Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API

From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "specs"
-
Worked for a friend of mine in the early 2000s. Had to implement a booking system into PHP for some private customer. This was PHP 4.something, the CMS was some alpha release of an open source project that my friend was sure was the future (it wasn't), and the specs were one A4 page of pencil scribbles that he took while talking to the customer.
Deadline was insane, nothing worked. I worked from getting up to laying down to get shit done, not being able to sleep, feeling stressed all the time. One week before roll-out I actually managed to get it running and we showed it to the customer. He was like "nope, that's not what I meant" and demanded lots of changes but accepted only one or two weeks of roll-out delay.
I did finish the job, made some good money, but then quit as soon as it was done.
This experience broke me so much that I worked in a workshop for 2 years to get away from programming as far as I possibly could.2 -
Not entirely dev related, but...
I'm getting tired of (electrical, mechanical) engineers complaining about HW limitations like "oh this board only has 12 KB of flash memory" or "I can't make this thing move smoother because my CPU is only 16 MHz" Bitch, you can spend $500 on 3 servo motors, but you can't afford to pay extra $5 to get a board with better specs to control them?10 -
Stories from Gary #000
Short background info:
So I'm working as a game dev for 3 years now and by now I can say that I've seen some shit. Mostly because of one of our game designers, let's call him Gary.
So Gary, from here on called GDG (Game Designer Gary), is a regular game designer (GD). His job is to come up with new game ideas, commission the assets, make sure that translations are done, etc. - simply put, he has to get a lot of shit together before we can start working on a new game.
Would be no problem at all if GDG wasn't lazy as shit and would work for once in his life. No dev really wants to work with him anymore, since he's known for calling a game or any issue "ready for development" even if half the assets or specs are still missing.
Let's move on to a particular situation that happened a couple of months ago.
I had an issue assigned to me, which was about implementing the translations for a new game. As I read the issue and checked if everything I needed was given, I noticed that the most important part was in fact missing - the keywords for the translations.
-.-
So, I called GDG and asked where I could find the keywords, to which he responded "Oh, I'm working on them right now... and by the way I got a weird bug with the translation program. Can you come check it out?". Sigh. I went over to his office, rambling about how I should be able to help him with a program I rarely use and which was written ages ago.
As soon as GDG saw me coming roundbthe corner, he started explaining how the keywords aren't ready yet, since the program to create translations and their keywords won't let him name a translation.
"I can create new translations, but I can't assign a keyword to them."
"Okay, show me what you did", I told him, eager to leave.
He started to type the keyword, which turned out to be huge ass long and immediately I noticed a little counter, like "x/50", directly beneath the text field started to count up with every new character GDG typed. See where I'm going with this? HE WASNT ABLE TO RENAME A TRANSLATION BECAUSE HE WAS TOO LAZY TO FUCKING READ AND CONCENTRATE FOR ONCE. Sorry for that, but even thinking about it gets me angry again.
To some this might sound like nothing, but it really got to me at this point. Maybe it will become more understandable as I post more GDG stories.
tl;dr: A 40 something year old man, who's been working in his job for over 10 years wasn't able to use a program which he daily uses and asks me for help, only to find out he's a complete dipshit.4 -
What the fuck are some people doing at this line of work.. Our former product owner, half a year later, creates a high priority bug ticket of a faulty user flow WHEN HE WAS WITH THE TEAM MAKING THE SPECS FOR THIS FUCKING FEATURE! YOU FUCKING NUMBSKULL DIMWITTED CUNT! THIS IS NOT A BUG IT IS AS YOU FUCKING MORONS WANTED IT! SO FUCKING PISSED AT READING TICKETS LIKE THIS BY MORONS LIKE THIS!7
-
So I saw a blurb about AlphaCode from DeepMind. I went to look at their website:
https://alphacode.deepmind.com/
What I see is the most insanely detailed spec for code I have ever seen in my life. I haven't even seen college programming problems this detailed before. Most specs "I" get are like one or two sentences long "if" it is even written down. A lot of the time the direction is: write some stuff and we will tell you what we hate. Just figure it out.
So DeepMind is claiming they can produce code as well as the average programmer because they ranked 54% in a coding competition. What a complete misleading claim and absolute bullshit conclusion. I am all for creating new tech around generating code, but this is just to sell snake oil to an idiot manager at a startup.
This is going to lead to some really fucked up rants here at devrant.6 -
Not sure if forums like DevRant ever helped me but it certainly gave me an impression of how work in the industry is. It sort of prepared
me for the bs that I could face and I ended up expecting and managing those situations. This will be both a happy, raw and a grumpy thought. I’m a self taught dev, I failed my education due to a situation outside my control but I always loved programming, it’s mostly because I love solving problems and creating something I feel is my own. Today I’m a core member in a company and I’m also a contractor in my own company. I love the variety of working on my own and I love helping team members, I love organising projects and the experiences others bring help me grow and expand what is literally my life’s passion. I started out as a consultant because someone saw my passion and my experience, they took a chance and well, I can’t say I’ve disappointed them. I just recently got to know into my adult life that I got ADD and meanwhile it probably pushed me out of the normal, it helped me focus on the things I liked. I was 6 years when I wanted to learn programming and I was 10 when I first started learning, I felt like a failure when I was 18 after literally 6 hours a day of learning development each day, I didn’t have a job for several years and when I was 24 - prior to becoming a consultant, someone offered me a job, it was one of those “5 day” interview assignments, where I practically delivered a finished, fully tested project for them. They offered me lowest of pay (15 usd/hr). They took advantage of my situation, put me on a solo project and said it wasn’t good enough because it didn’t fit their preferences after 50 hours of dedicated work without any guidance, specs or meetings. I’d say thanks but I was never considered before I had “experience” by others, I hope I’ll get the chance to give someone that experience before they go through the same as me. I could go on for so long about what I feel is wrong about this industry but one description that continually come up “impostors syndrome”, shut the fuck up if you don’t know what you’re talking about and give even “newbies” a chance. Programming and development is more than experience.1 -
I currently work on a legacy system for a company. The system is really old - and although I was hired as a programmer, my job is pretty much glorified data entry. To summarise, I get a bunch of requirements, which is literally just lots of data for each month on spreadsheets and I have to configure the system to make it work, which is basically just writing a whole bunch of SQL scripts.
It’s not quite as simple as that, because whoever wrote the system originally really wrote it backwards, and in fact, the analysts who create the spreadsheets actually spend a fair bit of time verifying my work because the process is so tedious that it’s easy to make a mistake.
As you can guess, it is pretty much the most boring job ever. However, it’s a full time job with decent pay, and I work remotely so I can stay home with my son.
So I’ve been doing it for about 18 months and in that time, I’ve basically figured out all the traps to the point where I’ve actually written a program which for the past 6 months has been just doing the whole thing for me. So what used to take the last guy like a month, now takes maybe 10 minutes to clean the spreadsheet and run it through the program.
Now the problem is, do I tell them? If I tell them, they will probably just take the program and get rid of me. This isn’t like a company with tons of IT work - they have a legacy system where they keep all their customer data since forever, and they just need someone to maintain it. At the same time, it doesn’t feel like I’m doing the right thing. I mean, right now, once I get the specs, I run it through my program - then every week or so, I tell them I’ve completed some part of it and get them to test it. I even insert a few bugs here and there to make it look like it’s been generated by a human.
There might be amendments to the spec and corresponding though email etc, but overall, I spend probably 1-2 hours per week on my job for which I am getting a full time wage.
I really enjoy the free time but would it be unethical to continue with this arrangement without mentioning anything? It’s not like I’m cheating the company. The company has never indicated they’re dissatisfied with my performance and in fact, are getting exactly what they want from employing me.5 -
On the topic of having to make decisions as a dev that shouldn’t be made (solely, at least) by devs…
There’s a lot to like in my current work environment: I enjoy being around my colleagues, I get to do a variety of tasks, and many of them interesting to me and/or great learning opportunities, the pay doesn’t suck and so on… there’s also not much pressure put on the dev team from other parts of the organisation. The flipside of the coin is that nobody who should express some kind of vision as to how we should develop the product further does so.
Me and my fellow devs in the team are so frustrated about it. It feels like we’re just floating around, doing absolutely nothing meaningful. It’s as if the business people just don’t care. And we are the ones ending up deciding what features to develop and what the specs are for those etc. and I really don’t think we should be the ones doing that.
One would think that’s a great opportunity to work on refactoring, infrastructure, security and process improvements and so on - but somehow we get bothered just enough by mundane issues we can’t get to work on those effectively. Also, many of the things we’d want to do would need sign-off from the management, but they are not responsive really. Just not there. Except for our TM, but they don’t have the power neccessary… at least they are trying tho… -
Question for Support:
What are the recommended system specifications for [X]. We have a client using a laptop with an [BEEFY-CPU] and 32 GB of RAM and your program hits 100% on both resources when this program is used.
Answer by Support:
Those specs look above our recommendations. Programs using 100% of computing availability is a good thing and it means that it is functioning correctly. Of course if they have a more powerful computer it will run faster, but I would say that they are well positioned.4 -
Found a IGEL UD3 M350C Thin Client Workspace Edition in a yard sale the pother day. The thing has awesome specs but comes with the IGEL OS which sucks. Anybody used one of these before? If I can get it to use a different OS than the IGEL one it'd be great
https://cdw.com/product/...7