugfixes to do. Well maybe that is why there are so many bugs, eh?
Oh your automated test results need to all look perfect, does not matter if your test are even good or actually doing anything in the first place, as long as it passes.
Also, I was promised agile and got a waterfall-like bullshit process instead that barely works.
Anyways just morning rambling.1 -
My dad used to write DbaseII programs for the Marines in the 80s (logistics officer, was moving the batallion’s local copy of maintenance records to digital in parallel with the mandatory file card system), then went on to manage enterprise-level software development programs as a government contractor when he got out, so he has a pretty good sense of what goes on in my small, 1-man web shop, and has even advised on best practices at times. Mom knows the basics from years of observation.
Recently my dad also became a business partner in a venture we’re working on launching, so for that particular project he has a *very*clear idea of what goes on and where things are at.2 -
My friend said I should make some of my old dead projects public (after removing passwords or api keys) even if they were badly done at least to show growth and development to recruiters.
I don't know though, I had a ton of random projects most I didn't bother with good practices assuming I'd be the only person to see the code, or telling myself I'd fix it later though eventually letting the project die for various reasons
should I really make bad projects public or should I keep them private waiting for a slim possibility of me reviving them.4 -
Before I started working, I used to feel like I depended on documentation and the internet a little too much owing to ultra crappy long term memory. After spending some time at my internship going through code written by "professional developers" several years senior to me and trying to write unit tests for it (surprise: the code was in production without having underwent any sort of testing), I feel like the amount of time I spend online reading usage recommendations, alternates for optimisation, best practices for writing clean and descriptive code and all that is a lot more rewarding. Some bad things help you feel good about yourself.
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First year on the job. Was already good at writing software, but bad at practices and administration. One such software was being tested live, while still in development. I was developing on the production database... .
Yeah.
I was working on an edit feature of sales records, in a table that already contained hundreds of subsidized sales of very expensive products. Based on that, the supplier had to compensate the shops with half the price of every item.
I forgot to add a where clause to the update. Lost all sales data. On production.
Asked the admin if there are backups and he says yes, checks to discover that the backup script failed for the last week (since it became live)
Whole thing was incredibly stupid. I made a ton of stupid mistakes, and so did the other people involved. The loss was around 1 year of my income. Luckily the client decided to brush it off as losses and claim some tax benefits and it all ended well.1 -
I'm on vacation.
A friend asked me if I could work on a freelance web project. I was getting bored of summer vacations so I said yes.
It was a website for online lottery and it was already developed by some freelancers.
Owner wanted more freelancers to revamp design and administration panel.
I looked at the site and knew that I had seen the worst design and code of my life.
Frontend was made of two colors only, black and yellow. Out of both, black was more prominent. Moreover it had nothing related to Js as if it was developed as a challenge to be accomplished without java script.
Admin panel and backend was much worse than that. No security practices and deprecated essential libraries.
The nightmare is about to end as I have inducted a much better design from themeforest for frontend.
Backend is in my homebrew php framework.
(Good luck future freelancers 😆)
I'm positive that next edits will be features additions only and no one will blame my code.6 -
so I'm in a quandary, I'm in a place that gives me lots of freedom and the room and respect to implement my ideas and i get lots of praise but the pay is not very good and the technology is old, i have quite a few opportunities to move for much more money, better technology and training and guidance but then i would not get so much freedom.
I'm a mid-level full-stack c# but I'm spending more time in meetings and writing business cases/documentation than i am coding these days plus i have noone to teach me better practices or tell me off for sloppy code apart from myself.
i would like to stay in my current place - they have been very good to me and are pushing to meet my needs but i will be putting in a lot of effort by myself to push the technology forward.
i enjoy the challenges but i want to make sure my coding skills are always improving.
so I'm thinking either stay and force myself to spend time creating personal git projects / work on open source, or just leave.
also any recommendations on open source projects to get started on?3 -
If any of you are quite good at :
- bootstrap 4
- wordpress
i NEED YOUR HELP
i got headache
i need someone to explain me the practices of both
If any of you are able to during skype or discord call , just comment and I'll leave my skype.
Thanks4 -
During my education there was this "Exception('Smoking hot girl')", and also very kind/sweet I used to help a lot, and tutor best practices on whatever project she would throw herself into.
(It should be noted that half of our teachers where incompetent, or flat out wrong, so we kinda had to use more than usual time helping other people)
But being a shy guy, and having the spine of a worm, I got stuck as a 'personal teacher' for a good period of time. Never had the guts to ask her out.
Not sure if it's selfish to focus your attention on one person because you liked the girl, that's a lot of time I could've used to help others. Or if I should be proud of what I did, I do believe she'd dropped out otherwise....
But nonetheless I did enjoy the time.1 -
Sydochen has posted a rant where he is nt really sure why people hate Java, and I decided to publicly post my explanation of this phenomenon, please, from my point of view.
So there is this quite large domain, on which one or two academical studies are built, such as business informatics and applied system engineering which I find extremely interesting and fun, that is called, ironically, SAD. And then there are videos on youtube, by programmers who just can't settle the fuck down. Those videos I am talking about are rants about OOP in general, which, as we all know, is a huge part of studies in the aforementioned domain. What these people are even talking about?
Absolutely obvious, there is no sense in making a software in a linear pattern. Since Bikelsoft has conveniently patched consumers up with GUI based software, the core concept of which is EDP (event driven programming or alternatively, at least OS events queue-ing), the completely functional, linear approach in such environment does not make much sense in terms of the maintainability of the software. Uhm, raise your hand if you ever tried to linearly build a complex GUI system in a single function call on GTK, which does allow you to disregard any responsibility separation pattern of SAD, such as long loved MVC...
Additionally, OOP is mandatory in business because it does allow us to mount abstraction levels and encapsulate actual dataflow behind them, which, of course, lowers the costs of the development.
What happy programmers are talking about usually is the complexity of the task of doing the OOP right in the sense of an overflow of straight composition classes (that do nothing but forward data from lower to upper abstraction levels and vice versa) and the situation of responsibility chain break (this is when a class from lower level directly!! notifies a class of a higher level about something ignoring the fact that there is a chain of other classes between them). And that's it. These guys also do vouch for functional programming, and it's a completely different argument, and there is no reason not to do it in algorithmical, implementational part of the project, of course, but yeah...
So where does Java kick in you think?
Well, guess what language popularized programming in general and OOP in particular. Java is doing a lot of things in a modern way. Of course, if it's 1995 outside *lenny face*. Yeah, fuck AOT, fuck memory management responsibility, all to the maximum towards solving the real applicative tasks.
Have you ever tried to learn to apply Text Watchers in Android with Java? Then you know about inline overloading and inline abstract class implementation. This is not right. This reduces readability and reusability.
Have you ever used Volley on Android? Newbies to Android programming surely should have. Quite verbose boilerplate in google docs, huh?
Have you seen intents? The Android API is, little said, messy with all the support libs and Context class ancestors. Remember how many times the language has helped you to properly orient in all of this hierarchy, when overloading method declaration requires you to use 2 lines instead of 1. Too verbose, too hesitant, distracting - that's what the lang and the api is. Fucking toString() is hilarious. Reference comparison is unintuitive. Obviously poor practices are not banned. Ancient tools. Import hell. Slow evolution.
C# has ripped Java off like an utter cunt, yet it's a piece of cake to maintain a solid patternization and structure, and keep your code clean and readable. Yet, Cs6 already was okay featuring optionally nullable fields and safe optional dereferencing, while we get finally get lambda expressions in J8, in 20-fucking-14.
Java did good back then, but when we joke about dumb indian developers, they are coding it in Java. So yeah.
To sum up, it's easy to make code unreadable with Java, and Java is a tool with which developers usually disregard the patterns of SAD. -
So, I’ve been thinking, and I’d appreciate your opinions:
When I work through long tutorials/books where you work towards a large scale app, I.e. through a book you build I fully functioning twitter clone with private messages, secure login etc etc I always create a GitHub repo, but then I break the chapters/modules of the book into milestones, and then create issues for each task within the chapter and assign them to myself.
I also write full on “proper” commit messages.
A part of me feels like I’m a bit weird for treating these sorts of thing like a “real” project, but at the same time, it feels like a good idea to always do things properly so good practices, like quality commit messages, become second nature -
I was wondering - no one seems to be able to write good CSS, so what if we had tool to generate CSS visually.
E.g. imagine workflow of UI design tools inside chrome browser (while inspecting specific element) or your favourite editor.
Might actually build something like that. Would definitely help with problems I face. 🤷🏻
P.S. Best tools and practices for building extensions like this?35 -
doing documentation in word and having meetings about it, code reviews where people say great code quality with all good practices but... we would like to do it differently, reasons? less lines of code but real reason is not understanding design patterns, also 6 levels of hierarchy and wasted effort to prove that approach is good and considered as good practice just to be changed by someone who doesn't write code anymore. Decisions that other approach is better because they did it that way 10 years ago on last project where they were developers on totally different tech stack. dear friends, welcome to corporation!1
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I don't think I wanna be a dev anymore
Just a year ago, I was doing many side projects for fun, aching for proper coding tasks at work.
Now, I got a senior title but I don't want to do ANYTHING, I don't want to learn this new service or learn how to develop new stuff, I've lost all desire to learn something new. I just want a simple af simple low needs job, but also want good pay XD I know, it's stupid, but I really don't care what tech I use or how exciting the product is, I just want a simple repetitive job with little stress and deadlines and good pay
How do you motivate yourselves to get through the day and do your tasks? Honestly every PR review I'm shocked other engineers care so much about the code, they're obv right, I just wonder where that desire to maintain good coding practices comes from7 -
!rant
I work currently on a little startup and something that bothers me it's that even though I've been telling them I'm a Backend developer, they want me doing Frontend.
So, I beg to you, fellows, any recommendations on books or tutorials to learn CSS good practices, design, scrolling animations and whatsoever?4 -
Working on new project, and reading "good practices" before starting the project and following them...
Until the client wants me to do it fast...
Fuck sakes -
Searching for simples game using canvas + vanilla ES6 and best practices.
Turn out it's very hard to find well-written javascript, so far most of the resources found are spaghetti code.
So if you know any good github page, blogs or tuto, feel free to share! Thanks :D2 -
Well guys I finally pulled trigger and got a new job, I start pretty soon. The thing is they want me to move across the country to carlsbad california. It's a sweet place to live and have seen it. I don't have to move for about 6 months though.
Does anyone know of some good best practices for moving across the country? Any reasonable companies that don't want 12000 dollars to do it? I have two cars and a 2 bedroom apartment.
Any suggestions on how to move the cars without driving across America and spending 3 days doing it?
Should I ship one car and make a vacation out of the destination travel?
Guess I should mention I'm moving from Houston
Thanks, any help is appreciated!2 -
Does anyone know a good resource for learning how to use Git properly? I've learned piecemeal over the last year, but still run into stupid conflicts when transferring a project between machines that often requires me to redownload the repo and then download the changes from the dev server before starting again.
I'm an independent shop, so I don't have any senior devs or corporate policies to refer to for best practices.
Thanks in advance!2 -
I've been a freelance for almost 20 years, so I had the ability to choose my tech and architecture. Now that I'm leading a team, I'm finally needing to fight with other developers to convince them to actually use what was the scientific state of the art 20 years ago, because our field is so disconnected from science and good practices…
The upside is that I get to teach that state of the art to my team members.
I'll see in a year if it's more thrilling or tiring. -
Compromise.
I think that sums up development pretty much.
Take for example coding patterns: Most of them *could* be applied on a global scale (all products)… But that doesn't mean you *should* apply them. :-)
Find a matching **compromise** that makes specific sense for the product you develop.
Small example: SOLID / DRY are good practices. But breaking these principles by for example introducing redundant code could be a very wise design decision - an example would be if you know full ahead that the redundancy is needed for further changes ahead. Going full DRY only to add the redundancy later is time spent better elsewhere.
The principle of compromise applies to other things, too.
Take for example architecture design.
Instead of trying to enforce your whole vision of a product, focus on key areas that you really think must be done.
Don't waste your breath on small stuff - cause then you probably lack the strength for focusing on the important things.
Compromise - choose what is *truly* important and make sure that gets integrated vs trying to "get your will done".
Small example: It doesn't really matter if a function is called myDingDong or myDingDongWithBells - one is longer, other shorter. Refactoring tools make renaming a function an easy task. What matters is what this function does and that it does this efficiently and precise. Instead of discussing the *name* of the function, focus on what the function *does*.
If you've read so far and think this example is dumb: Nope... I've seen PR reports where people struggled for hours with lil shit while the elephant in the room like an N+1 problem / database query or other fundamental things completely drowned in the small shit discussion noise.
We had code design, we had architecture... Same goes for people, debugging, and everything else.
Just because you don't like what weird person A does, doesn't mean it's shit.
Compromise. You don't have to like them. Just tolerate them. Listen. Then try to process their feedback unbiased. Simple as that. Don't make discussions personal - and don't isolate yourself by just working with specific persons. Cause living in such a bubble means you miss out a lot of knowledge and insight… or in short: You suck because of your own choices. :-)
Debugging... Again compromise: instead of wasting hours on debugging a problem, ASK for help. A simple: Has anyone done debugging this before or has some input for how to debug this problem efficiently?... Can sometimes work wonders. Don't start debugging without looking into alternative solutions like telemetry, metrics, known problems etc.
It could be a viable, better long term solution to add metrics to a product than to debug for hours ... Compromise. Find a fitting approach to analyze a problem instead of just starting a brute force approach.
....
Et cetera et cetera. -
I just had a thought about what may set good and not so good developers apart...
I'm now 30 and for the past 3-4 years, I haven't done any more big personal projects. But at work, going on and on about good coding practices and making sure things are done right, more time spent upfront on design than coding, etc. And doing the greenfield stuff.
And I feel like maybe there biggest difference is that I started to code as a kid... And making those mistakes early and learning all the different things have a compounding effect.
So if we all become slower and even stagnant at 30 in picking stuff up... I'm always going to have this advantage/lead (skill/experience gap)
Or maybe in just rambling and getting nowhere.... -
Who else is frustrated/burnout at building products that never gets into production?
When I work for a company I always tend to do everything with good practices, spend a lot of time thinking on the best ways to build x feature, and then the company falls into the infinite loop of adding stupid features, and then I've been working for 2 years and 0 paid customers. Funny that we've Sentry, GA, Hotjar sitting there doing nothing.
I'm honestly hating the startup environment rn. Good thing is that I've learnt a lot and salary is good. But also I lost all motivation.
Any recommendations for a tired dev?7 -
I'm in charge of our Maven based build process. Doing CI with Jenkins. Coworker develops huge multi module project, doesn't take care of hierarchical structures or any other Maven good practices.
Build fails due to several circular dependencies and other ill stuff.
My fault.
Ragemode. -
I'm looking for my replacement... Helping HR to validate the profiles, and I'm discarding people only because they write their code in Spanish... Name variables etc. I feel they are not following good practices.. ( We are a Spanish speaker country... )1
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figured maybe you can specify dependencies specifically to be used in main.rs (as a standalone executable) or lib.rs (as a library)
since for some reason there's dev-dependencies which specifies they will only be used in tests or whatever
well rust actually doesn't compile code that wasn't ever called / would be run (and nags you about code you have but didn't use anywhere). this means binaries are smaller and all that. i've known about this but seemingly the AI insists nobody needs to specify dependency differences between main.rs and lib.rs because of this quirk of rust compiling
ok well then why the hell is there a dev dependencies and a normal dependencies then?
well no good reason.
- "intentionality" -- how about the clarity of intentionality between being an executable or a library?! no? guess not
- build optimization, because traversing usability graphs can be taxing especially in big projects. ok. again still applies to executable vs library problem
- "community and ecosystem practices". really? we've always done it this way? shove it 🙄😩. you try to innovative and then willfully inherit the problems you solved of other languages... because that's how we've always done it. lame
double standards. so annoying -
UX and Game Design: "Keep It Simple" Is Stupid.
Presentation, Content, and Structure
Often when designing a UI, I stumble across blogs and articles that discuss it and focus far too much on the structure. Wordpress is terribly guilty of this and I see it fairly often in the game industry.
In web design you might use flexbox for a content-centric design and not worry too much about the layout, or css grid if structure seems important. But the broader question is why? Why is structure important and why is it wrong to focus on structure over content?
First, structure *comes* from content. Even where over many years, we've taken certain kinds of content, be they the various genres of games, or the sundry type of websites or apps, we've learned to take all the various patterns and categorize them, to extract the commonly repeating idioms into what we call structure.
But if you're experienced, and a fan of UI design in general, then I bet you that you can name a number of counter-examples, those that broke the mould, or broke the 'rules' of good design and still somehow worked. And that follows *because* structure is derived from content. This is the same reason idioms, patterns, and best practices change over time, as we codify exceptions into their "own" rules, new best practices emerge which mostly everyone follows, and then yet more exceptions break them. And so it goes.
So we see content before structure. But isn't there something to be said of style? Why yes, there is.
To read the full article, all 14k words of it, head over to medium for more:
https://swcs.medium.com/ux-and-game...5 -
Best Practices for Implementing CI/CD Pipelines in a Microservices Architecture
Hello everyone,
I'm currently working on implementing CI/CD pipelines for our microservices-based application and I'm looking for some best practices and advice. Our architecture consists of several microservices, each with its own repository and development team. We've been using Jenkins for our build automation, but we're open to exploring other tools if they offer better integration or features.
Here are a few specific areas where I need guidance:
Pipeline Design: How should we structure our CI/CD pipelines to handle multiple microservices efficiently? Should each microservice have its own pipeline, or is there a better approach?
Deployment Strategies: What deployment strategies work best for microservices to ensure zero downtime and easy rollback? We're considering blue-green deployments and canary releases, but would love to hear about your experiences.
Tool Recommendations: Are there any CI/CD tools or platforms that are particularly well-suited for microservices architectures? We're particularly interested in tools that offer good integration with Kubernetes.
Testing and Quality Assurance: How do you handle testing in a microservices environment? What types of tests do you include in your CI/CD pipelines to ensure the quality and stability of each microservice?
Monitoring and Logging: What are the best practices for monitoring and logging in a microservices setup? How do you ensure that you have visibility into the performance and issues of individual microservices?
Any insights, resources, or examples from your own implementations would be greatly appreciated. Thank you in advance for your help!3 -
!rant
So I am quite good in learning a programming language while doing a project with it. But I am really bad in "classical learning". I learned English in school from grade 3 and had three years of Spanish in my highschool but I learned absolutely nothing in my Spanish class. Now I would love to learn some other languages but my brain is kinda blocked. It seems like I first have to learn how to learn. What are some learning practices that you guys use? Especially for topics where you have to memorize things instead of understanding the logic behind it. And how do you train your brain to become a better learner? Thanks in advance!1 -
Hi guys..
Any tips for good practices of @media queries for responsive design (portrait and landscape) ?9 -
{
-i won't follow logging practices
-i won't follow secure coding
-i won't leverage profiling n monitoring tools
-i won't reuse best practices
-i won't listen to thought leaders
-i will outsource writing UT
-i will outsource code quality checks
-i will outsource all testing
-i will ignore n overide CTO team
But I still want high stability, security n 4 9s availability. Just want it done. My team is best. Am a fast-track leadership program leader who never has or ever needs to cod. I just know ...
}
People I have to deal with every sprint. Site reliability is not easy ...
Teaching good code makes great products to morons, toughest ...
"Beginners mind needed"2 -
!rant
Any angular dev here.
I am trying to create a webapp using angular as a frontend. Does anyone know any resource that could teach me how to create a large scale angular application. How to organize my code, how to use resources effectively and general good practices.3 -
Right guys and gals, I need your opinions.
Recently was approached by a recruiter who thought I’d be a good fit for a role, a role that is a step up from senior dev but without moving into people / project management.
More like a bridge between architects and senior devs.
I thought what the hell, why not. So I agreed to go for it.
It could be quite a decent payrise (though that wasn’t my motivation for going for it) and I like the idea of doing more mentoring, design and research than I do now. It would involve stuff like learning new tech, coming up with examples and implementations of how the dev team need to use it to churn out user stories.
For the last few years I’ve been mainly a back end developer, which didn’t start by choice and I always liked to be full stack.
But the recruitment process for this role has been quite slow (number of reasons) and since then I’ve been given a new piece of work at my current employer doing some greenfield angular work, plus the c# back end.
I’m really, really enjoying this angular work. Haven’t done it for a while and it feels great to get back into it. Seem to be picking it back up with no problems, like the old magic is still there.
Also the money at my current place is good enough.
So now I’m wondering if I should bail on this other role in favour of seeing this out and maybe going back to being full stack (tho for reasons I’ll outline below in the long term that might have to be elsewhere)
But I’m also trying to remind myself that up until enjoying this work there’s a reason I decided to go for this other role.
Current place is a small company that has no project management process. It’s chaos, and everything’s an emergency. There are no requirements for anything, not enough people etc. No one has a clue how to run an IT project.
The one thing we do have is good development practices in our team and we have been greenfield for the last 12 months working on a new product. But we do tend to be pigeon holed into looking after a specific service/area.
But this new place if I got the role, is a bigger company (I’ve worked in small, medium and massive companies so I know what the difference is like), they’re a household name, they have resources for learning, putting people through aws certs, etc. They give people time each week to invest in themselves. Much more agile.
And thinking about it now you don’t often see a role that allows you to ‘move up’ without having to take on people/project management and still having time to be hands on.
(Just maybe more hands on with strategic work than delivering user stories for business as usual)
So just in general, what do you think? -
I wanted to get into programming since secondary school (at around age 14), and I started out with some very basic gamemaker stuff. Later I also started doing some C#, but I didn't have the patience or skill to create anything actually cool or useful. Then at age 18 I went to uni to pursue a cs degree, and that's when I actually properly learned how to program in C#, with a bit of Haskell, Python and C++. A little more than a year after that I got a job as a Java developer (with many many thanks to a friend of mine, @chappio). I already knew how to program but there I learned a lot more about good practices, quality control, testing and so on. Fast forward to now, 2 years later, and I'm almost done with my bachelor's degree (just a few more months) and I still work at the same company with much joy. Pursuing my dreams has worked out pretty well so far, let's hope it stays that way :)
-
In your opinion, is it better to work in a dedicated development company (or otherwise dedicated to your IT specialization) or be in-house?
I'm currently one of 2 in-house devs for a small enterprise. So my software engineering practices and code won't be of the highest quality but at this early stage of my career I'm gaining experience in various different aspects of the job and doing many individual different things. So overall I'd say being in-house is good early on for initial exposure, so long as you have a mentor to help you out. -
Is there any sane front-end framework that I can choose to learn with this criteria:
- Good documentation(both for the setup abstract and practical guidance and framework hands-on)
- A lot of examples
- Description of best practices in it's context
- Currently maintained and developed
- Uses modern JS(if any) under the hood
- Covers well localization and globalization practices
Or am I dreaming? 🙄6 -
!rant
had to give a short presentation on the origin of OOP at work. It turned into a neat little discussion on what OOP means to you based on your experience and what you've been taught. I had always thought it just meant working in terms of objects and polymorphism, inheritance, etc. were good practices.
Found it interesting that when I started reading into Simula, Smalltalk and Alan Kay's work, early 'uses' of OOP were different from each other and today. To me it seems it have originated obviously, from the desire to work with real world objects but branching off to being more closely related to the actor model and the idea of message passing.
Was wondering if anyone else has looked into this topic or has their own opinions based on experience.1 -
!rant but I'd like some advice.
This summer I'm taking a brief course on programming, very generic and mostly just to get it officially on paper, and as of what I can tell a lot of it will be stuff I'm familiar with. Basic syntax, loops, logic, good practices, etc.
However, I get to choose the language I get to work in myself. I assume they have a set of the most commonly used ones (couldn't find a list of them though) and I was wondering if anyone had advice on which to pick?
I already have a base of decent JS and Python, but I feel like it might be good to pick something other than Python? Because even though I love it to bits, I do realize that it's not the optimal language in all situations. What I'm pondering is Java or one of the C-languages, but again, I'm not one of the pros here. Any recommendations?4 -
What's a good way to learn springboot development? I know the fundamentals of java as a language but never used springboot, and I recently got an internshIp that uses it.
Also, where would I go to learn more about proper best coding practices?
Thanks everyone!6 -
So turns out my manager wants me to do QA automation (not in Espresso btw) of my own items "because we're all in the same team". The weirdest thing is that she's obsessed with "best practices" about daily iteration work such as not starting to work on something until test planning is done (she gets CRAYZEEE about that). Violating one of the core development principles is out the window so I guess the question is am I in a good place to ask for a raise since I'm going to have dual roles?2
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I want someone to appreciate and get my idea and if it is not a good one suggest some expert opinion or best practices to improve.
I am currently stuck as I have done multiple personal projects now. I have completed them but UI sucks. I started studying using YouTube tutorials but I feel that I only know the surface of each tech. I want to deep dive on each of the tech I have used but do not know where to start.
But I think this is just my burn-out phase. I am currently resting from trying to build an everyday coding habit. I'll still try again when I feel better. I think it is not only me that felt this.1 -
Hey guys!
I would like to know what are your workflow for planning an angular2 project.
I wanna do it in a correct way. Component-oriented and using good practices with this concern.
I read your thoughts :)