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Search - "code design"
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Teaching 7-8 year olds the basics of web design. We're we're playing with CSS and changing colours of block elements and text. One girl put up her hand, completely confused as to why it wasn't working. Her code:
Section {
Background-color: rainbow;
}
Oh the wonderful mind of children26 -
Dance like noone is watching.
Encrypt like everyone is.
Sudo like you have backups.
Tag like you're a SEO.
Vim like you know how to exit.
Ticket frontend like you're the project manager.
Commit like saying "fuck you" in the message is appropriate.
Alert like you would use console.log
Design like you know CSS.
Comment like you aren't the only dev.
Code like PHP isn't outdated.
And finally:
Try to work like you know how to quit devrant.13 -
Just interviewed a guy with ~8 years of experience:
Me: *Asked him to write a simple algo logic on a paper*
Him: I don't do much of algo design. I'm much of a design patterns and software design guy.
Me: How would you design a singleton class in Java?
Him: *writes a sloppy code*
Me: Hey, thanks for your time. Our HR will get back to you with further updates.
Moral: Interviews can be very short when the candidate doesn't code.15 -
I never wanted to be any sort of developer. I was studying graphic design. I partnered with a friend to create an app. He would code and I'd make things pretty. He flaked, and I picked up programming. That's my story.4
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Designer: The design is done and approved by you. Set the launch date. We just need to put some code behind it and the shop project is finished.
After the meeting the programmers heard what the designer said to the customer in the meeting.
Programmer: *facepalm*
PM: *facepalm*6 -
$ rant --ridiculous
So today my beautiful and glorious presence was asked to a meeting, I was supposed to present the hosted platform for a project, well, the meeting took place in a building I had never been in so I got lost, when I arrived the design team were presenting a completely different design that what they had given me, which I had spend 10+ hours cleaning and organizing and integrating with the code, and during the whole time I was there I was never involved in the conversation, so basically I was pulled out of my coding liar for nothing oh and because who doesn't like a good ending ... I crashed on my way home after the meeting. Cool day huh?3 -
I have a lot of respect for anyone who can design a good looking website.
I can code like crazy. And I was a freelance classically trained illustrator for 10 years. But ask me to design a website and it's all spinning giffs, midi tracks, and Comic Sans. Some kind of early 90's geocities nightmare.7 -
Person: I liked your personal website’s design, is it ok if I use it?
Me: A personal website should reflect your own style of design. Try creating one instead of using mine.
Person: Oh well, I liked yours more so I used it. Thanks anyway!
They literally have an exact copy of the code with different content. 😒10 -
To all the C++ programmers who haven't read "Modern C++ Design" by Andrei Alexandrescu yet, READ IT! Its great. To me, it opened up an entirely new approach to designing classes with a whole new dimension of possibilities. And it reads really well! Sometimes I got shivers because the code was so sexy 😅😂😂14
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"Any fool can write code that a computer can understand.
Good programmers write code that humans can understand."
— Martin Fowler,
Refactoring: Improving the Design of Existing Code6 -
About two years ago I get roped into a something when someone was requesting an $8000 laptop to run an "program" that they wrote in Excel to pull data from our mainframe.
In reality they are using our normal application that interacts with the mainframe and screen scrapping it to populate several Excel spreadsheets.
So this guy kept saying that he needed the expensive laptop because he needed the extra RAM and processing power for his application. At the time we only supported 32 bit Windows 7 so even though I told him ten times that the OS wouldn't recognize more than 3.5 GB of RAM he kept saying that increasing the RAM would fix his problem. I also explained that even if we installed the 64 bit OS we didn't have approval for the 64 bit applications.
So we looked at the code and we found that rather than reusing the same workbook he was opening a new instance of a workbook during each iteration of his loop and then not closing or disposing of them. So he was running out of memory due to never disposing of anything.
Even better than all of that, he wanted a faster processor to speed up the processing, but he had about 5 seconds of thread sleeps in each loop so that the place he was screen scrapping from would have time to load. So it wouldn't matter how fast the processor was, in the end there were sleeps and waits in there hard coded to slow down the app. And the guy didn't understand that a faster processor wouldn't have made a difference.
The worst thing is a "dev" that thinks they know what they are doing but they don't have a clue.7 -
I'm working on my own code editor with 'multiplayer', option to draw stuff, option to design algorithm schemes, option to browse SQLite databases and most importantly - I've based entire interface on HTML/CSS/JS and entire backend on C# and PHP, so it works both online (via browser) and offline (via program).
Tell me whatchu think, it's still work in progress.
(I've removed the name of it so when I share this project with my future employer, he doesn't connect the dots)16 -
Made a video-call interview. I was asked to design and start the development of a chatbot. I sent my work. Never had a response. A friend of mine was recruited and told me, my entire code was used in the company. :)
Just a test they said.10 -
Rant rant = new Rant
rant.isRant = false // !!!
I woke up this morning after not thinking about my code for a day, and realized i had a flaw in my validation design. I fixed it before opening my eyes.
It's kind of amazing how not thinking about a problem can help solve it. Even if you don't know it's there!6 -
These clowns make my blood boil.
fullStackClown: Hey I need some info on that specific color you want for this design
managerClowns: Yes it should look like this <<sends screenshot>>
fullStackClown: That is not a color, it is a screenshot
managerClowns: Yes it should look like this
fullStackClown: Do you know what hex code that is for that color? Can you ask the design team what color from our corporate identity they used?
managerClowns: Yes it should look like this
fullStackClown: Not helping... okay fine I used the eyedropper and I see the hex code is not used anywhere else in our app, so what color should I use?
managerClowns: Yes it should look like this
fullStackClown: ...22 -
He: Hi Lexter, our client made a website on WIX.
Me: And he wants to remake the website due to SEO, shit code, design and all other aspects.
He: How do you know?
Me: Realy?3 -
Client: Hi Johny, we finnaly finished design of our eshop. Half of year of hard work. Can you code it in week? We have deadline. :(
I: Sure, i can code in speed of light.
Client: How about money?
I: Tripple of sallary.
Client: What?
I: My sallary also grow in speed of light.
Some clients can not understand they can't throw shits on my head. Take it, hire someone else or stop giving mi impossible conditions.5 -
My Aunt works for a company for which I did a website. She shows me a plastic cup with a pretty design and a qr code on it and asks me if I knew anything about that. I declined and she continued to tell me that her boss claims I can connect the qr code to some location on the website. Of course I can't. Now they have 2000 of these things lying around the office with a stock qr code that is invalid7
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I'm really close to just quitting coding all together. This job is sucking the life out of me. I've lost my interest in code and the idea that there are better jobs out there.
My "boss" who's not even really my boss but behaves like he is, is micromanaging my every tag, and is an information hog. He doesn't document, he doesn't tell me anything, I've been here six months and still don't know half of what I need to know to do my job properly!
I'm expected to implement a new responsive design, but we don't have design specifications.
Cool, you'd think, new ideas, complete overhaul! Let's get a good foundation in bootstrap going!
WRONG! It needs to fit in with the old, fuck- ugly pre 2000 design.
Not because of any design constraints in particular, but because HE wants it that way. You know what was fucking trendy in 2000? Tables. Tables fucking everywhere. YOU KNOW WHAT TABLES ARE NOT? RESPONSIVE YOU FUCKING ICE LOLLY CHEWER!
We have no development timeline, no process management, no fucking project management. THE FUCKING PASSWORDS WERE STILL STORED IN PLAIN TEXT UNTIL LAST MONTH YOU IRRESPONSIBLE BANANA DEEPTHROATER! 😤😤😤😤😤😤
I'm doing my best here to get something resembling the old page, but there needs to be some fucking compromise! We are in fucking 2017, let's work with Bootstrap instead of against it, how about that you fucking bald cactus!
I know enough about UI to know that the way we're going, this is just going to be another unusable fucking clusterfuck.
YOU KNOW THE BEST FUCKING PART? I'M A FUCKING BACKEND DEV AND I WAS HIRED AS SUCH! GIVE ME A DESIGN TEMPLATE AND I'LL DO MY BEST TO IMPLEMENT IT, BUT FUCK YOU FOR EXPECTING FRONT END LEVEL DESIGN KNOWLEDGE YOU DUMB FUCKING SPAGHETTI!14 -
At my previous job a coworker left positive comments alongside any negative ones on my code. “Nice job here. Very clean”, or “nice use of X design pattern here!” Kinda made me look forward to his code reviews.4
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When I discovered Clean Code, design patterns, TDD and BDD. It just clicked. Ever since everything build so easy and obviously. I no longer have most of the code problems folks rant here about.
That's when it came to me: it's not enough to know how to write code. To climb off those amateur shoes I must adopt those methodologies, so that the code would be decoupled from me, from my style, and I've got to let tests drive my code rather than vice versa to have a flexible and reliable codebase that is cheap and easy to maintain/extend.40 -
I tend to respect project managers who came from production (ie. who can code, design, or produce something tangible), vs. "professional" managers who have no idea how the work is actually done.
Sadly I didn't encounter many.5 -
Everything but UI/UX
Because I suck at it, lame but true, I love every kind of code, from MEAN and LAMPP to assembly, but when it comes to UI I just lack of the imagination and creativity to design something that looks averagely good.6 -
This here is some source code that i made. And I'll admit, I was a bit frustrated at the time of making. I just started learning to code in HTML and CSS a coulpe days ago. And a friend asked if I could make him a website. So I told him that I barely know the basics yet. And he says that it doesn't matter just as long as he gets a website. So now, a couple days of tryhard coding later, he raged about how bad the site looked and that he himself could have done a better job than I did. And yet the entire site had over 300 lines of code in it (perhaps not very much for you hardcore coders out there, but a biiig step for me) and several subpages, all with custom error pages and all. Although I'll admit, the design was a fucking ugly as fuck since i can design about as good as an alligator flies. But man was I mad after that, haven't talked to him since. The bastard. But to he point, in my rage i made this. An outburst of anger that I later refactored to fit a large amount of devs (since I reckon 99% of programmers deal with clients/customers instead of friends). And if anyone has a spare dns space to put the code on, then help yourself.
The link is:
https://pastebin.com/aFcK10YK
Have a good day!8 -
rant.
when you're a programmer surrounded by designer friends, it feels frustrating sometimes.
people appreciate what they do more because they can clearly see the end product: beautifully designed ui, animated splash screens, clean colorful themes. even though it probably does squat other than to print statements.
then they look at your overly simple design and cant see the beautiful underlying code within.
end rant.3 -
To new web devs from a new web dev:
Try to design your site before you write a single line of code. Be it Photoshop, Paint, a piece of paper, a literal goddamn canvas, you name it. You may thank yourself for it later.10 -
I think I want to quit my first applicantion developer job 6 months in because of just how bad the code and deployment and.. Just everything, is.
I'm a C#/.net developer. Currently I'm working on some asp.net and sql stuff for this company.
We have no code standards. Our project manager is somewhere between useless and determinental. Our clients are unreasonable (its the government, so im a bit stifled on what I can say.) and expect absurd things from us. We have 0 automated tests and before I arrived all our infrastructure wasn't correct to our documentation... And we barely had any documentation to begin with.
The code is another horror story. It's out sourced C# asp.net, js and SQL code.. And to very bad programmers in India, no offense to the good ones, I know you exist. Its all spagheti. And half of it isn't spelled correctly.
We have a single, massive constant class that probably has over 2000 constants, I don't care to count. Our SQL projects are a mess with tons of quick fix scripts to run pre and post publishing. Our folder structure makes no sense (We have root/js and root/js1 to make you cringe.) our javascript is majoritly on the asp.net pages themselves inline, so we don't even have minification most of the time.
It's... God awful. The result of a billion and one quick fixes that nobody documented. The configuration alone has to have the same value put multiple times. And now our senior developer is getting the outsourced department to work on moving every SINGLE NORMAL STRING INTO THE DATABASE. That's right. Rather then putting them into some local resource file or anything sane, our website will now be drawing every single standard string from the database. Our SENIOR DEVELOPER thinks this is a good idea. I don't need to go into detail about how slow this is. Want to do it on boot? Fine. But they do it every time the page loads. It's absurd.
Our sql database design is an absolute atrocity. You have to join several tables together just to get anything done. Half of our SP's are failing all the time because nobody really understands the design. Its gloriously awful its like.. The epitome of failed database designs.
But rather then taking a step back and dealing with all the issues, we keep adding new features and other ones get left in the dust. Hell, we don't even have complete browser support yet. There were things on the website that were still running SILVERLIGHT. In 2019. I don't even know how to feel about it.
I brought up our insane technical debt to our PM who told me that we don't have time to worry about things like technical debt. They also wouldn't spend the time to teach me anything, saying they would rather outsource everything then take the time to teach me. So i did. I learned a huge chunk of it myself.
But calling this a developer job was a sick, twisted joke. All our lives revolve around bugnet. Our work is our BN's. So every issue the client emails about becomes BN's. I haven't developed anything. All I've done is clean up others mess.
Except for the one time they did have me develop something. And I did it right and took my time. And then they told me it took too long, forced me to release before it was ready, even though I had never worked on what I was doing before. And it worked. I did it.
They then told me it likely wouldn't even be used anyway. I wasn't very happy at all.
I then discovered quickly the horrors of wanting to make changes on production. In order to make changes to it, we have to... Get this
Write a huge document explaining why. Not to our management. To the customer. The customer wants us to 'request' to fix our application.
I feel like I am literally against a wall. A huge massive wall. I can't get constent from my PM to fix the shitty code they have as a result of outsourcing. I can't make changes without the customer asking why I would work on something that doesn't add something new for them. And I can't ask for any sort of help, and half of the people I have to ask help from don't even speak english very well so it makes it double hard to understand anything.
But what can I do? If I leave my job it leaves a lasting stain on my record that I am unsure if I can shake off.
... Well, thats my tl;dr rant. Im a junior, so maybe idk what the hell im talking about.rant code application bad project management annoying as hell bad code c++ bad client bad design application development16 -
The commonly touted "best" experiences are when you just get told "wow, this code is amazing!"
I hate those code reviews.
The best ones are the ones where I get my code completely ripped apart by 10 different people in 10 different ways. Some of them might be amazing. Some of them might be arseholes thinking slating other people's code is how you climb the career ladder. But they all generally teach me something, and they all cause me to stop and think "hmm, have they got a point, or is my original design better?" The discussion that comes from those reviews is also often very interesting; and (when done well) the whole process can become somewhat of a teambuilding exercise for everyone involved.2 -
Let junior dev design module.
Make code review.
What junior dev says: "It is a totally flexible concept!"
What junior dev means: "It is extremely shitty to use for the one use case it was meant to do, but it will be equally shitty to use for all the use cases we will never have."
Back to square one.9 -
Hey I got reminded of a funny story.
A friend of mine and me were in internships in the same company. The company was specialized in territory resources management (managing water for agriculture, money to build industrial zones...). He got the interesting internship (water predictory modeling) and I got... The repairs of a reference sheet manager that never happened to work. It was in C# and ASP.NET and I was in second year of CS. I expected the code to be nice and clear since it was made by a just graduated engineer with +5years of studies.
I was very wrong.
This guy may never have touched a web server in his life, used static variables to keep sessions instead of... well... sessions, did code everything in the pages event handlers (even LinQ stuff et al) and I was told to make it maintainable, efficient and functional in 2 months. There were files with +32k LoC.
After 1week of immense despair, I decided I will refactor all the code. Make nice classes, mapping layer, something close to a MVC... So I lost time and got scoled for not being able to make all the modifications as fast as in a cleanly designed code...
After 4 weeks, everything was refactored and I got to wait for the design sheets to change some crystal report views.
At this moment I began to understand were was the problem in this company.
My friend next door got asked to stop his modeling stuff for an emergency project. He had to make an XML converter for our clients to be able to send decentralized electrics bills, and if it was not completed within a week, they would no longer be able to pay until it is done.
This XML converter was a project scheduled 5 years before that. Nobody wanted to do it.
At the same time, I was waiting for the Com Department to give me the design views.
I never saw the design views. Spent one month implementing a golden ratio calculator with arbitrary precision because they ain't give me anything to do until the design were implemented.
Ended with a poor grade because "the work wasn't finished".2 -
Just got my beta access for Framer X. They describe themselves as "Unity for design" bridging the gap between Sketch and React using code-based components. I think it has a lot of potential. Would love some non-designer perspectives. What do the front-end devs here think of it?10
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1. Read about software engineering/design patterns, tools etc.
2. Adopt information to my requirements
3. Write code
4. Delete my shitty code from point 3.
5. Goto point 34 -
OMG finally!!! So excited I just installed VS 2019 and it has XAML previewer. Instantly changes to your code changes. 😍
https://docs.microsoft.com/en-us/...10 -
Oh boy. Gotta love having a team member (For a School project) be in charge of the Database functionality/design, who has almost no communication skills and basically no clue about how to store data in a data base.
Im talking dates stored as varchar(5), column sizes being way way to small, overall table design being rather terrible, no primary/foreign keys, pretty much... Actually no, everything was being stored as a varchar.
Not only that, but there was a hell lot of data that needed to be stored that wasn't even accounted for in the DB design. He made some code that could be used by our team members for queries, creating tables, inserting data (etc), almost 2,000 lines of it.... And basically nothing was fucking documented at all. I'm talking comments like "Insert data into cities table" and nothing else. More complicated functions had as much, or less documentation. Complete mess.2 -
What do you need a boss if you can find the idea, analyze it, design the product, code it, test it, setup the cloud and even do the marketing.
Dear bosses,
I am a developer not a God!3 -
Hi, some time ago I was looking for a good app on Play Store and Bam! I found devRant. I opened it and the first rant I saw was from aswinmohanme. It was an image of Marilyn Monroe, but somehow created with circles, hope you understand me. I thought this is a great opportunity to test my dev skills so I opened Visual Studio and started coding. Today, after 2 days od work, I finally done it. It was written in C# and I have to say, I'm very proud od my child :^)
Link to repo on GitHub:
https://github.com/adampisula/...
In Debug directory there are some examples of this on action. If you're working on Linux just build this solution with Mono.4 -
Ah.. the beauty of clean code.
I wrote a very cleanly written program two years ago. Proper variable names, not too many, right naming, right design pattern,.. Now I come back to it and I am able to instantly figure out the code again. It only took me half a minute.
The importance of clean code... that's something the industry needs to understand more. Well, then there's the money issue. lol5 -
Hello World! First post here. I'm literally done with frontend stuff. I want to design code, not to code design. Unless it's Processing. I find it cute. So.. I have a somewhat handy grasp on C++ because of a class in electronics course, Python seems quite easy to catch. I'm totally new to programming. I'd like to get into software, game development and android development (but I would like to do things cross-platform).
Which paths, resources, languages, useful books, videos, or just anything would you recommend?
To be fair, I have no coding friends so mentorship or simply finding code buddies would be great. 💜7 -
Just implemented a design from a UI/UX designer in code. Works perfectly on iOS, now to test on android.2
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Hey I have an idea ! Why not we developers normalise the IKEA way of delivering project to customers? Let me introduce the DO IT YOURSELF software .
Here's how it is done , we set up environment for the client , write manuals , design and pass it over to the customer , let them DIY it by code for themself!4 -
So I'm a perfectionist, especially when with code, smells, solid, design patterns, naming conventions, etc and I be have this co-worker that blackmails me every time he doesn't want to do something saying "I don't know it so my code is gonna be ugly".6
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Hey Designer/Developers, I got a question for you. Yeah, you 👇🏽
When working on a project codebase that is expected to grow and evolve heavily. How do you usually split up your CSS (SASS, LESS etc) in a good way to take into account all the different device sizes?
I am not asking how it is done but more about the design of the code. This would be for a production codebase to be released.
Do you use large blocks broken down by media...
(Media width) {
~site code
}
(Other media) {
~same site code with diff sizes
}
Or do you do individual media queries inside css classes...
.className {
(Media size) {
}
(Other media) {
}
}
Or a mixture of both?
If it is a mixture of both then how do you decide which way to go about structuring the code.
I have been endeavouring to greatly improve my CSS and have done so. But this question has been bugging me. Both sides seem to be a bit sloppy and my programmer side is fighting the repeatitipve code.
Note: all code examples are gibberish and only intended for visualization.17 -
I hate UI design. When you code functionality, you either make a thing work or crash, efficient or unefficient, reliable or unreliable, maintainable or unmaintainable; but in UI design there's by no means an established way to make something look pretty and that pisses the crap out of me. You cand spend countless hours working in UI design, using the latest CSS libraries and frameworks, but at the end, any client can easily say it's crap no matter how cool anyone else think it looks. UI design sucks.2
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Patterns 👏 are 👏 a 👏 language 👏 to 👏 talk 👏 about 👏 design 👏 not 👏 a 👏 comprehensive 👏 list 👏 of 👏 the 👏 only 👏 things 👏 you're 👏 allowed 👏 to 👏 do 👏 in 👏 code.6
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Feeling sick as fuck. Stayed home instead of going to work but I am already upstet about what is happening whilst I am not there.
The manager was gracious enough to task the other developers with creating the templates for one of our projects. I submitted a document before stating our design guidelines and how under no circumstances they should not use bootstrap for the design since none of them know how to manipulate the source code enough to deviate from the standard bootstrap design. The lead developer, even tho I love the dude, has an attitude against new tech. He is primarily and only a php developer still in love with just jquery and php with no real knowledge of proper design methods. He is the kind of dude that would tell you that pdo is a waste of time and that why should we create models and use oop to separate our code into manageable files.
Today I get "why should we not use bootstrap" and shit like that.
Sigh.....i really don't want to see the shitstorm waiting for me tomorrow.
Funny how our cms administrator is eager to learn the list of technologies i proposed. They both gor Programming Ruby, the pickaxe holy book of Ruby and the dude is already halfway through it while the other developer is still asking why should we even bother when we have php.
I get the idea of if it ain't broken don't fix it and being proficient with one stack and whatnot. But that idea of i dont want to learn something new is precisely what shuts down progress.1 -
"I don't want to offend you but well clearly you're not an artist. "
From the client i tell repeatedly "Web design is not my strong point so if there is a design you want we should bring on a designer"
And actually i was an artist. But i didn't like all the subjective criticism. Criticise my code when it doesn't work. I didn't ever sell you Web design -
Anyone else annoyed that they can code a really good website (as in PSD to HTML) but just aren't creative enough to come up with a design? I find myself on Dribbble a hell of a lot of the time coding designs that others have done out of boredom, but stunned by how amazing their designs are. I'm just not creative enough.13
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when you make your best at code writting,responsive design, and making everything smooth but the designer get the credit " coz' the design it's what matters" really? i can't imagine browsing a static image..1
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I started using GitHub for my codes lately, so instead of diving into the code, I make sure to mess with GitHub to have it available online, then I admire the design of GitHub, then I drift to YouTube, listen to music and can not concentrate. Then I open Facebook and tell everyone how hard my life is 😂3
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Only if people understood the amount of effort that goes behind building a simple app.
Even if it's a simple notes app, I've to design the UI (at least 2 different activities - 1 for the list and the other for editing notes), write the code which makes it run i.e. without which the app is just a piece of empty design, think about what data
structures to use (that notes you are saving need to be stored somehow) and then club everything together and hope nothing breaks (spoiler alert: something will definitely break).
People need to understand that it's not just putting some fancy buttons and boxes around. Also, I'm not just making the app for one device. I've to make sure it works on different screen sizes, different versions of the OS (a user can't imagine how many functions need to be re written because something got deprecated in the process and I'd to switch to something different).
Also I'm not just sitting at my computer and converting coffee to code. I've to think about the flow, structure, design, navigation, backend etc. Of the app; most of my time isn't spent writing code but thinking/studying how to write the code. I also need to wait while the project is compiling/building every time I want to test it.
A function which you think is hard to implement night be really easy while something you claim is easy might be a nightmare. Oh and I didn't even mention how I need to stick to some design guidelines to make the app look consistent with the rest of the OS.
If you're wondering why a developer is spending most of his time on a browser, he isn't playing internet games or browsing reddit ( at least you better hope not), he's probably looking at the docs/stack overflow to get something to work/fix something!
Wow! That was long. Thanks!3 -
Why are people complaining about debugging?
Oooh it’s so hard.
It’s so boring.
Can someone do this for me?
I honestly enjoy debugging and you should too..
if it’s not your code, you’ll get to understand the code better than the actual author. You’ll notice design improvements and that some of the code is not even needed. YOU LEARN!
If it’s your own code (I especially enjoy debugging my own code): it forces you to look at the problem from a different perspective. It makes you aware of potential other bugs your current solution might cause. Again, it makes you aware of flaws in the design. YOU LEARN!
And in either case, if it’s a tricky case, you’ll most likely stop debugging at some point, refactor the shit out of some 50-100 line methods and modulize it because the original code was undebuggable (<- made up a new word there) and continue debugging after that.
So many things I know, I know only because I spend days, sometimes even weeks debugging a piece code to find the fucking problem.
My main language is java and i wouldn’t have believed anyone who told me there’s a memory leak in my code. I mean, it’s java, right? We refactored the code and everything worked fine again. But I debugged the old version anyway and found bugs in Java (java 6.xx I believe?) which made me aware of the fact that languages have flaws as well.. GC has its flaws as well. So does docker and any other software..
Stop complaining, get on your ass and debug the shit out of your bugs instead of just writing it in a different way and being glad that it fixed the issue..
My opinion.3 -
Life cycle of code
1- See what sound code I have written! It's beautiful.
2 - Hey we missed something last time, just add this bit of tweak.
3 - We need to add some flags for some exception cases
4 - Hey there is a new requirement. Just add some more paths and more flags
5 - More flags!
6 - This shit runs now more on flags than on the design!
7 - Flagception!3 -
Start-ups and corporations trying new things be like:
"Why should we pay a developer or a company to develop this and this for us when we can just:
- start a competition.
- get free design mockups and code.
- decide which is better.
- reward a small prize and maybe some freebies to the competitors.
- profit. FREE CHEAP CODE AND DESIGNS!!!"
It might be the reasonable and logical thing to do from a business standpoint if its about code you need to rarely maintain..
But from an independent developer viewpoint - FUCK YOU AND THE SLOW ENSLAVEMENT OF MY SPECIE!!!3 -
I'm gonna cheat a little since i don't like alcohol 😁
School projet, designer sends me final design less than 24 hours before the deadline, i coded all night long. 17 hot chocolate bowl. I never got the luck to be in the same flow than that night. Each hot chocolate made me stronger, lines of code were running, CSS was perfectly good first try.
Once code was submitted, i slept for like 14 hours. I woke up hugging my pillow.
I'm pretty sure i was drunk with hot chocolate.1 -
The design process.
Call me old fashioned - but clean-code/clean-architecture/SOLID is not as important as simplicity and coherence.
I JUST NEED FUNCTION THAT DOES STUFF! But noooooo better overly design EVERYTHING!4 -
I can't code
So 3 things i hate because i can't code. #selfrant
1. My father was a programmer in the 80-90ties. So he forced me at 11 years old to do a stupid "Java for Kids" book. You had to write sooooo much verbose code just that a stupid grey button would appear that looked ugly. I really really hated it.
2. Now I'm a graphic designer by trade. The first time I came in contact with something useful code related was in 2011. https://processing.org the generative design framework. It looked glorious! But it was in Java! I hated it.
3. I hate that i can't code because I'm dependend on you guys to get my design to become alive. Thanks to 3 years on devRant, the days arguing with a lazy dev that something can't be done is thankfully gone.6 -
I can't believe this company has not hired a ux designer yet!
Team managers have no clear design principles to follow, they are coming up with design changes and ideas on the fly.
For fucks sake, at least provide a reference design or color sets to implement instead of complaining to me when i use hard colors like red / green / blue on first version of what you asked to do.
I hate doing minor style changes on code when you have no clear vision about the design.
I think the end product is gonna end up as a ux nightmare without a ux specialist.2 -
I started a project at high school 7 years ago, I had no idea what's clean code or design pattern, just learn while keep coding. I eventually stopped because my code is so terrible I cannot understand it anymore.
Now, after 1 year of working, I look back those dirty codes and think it is actually not that bad. Within hours I even fixed a bug with concurrency.
I start to think, instead of learning to how to write good code, maybe I should learn how to read bad code. That's just much more practical.5 -
Am I the only one who can't cheat on my design/development stages? For example, if I am doing a favor for someone, I will do it my way even when I'm short on time. I simply can't just "take it from the internet and incorporate it into my project".
I just feel for comfort when it's mine. (no Im not referring to reusing code. Clarification in comments)3 -
"Let the developers consider a conceptual design,” the King said, for about the twentieth time that day._
“No, no!” said the Queen. “Tests first—design afterwards.”
“Stuff and nonsense!” said Alice loudly. “The idea of writing the tests first!”
“Hold your tongue!” said the Queen, turning purple. “How much code have you written recently, anyway?” she sneered.
“I won’t,” said the plucky little Alice. “Tests shouldn’t drive design, design should drive testing. Tests should verify that your code works as it was designed, and that it meets the customer’s requirements, too,” she added, surprised by her own insight. “And when you drive your tests from a conceptual design, you can test smarter instead of harder.”4 -
Kotlin support on Android:
i never liked Java, not because of the language but for the usual bad design implementations and Android is one of those.
Then Kotlin arrived, it looked very promising but it's when i looked at Coroutines that it simply blew my mind:
you just have to write your code and the Kotlin's compliler "magic" will do most of the boring/complex stuff for you and it's even great performance wise!
I even refactored inter-process calls to simple sync functions with few like of code and for a non-android developer like me it's just love at first sight!3 -
When I realized my job isn't to code, it is to hack for hacks.
As smart developers our job is to be accountable to non-technical product management types who care nothing for elegant system design or DRY code. They expect features get done fast and "technically complete." They use terms like "minimum viable product (MVP)" to imply we'll go back and improve things like refactoring and tech debt later.
They will not. Most likely they won't even be around. Producers and scrumlords have the highest turnover rate of any role on a team. By design they get bored or frustrated easily and are constantly looking for greener pastures. Many people in self-proclaimed "non-technical" roles like this never had the patience and attention span to learn a real vocation, and they've discovered a career path that doesn't require one.
These are our masters. As developers, we will answer to them forever and always.1 -
So before the Age of JavaScript, when programming was trying to be an engineering discipline, I felt like we were getting close to figuring out what worked and what didn't. We had rules of thumb (more general than Patterns) and code smells.
Then JavaScript came in and no one had time to think about "engineering" anymore. I'm fine with MVP and small iterations, but the disdain I see for making code clean and extendable and improvable is baffling (and annoying). First-time coders might never have had to fix someone else's code, but two weeks in a chair should have fixed that.
It's not that understanding code is so hard (although it can be); understanding the _intent_ is hard. This MVP is great, but when no one had time to document what is actually supposed to happen, programmers have to reverse-engineer the *design*.4 -
I really like this book on the basis of the philosophy overall, no this doesn’t solve all problems but it’s a good baseline of “guidelines/rules” to program by. Good metrics or goals to architect and design software projects high and low level projects.
Fight Software Rot
Avoid duplicate code
Write Flexible, dynamic, adaptable code
Not cargo cult programming and programming by coincidence.
Make robust code, contracts/asserts/exceptions
Test, Test, and TEST again and Continue testing.. this is a big one.. not so much meaning TDD.. but just testing in general never stop trying to break your software.. FIND the bugs.. you should want to find your bugs. Even after releasing code the field continue testing.24 -
Manager redesigned large parts of a website template that I have been working on.
now, this did not bother me one bit but I am pretty sure it has to do with the delivery of the message. She was so happy about the redesign and it really did look better. I could not find it in me heart to not comply and just be happy. Plus she always lets me come in super late :V and she really is pretty and very nice to us.
oh well.2 -
Think twice code Once, if I had a cent for every time I've jump right into the code without a proper analysis or design just to notice that my whole implementation is not functional or scalable I'd be a millionare1
-
I use a Mac that implements MAC using MAC and its got multiple hardware MACs along with a hardware MAC.... btw, I'm eating a Big Mac.
...
Media Access Control - Networking
Manditory Access Control - Security
Message Auth Code - Security
Mac - Apple
Multiply ACcumulate - Chip Design2 -
Spent 4h+ debugging my code (it was late)...only to realise that my code was not buggy, but the fuckup in design was in the original part I didn't change..FML..
-
I had code waiting in review for ten days, blocking other work. On the eleventh day, the final reviewer (who was standing behind me as I wrote it) says "I'm not sure that I agree with the design, here."
I get you, man, I can re-write the algorithm, but I am so not in that context anymore and you've just delayed release of the feature by at least a week. Ugggh.5 -
Does anyone get the feeling that as they become more senior, they care less about meeting "best practices" and more of just "good enough"?
Best practices being everything in those books about TDD, unit testing, design patterns, design artifacts.
Good enough: enough so it won't blow up in prod, some tests but not 80-90%, some docs. Basically not like those public docs, open source projects/frameworks where function is covered
When I first started professionally, I was all about efficiency, good design, reducing technical debt, clean code.
But now, I look at problems and instinctively I may make these decisions but I don't really think about it much. First goal is to just get something working, clean it up later... Maybe.6 -
No-code web design tools are made for the sole purpose of lacking features in order to torture a developer after marketing or sales requests something that the tool cannot do, or can but requires a very roundabout way of doing things. Extra points for things that have a JS API instead of letting you inject the damn thing.4
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"Yeah. I don't only design, but I can also code, just like you."
"Cool, what programming language?"
"HTML and also CSS."
The reason why I can't sleep at night2 -
dev: “I want to start working on [feature]”
Me: “I already started to work on it, sorry for not mentioning it, we need specs from design team before I can go on, but I’d suggest going for another task meanwhile”
Manager: “noooo design is very very busy, [dev] will take care of it.”
Me: “[dev] still needs specs from the design team... and I am half done with it so no real point in re-writing the same code I wrote”
Manager: “just trust me, we do this and [dev] takes care of it.”
*me and [dev] look at each other perplexed and just nod to the manager cause it’s Thursday and the fucks to give are over*
... am I actually a patient in an asylum? I question my sanity after this exchange of words.2 -
"Don't go too crazy with the design, this is just quick to get it out, this is a one time deal" - management
Half a year later...
"Well if you would properly design components up front, it wouldn't be so hard to extend the code" - management
Well if there were some sort of god forsaken process in place, with assigned tasks, priorities, iterations, and conventions, maybe everything wouldn't be a last second shit show and there would actually be forward progress on a project instead of throwing shit over the wall and hoping everything lands in the correct places.3 -
Einstein supposedly has a quote attributed to him: "Perfection isn't achieved when there is nothing left to add, but when there is nothing left to remove."
I find that I aggressively refactor code where I can to only what is absolutely required. It does also have the knock on effect of reducing scope of bugs, when the code is smaller there's only so many places bugs can be.
Tesla claimed to have the ability to create designs in his head and only built things once he was satisfied that it worked in theory first, now it's rare I can do that, but I will use a repl to prototype or test modules in isolation before just hacking on the actual code.
Jobs, I mean, I know he didn't code but he was always insisting on designs that looked good and was generally uncompromising in his design centric view.
My friend, she was my Starbucks barista for a while but I've slowly been teaching her code and she's taught me a lot about how to teach others to code, she also happens to be my favourite student.3 -
I was assigned to maintain the website as full stack dev but the code from backend is horrible previous devs didn't use SOLID principle, DRY, KISS, or Design patterns. I had to adjust from OOP mindset to Procedural its hard to debug in this state.3
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PM in sprint review, after some colleagues complained about having to develop requirements on their own:
you are software engineers, your main task is to design software systems. this is the tricky part. coding is easy... it's a stupid task, i could do it, my nine year old daughter could do it.
shall i feel a bit offended? also i think, he is wrong... i also design while i'm coding, i'm designing all the time.
also, i love coding :( this is the most satisfying aspect of my job.
but then again, i heard there are people who code without designing... even though i cannot imagine how to work like that at all.7 -
I cannot believe its 2020 and I'm reading: Customize font size for navigation items & tabs as "New Features!"
From Apple:
With an all-new design that looks great on macOS Big Sur, Xcode 12 has customizable font sizes for the navigator, streamlined code completion, and new document tabs5 -
Ah the classic "Grau Dunkel 70". I know exactly what hex code that is. Thanks, design team!
Fuck you.8 -
When your non-programmer boss thinks after explaining a program design to you, his sitting by you and staring at your screen will help you code it faster...
-
I'm a junior dev less than 1 year into my first job out of college. I'm halfway done reading Clean Code (my first software book out of college) and I'm really enjoying it!
What should I read next? I was thinking something about design patterns. Should I go for the classic GoF book or continue with Robert C Martin and read "Agile Software Development, Principles, Patterns, and Practices"?9 -
to the guys saying "oop is dumb" / "i don't need oop" / "i've never worked with oop"...
i have some questions:
- which language are you working with
- which problems are you solving
- how big is your code base
- how do you maintain readability of your code?
don't get me wrong, i don't believe that oop is always the answer. i'm just curious which fields these statements are coming from. if they all come from a low level (assembler, C, ..) or functional languages or "scripty" languages (python, JS), or if there are also people working with languages like C++ where oop is pretty much established. and if the latter, i'm curious how people design their code and what problems they solve... tell me your story :D30 -
I talk to clients. I prepare the requirements. I design the database structure. I design prototype frontend. I do documentation. I code. I debug. I update change log.
I die.3 -
Before internship, js code with semicolons looked stupid to me. Then jshint happened and here I am at 3AM in the morning, adding semicolons to a forgotten but not abandoned design project of mine!
-
So I got this new job as Java developer, the people are really great but is the kind of companies that only takes care for fast results and not for code quality.
Because this I have to deal with libraries updated 4 years ago, classes with 8000 lines, methods with 500 lines, a WHOLE lot of work arounds because there is no time to really fix the issue unless it affects directly the customer (something not working or being really slow) aaand we use fucking svn.
Some of this practice's they know and encourage it (+1000 lines classes for example) and every time I try to talk about good practices in the code everyone seems so interested but there is always no time.
Sooo I will stay here for at least two years, I hope I can make a change for good in their code smells.3 -
A colleague of mine who doesn't know how to write simple conditions and sends button code from backend in loosely coupled design.
Worst of all she doesn't wants to get updated to the latest programming structure and no signs of learning on how to write clean code! -
I'm curious..
When does programming suck for you, and when is it fun?
Like I hate programming, when I run into an obscure use case that opens up some serious errors with my some, or gasp, all, of my architecture and forces me to rethink everything - especially DB design, ugh.
I love programming when my architecture and DB design create naturally readable code and everything falls into place and I feel like a genius.
I guess, in short.... plan before you code?
And then, plan again.
But don't plan too much.
The love/hate of my programming life summed up right there I think.
How about you?10 -
After being an active developer in the industry for about 5 years, I still have some bad dev habits on which I'm working on:
- Starting off with the code first without a proper design in mind/paper. (Trust me, I'll always regret of not having a proper design later)
- Writing long method bodies and not refactoring them later. (Because sometimes I turn out to be a lazy ass)
- Duplicating code in some places without reusing some.1 -
Best part of working in Company:
Getting learning sessions from Seniors and sharing design aspects and their pros and cons.
Had an awesome session on how to focus on making a code testable.
With hands on coding too.
Never expected to have such a great experience. -
So a week ago my boss asked me to design + build/write code for our new site from scratch.
Meanwhile the old website they have had for 5 years is still without SSL and looks pre-2000.
It's supposed to be finished and be mobile responsive by tomorrow.
I'm the digital marketer.3 -
I'm looking at old code that I wrote around half a year ago, and noticed that my coding style changed over time (relying more on arguments to pass messages between commands and functions, rather than sourcing the result of a command). I feel like this old code isn't truly mine anymore. It's thousands upon thousands of lines of code though... Given that, would you rewrite it or just move along with the existing design? I mean in my opinion the current code really sucks.4
-
So I'm about to finish The Design of Everyday things by Don Norman and I have Clean Code coming up next.
But what are some good programming books that are tech agnostic?2 -
when your task is basically an open debate in design philosophy between 3 dev management levels and you just want someone to make the call so you could code
-
A take on Neumorphism Design, the code is on codepen to try out and the credit to the author of the design. https://codepen.io/flavio_amaral/...8
-
It is easy to believe something is over-engineered as a junior. You open a solution and get slapped in the face with a wet fish of many classes, with strange names, doing very little, with everything coming together in ways you don't understand.
My advice is to learn about design patterns, clean code, clean architecture, and model driven design. Until that point I don't think you can make such a distinction. And indeed once knowledgeable of patterns and techniques as well as the domain, the same solution can look obvious, elegant and readable.
In a field where everyone is saying 'dont over-engineer', one must be able to tell if something is actually bad, or just uses techniques you don't recognise.
Telling your senior you think something is over done just because you don't understand it is not good. First learn techniques, understand the code, then form opinions that are at least relevant then.
From someone who committed that crime.4 -
I learned how to program during my MSc at UC Santa Barbara in 1988. But the real thing happened during my first job as software engineer at Chorus Systems, in Paris, with the guidance of some of the world's best mentors, Russian engineers who taught me how to approach code design as if it was playing chess. These guys were brilliant!2
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I began exploring code and graphic design early on at about 6-7 years old. My Dad had a commodore 64 with a few games and a little handbook that had some awesome examples to go by. My Dad had at one time been a subscriber to a serial magazine for Commodore enthusiasts that featured a snippet of code in each issue. After getting into my Dad's old stash of magazines I was able to combine all the magazines and write the code from each issue to create a hangman game. This got me into computers and programming. Then we did some Logo/Turtle work as got into qbasic on our IBM machine.
-
Me, consulting for a huge entertainment company:
Why do you guys have a 500 line method? And why is half of it so nested that it's indented half way across the screen?
Them: Oh, that was written by the best dev on our team. He holds a PhD.
🙃 so thats what kind of skill a PhD gets you these days?5 -
Question: is it a red flag if I'm "not supposed to" blog about tips and tricks I've found at work (not even code level, just organization and general design patterns)? Reason given to me: "we need to be careful about due diligence and intellectual property for our investors to be satisfied". Am I working with idiots?9
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Once again, I have to go with the guy that, after seeing my horrible (I can't highlight this enough) code, decided that even I wasn't hopeless, and went on teaching me the basics of software engineering, top-down design and unit testing. All of this in two days, but it gave me the motivation to work on it, and look at me now: I'm a devRanter :')
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Any senior types out there find that you’re losing your coding “chops”? I’m involved in so many OS/Middleware upgrades, infrastructure upgrades, status meetings that I can’t code to save my life anymore. I can review and guide design, but I struggle to generate new code. I can get a new dev going really quickly though - is this just a natural progression or is it game over for me? I feel like if I had to get another job, I’d be very unsuccessful. They call me a leader, but I think I’m just a slave.6
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So opinions: should a software engineer get certifications? I mean, to me they seem like pointless wastes of money, but my coworkers don't seem to think so. I design and write code, why do I need MCSD or whatever? Follow up, if you feel they are useful: which ones and why?4
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I've spent a lot of time messing around with C, having struggled with object-oriented programming (due to not really knowing how best to structure things, not knowing when to apply certain design patterns).
When writing C code, I'd write OOP-esque code (pass around a struct to routines to do things with it) and enjoyed just making things happen without having to think too much about the overall design. But then I'd crave being able to use namespaces, and think about how the code would be tidier if I used exceptions instead of having every routine return an error code...
Working with Python and Node over the past couple of years has allowed me to easily get into OOP (no separate declaration/definition, loose typing etc.) and from that I've made some fairly good design decisions. I'd implemented a few design patterns without even realising which patterns they were - later reading up on them and thinking "hey, that's what I used earlier!"
I've also had a bit of an obsession with small executable files - using templates and other features of C++ add some bloat (on Windows at least) compared to C. There were other gripes I had with C++, mostly to do with making things modular (dynamic linking etc.) but really it's irrelevant/unreasonable.
And yes, for someone who doesn't like code bloat, working with Node is somewhat ironic... (hello, node_modules...)
So today I decided to revisit C++ and dust off my old copy of C++ in a Nutshell, and try to see if I could write some code to do things that I struggled with before. One nice thing is that this book was printed in 2003, yet all of its content is still relevant. Of course, there are newer C++ standards, but I can happily just hack away and avoid using anything that has been deprecated.
One thing I've always avoided is dynamic_cast because every time I read about it, I read that "it's slow". So I just tried to work around it when really if it's the right tool for the job, I might as well use it... It's really useful!
Anyway, now I've typed all this positivity about C++ I will probably find a little later on that I hit a wall with what I'm doing and give up again... :p7 -
My dev Goals:
- Write better code commenting more.
- Create my first Open Source Project and publish it on GitHub.
- Improve my design skills.1 -
You know how a normal developer will start writing a program, and then take the big pieces and split/refactor it; move hard coded things into functions that take arguments, and cleaning up along the way?
Our manager makes a tons of empty files, and empty directories, with how he thinks he wants to build something, and checks them all in. Tons of .gitkeep files in empty directories, blank Jenkinsfile, Dockerfile that doesn't build.
When he makes wiki documentation, there are tons of subsections, all of which are links to pages with "TODO" in them.
Dear god stop it you asshat! Stop making tons of empty files and pages. Write the thing in one chunk and then split it as needed like someone who actually knows how to engineer software!1 -
Best advice so far: "KISS: Keep It Simple and Stupid"
That works every time because your design of the code will be understandable. Your code must seldom to be refactored. You aren't that asshole who never comment and document anything. And the most important part: The code works as designed without flaws!4 -
all documentation points to an Invalid auth token being code 400 (ignore the fact that this is a code in the JSON response and not HTTP)
Me: here iz credential. Plz send datas
API: haha fock off and die mate, then credentials you got there aren’t workin’
API: code 998 invalid auth token
Me: *speechless* so that’s why it took me longer than it did to find that error, because YOUR CODE WAS MISSING ALL MY CHECKS FOR CODE 400.
Why can’t people design apis properly.2 -
Same as we look at some old pages and see "oh this is unstyled table layout, that is xHTML inline style - it's from the 20th century"
People will look at pages of today in like 20 years and be like "Oh gosh, the material design phase. - oh the apple-blur-copy-cat-phase, oldish HTML5 code, that's from the 2010-20-ies"4 -
are there some graphic designers here? 😎
Do you code?
Did you learn some stuff here on devRant? What did you learn?
What do you design mostly?
How do you deal with programmers who don't obey your design specs because they're lazzy fucks? muhaha 😆
how do you think this profession will evolve in the next 10 years?
and you devs, what do you think of us? what are your experiences with designers? good and bad ones?8 -
exactly two years back I joined my current company, it is spanish company and I speak only english. each document that was there in the welcome kit was in spanish, including design and architecture documents. also coding guidelines. it was a night mare as comments in the code were also in spanish. it took me three days to come to terms with reality.8
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I think the worst thing I’ve seen from devs is lacking the curiosity to know how some software library works before using it which then almost always leads to bad design and code.
-
Fuck the design guidelines that change every fucking day. It makes Front-End an unbearable hell. I'm seriously tired of having to code stupid shit for exceptions exceptions exceptions.5
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Let's face it: I am and will always be a tinkerer. Yes, I know my ways around, I can sneak into legacy code bases easily and throw new stuff in there, I've seen software stacks. But scarcely sound design, really modular. Even from the cleverer, experienced ones. They can master more complexity, so they can handle more spaghetti. Some essay from the 80's had this grand idea to organically 'grow' software. That's how it looks like most of the times: cancerous, parasitic super fungi (armillaria). Yeah, we all know have to fight bit-rot and entropy, but it was all lost before already. We'll never get rid of legacy protocols, legacy code.
And even when we go green field, start a fresh. Yeah, take a great design, make everything new, after some months of throwing features and outer constraints at the thing, it's the same old mud again.
But we can still dream on: some day I will design great APIs, I will have great test coverage, documentation, UML design, autometed tests, fuzzing, memchecking, I'll work professionally, clean coder style.
Pfft forget it. Maybe change for consulting, because we'll continue to dream of the 'clean' code, so you can sell the next 'recipe', development method. It's like diets. As effective. For the one selling.2 -
I'm starting to get bored at work. Every fucking day is the same. I receive a design. I code that design ( aka I'm modifying the framework developed by me ). I deliver the frontend. I think that anyone with no programming experience can do my work now.
-
Fuck you for asking for my advice and then just disregarding it because it doesn't dovetail with what you were hoping for. You continue to justify your shit code design as "the way it has to be". Bullshit, I just told you other ways to do it. You didn't want to hear it. Open your mind. Learn something new. Be a professional. Your code is ass and you should feel like an ass. Don't ask for my help anymore. Prick.1
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My reaction when I meet peopel that still don't use any Architecture/Design Pattern to code.
What is yours? -
You told the design team this won't work on a large scale
Design team: Well we designed it, so, fuck you !
You: Does the implementation...
End Product: * Doesn't work *
Design Team: Why isn't it working, suggest a workaround
* Facepalm *
* Dead Inside *
* Give me Death Note plox *11 -
That this one component being object orientated is necessary and good design.
We have uh interfaces, theyre contracts.
Spoiler: it wasn't, I could have written it in half the code and half the time. But no, we gotta have those patterns, can't miss on dependency injection!6 -
I get really angry when my friend (has only ever taken a web design class in high school that taught only basic html) tries to preach to me that you shouldn't have to worry about writing readable code along with documenting it so long as it works the way you want it to.1
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I've been working for 6 months now, and the boss tells me he's not satisfied with my work compared to someone that has 15+ years experience. He clearly states that for him - it's more important lines of code, than planning and defining the architecture which he don't like because that doesn't provide anything...
Of course, I can just jump into the code if that is whats important. I've seen the code produced by the other guy, and its shit.
The guy is a talker, and knows how to talk. I'm more like, hey lets create a simple design prototype or do some UML diagrams to get a better visualization of what we need.
Anyway, its just annoying to be compared to someone with many years of experience, its not that I can achieve it overnight...11 -
I wish companies stopped doing interviews n just stuck to "u have X days to finish this test-project" and judge me by the code/design/architecture
Im a deer to headlights when it comes to interviews -_- I'd even forget my own name on a bad day ffs4 -
principle software developer who does not code, design, or architect,
instead, do random eslint fixes which create conflict with everyone's branches.
1 line of code "fix" per commit.
there goes 26 commits1 -
I've been staring at the same section of code for about two hours now. I want to solve this puzzle and design it properly. I'm desperately trying to resist the urge to hack it. Not sure I can hold out much longer...3
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My worst experience has actually been trying to fix someone else's code. One of my friends is in a graphic design class, and right now they have to do a basic site in DreamWeaver (a small nightmare on its own, I've found that the previews they show are never quite correct). I decided I'd at least pop in to help out a bit, cause they kinda have no clue what they're doing. They are graphic design students, NOT developers, and it's very easy to see that.
One of the first things I noticed was EXTREMELY unorganized code, but that's forgivable. But...I once saw probably 5 </body> tags in someone's code, a JavaScript function inside of the <body> tag, and a bunch of CSS statements in the <script> tag that they had one if the JS functions in.
I remember seeing this stuff, and I thought "what the actual fuck?". The dude was like "yeah it's unorganized as hell, I know"
...That's not the problem. CSS goes in either a <style> tag or a separate file (THEY HAD A SEPARATE CSS FILE). JAVASCRIPT GOES IN A <script> TAG OR A SEPARATE FILE
But, I get it. They're graphic design students. They can outdo me in probably everything in the Adobe suite (except DW as I learned). I once watched a girl in there do a project in Illustrator. I had no fucking clue what was going on. And when I was talking to her about it, she said "that's what I was thinking when we were watching you fix our code"
Kinda got a little sidetracked there. Basically, worst experience is non developers writing code for an assignment. -
On a three months project for a website, the "strategists" and project managers spent two months and a half discussing the "strategy". It left us (production team) two weeks to create the content, the design, and code everything.
Of course it ended being rushed and somehow shitty, but they still congratulte themselves because they "nailed" the "strategy".
</rant>1 -
I'm in a senior level game design course, where me and two others have to create an actual game. I picked my teammates out bc I thought they've already taken classes in the subject(as they are both seniors and I'm a sophomore taking this as a final class for my minor). Turns out, they haven't taken any courses in game design and know nothing about the basics of making a game... FML, good thing they can code I guess lol.😅😓2
-
I just saw that ARM released their design start IP for Cortex M0 for free to the masses , it’s obfuscated verilog code.
I worked on SoC design based on this in college but it took a lot of paper work to get these file but now they are free to download
This is exciting as this makes a open-source community based microcontroller design possible.
Only missing piece here is the verilog compiler they use is not open source .
Has anyone messed around with Cortex M0 DS + ghdl or iverilog. I am about to start a little side project will update more on this19 -
Today the government from Costa Rica announced their solution to tax double any UBER charge registered to debit/credit cards.
Their logic is to pretty much do it for any commerce that includes the letters UBER. Like something out of your first Unity C++lesson2 -
Does any developer here does design work as well as code. I got pulled into it. was expecting a only dev job, according to the job description" but the creative team start handing me InDesign task and Photoshop task with no experience in design. is that crazy or normal for front end developers?10
-
At 1pm,The fucking boss told me to get UI design and code for a risk management system be ready on 5pm, i DID it!!! Requires no changes or edits!!! Its done!!!
Shit fuck shit!!!!1 -
This started off as a rant but it soon grew way too large to fit in 5000 characters, so I had to take to my Medium blog instead.
Here, y'all, have a lesson in web design from hell.
https://medium.com/@linuswillner/...2 -
Yesterday I wanted to make a small infographic. I started with photoshop, switched to illustrator, then indesign, then back to illustrator. All of them have super shitty quirks when it comes to work like that.
Next time I will just build it as a website and screenshot it. Elegance of code-based design is just unmatched. It brings reusability, consistency and precision to another level.4 -
That moment where you see code of someone who riddles their code with nested if-else and if-elseif statements.
I don't remember writing an else statement for years. It almost always can be avoided (and the rare cases where it makes sense I prefer the switch statement).
Yet I never grasp why people do:
```
if(someCondition) {
// huge nested code block
} else {
throw new Error();
}
```
Instead of
```
if (!someCondition) {
throw new Error();
}
// continue in the normal scope
```
And then we have experts that like doing:
```
if(someCondition) {
if (bar) {
$foo = 'narf';
} else {
$foo = 'poit';
}
// huge code block
if($foo == 'narf') {
if(yetAntherCondition) {
// huge code block
} else {
throw new Error();
}
// huge code block
} else {
throw new Error();
}
} else {
throw new Error();
}
```
Help!
If ever was to design a programming language, I'd forbid the `else` and `elseif` keywords. I have yet to find an instance where I could not replace some `else` by either a guard or an early return or introducing some polymorphism.1 -
Devs these days, go all fancy with tech, cutting edge Uber cool shiny toys for designing a system.
Right tool for the right job is a passé. Now, the more you stuff bleeding tech buzz words, the design attracts admiration from bewildered management. [QUOTE] Again, nothing is true, everything is permitted.
Common sense is the craft and simplicity is the soul of efficiency.5 -
When I started doing frontend development, I was quite shocked with how people managed to cowboy code their way into building fully functional products with a decent paying client base.
I am talking about fully function SaaS with payment gateway and all, but no version control beyond full backup copies, and spaghetti code everywhere you can literally bring the website down trying to change the homepage design.
... and the startups that managed to do better, some of them forgot the .git on production exposing their entire source code *facepalm* -
Not drunk, still underage. I can share a wonderful story from when my wisdom teeth were pulled. My mom made me agree to not work on anything, especially code, when I came home. However, I had an awesome CPU architecture design project, and I was ready to make a few example programs in the assembly language. When I woke up the next morning with a clearer mind, I looked at the code again. ^A , ^X. Mom said "I told you so."
-
Tailwind css offers a premium package where you have to pay $300 for access to their tailwind styling components. And even additional $150 and $150 and $150 packages depending if your app is for ecommerce application ui or marketing etc.
WTF????
While in Angular Google has provided 100% FREE MATERIAL DESIGN UI COMPONENTS
WHO THE FUCK PREFERS TO CODE IN REACT/NEXTJS/VUE over ANGULAR???23 -
API provider: include a signature based on these fields in this order. DO NOT ENCODE IT!
Implementation works a while, then..
*a wild apostrophe appears*
Signature no longer works.
API Provider: "oh, yeah we escape those."
Arrghhghghghhhghvhxmchsoxnsoxnwl
Not only is it a poor design for signing payloads, the documentation is shockingly poor in it.
Even the implementation example (which is supposedly from their code) doesn't account for any type of escaping or encoding.
Before anyone asks, I can't into details about the implementation.3 -
The shit code I wrote before my cs degree is marginally better than the shit code I write now. The lack of of improvement is related to the shit job I got after my degree. Cs degree did teach me a lot of good oo concepts and design.... That I rarely use due to shit legacy code I maintain.1
-
Sometimes I feel like I was born to code.
So I like making design, print and wear them.
Stay Safe Folks.
And Happy Coding5 -
the AI says the code I'm trying to design is very complex a problem, d'awww I'm not a failure 🥺
the solution seems to unironically be to delete half of it and make it far simpler / less features lol
why can't I make my code psychic to what I want, ragh! oh well1 -
Customer has design review for big project I’m working on, have to sit with someone who isn’t a developer and explain my code.
Cunts, cunts, cunts.
If you don’t understand or know about code maybe you shouldn’t be a code reviewer. -
The lack of one (no thinking about long term design and issues) leading to poorly designed systems that crumble when it needs to be scaled and has massive bus factor and code duplication.1
-
I was a Windows user from the start had an old windows pc og and ever since that computer and my first HTML book I've wanted to code and design as a passion hobby and now work
-
My friend/partner told me on the first week that he "can code" and he will "do the front end of the web page" (its a web application design mod)
Needless to say I had to carry the whole work because he couldn't design nor write php.
Or write a report
He submitted the wrong report
He had one job
And now we arent friends anymore -
"All the magic, be it in code or design, starts with a clear mind, pen and a blank paper." - Brian Wangila
-
so when someone in the office finds a funny design or absurd code on our sites we play a game we named roulette: we check the versioning system and find who did it... there is no price in this game, that shame is enough :)3
-
I discovered the Source Making website a couple weeks ago, it's awesome.
It gives you clear tutorials on the essential design patterns and refactoring techniques complete with example situations and code. Love it!3 -
You know
Sometimes I enjoy being in Facebook groups about UX/UI design and development.
Cause it's just. So. Wholesome.
((A little context: The post was about Steve Jobs not writing single line of code)) -
Performing code review for design quality.
So you return HTTP code 200 for 'ok'. So what do you return when things are not 'ok'?
Obviously something that's not 200. Like 300 (The message with the code was literally "not okay").1 -
Learning New Design Patterns...
When all you've got is a hammer, everything looks like a nail. Arg.
Recently, my code in almost any controller is like so:
return (new MyFancyClass($param))->methodThatHandlesIt();
that can't be the solution to everything.... although it kind of is
how can I beef up on patterns and avoid crushing a screw into the wall without realizing it's not a nail4 -
My class team picks me for a competition.
My team tells me to do everything and doesn't give me an outline of what they want for the code or design.
They have 7 members. + me, 8.
I have to design and code the whole app on android.
Furthermore it was my first time with library stuff.
I had to develop from 10pm to 6 am with short rests in between. Almost no sleep.
It's impossible sht. I continue with it.
When it was time for school, I just went to school as per usual.
When it was the interview someone just had to roast the judges.
Our idea was very sophisticated; was to help track down elderly or child with a gps tracker and the app.
Didnt got in the qualifiers because of the leader being an asshole to the interviewers. -
I always thought wordpress was ok, not great not terrible, from a coding perspective. Now every new framework I have worked on makes me see why Wordpress is on 40% of the internet.
Now I love wordpress not because of what it did do, but because of all the really stupid things it managed to avoid doing including: over abstraction, trend chasing, using "new transformative technology" that disappears in 2 years, breaking plugin economy with updates and making devs start over, making everything OOP for the sake of making everything OOP, making adding on a bit of code take multiple files of multiple formats and boiler plate code, boiler plate code, compiling dependencies, composer, twig, laravel, one page applications, react, angular, vue, javascript only stacks (MEAN), not letting you control sql queries, protected/private scopes and design that doesn't let you fix or alter bad code others did, and the list goes on and on.
Wordpress did a lot right, and devs should try learning from it instead of making more problems to solve. Sure it's not elegant, but you known what it does do? Focus on a solving a problem. Then it does. Without inventing new ideas or concepts to inject into the code and create new problems.
And you know what else? Hooks are actually very well implemented in Wordpress. I've seen it done much worse.
Honestly my main gripe with the entire platform is a slow moving to OOP for no reason and the database design should separate post type into different tables, the current design makes it less scalable for large data sets for multiple reasons so I'd fix that.5 -
Having a meeting to decide, when to have other meetings...
Scrum, scrum of scrums, workstream, planning, pm ,design review, architecture review, Sprint review on and on....on and on on...why can't i simply code:(4 -
I’m working on a react codebase and company decided to add a new module.
Now im writing markup and css to ensure UX is smooth as designers thought of it.
Imagine my horror when I start to code and find out no matter what HTML tag i use, it’s been FUCKING OVERRIDDEN in the global stylesheet. AND STYLES HAVE BEEN OVERRIDDEN WITH !important
They’re also using Ant design as a component library. Guess what, default ant design classes have been overridden too. So i try to use ant design button or card, and bam, MAGICALLY SOME DESIGN FROM SOME SHITHOLE MODULE DECIDES TO FUCK WITH MY STYLES
On top of that, styles of parts of application has been written in SASS, some part of application uses bootstrap components some use third party components like tables and responsive grids to suit to their preferences. Some parts use handwritten css. Some parts use CSS IN JS and styled components. THE FUCK IS THIS GARBAGE!!!! THE FUCKING CODEBASE HAS A MIND OF ITS OWN!!!!!! YOU NAME A WAY TO ADD STYLES TO A COMPONENT, ITS THERE!!!
And the company’s management thought a “fractal” approach to maintain each individual view is “best” for SCALABILITY!!! HOW THE FUCK DID IT NOT CROSS YOUR DUMB MIND THAT FRACTAL APPROACH ALSO GUIDES TO HAVE ALL COMMON STUFF AT ONE PLACE!!!! THIS CODEBASE HAS DUPLICATE STYLES AND DUPLICATE CODE IN ALMOST EVERY MODULE!!!!
Not to mention every developer choosing to freely decide the way they should write their code without any guidelines.
HOW THE FUCK PEOPLE WRITE THEIR CODE WITHOUT THINKING ABOUT OTHER DEVS!!! SO BASICALLY I AM NOT ONLY CLEANING SOMEONE ELSE’S SHIT BUT ALSO TRY NOT TO SHIT IN THE PROCESS!! FML2 -
I prefer it doing 2 tasks parallely during the initial phase of requirement gathering and design phase.(makes more sense if you are working extremely new system and framework)
1. Keep collecting requirements from clients and understand them.
2. Collect different designing aspects for the project and parallely, build a POC for 2 purpose: to get hands into the new Framework and also as a demo to clients. Working on POC helps in 3 ways: Improving understanding of requirement, improving framework knowledge, and playing around with code whenever bored of designing and reading tons of existing designs..
3. Once primary requirements are clear and fixed, analyse all different designs, if possible I setup meetings with senior devs, principal engineers (they help a lot when it comes to reviews on scalability and reliability of a design)
4. The above design is mostly architectural level. Once design is fixed, then I start taking each component and prepare a detailed implementation design. (Notice that whenever I am bored of designing, I spend sometime in building POC)
5. In detail design, I focus on modularity and flexibility. Anything defined should have getters and setters for example. This will help you reuse your code. Keep the interface between components in your design as generic as possible, so that in case your MySQL is change to Postgre or NoSQL, your design should be able to adapt new features..
6. Instead of building entire project, define feature targets and deliver small features.. this will help you to be in line with the requirements with minimum deviation. -
Hand-coded or drag-and-drop web design do you prefer? And why?
I have been hand coding for a long time since I started programming. In fact, HTML is my first 'language'. I found that it is very slow to code compared to my normal friends who use Wix - which makes me consider a change.
Plus, I am not very good at designing.10 -
All the projects where you are doing an awsome design and code work and then the client wants pizza pictures... more pizza pictures everywhere... and then he wants more of them again.
Bottom Line - When you have to build bullshit sites2 -
I've been in the world of code for about three years now, introduced into it through a design project.
However, I've only just started to actually write code and there's SO much I need to learn. SO much I hadn't even heard of.
You'd think managing a project would expose you to the extremities and the specifics of development but nope, it doesnt, atleast for the project / product manager.
My previous "liking" for code is clearly now turning into a "passion" as instead of watching live streams on Twitch, I'm watching "An introduction to Elixir" / "WTF is Meteor." -
Is it me or most developers just write code so it compiles and passes tests?
No documentation, no standards, no "good practices", no"good design", no software principles, no performance analysis, nothing.1 -
Starting to code before making the wireframe or the design.
So i am basically blind coding
Wherever the wind takes me! -
Sooo as someone that just started using photoshop (got it for free at work) i can see the benefits of it for actual design. But are there any ways to convert to an actual web page other than by just sucking it up and going through the code by design? I see no much difference than looking at a shit of paper with a drawing of something and coding it. Am I missing something? Mind you I do know how to code, sure I am lacking in the design dpmnt ( more of a backend / mobile dev)7
-
!rant
I hate the feeling when you're creating an app then the designers provided you a mockups that aren't intuitive, it makes me lazy to code 😒2 -
I'm not really active here recently but thought it would be nice to share a cool website I ran into: https://refactoring.guru/design-pat...
Imo every developer who aspires to be more professional should have it in its bookmarks and ocassionally look into it when facing a code design dilema.1 -
So I am a Software Engineer at a small scale company.
I need to coordinate with customers, understand the requirements and design and develope the solutions.
These sometimes include changing the current product a bit and customize it to fit the client needs or maybe creating a plug-in that could work with the current product and get the job done.
I love the research, design and planning part of the job, I would be super focused and will find solutions for complex stuff. Plan it all to the smallest things.
I know the solution so I can think of what code would be there what would be needede whats already there etc.
But when it comes to coding the solution my laziness kicks in.
My mind is like you already know the solution why you need to code it to.
Then I start procrastinating and end up putting myself under a pile of stuff when the deadline approaches.
FML3 -
I have no specialty, I’m a total generalist. Frameworks and buzzword tech is only useful to me if it makes it easier to code without extraneous syntax, or if I need to know it for the job! Recruiters hate hearing this, they want someone who lives, eats and breathes react.js! They want someone with PASSION for easier (or harder due to shit design) ways to do easy things bc ITS FUTURE! React separates true developers from code monkeys! You never heard of Deno? Serverless NOSQL? BAH! Back to your cave, you bickering caveman! MY DIVINE RECRUITINESS DEEMETH THEE UNWORTHY FOUL WORM6
-
What attracts coders to open source libraries?
If you ever contributed to open source projects, what was the reason?
I am contributing to my supervisor’s package which is really handy for biophysicists (quantum mechanics). It is basically tons of code in python, it has okayish internal design, coverage 39% and B+ codefactor. I wish we could get more attention from scientists in our field and attract people to contribute to our project.13 -
Some time ago i started programming an web chat application without frameworks that requires the user to have an active inventation url fron the application admin to be able to register. Im trying to do a lot of stuff with little code with imperative design philosophy.
If anyone is interested or want to give feedback. The project is open source and free to use. https://github.com/ard1998/...2 -
I am new to devrant and it seems like a neat platform to connect with exclusively developers and programmers. I am newly enrolled in Full Sail University's Web Design and Development Online Bachelor's degree program and learning early HTML and CSS currently on my own while finishing my general classes. Any tips/tutorials/courses on code, inspiration, best way to approach learning languages, etc. are all appreciated. Also open to connecting as well.11
-
!rant
When you get the go ahead to scrap the old legacy code and design it from the ground up
feels_good.jpg -
Ah
I don't like code generators
Especially if they define one set architecture/design
Because surely the people who made the templates/the generator have thought of every single valid use case9 -
Question for game developers 🙄
I wanted to try game development a few years back, started watching unity3D tuts, but I realized quickly that I can't actually do anything, because I don't have the skills to design animation and draw ui, and it was stupid to buy components online before I knew what I'm doing.. so I left it. Was I wrong? How did you start? Is it possible to make a game on your own, or do you need a team with members who each specialize in its own area (code, design, animation, music, etc.) And if team is needed, then how do you even start learning? Thanx -
is it ok if im the only person who codes an android app and i code it by my own free will and skills?
meaning im not following any design pattern while doing so.
i dont like following design pattern because it narrows down my freedom of writing code the way i want to write it.
its like, imagine, you have a strict schedule or a dad who says at:
5:59am: get up
7:15am: study
9:01am: eat breakfast
11:00am: go to college
3:07pm: eat lunch
5:14pm: come home
8:02pm: eat dinner
9:00pm: brush your teeth
10:58pm: go to bed
11:59pm: you must sleep before midnight
IMAGINE THAT. be honest, could you actually follow this schedule in its exact hour and minute as it was written down for the rest of your life every day, no exceptions?
if you're a sane person, you would answer - no, of fcking course not.
life is much more broader and dynamic than following a static pattern every day forever.
so is not following a static design pattern while coding an app.10 -
The real web development is optimising the shitty front end code.
The task assigned to me is optimisation of dashboard page of website which was developed by freenlancers.(end of contract from their side)
The front end is mess. Individual js files (bootstrap, popper, jQuery, jQuery ui, loader and main) loading in production inside head tag of html file
No text compression.
Every template has random number of their own js files in any block of template. Nothing structured. There will be fantastic waste of time figuring out file dependencies.
Same with css files. Some are scss, some plain css. No compression. No proper modules.
Basically, I have to go through 25-30 html files. Then understand, which template is extending which one. Go through all js and css files in each html file and again understand dependencies between them
This is gonna be real fun.1 -
I honestly thought spending a full vacation away (fifteen days) from a certain platform would make it feel better to use. As If I was overreacting due to fatigue. Maybe that platform is not slow :you are tired.
Back to work, code and design in a satisfactory time, all is well. Except until building. That. Took. Five. Minutes. THIRTY.
Yeah, Xamarin ios still is a raging bullshit. -
Adding a new feature to a mobile app that has a bunch of classes for getting URLs! Want some examples?
FallbackUrlProvider
CompositeUrlProvider
CompositeRouteUrlProvider
CompositeBaseUrlProvider
RootUrlProvider
I was half expecting to find FallbackRootBaseCompositeUrlProvider!
Not only that, but there were a load of interfaces that sometimes didn't match the name of the class!!!
For example,
class RootUrlProvider : ICompositeUrlProvider
Ugh! But I managed to get the new feature in... Somehow... After trying something... Throwing it away... Trying something else... Throwing it away...
😭😭😭3 -
Your code quality is pajeet tier.
You consistently make poor design and architectural choices.
Your project has maintained 50 plus unresolved bugs for about 6 months, and yet you're consistently under delivering against what you commit to.
Other developers refuse to work with you.
So tell me again how you feel you're an effective lead developer5 -
The beginning of my next blog post... at 6am.... Guess who hates his job and why?
<h1>Thinking Before You Code<h1>
The choices you make when you code a part of a program, or even the program itself, impacts everything around it. The importance increases as the size and the scope does.
Quick and dirty simple scripts that get a simple job done and rarely needs changing… fine.
A bunch of quick and dirty hacks all pieced together as part of a giant application... that constantly changes? That's duct tape code that will bite you in the ass later or will give birth to a maniacal raging psychopath that wants to kill you.
<b>SOLID, design patterns: saving yourself and others from you</b>
TBC...3 -
Why does nobody publish the software design in Github when publishing the code?
I know that theoretically there's no reason, and most have a good read me.md but why not publish the design?3 -
I am just student looking for job, and got this pre interview test:
Develop an Android or iOS app with login and password input field, download button, place for image we prvided.
... reading further:
What we are looking for in the code ?
internal quality:
-consistent formatting of the source code
-clean, robust code without smells
-consistent abstractions and logical overall structure
-no cyclic dependencies
-code organized in meaningful layers
-low coupling and high cohesion
-descriptive and intention-revealing names of packages, classes, methods etc.
-single small functions that do one thing
-truly object-oriented design with proper encapsulation, sticking to DRY and SOLID principles, without procedural anti-patterns
-lots of bonus points for advanced techniques like design patterns, dependency injection, design by contract and especially unit (or even functional or integration) tests
external quality:
-the app should be fully functional, with every state, user input, boundary condition etc. taken care of (although this app is indeed very small, treat it as a part of big production-ready project)
-the app should correctly handle screen orientation changes, device resources and permissions, incoming calls, network connection issues, being pushed to the background, signing deal with the devil :D and other platform intricacies and should recover from these events gracefully
-lowest API level is not defined - use what you think is reasonable in these days
-bonus points if the app interacts with the user in an informative and helpful way
-bonus points for nice looks - use a clean, simple yet effective layout and design
... I mean really ? and they give me like 2 days ?4 -
1. Teach DS and Algos. Not basics but advanced data structures and the ones that are recently published.
2. DBMS should show core underlying concepts of how queries are executed. Also, what data structures are used in new tech.
3. Teach linkers, compliers and things like JIT. Parsers and how languages have implemented X features.
4. Focus on concept instead of languages. My school has a grad course for R and Java. (I can get that thing from YouTube !!)
5. Focus a little on software engineering design pattern.
6. It's a crime to let a developer graduate if he doesn't know GIT or any version control. Plus, give extra credits for students contributing to open source. Tell them if they submit a PR you get good grades. If that PR gets merged bonus (straight A may be ?)
7. Teach some design pattern and how industry write code. I am taking up a talk at school to explain SOLID design pattern.
Mostly make them build software!
Make them write code!
Make them automate their homeworks!
Make them an educated and employable student.!1 -
Me: If I am going to refactor this code I should use test driven design
*Reads SO answer about TDD*
SO: you know ahead of time what each part of the program must achieve
Me: Well that was a pleasant thought.
*hides under my desk in depression* -
CEO: I want the design to be *gibberish*, lemme see it when you're done, ye?
Marketing: Just do it this way, it looks neater. *Deletes 10 lines of code*
Lead Dev: Intern. What the f*#% are you doing? Rewrite that *points to HTML divs*
Me (intern): What am I even doing here? 😂 -
As someone who isn't very good at actual design or implementing design very well, I usually have to start with a template for admin dashboards on my sites. Which means I have to deal with bootstrap. I've come to life with that fact. But what I can't stand is getting these templates and the HTML is so bad, all I see are flying v's! Don't these people know that you don't need 12 levels of divs? And for fuck's sake, run your code through HTMLTidy! Thank God I didn't pay money for this one.
-
Hi all,
I'm in this company for about 15 months. It's one of the big name company. I'm a senior dev here. In my team we follow agile development. In starting I was just working on my part mostly. Then my manager raised concern to me for not taking ownership and helping others.
I started doing things what I could do. Like code review, API discussion, design discussion etc..
Now, the thing is I usually get upset when people go with 'lazy' solutions because I feel bad design leads to maintenance overhead, and it happened to us in past. We had to spend weekends to make things work. So, I started making code review, design review strict.
Some people didn't like it. But my manager was supportive, or at least I think so.
Some days back manager took me in a one-o-one discussion and told me one of the colleague kinda complained against me.
Now, my manager is not involving me into design discussions and API discussions. There are some new features are coming and I am not informed. I get to know things only in scrum-updates.
Am I about to get fired? I'm not gonna lie, I'm so scared. I can't put down papers as I'm already into 4th company in 7 years.
This thought is just killing me. What should I do? I'm so alone.7 -
I'm on vacation.
A friend asked me if I could work on a freelance web project. I was getting bored of summer vacations so I said yes.
It was a website for online lottery and it was already developed by some freelancers.
Owner wanted more freelancers to revamp design and administration panel.
I looked at the site and knew that I had seen the worst design and code of my life.
Frontend was made of two colors only, black and yellow. Out of both, black was more prominent. Moreover it had nothing related to Js as if it was developed as a challenge to be accomplished without java script.
Admin panel and backend was much worse than that. No security practices and deprecated essential libraries.
The nightmare is about to end as I have inducted a much better design from themeforest for frontend.
Backend is in my homebrew php framework.
(Good luck future freelancers 😆)
I'm positive that next edits will be features additions only and no one will blame my code.6 -
when i look at the code structure of the project i work on with my friends, i always think about how to implement the SOLID principles of bob martin for clean code
... and then i think about the clusterfuck of almost unmaintainable code that has been created over time and all the unit testing that doesn't exist at all and how much time and effort it would need to correct that code and how i realize that i don't even understand the principles and how to implement them
... and then i give up and go on coding even more mess
... and then i repeat😅😖😩3 -
you guys ever seen a webservice returning view elements for the front end to interpret and generate views using a switch
switch(data.type)
{
case password:
// generate password field with returned value
...
}
is this really some new practice in back end / front end design ? it just frustrates me so much. web service should be returning data only. i can't maintain this code it's too much crap.2 -
I came to a new school this year and didn't know anyone. I found out that there is a kid who likes to code, so I tried getting friendly with him.
Well, he knows HTMl/CSS...
Well, he just does Wordpress...
Well, he actually likes design better...
I've seen someone else who was trying to learn JS, learn with him, and the kid couldn't wrap his head around what a function did...4 -
It finally happened. They just kept pushing, and pushing, and pushing. Asking for more and more features in an app that was a hard-coded demo from the beginning. Well it's all coming down now.
That database that was added in, missing half the API.
New features, broken.
Old features, broken.
Buttons, missing.
Drivers, need updating.
Yee, haw.
I tried to tell them, I really did. That maybe we should stop asking the client what they want, and instead sell them what we have. Well, now we have nothing.3 -
Client: "We don't rank for {competitive keyword}. What is wrong with your code? Or is it the design?"
Me: "I'm the designer, not the SEO guy"***sits client down to explain SEO -
Our manager is in tons of meetings all the time. He sees himself as our architect, and he has read and approved code reviews. Yet when he does get time to code and submits his own massive weekend coding binge pull requests, they're often entirely different from everything we've written to this point.
Instead of trying to be consistent with the work we've currently done, he continually argues any comments we make in the code review. I want to be like, "If you wanted it this way you should have designed it this way instead of giving us a bunch of empty class files an interfaces with terrible names." -
I don't think I'll ever understand how someone can complain about a legacy code base in one breath, and then justify a bad design with "that's how the system does it everywhere else" in the next.1
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Half of the courses we had in our college were about electronics. Except Microprocessors and Transistors, it's not relevant.
We even had chemistry and engineering drawing. So we essentially wasted more than half of our time.
Besides languages, weren't taught anything about real world software development.
Nothing about how to work with an existing code base, version control, design patterns, system design, creating a website, debugging, functional programming, scalability, reliability.
The industry should be involved in setting the syllabus and also contributing part time teachers.3 -
Client gives requirement. I take time to code and design it and make it loook good. Client changes requirements . i lose passion on the project. I make a shitty app. I get bad rep
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Initially,I used codeacademy in highschool, because my school didn't offer a programming class, just web design and cad. Never got into the web design class, so I took three years of Autodesk AutoCAD in highschool. I took the HTML course on code academy and thought it was alright. Ended up going to a community college not knowing what i wanted to do. I'm currently on track to getting an associate's in CS, because I was told the school said they were sunsetting the cad program. Finishing up my capstone project and presenting it in two weeks.5
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Without diving into OO or "Micro$oft", I think the one major flaw in C# is the ability to use "regions".
It's like a feature that was specifically designed to hide shitty code.
If you know how to separate your logic properly and focus on good design principles, you should never have to use a "region" to "clean up" the way your source looks!5 -
In my internship, I was assigned for back-end development. I'm a first years student, so it's enough work for me. But I'm also making documents to be approved by other services (very frenchie) and I'm not allowed to code while these documents are not validated. And now, they are trying to make me do front-end and all the design validation process etc...
I can't see this hierarchy anymore, I'm hating work... -
"Back-end" ahahahaha
Translating:
Back-end developer (São Paulo / Brazil)
Vacant job: Back-end developer
Assignments: Work as a Back-end developer, PHP, and MySQL. Develop tools/applications for the web with a DB.
Technical skills: Technical knowledge in PHP, Framework Code Igniter, HTML5, JavaScript (jQuery, Bootstrap, Json, and Ajax), responsive layouts and WordPress.
Projecting and modeling DB Knowledge. Good knowledge of usability, Cross-browser (IE7+, Chrome, Firefox, and Safari).
Desirable: Knowledge on Graphic Design and Front-end projects1 -
Hey all ruby devs! I've recently made a redux gem implemented in native ruby, that allows you to completely decouple state from your code. If any of you like the redux design structure and want to use it in your backend, check out https://github.com/alexdovzhanyn/...
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Question to all those who have worked with software architecture: What is your approach when implementing architecture and design into actual software?
I find it very hard to translate UML diagrams and architectural requirements into working code and I feel like there is quite a big "gap" between the two. How to you breach that gap and manage to maintain a clean and comprehensive architecture in your project folders?question clean architecture architecture requirements patterns suggestions project structure clean code software engineering11 -
I once had this discussion with my manager
Me: Hey i have an idea to improve our overall system but since it requires design changes which may break the system , can you provide me an experimental environment to implement and test it.
Manager: you should write code in a way you can flight it (disable/enable any changes)
I was totally out of words.... Who the hell flights a system design change?! -
I have wanted to be a web designer, studied multimedia design, and have always done some code of my own because I couldn't pay anyone to code my projects. After finishing my degree I was a unemployed and couldn't even get an internship. One day a friend asked me to code a project for his agency because he couldn't find anyone on such short notice. I did it in a weekend and got some good money for it. That's when I realised there was a chance I could be a dev instead of a designer. Started to learn more, moved to London, and never even wished I went back to design.2
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As I will have a new job soon and it seems likely that it will be in network api design I wonder if you have good book recommendations on the topic.
I already have "clean code", "clean architecture" and "design patterns" in my pipeline, so I need something more specific on designing network (restful) service apis.
(This is a follow up to https://devrant.com/rants/1828903/...)3 -
Inherited a massive code base today... All JS is still being accessed via global scope... what are modules & modular design even... SOLID and DRY are things that clearly never crossed the devs mind during inception of this beast... and to top it all off all there is a weird BEM / SCSS style going on that somehow manages to confuse the IDE... thus all style helper utilities in the IDE are useless...2
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The time when I started building my first interpreter. I had no idea about them so I just copied the code from the book but it felt good really good and I learned so much about compiler and interpreter design. I guess copying the code and seeing things connect was the best and badass experience for me.
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Recently my work is just making designs for upcoming features / reworks that will probably take months to even start developing. I mentioned a few weeks ago again that I rather write code and now this sprint, it is 100% design tickets :(1
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Depends on the project:
If it’s just me on the project 1.5x actual estimate which is based on whether or not I can figure it out from looking at the code.
If others are on it 3.5x to include things like getting others up to speed, discussions, design talks etc. -
I used to love coding. I have ASD and it was one of those rare things I could just do for hours without realising the time. I used to do my own projects, or at least plan them.
Now it's my job to code (& design when I don't have a pleb project, software engineer). I still kinda like to code but as I *have to* code, I just hate it.
Every fun thing that turns to work just turns to torture. Maybe I'll break my arm slipping this winter and have to have an extended sick leave...3 -
doing documentation in word and having meetings about it, code reviews where people say great code quality with all good practices but... we would like to do it differently, reasons? less lines of code but real reason is not understanding design patterns, also 6 levels of hierarchy and wasted effort to prove that approach is good and considered as good practice just to be changed by someone who doesn't write code anymore. Decisions that other approach is better because they did it that way 10 years ago on last project where they were developers on totally different tech stack. dear friends, welcome to corporation!1
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copied google's material design lite javascript code and the snackbar code from the official website but it doesnt work in localhost6
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If you feel that you need to make systems to enforce code standards... The team actually needs to learn to self-enforce your code standards. If an automated tool is determining standards it will be tricked into allowing clean-looking code with poor design choices into your project.
This chaps my ass.3 -
You start a new project. Do you:
1. Code the application first and worry about naming, branding, and graphic design once the core is finished.
2. Name and brand the application first, get all the graphic assets ready, then worry about coding the core.4 -
♫ It's high time we reviewed our design, ♫
♫ The code behind our system is just too byzantine, ♫
♫ We'll rewrite all the legacy and take it off line, ♫1 -
The new project was started.
Planning, analysis, design.... all right.
Now contacting all the companies for partner programs, finding payment gateway that will agree to work with our country.
For fucks sake. third week goes, and still no code writing. Just researching, contacting, researching. Urgh.
I want to code already! I am just
a backend/DevOps person! When it would be coding time?!3 -
Im trying my BEST to not be judgemental about my boss but damn the code's shit
It's written how a 1st year UGrad would, trying to add as many complicated shits to it as they can to show "see? I know this obscure way of writing code, cool eh"
Like they're ticking off a rubrics
There is no design language, barely any structure. MVC's Controllers go beyond 2.5k lines.
Everything is an Interface but with such horribly designed code, they just add on to the clutter
Oh and it somehow also uses ReactJS inside .cshtml, which was already out of fashion A DECADE AGO. -
Been thinking about game design. Making things testable and modular. I think I have a lot to learn in this area. One idea popped up in my head. How can I design the game so that it can be networked later? One idea was an interface in the logic that gives authority to another set of code (module?). Basically include the abstraction as if networking was there. So if/when I decide the next version of the game or existing version should have online play. I think learning to create client/server would be instructional. Maybe networking could be a dlc or something.5
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Hi guys. Finally cleared up my time. Well not really but I wanna do something else cause I've been depressed af lately so I wanna try stuff I enjoyed.
Anyway. Last time I got quite a few from here but anyone need help with design/styling of projects? Wanna boost portfolio. Can use sketch or directly code in the styling for you.
For free. Though I wouldn't pizza money haha.
Let me know if you have/need anything
Thanks.3 -
I'm starting to feel like coding is too much boilerplate all the time.
I've been thinking about why, and I think (and I'm trying to sound humble here) it's because I'm usually honoring the SRP. But this entails this enormous drawback of enormous amount of code!
Don't get me wrong, I'm usually glad with the design I end up with .... but only after what seems to be hours of typing
Anyone recognize this problem? Suggestions, comments?1 -
- Learned how to use Git properly;
- learning how to use SASS and building the stylesheet of this all by myself;
- Learned how to reuse my code all over the project;
- Made my first design pattern and ruleset to create and maintain a project. -
Control projects already realized
Design in Figma and Prototyping
Class diagram
code
*I wake up from sleep* -
Is it normal for developers to have to code first to design and not document what they did until they are completely done? I usually write basic docs before starting and progress it throughout the development process.11
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I’m learning react native frontend so can anyone please post random design specs links? I promise to show result, push code to GitHub and maybe a YouTube video of me doing the design.
Note: I’ll be designing a single page per design1 -
So apparently jupyter / ipython adds the current workdir to kernel library path, and it crashes if you happen to have a file named something like "tokenize.py" in your workdir because it gets prioritised over ipython's builtin module with the same name. What a great design for something which is specifically made to run isolated chunks of code, that it can't even properly isolate itself from the workdir.1
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Dear teammates!
I'm so proud I have you. You're the incredible professionals. Your efforts and your desire keep us on the track even at the toughest moments.
It's a honor to be this team's leader.
I bagging you. Do not ever fucking think you are able to make design decisions on your own!
I'm tired to toes of that shit you submit for code review every fucking day!!! -
!rant
Hey folks, I need some tricks. I am currently a junior dev and struggle with starting side projects. I have some fancy ideas I'd love to work on. Problem is, I HATE UI design. I can't start working on an idea because I want them to look awesome. It is absolutely no problem to code the logic / backend, but the fucking design... I just hate it.
For example, I have some fancy ideas for an file manager that fits my needs. Haven't seen something yet like I imagine right now. I mainly code in C# (or Java) and I have to develop custom UI controls for it, align shitty controls, think about freaking color schemes,... I hate it. I simply hate it.
Do you also struggle with that? Any ideas how to overcome that?
Cheers!4 -
Ooh this project.. So I was put in charge of creating new pages, and general maintenance as the site was already built by a previous dev on the team before i joined the company. I take a look at the design, fairly strange forward quick analysis most of it bootstrapable, some custom code is needed for some parts so no issues there.
Looks at the code, only the bootstrap grid system is being used, the rest is custom code, an additional 9K lines of CSS and 526 lines of JS. What the hell is this.2 -
And why is symfony so fucking slow? Well I guess it has something to do with depending on code annotations for everything, or every simple task requiring a whole cloud of a thousand classes, stupid design decisions....I fucking hate symfony, piece of shit software
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is there really a shortage of developers?
according to short movie by code.org featuring all the code stars like Mark Zuckerberg, Bill Gates says world needs developers and everyone should learn to code.
even Obama said that too.
but here, I am fucking trying to get a web design project on freelancer from last 45 days and I can't.
please check my profile on GitHub if you think that problem is in me.(suggestions are welcomed)2 -
People that approve pull requests without looking at them!
No tests or so bad they would do more use by not existing, typos, the code follows none of the design practices and the code obviously will not compile and thereby breaks builds in trunk for everyone.
Because of course they only asked one person to review it and then merged it immediately. -
My supervisor , the one who interviewed me asked me to design some fucking webpages and that too on weekend.
So reluctant that he even dropped a mail, called me up .
Did some inhuman heinous piece of horse shit code so fucked up that it'll make him shit bricks in the first glance itself.
Performance? Delivered 😊2 -
I am reading a book that intoduce 23 design patterns. I can understand what they say ,But when start to code,I find that I not sure where should I Use thoes patterns。dose it come from experience? I cant get the point.5
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I wonder how Saas companies like Zapier, Zendesk, etc...build a lot of common 3rd party integrations that perform the same set of tasks. I mean, do they just brute force in building those market place integrations or do they have an architecture where everything just works if the API keys are configured?
Eg: github, gitlab, Jira apis kind of do the same set of tasks but their APIs are different in structure. Is there a normalisation technique behind the scenes or they just build the same stuff 3 times.2 -
Im currently working on a electron project. Is there any best practice for UI design? I want to make a VS Code-like UI with resizable panels. Do I have to do that on my own using jquery-ui for example?4
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I'm building a web application, and I'm currently working on the account registration code, and I could use some design advice. In your opinion, is it better to say "username/email address in use" when one or both are in use, or would it be best to specify whether the username or email address are in use? Why?1
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In high school I had a digital media class, where we mostly learned Adobe design software and video editing and whatnot, but one project was to actually code using Programming (the software) and I loved it. Later that year I used a free project in the class to learn arduino per my teachers recommendation. Absolutely loved every second of that project, and have been coding ever since.
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Does anyone else have the problem that the XAML design window in VS2017 kind of freezes all the time? Can't zoom in/out or click on any element in it. Not that I develop anything in the design anyway, but clicking on an element it's a comfy way to find the corresponding XAML code.
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Going through some code I was handed to do an emergency project... Think of an aspx site that follows no design rule, like database access directly in the code behind. No models ect. So I'm going through this section that calls a function good start. Open the function find a class that contain code to access the database.. Humm ok this part look better that the rest. Read the code that validates if it exist in the database and gets the type back. So far so good then there is a get details function call.... Open up the fct ... Started crying... There is a 200+ lines switch case that goes over the type previously fetched..... And the type is stringed compare in the biggest switch case I've ever seen.... Fthis... I'm out1
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So........ My employer want me and another senior to complete 2 mobile applications on Qualcomm's CSRMESH both in Android (Java) and iOS (must use objective-c) to complete in 3 months time with 198 complex functionality. Some of them are hidden features(employer want us to find out our self) (this app is from Hong Kong)
The problem is , the library is shit and the sample code is messy. CSR still use Grade 2.1.1 for the project. Boss want us a new UI for the app, I should not code it but design it first in figma, because boss keep changing things from second to second.8 -
Ready program written in C #.
The idea of the program is an inventory system, it is a form screen, and each screen has a design.
The required: Modification of the form and design of the form, for example, the background of the form is black (Dark) when trying to change it from the properties or code. No results.
Also, when adding an image in the background, it does not appear when running the program and the program's interface remains in black, knowing that it is a metroform user.4 -
I use my phone to code. I am using mi redmi note 7 pro. I use notepad ++ to code.
The problem is, even the simplest code of mine is breaking. Can anyone tell me why and what to do?15 -
Anyone that recommends a book that is not boring to read, has figures/code examples and easy to understand for design principles such as SOLID?1
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For those who are on my team, arguing on not putting comments in their code:
How much ever (un)readable your code is, any peer / reviewer / future team member can only understand what that code snippet is doing, but not why was it written in the first place or what the hell you were thinking while writing that logic. So, it'll be awesome if you write that as comments or at least link to the story/design doc which warranted that code.3 -
Hear me out:
Since keras and tf are pretty much schema design rn what if someone made a no-code solution where you drag and drop layers and tweak things in a UI so those data scientists can design it in a UI instead of writing shitty code?5 -
Depends on what style means...
How I format the code: language, team/style-check rules, IDE auto format settings
How I structure my code and design programs: experience... Mainly from blowing stuff up, having to rewrite monolith code, trying to understand other people's shitty code and why they can't seem to organize it better so you don't need to be a surgeon or God to even attempt to figure out wtf it's doing and how it works... Or supposed to work. -
I: Sure i can code this event calendar. We have two options. Adjust design and use plugin like fullcalendar. I can adjust the look pretty fast and cheap. Second option is code this from scratch. It will look and act exactly the same as design but will be bit expensive. You know, whole javascript, CSS, HTML and so. Basicaly like entire new calendar plugin or so.
He: Client already saw the design and we do not have high budget.
I: Ok, no problem, let's use fullcalendar.
He: Designer promised to him to be exactly like design.
I: Without asking developer for solution in available price range and time frame?
He: Hm...
I: Good luck.
---
It's just funny.1 -
Assert ref != NULL rather than conditional check it more often.
Silently returning / ignoring is way worse if object was meant to be valid.
The caller should deal with it. (As abstract as possible preferably...)
Obviously there's places where conditional is necessary.. but silent null checks can cause more pain than good. -
C# question. Most tutorials show code first to create the database. I see how this works when there is one app and one database but I am used to databases being used by multiple apps and reports. I can't convince people that having an app be an app and also design the code is a problem except for the most simple environment. I must be wrong so someone please explain.5
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When you have a BA who types things to prove that they do work, then you get to be the BA too. Good thing that architecture, test design, code quality, and sanity aren't really a priority.
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Building mockups while getting used to the design tool for two days straight. I don't remember doing mockups was this tiresome - wish I went straight to the code.
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Is asking the question on Stack Overflow 'how to insert <script> elements from .md comments in .css files to a nuxt.js-based site' a point where I should rethink my life and code design choices? Or should I see where this insanity will lead me?3
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Do you more experienced devs have any recommendations for books/online courses etc. about design pattern or "What is good code" - principals?
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There's time crunch already, we need to finish this feature, this stupid fucking feature, quickly.
We design, and then code and obviously because of Murphy's law, our code doesn't work. Why, you ask. Because some shithead was modifying arguments behind the scenes and it took us fuckload of time to reach this conclusion.
Out of frustration, I made this.
https://github.com/iostreamer-X/...
It's a tiny library which helps you log every single change done to your object.
But seriously, fuck that shithead who modifies things without a care in the world!