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Search - "design team"
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Got assigned an intern to mentor him, with an explicit order not to do any of the legwork for him.
We start out with some fuzzy requirements. Intern starts overengineering a generic solution, so I make out a best architecture that conforms to the business requirements and I explain it to the intern why are we going to use such approach and tell him how we are going to do it in three phases.
I explain the intern the first phase, break it down in small tasks for him and return to my projects...
After a couple of days of no words from the intern, I decide to check up on him to see how is he progressing, only to hear him complaining the task is boring. So, instead of doing the assigned tasks, he decided he should do a "design" for a feature I told him explicitly not to do, since it is going to be designed by the design team later on.
I explain it to the intern that we have to do the boring task first because we can't proceed with the next phase of the implementation without the necessary data from the phase one.
Intern says okay and assures me he got it now. Few days later, I check up on him, and he tells me he feels he is doing all the work and that I don't contribute to the project. I call up my boss and tell him intern wants a meeting. Since I was working from home, I quickly pack my things and head to the office. Boss talks to the intern before I managed to get to the office. Once I got there, I meet the intern, and he tells me everything is okay. I ask what did the boss say to make things okay all of a sudden, and he tells me he said we are a team now. Our company has a flat hierarchy model, so he tells me he doesn't feel he needs a mentor, that we are both equal, and that I have no idea how to work in a team, and then proceeds to comfort me on how human interaction is hard and that I will learn it one day... I was like wtf?
I tell him to finish the phase one of the project and start with the phase two, and I leave home again.
I call up my boss and ask him what did he say to the intern, and he says: "nothing much, just explained the project a little bit and how it fits in the grand scheme of things.". I ask about the equal team members thing, and me not being a mentor any longer, the boss goes wtf, saying he never said anything about that to him.
So the kid can't focus on a single task, over-engineers everything and doesn't feel he can learn anything from developers with more experience, doesn't want to obey commands, and also likes to lie to manipulate others.
Tomorrow we'll decide what to do with him...
Sorry for the long rant, it was a long stressful day.86 -
Design team: "Is it okay if I put this here?"
Me: "No, it's not okay if you put that there."
Design team: "Are you sure? It'd be really cool if I could put that there."
Me: "No, I will need to fuck with a lot of things if you put that there, just put it in the bootstrap columns."
Design team: "Hold on, lemme see if it's okay to put that there."
Lead-dev: "He's right, you shouldn't put that there."
Company: "We should have a meeting to discuss where the design team can and can't put things."
Lead-dev: "Just put the things in the middle and devide them in these twelve columns on seperate rows, 'kay?"
Company: "Okay, the design team will now put the thing in those things, right design team?"
Design team: "Yes, we agree to putting the thing where we should put the thing."
Me: "So where do you want the thing now?"
Design team: "I want it all the way to the right, outside of the container, that'd look cool."
Me: "Fuck you."22 -
I am an indie game developer and I lead a team of 5 trusted individuals. After our latest release, we bought a larger office and decided to expand our team so that we could implement more features in our games and release it in a desirable time period. So I asked everyone to look for individuals that they would like to hire for their respective departments. When the whole list was prepared, I sent out a bunch of job offers for a "training trial period". The idea was that everyone would teach the newbies in their department about how we do stuff and then after a month select those who seem to be the best. Our original team was
-Two coders
-One sound guy(because musician is too mainstream)
-Two artists
I did coding, concept art(and character drawings) and story design, So, I decided to be a "coding mentor"(?).
We planned to recruit
-Two coders
-One sound guy
-One artist (two if we encountered a great artstyle)
When the day finally arrived I decided to hide the fact that I am the founder and decided that there would be a phantom boss so that they wouldn't get stressed or try flattery.
So out of 7, 5 people people came for the "coding trial session". There were 3 guys and 2 girls. My teammate and I started by giving them a brief introduction to the working of our engine and then gave them a few exercises to help them understand it better. Fast forward a few days, and we were teaching them about how we implement multiple languages in our games using Excel. The original text in English is written in the first column and we then send it to translators so that they can easily compare and translate the content side by side such that a column is reserved for each language. We then break it down and convert the whole thing into an engine friendly CSV kind of format. When we concluded, we asked them if they had any questions. So there was this smartass, who could not get over the fact that we were using Excel. The conversation went like this:(almost word to word)
Smartass: "Why would you even use that primitive software? How stupid is that? Why don't you get some skills before teaching us about your shit logic?"
Me:*triggered* "Oh yeah? Well that's how we do stuff here. If you don't like it, you can simply leave."
Smartass: "You don't know who I am, do you? I am friends with the boss of this company. If I wanted I could have all of you fired at whim."
Me:"Oh, is that right?"
Smartass:"Damn right it is. Now that you know who I am, you better treat me with some respect."
Me: "What if I told you that I am not just a coder?"
Smartass:"Considering your lack of skills, I assume that you are also a janitor? What was he thinking? Hiring people like you, he must have been desperate."
Me:"What if I told you that I am the boss?"
Smartass:"Hah! You wish you were."*looks towards my teammate while pointing a thumb at me* "Calling himself the boss, who does he think he is?"
Teammate:*looks away*.
Smartass:*glances back and forth between me and my teammate while looking confused* *realizes* *starts sweating profusely* *looks at me with horror*
Me:"Ha ha ha hah, get out"
Smartass:*stands dumbfounded*
Me:"I said, get out"
Smartass:*gathers his stuff and leaves the room*
Me: "Alright, any questions?"*Smiling angrily*
Newcomers: *shake heads furiously*
Me:"Good"
For the rest of the day nobody tried to bother me. I decided to stop posing as an employee and teaching the newcomers so that I could secretly observe all sessions that took place from now on for events like these. That guy never came back. The good news however, is that the art and music training was going pretty well.
What really intrigues me though is that why do I keep getting caught with these annoying people? It's like I am working in customer support or something.16 -
"Let's go for the low hanging fruit first" 🤢
"I think we should do some market research" 🤢
"Yeah that is also on my radar" 🤢
OKAY YOU FUCKING CUNT, STOP WITH YOUR PATRONIZING SHIT.
FIRST OF ALL, ARE YOU REALLY SO SMALL MINDED THAT YOU CAN'T REACH ANY HIGHER? THIS TREE IS FUCKING RAW AMD BARE ON THE BOTTOM, WITH YOUR FILTHY CLAWS GRASPING FOR ALL THOSE EASY NARROW FIXES.
SECONDLY, A FUCKING EMAIL SURVEY WITH BIASED QUESTIONS ANSWERED BY 3 HOBOS IS NOT BLOODY MARKET RESEARCH.
THIRDLY, IF THIS NUCLEAR ICBM OF AN INFRASTRUCTURE PROBLEM IS ON YOUR RADAR, MAYBE STOP FONDLING YOUR SWEATY BALLS FOR A MINUTE AND TAKE ACTION.
"Okay lets peel this onion, so we hit the ground running" 😩🤢😞
NO, LET'S NOT "HIT THE GROUND RUNNING", YOU'RE GOING TO FUCKING TRIP AND MESS UP YOUR FACE EVEN MORE. HOW ABOUT GET YOUR PILE OF SHIT IN ORDER FOR ONCE, PREPARE FOR A MEETING? HOW ABOUT THOUGHTFUL ACTION, SOME FEATURE DESIGN?
"No, just implement it quick and dirty" 🤢😡👿
OH YOU WANT IT QUICK AND DIRTY? IS THAT HOW YOU FUCK YOUR DAD AS WELL?
"Let's evaluate the fix in a few weeks. We really had good synergy here team" 🤢😫
YEAH SURE, LET'S EVALUATE THIS.... BUT LET'S EVALUATE IT RIGHT NOW: 😡
"Ahem....
1. You're always late for meetings.
2. After 6 months, you still barely know what we do as a company, you still don't know the teams, and you still don't know the product.
3. You do not listen to engineers flooding you with red flags, requiring time for a redesign to fix serious scaling issues.
4. Everything must be a quickfix, nothing is allowed to require thought, because you CAN ABSOLUTELY NOT think ahead for more than 30 seconds.
OH AND IF YOU EVER AGAIN COVER UP ONE OF YOUR MANY SHORTCOMINGS WITH THAT FUCKING SLIMEY DOUCHEBAG MANAGER VOCABULARY OF YOURS, LET'S SEE HOW MUCH SYNERGY YOU FEEL WHEN YOU'RE DEEPTHROATHING A CACTUS."18 -
So I have been temporarily assigned to new team .. moving from mainly backend.. to help the Web team ..
Me .: Aight guys .. what we working with ?
Team: MVC .net
Me: awesome ..
Team: but we have our own version of MVC .
Me : 🤔 your own MVC ?
Team: yeh we only buse controllers.. but no models at all ?
Me.: 😲 So where does the view gets its data from ?
Team : from Azure functions apps.
M: how ?
T: ( in very proud tone ) .. we use js to call all functions.
M: so why not just use HTML pages . Why MVC then !
T: coz MVC is modern architecture design.
M: but you not using it and all of calles to the functions are exposed publicly.
T: 🧐 THIS IS MODERN DESIGN !!
M: 🤪 My bad .. what the hell do I know ! I only been developing MVC applications for 7 years !!
Please tell me more about your " Modern Design "
🤮🤮🤮25 -
Forbes has, by far, the shittiest and most user-unfriendly website I've ever gone to, in this gigantic clusterfuck we call the Internet. I honestly don't understand how they felt their site design is OK. Fuck their dev team manager.
Let's run down some of its worst offenses, shall we? FORCED ANTI-ADBLOCK, shitton of ads (some of which are extremely invasive and dangerous), autoplaying sidebar video WITH SOUND ON, that fucking social sidebar & collapsed navigation, and their mind-bogglingly irrelevant, frustratingly obnoxious, & totally pointless Quote of the Day, which itself has ads and A FORCED COUNTDOWN to go to the fucking article you went there to read to begin with.
The articles themselves on Forbes are solid, so why do they have to ruin it with this shit? I will never go to a Forbes link again. No article is worth facing their torture chamber.
TLDR: Fuck you Forbes, your site is absolutely the shittiest on the entire web (which is quite a feat).28 -
"full stack" means "you'll be doing everything from gathering client requirements through data architecture up to the UI design and of course implementing all of it"
"backend" means "you'll be coding everything from database through server-side code and client-side code including html and css"
"we need you on-site all day every day" means "we have no idea how and why we should use repositories with remote access despite being a company developing an internet app, and we don't trust that you would be working anyway"
"interesting challenging projects" means "the same boring crap as every other company, running on an incredibly botched and dezorganized codebase".
"competitive pay" means "actual pay is around 1.5 times the minimum allowed pay, and everything else is being siphoned off into (stupid and useless) 'benefits' like massage and fitness discount coupons"
"friendly collective having fun at numerous company events each years" means "it is mandatory for you to participate on our weekend drinking retreats but you'll only find out when we fire you because you're 'not a team player' after you refused to participate on those"9 -
It happened to one of my friend at work place.
So my friend is a UI developer and was working on a super critical project with very tight deadline. He was waiting for design team to give him mocks and web api team for giving Apis, so he can start his work. Now there are 4 days left for deadline and none of the parties are ready with their work, and my friend is sitting idle. Management is getting anxious day by day. So one program management lady called him the weak link in the standup meeting and started putting blame on him for the delay in the project. Guy tried to explain that it's not his fault and he is stuck. But that lady was not in a mood to listen.
Now come the next day, in morning he got the design ready and complete Apis from other teams. That day he missed the standup meeting, worked whole night and completed the work with two days remaining for deadline. He went to standup meeting after completing the work, and when the turn came for him to give his status, he started with "the weak link has finished the work". There was a pin drop silent in the room. He continued to give his update like this for next couple of days. And finally that lady was forced to apologize in meeting room by him.7 -
"I am not happy with the quality of the product"
*Ignores
"I dislike how I am forced to work here"
*Ignores
"The team does not understand software design and is writing 2000 line single functions"
*Ignores
"I am starting to think the product cannot be saved unless we start focusing on quality"
*Ignores
"I am not happy in my job anymore because I want to work as a professional..."
*Ignores
"All I ever do now is put out fires"
*Ignores
"I quit"12 -
So, I got a paid internship and was tasked to create a game from scratch. They told me to start by creating an idea and so I started creating a Game Design Document with 40+ pages. Fuckin epic idea. The idea is presented to the boss. "Very good. But I want it to have multilayer" *Sigh* Substantial changes are made and I'm eager to start working on my masterpiece. Everybody wanted to see how it would turn out. 2 months into the internship I have to make a presentation to the boss. He tells me that I won't be able to accomplish anything in the limited time of the internship. They change my work completely and I am now part of the main team. Two weeks later I have another presentation. "You have been here for 2 months and this is what you have? This is you progress? You need to do better". A couple of days later I get an email stating that my performance was unsatisfactory and I won't get paid for those 2 months. Like, ARE YOU FUCKIN KIDDING ME! YOU TELL ME TO CHANGE EVERYTHING! 2 MONTHS OF MY LIFE OF HARD WORK WADTED FOR NOTHING! FUCK YOU! SO FUCKIN PISSED!
I have cool coworkers tho16 -
Requirements vs Delivery - Guide to Programming
This one is a killer and I've received it in multiple forwards in office email, and we always have a good laugh seeing this joke.
Client: “Our next requirement, and this is something big you know, we need an elephant”
IT Team: But why don’t you adjust with a buffalo, even it is big…. and black?”
Client: No, we need an elephant only, let me explain our current process……” (client explains for an hour)
IT Team: Fine, I understand your requirement. But our system supports only a buffalo…
Client:We need only an elephant!
IT Team: Ok, let me see if I can customize it for you”
Requirements are taken as follows:
Client wants a big black four legged animal, long tail, less hair. Having trunk is mandatory. The same was documented, signed off and sent to offshore for development!
At the Offshore Development Centre,
Design/Development – Based on requirement all features are supported in base product (as buffalo), for trunk alone a separate customization is done.
Finally the customization is shown to client:2 -
I recently joined the dark side - an agile consulting company (why and how is a long story). The first client I was assigned to was an international bank. The client wanted a web portal, that was at its core, just a massive web form for their users to perform data entry.
My company pitched and won the project even though they didn't have a single developer on their bench. The entire project team (including myself) was fast tracked through interviews and hired very rapidly so that they could staff the project (a fact I found out months later).
Although I had ~8 years of systems programming experience, my entire web development experience amounted to 12 weeks (a part time web dev course) just before I got hired.
I introduce to you, my team ...
Scrum Master. 12 years experience on paper.
Rote memorised the agile manifesto and scrum textbooks. He constantly went “We should do X instead of (practical thing) Y, because X is the agile way.” Easily pressured by the client to include ridiculous (real time chat in a form filling webpage), and sometimes near impossible features (undo at the keystroke level). He would just nag at the devs until someone mumbled ‘yes' just so that he would stfu and go away.
UX Designer. 3 years experience on paper ... as business analyst.
Zero professional experience in UX. Can’t use design tools like AI / photoshop. All he has is 10 weeks of UX bootcamp and a massive chip on his shoulder. The client wanted a web form, he designed a monstrosity that included several custom components that just HAD to be put in, because UX. When we asked for clarification the reply was a usually condescending “you guys don’t understand UX, just do <insert unhandled edge case>, this is intended."
Developer - PHD in his first job.
Invents programming puzzles to solve where there are none. The user story asked for a upload file button. He implemented a queue system that made use of custom metadata to detect file extensions, file size, and other attributes, so that he could determine which file to synchronously upload first.
Developer - Bootlicker. 5 years experience on paper.
He tried to ingratiate himself with the management from day 1. He also writes code I would fire interns and fail students for. His very first PR corrupted the database. The most recent one didn’t even compile.
Developer - Millennial fratboy with a business degree. 8 years experience on paper.
His entire knowledge of programming amounted to a single data structures class he took on Coursera. Claims that’s all he needs. His PRs was a single 4000+ line files, of which 3500+ failed the linter, had numerous bugs / console warnings / compile warnings, and implemented 60% of functionality requested in the user story. Also forget about getting his attention whenever one of the pretty secretaries walked by. He would leap out of his seat and waltz off to flirt.
Developer - Brooding loner. 6 years experience on paper.
His code works. It runs, in exponential time. Simply ignores you when you attempt to ask.
Developer - Agile fullstack developer extraordinaire. 8 years experience on paper.
Insists on doing the absolute minimum required in the user story, because more would be a waste. Does not believe in thinking ahead for edge conditions because it isn’t in the story. Every single PR is a hack around existing code. Sometimes he hacks a hack that was initially hacked by him. No one understands the components he maintains.
Developer - Team lead. 10 years of programming experience on paper.
Writes spaghetti code with if/else blocks nested 6 levels deep. When asked "how does this work ?”, the answer “I don’t know the details, but hey it works!”. Assigned as the team lead as he had the most experience on paper. Tries organise technical discussions during which he speaks absolute gibberish that either make no sense, or are complete misunderstandings of how our system actually works.
The last 2 guys are actually highly regarded by my company and are several pay grades above me. The rest were hired because my company was desperate to staff the project.
There are a 3 more guys I didn’t mention. The 4 of us literally carried the project. The codebase is ugly as hell because the others merge in each others crap. We have no unit tests, and It’s near impossible to start because of the quality of the code. But this junk works, and was deployed to production. Today is it actually hailed as a success story.
All these 3 guys have quit. 2 of them quit without a job. 1 found a new and better gig.
I’m still here because I need the money. There’s a tsunami of trash code waiting to fail in production, and I’m the only one left holding the fort.
Why am I surrounded by morons?
Why are these retards paid more than me?
Why are they so proud when all they produce is trash?
How on earth are they still hired?
And yeah, FML.8 -
Welcome back to practiseSafeHex's new life as a manager.
Episode 2: Why automate when you can spend all day doing it by hand
This is a particularly special episode for me, as these problems are taking up so much of my time with non-sensical bullshit, that i'm delayed with everything else. Some badly require tooling or new products. Some are just unnecessary processes or annoyances that should not need to be handled by another human. So lets jump right in, in no particular order:
- Jira ... nuff said? not quite because somehow some blue moon, planets aligning, act of god style set of circumstances lined up to allow this team to somehow make Jira worse. On one hand we have a gigantic Jira project containing 7 separate sub teams, a million different labels / epics and 4.2 million possible assignees, all making sure the loading page takes as long as possible to open. But the new country we've added support for in the app gets a separate project. So we have product, backend, mobile, design, management etc on one, and mobile-country2 on another. This delightfully means a lot of duplication and copy pasting from one to the other, for literally no reason what so ever.
- Everything on Jira is found through a label. Every time something happens, a new one is created. So I need to check for "iOS", "Android", "iOS-country2", "Android-country2", "mobile-<feature>", "mobile-<feature>-issues", "mobile-<feature>-prod-issues", "mobile-<feature>-existing-issues" and "<project>-July31" ... why July31? Because some fucking moron decided to do a round of testing, and tag all the issues with the current date (despite the fact Jira does that anyway), which somehow still gets used from time to time because nobody pays attention to what they are doing. This means creating and modifying filters on a daily basis ... after spending time trying to figure out what its not in the first one.
- One of my favourite morning rituals I like to call "Jira dumpster diving". This involves me removing all the filters and reading all the tickets. Why would I do such a thing? oh remember the 9000 labels I mentioned earlier? right well its very likely that they actually won't use any of them ... or the wrong ones ... or assign to the wrong person, so I have to go find them and fix them. If I don't, i'll get yelled at, because clearly it's my fault.
- Moving on from Jira. As some of you might have seen in your companies, if you use things like TestFlight, HockeyApp, AppCenter, BuddyBuild etc. that when you release a new app version for testing, each version comes with an automated change-log, listing ticket numbers addressed ...... yeah we don't do that. No we use this shitty service, which is effectively an FTP server and a webpage, that only allows you to host the new versions. Sending out those emails is all manual ... distribution groups?? ... whats that?
- Moving back to Jira. Can't even automate the changelog with a script, because I can't even make sense of the tickets, in order to translate that to a script.
- Moving on from Jira. Me and one of the remote testers play this great game I like to call "tag team ticketing". It's so much fun. Right heres how to play, you'll need a QA and a PM.
*QA creates a ticket, and puts nothing of any use inside it, and assigns to the PM.
*PM fires it back asking for clarification.
*QA adds in what he feels is clarification (hes wrong) and assigns it back to the PM.
*PM sends detailed instructions, with examples as to what is needed and assigns it back.
*QA adds 1 of the 3 things required and assigns it back.
*PM assigns it back saying the one thing added is from the wrong day, and reminds him about the other 2 items.
*QA adds some random piece of unrelated info to the ticket instead, forgetting about the 3 things and assigns it back.
and you just continue doing this for the whole dev / release cycle hahaha. Oh you guys have no idea how much fun it is, seriously give it a go, you'll thank me later ... or kill yourselves, each to their own.
- Moving back to Jira. I decided to take an action of creating a new project for my team (the mobile team) and set it up the way we want and just ignore everything going on around us. Use proper automation, and a kanban board. Maybe only give product a slack bot interface that won't allow them to create a ticket without what we need etc. Spent 25 minutes looking for the "create new project" button before finding the link which says I need to open a ticket with support and wait ... 5 ... fucking ... long ... painful ... unnecessary ... business days.
... Heres hoping my head continues to not have a bullet hole in it by then.
Id love to talk more, but those filters ain't gonna fix themselves. So we'll have to leave it here for today. Tune in again for another episode soon.
And remember to always practiseSafeHex13 -
$ rant --ridiculous
So today my beautiful and glorious presence was asked to a meeting, I was supposed to present the hosted platform for a project, well, the meeting took place in a building I had never been in so I got lost, when I arrived the design team were presenting a completely different design that what they had given me, which I had spend 10+ hours cleaning and organizing and integrating with the code, and during the whole time I was there I was never involved in the conversation, so basically I was pulled out of my coding liar for nothing oh and because who doesn't like a good ending ... I crashed on my way home after the meeting. Cool day huh?3 -
Jobless.
Nah, just kidding.
I'm a qualified teacher, so I have that to fall back on.
That or fixing things, I suppose. I would then design something to corrupt that AI and then I can get hired back when the AI starts its reign of terror.
"Oh no! The AI became sentient and started intentionally fucking code up (and then proceeding to manically laugh at it ((ha...ha...ha...)! Who can save us?"
"I have a team of highly skilled devs, programmers, and a dude who works in a cellphone shop at my disposal. devRanters assemble! (then I just fuck up the code I made initially to make them sentient and commit it - problems solved.)2 -
This is a long rant. Sorry in advance. I just want to let it all out.
I don't really know what John (not his real name) did to my boss, who I shall name as Steve. Does he have a personal grudge? Like wtf?
John wasn't even incompetent. He even helped us mobile developers in our designs using photoshop. He's flexible. Ok sure, he isn't a top performer, but he isn't a low performer either. But why the fucking hate? really.
We currently have a new project, and are assigned to our posts. Then Steve goes, "Ok John, you will remain in the old project." He already said it once, which is fine. But did he really have to bring it up EVERY TIME? "John doesn't have to go overtime because he's in the old project, so it'll only be us." Like really? Of course we know that. why do you have to keep repeating that John isn't included? He even pointed at John during this. John shouldn't have been in the meeting then. Dipshit.
There was a meeting with the Web team in regards to what the progress was. When it came to John, Steve had to say, "The design is so ugly." Ok.. first off, you are not the QA to say that. And everyone else says it's fine. Even the QA says it's fine. So wtf? Why do you hate him so much?
We have these friday meetings in where we present our topics to the team, like Object Oriented Programming, SDLCs, and the like. We presented our stuff, and Steve listened attentively to everyone. But when it came to John, guess what? he ain't listening. He's on his phone, on his EARPHONES even. fucking rude. When John finished, he said, "You didn't present everything." He talked for an hour and a half. His topic has many things. Of course he can't present everything. And that is all you have to say? What about the others then? The others didn't present everything but you didn't complain. Why do you have to humiliate him to everyone else?
Way to demoralize your employee. What a lead. Fucking piece of shit. I am treating John pizza since I can't do anything else for him. It's frustrating. I wouldn't be surprised is John left the company.9 -
A huge project came my way at work. Old spaghetti code, no source control, no test env and every other possible challenge you could think of. Based on my initial quote a deadline of June 19th was approved. Two days ago the president of the company tells my boss it needs to be done by Friday, no excuses. Horrible timing since I'm moving tomorrow and am off all next week. Not to mention I'm the only dev at the company that understands/knows how to work on this code. We also don't have a budget to contract out. Literally not possible to do in 2 days. I proposed a "quick fix" solution and new design which was approved. I Spent 2 straight days working on it with overtime, no lunch hour, and the president checking on me every hour for status updates. Managed to implement my "quick fix" and just put it live 2 hours ago. President approved, and said "thanks". He then sent an email to the company and all our agents across the country anouncing the change. In the email he directly thanks the Marketing dept and the "senior leadership team" for "making the quick turnaround of this request possible". He proceeds to name specific people responsible for making this happen. No where does he mention my name or my department. Not that I'm actually surprised but it would have been nice to get some recognition considering this literally wouldn't have worked without me. Guess I should be used to it by now. I'm also now on call during my week off in case anything breaks.12
-
Wow... this is the perfect week for this topic.
Thursday, is the most fucked off I’ve ever been at work.
I’ll preface this story by saying that I won’t name names in the public domain to avoid anyone having something to use against me in court. But, I’m all for the freedom of information so please DM if you want to know who I’m talking about.
Yesterday I handed in my resignation, to the company that looked after me for my first 5 years out of university.
Thursday was my breaking point but to understand why I resigned you need a little back story.
I’m a developer for a corporate in a team of 10 or so.
The company that I work for is systemically incompetent and have shown me this without fail over the last 6 months.
For the last year we’ve had a brilliant contracted, AWS Certified developer who writes clean as hell hybrid mobile apps in Ion3, node, couch and a tonne of other up to the minute technologies. Shout out to Morpheus you legend, I know you’re here.
At its core my job as a developer is to develop and get a product into the end users hands.
Morpheus was taking some shit, and coming back to his desk angry as fuck over the last few months... as one of the more experienced devs and someone who gives a fuck I asked him what was up.
He told me, company want their mobile app that he’s developed on internal infrastructure... and that that wasn’t going to work.
Que a week of me validating his opinion, looking through his work and bringing myself up to speed.
I came to the conclusion that he’d done exactly what he was asked to, brilliant Work, clean code, great consideration to performance and UX in his design. He did really well. Crucially, the infrastructure proposed was self-contradicting, it wouldn’t work and if they tried to fudge it in it would barely fucking run.
So I told everyone I had the same opinion as him.
4 months of fucking arguing with internal PMs, managers and the project team go by... me and morpheus are told we’re not on the project.
The breaking point for me came last Wednesday, given no knowledge of the tech, some project fannies said Morpheus should be removed and his contract terminated.
I was up in fucking arms. He’d done everything really well, to see a fellow developer take shit for doing his job better than anyone else in [company] could was soul destroying.
That was the straw on the camels back. We don’t come to work to take shit for doing a good job. We don’t allow our superiors to give people shit in our team when they’re doing nothing but a good job. And you know what: the opinion of the person that knows what they’re talking about is worth 10 times that of the fools who don’t.
My manager told me to hold off, the person supposed to be supporting us told me to stand down. I told him I was going to get the app to the business lead because he fucking loves it and can tell us if there’s anything to change whilst architecture sorts out their outdated fucking ideas.
Stand down James. Do nothing. Don’t do your job. Don’t back Morpheus with his skills and abilities well beyond any of ours. Do nothing.
That was the deciding point for me, I said if Morpheus goes... I go... but then they continued their nonsense, so I’m going anyway.
I made the decision Thursday, and Friday had recruiters chomping at the bit to put the proper “senior” back in my title, and pay me what I’m worth.
The other issues that caused me to see this company in it’s true form:
- I raised a key security issue, documented it, and passed it over to the security team.
- they understood, and told the business users “we cannot use ArcGIS’ mobile apps, they don’t even pretend to be secure”
- the business users are still using the apps going into the GDPR because they don’t understand the ramifications of the decisions they’re making.
I noticed recently that [company] is completely unable to finish a project to time or budget... and that it’s always the developers put to blame.
I also noticed that middle management is in a constant state of flux with reorganisations because in truth the upper managers know they need to sack them.
For me though, it was that developers in [company], the people that know what they’re talking about; are never listened to.
Fuck being resigned to doing a shit job.
Fuck this company. On to one that can do it right.
Morpheus you beautiful bastard I know you’ll be off soon too but I also feel I’ve made a friend for life. “Private cloud” my arse.
Since making the decision Thursday I feel a lot more free, I have open job offers at places that do this well. I have a position of power in the company to demand what I need and get it. And I have the CEO and CTO’s ears perking up because their department is absolutely shocking.
Freedom is a wonderful feeling.13 -
About a year ago, I did an e-commerce for a client who wanted to sell electronic goods. It was a custom design, so the team prepared a mock-up and we showed it to the client who absolutely loved it. The specs were that he was going to sell only a few products (like 50 or so) so the website had to showcase the categories and didn't need to put a lot of products on page. Also the design had to be unique as he wanted to be different from his competitors.
A few weeks later, during the dev phase the client checks again the design and starts doubting about it. We redesign it adjusting to his oppinion. A week later he schedules a meeting where he starts complaining that the deadline is late and that the design doesn't accomplish his specs. At that meeting he tells us that he wants to sell thousands of articles since he's doing dropshipping.
We start from scratch and make a third design, which he approves after quite a lot of changes. He also asks for a dropshipping plugin which we install in its free version, when he complains about having to update manually, we answer politely that he has to purchase the paid version.
Fast forward, we deploy the website and the design has a few issues related to responsive development. We fix it quickly and the site starts working.
He also has a physical shop, however, since he's competing with big corporates like Amazon or eBay and he can't offer any difference, neither his phisical address or his on-line shop manages to be profitable.
He decides to close the business but before, he calls my PM saying that the website has "never worked" (There were a couple of people who bought with 0 issues and we tested the site countless times). And that we shouldn't have recommended a custom design because the website never worked. He also implied that we should compensate him because of that.
I've never seen my PM to tell someone to "fuck off" as fast as he did.6 -
UPDATE: devRant Trans-Oceanic Journey Community Project
It was a mere 12 days ago that I asked the question; 'Could devRanters, as a community, build a 21st Century Technology-Laden ‘devRant devie-Stressball-in-a-Bottle’ and send it on a journey across the Atlantic ocean?
I am thrilled to report that devRanters enthusiastically accepted this difficult challenge. A core team quickly formed and a tremendous amount of research and progress has been made in a short period of time. I want to give you a high level-flavor of what we are doing. Please keep in mind we still need your help. We welcome all develops to take part in this journey.
I want to give appreciation to the devRant Founders @dfox and @trogus. Without your support and sponsorship this project would not have been possible. devRant brought us together and it a reality. Devie journeying across the Ocean the Columbus sailed will stir the imagination of children and adults worldwide when we launch on May 1, 2017.
Some of the research and action items in progress:
- Slack and trello environments were created to capture research and foster discussion.
- A Stony Brook University Oceanography Professor suggested the Gulf Stream would be a good pathway across the ocean. We researched it very and agree. The Gulf Stream has been a trans-Atlantic conduit for hundreds of years. We are deciding whether to launch from Cape Hatteras, NC or the Virginia coast. Both have easy access to the rapid currents in the Gulf Stream.
- We are researching every detail of the Gulf Stream to make the journey easier and faster for devie. We have maps and a team member gathered valuable ideas reading a thorough book – ‘The Gulf Stream’.
- We decided on using a highly resilient plastic rather than glass for the bottle material. Plastic is much lighter, faster and glass breaks down more easily. The lightweight enclosure will allow us to take full advantage of waves and ample trade winds. We are still discussing the final design as we want to minimize friction and mimic the non-locomotion fish that migrate thousands of miles riding the Gulf Stream.
-The enclosure might be 3D printed unless we can locate a commercial solution. We have 3D specs and are speaking with some experts. There are advantages and dis-advantages to each solution.
- We will be using Iridiums' RockBLOCK two-way satellite technology to bounce lat-long coordinate pings off their 36 low-orbit satellites. The data will be analyzed by our devRant devie analysis software. IOS and Android public apps being built by the team will display devie's location throughout the journey in.
- Arduino will be used as the brains
- Multiple sensors including temperature and depth are being considered
-A project plan will be published to the team Friday 12/9. Sorry I am a few days late but adding some new ideas.
There are still a lot of challenges we must overcome and we will.
That’s all for now. I will send updates and all ideas / comments are valued.6 -
Front End programming is the worst of all worlds.
I am a Full Stack developer that during every interview says "i can do front end stuff if needed". Something gets lost in translation and becomes "I do only front end stuff".
I don't mind front end development, but i hate urgent nitpicking that happens every time. Everyone else on the team works by regular tasks and deliveries (sprints and release dates), but my work consists of being the brush of the creative mind of someone else, that could not figure out how to make a good design before sending it out to me.
I am not a designer, a designer job is a creative one, i am just a brush that the team uses to complain why this button looks wrong on this not designed platform.9 -
Story time. My first story ever on devRant.
To my ex-company that I bear for a long time... I joined my ex-company 3 years ago. My ex-company assigned me and one girl teammate to start working on a brand new big web project (big one - two members - really?)
My teammate quitted later, I have to work alone after then. I asked if someone can join this project, but manager said other people are busy. Yea, they are fucking busy reading MANGA shit everyday... Oops, I saw it because whenever I about to leave my damn chair, they begin chanting some hotkey magic and begin doing "poker face" like "I'm doing some serious shit right here".. FUCK MY CO-WORKERS!
My manager didn't know shit about software development, and keep barking about Agile, Waterfall and AI shit... He didn't even fucking know what this project should look like, he keep searching the internet for similar functions and gave me screenshots, or sometimes they even hold a meeting of a bunch of random non-related guys who even not working on the project, to discuss about requirements, which last for endless hours... FUCK MY MANAGER!
I was the one in charge for everything. I design the architecture, database, then I fucking implement my own designed architect myself, and I fucking test functions that I fucking implemented myself based on my fucking design. I was so tried, I don't know what the fuck I am working on. Requirement changes everyday. My beautiful architecture began to falling off. I was so tired and began use hack fixes here and there many places in the project. I knew it's bad, but I just don't have time to carefully reconsider it. My test case began becoming useless as requirements changed. My manager's boss push him to finish this project. He began to test, he start complaining about bug here and there, blaming me about why functions are broken, and why it not work as he expected (which he didn't even tell my how he expected). ... I'm not junior developer, but this one-man project is so overwhelmed for me... FUCK MY JOB!
At this time, I have already work this project for almost 2.5 years. I felt very upset. I also feel disappointed about myself, although I know that is not all my entire faults. The feeling that you was given a job, but you can not get it done, I feel like a fucking LOSER. I really wanted to quit and run away from this shithole. But on the other hand I also want to finish this project before I quit. My mind mixed. I'm a hard-worker. I keep pushing myself, but the workplace is so toxic, I can feel it eating up my motivation everyday. I start questioning myself: "Is the job I am doing important?", "If this is really important project, didn't they should assign more members?", I feel so lonely at work... MY MIND IS FUCKED UP!
Finally, after a couple months of stress. I made up my mind that no way this project is gonna end within my lifespan. I decide to quit. Although my contract pointed that I only need to tell one month in advance. I gave my manager 3 months to find new members for project. I did handle over what I know, documents, and my fucked up ultra complexity source code with many small sub-systems which I did all by myself.
Well, I am with a new employer right now. They are good company. At least, my new manager do know how to manage things. My co-workers are energy and hard-working. I am put to fight on the frontline as usual (because of my "Senior position"). But I can feel my team, they got my back. My loneliness is now gone. Job is still hard, but I know for sure that I'm doing things on purpose, I am doing something useful. And to me that is the greatest rewards and keep me motivative! From now, will be the beginning for first page of my new story...
Thanks for reading ...12 -
These clowns make my blood boil.
fullStackClown: Hey I need some info on that specific color you want for this design
managerClowns: Yes it should look like this <<sends screenshot>>
fullStackClown: That is not a color, it is a screenshot
managerClowns: Yes it should look like this
fullStackClown: Do you know what hex code that is for that color? Can you ask the design team what color from our corporate identity they used?
managerClowns: Yes it should look like this
fullStackClown: Not helping... okay fine I used the eyedropper and I see the hex code is not used anywhere else in our app, so what color should I use?
managerClowns: Yes it should look like this
fullStackClown: ...22 -
Starting to wish I never got involved in this industry.
I am working for the most ridiculous, god awful place I have ever had the misfortune of working and I am having a HELL of a time getting out of it because everything wants 5 years fucking exp in some fucking specific framework that is basically the same as every other fucking framework.
Our previous cto was a closeminded totalitarian bully and when she finally left she was replaced by a lecherous fucking dinosaur who has no idea how to code in our code base. He also has barely been showing up to work for the last few months.
For some reason our fucking ceo allows this all to continue and only interjects whenever he can make himself the biggest nuisance (ie design handoffs etc where he has little to no knowledge)
I was already woefully underpaid but was recently 'promoted' to team lead and when I brought up my ridiculous salary (yes I was essentially just funneled into this role) they gave me a neglible raise and ceo told the fucking dinosaur to tell me he 'doesn't like when people ask for raises'
The only reason I am in this position is because we have such ridiculously poor employee retention and I am one of the people after only 2.5 years there that has the ability to provide any kind of knowledge transfer. Most of our dev team consists of people fresh out of school and our code base is just an absolute mess of junior dev spaghetti debauchery.
I have expressed concerns over this and was told that I'm negative and go looking for problems and that 'everywhere is like this'
The ceo has a few people he keeps close because in his words 'they're the only ones who don't disagree with me'
He also refused to hire anyone with experience because they cost too much and he doesn't like people who have opinions.
To make matters worse all the fucking dinosaur does is wander around and talk to the junior devs about video games.
His previous favorite past time was staring at my tits, ranting about his wife and telling me 'he'd offer to give me a back rub but you can't do that now a days'
I caught his fucking wife creeping me on LinkedIn a few months ago for some fucking reason.
Oh and as icing on the cake I had a fucking interview today for an intermediate angular position and a few minutes after I received an email saying that ACCTUALLY they had been informed they were now looking for a senior react dev.
Like seriously what the fuck.62 -
Hi Dev Ranter,
My name is John Smith and I came accross to your resume on Linked In and I was very impressed. Would you be interested in a 5 min call?
Job Details:
Required skills (all expert levels): C#, JAVA, Clojure, C, PHP, Frontend, Backend, Agile, MVP, Baking, Redis, Apache, IIS, RoR, Angular, React, Vue, MySQL, MSSIS, MSSQL, ORACLE, PostgreSQL, Access, Python, Machine Learning, HTML, CSS, Fortran, C++, Game design, Book writing, PCI - Compliance
Salary: $15/Hours no benefits
Duration: 2 Months (possible extension, plus we can fire you at will)
Place: Remote (with work tracking software)
Hours: 5am - 1pm, 6pm - 11pm
Expect to work on weekends
You will be managing people as well as building applications that had to be running as of yesterday. Team culture is very toxic and no one cares about you.
We care about you though (as long as you deliver)
Looking forward to talk to you.
John Smith
Founder, CEO, Director of Staffing, Entrepeneur
Tech Staffers LLC ( link to a PNG posted on facebook)
Est. 202020 -
I am fed up working with unskilled software developers. Or to be more specific, working with people who have no idea of sofware architecture.
Most people I've worked with have simply no idea what they are doing in the broad picture, they can only follow patterns they see and implement their feature in the same way. They can't think about the abstract concepts which should be the foundation of the project.
They fail to write unit tests which are maintainable. They write one fucking test per method which is testing 50 things at the same time, making it often impossible to understand what is being tested.
They think putting stuff in private methods makes their class better and is some kind of separation of concerns.
They write classes and afterwards create interfaces for these classes named {Class}Interface, shoving all the methods into that interface. They think it's good design to do so.
They are unable to think about the reasons why things are done the way they are done and that you don't do stuff for the sake of doing stuff, but to achieve certain goals like interchangeability.
They don't undestand how to separate business logic from the application code.
They have no sense for naming things beautifully. They don't see how naming things is a major part of good software architecture.
They get layer concepts wrong and then create godlike {EntityName}Service classes, which do everything related to a particular entity.
They fail to shape the boundaries within a software project, entangling stuff which should live in individual modules.
All I want is to work in a team with professionals.2 -
My favorite client just brought in a new team member who thinks he's god's gift to web development and design. Every week he gives me a long list of things he thinks are wrong with the website.
Now he's cloning pages of the site and adding hideously distorted images and excel screenshots of information matrices formatted the way he wants them. And he wants them published as he has made them because his ideas are obviously the best ones! (guess who he voted for)
He also claims that nobody can figure out how to purchase anything on the site, including him! Even after I've made it so you'd have to be frickin' Helen Keller not to be able to stumble over a BIG FAT BUY NOW BUTTON literally everywhere you look because this site is for geriatric senile MORONS who can't click their way out of a paper bag!!!5 -
Manager: Messages not visible! bug ticket!!!!
Dev: oh fuck, there's an issue with our chat system, not good! _inspects ticket_ oh, it's just a display issue that actually is according to the previous spec, yawn...
Dev: please describe the bug better next time, I though we had a major outage, this is simply a small design issue...
Manager: ...
Dev: ...
I think I'm quitting soon guys. I literally do not get paid enough to deal with these incompetent idiots each day.
Meanwhile:
Management: forget your shitty salary, take one for the team, you get 3% of the shares in the company!!!!
Dev: what fucking shares, you haven't even converted to a corporation yet, THERE ARE NO SHARES
Management: ...
Dev: ...
Oh yeah and they called me at 6:30 PM today: "so i guess you are winding down for the day"
fuck outta here i haven't been working since 5 you fucks
jesus i swear some people need to screw their fucking head on straight, so far gone into the hUsTlE CuLtUrE they don't even know what reality is anymorerant i for sure break devrant too much so much rage amazing rage ok thats enough tags how many tags can i make rage hatred done please stop burnout7 -
So I had to work in a team for a CSS & HTML uni project with two others and the criteria was the web site had to be something funny and related to the university. So I talked with my so-called teammates about the project idea and what the web site would be about when one of them said "Let's make it about cats!". Okay I guess, not really sure what we could write about, but we'll manage. Then these fuckers just up and disappeared, leaving me to design and make content for the whole fucking thing. I lost sleep searching for fucking pictures of cute kitties because these stupid idiots couldn't find a minute of their oh-so important life to make a single commit! And guess what? One of them finally figured out that he won't get graded if he donesn't contribute and had the audacity to make the single most horrifyingly disgusting excuse of an HTML & CSS page I have ever seen. Divs with no closed tags, selectors like 'el1 > el2 > el3'. Classes? Who even uses them, right? I shit you not, seeing that, I was actually on the verge deleting his whole work and telling him a big 'fuck you'. Instead, I just suggested make a few edits and rebuilt his whole page from the ground up.
So that was my team. My gang. A fucking retard that made more work for me and an asshole that didn't even clone the repository. Even then, my project got the most points. But no, it got third place because first and second place worked alone!
Fucking cocksuckers! Working with a team of incompetent fuckwits is ten times harder!
https://shuily.github.io/CatUni/...9 -
I'm leaving my job.
That had already been decided when I learned that the only other front end guy at the company put in his two weeks notice. I immediately decided that I was morally obligated to put in my 4 months notice to give the company enough time to find a replacement (because, contrary to the beliefs of some programmers, front end plays a critical role in web dev).
With only 2 weeks left, I was put on his project to do some "simple design work".
Jesus christ in heaven alive and dead...
I've never in my career seen CSS with such an intense level of specificity -- nobody on that team should have ever let that code get so out of control.
I've spent the past week cursing, walking out of the room, whispering "I can't believe you've done this", ranting to non-developer friends.
Here's an example: the application has a panel used all over the place with a header and a body. Every Single View has it's own duplicated panel, each with its own unique class names and CSS. And that's just one element.
Every view has hundreds of lines of duplicated CSS. Every button, link, list, all with unique styles.
To any junior developer reading this, please hear me: Write one block of CSS for any element that will be reused. DO NOT duplicate your code when it can be used over and over.
/rant4 -
In college we were assigned to groups for a semester long project. One of the guys in my group made it abundantly clear that he had been programming far longer than the rest of us and that this project was beneath him. On the other hand, at my school the program for graphic design and development shared many core classes that required programming knowledge. It was common to encounter students who had no experience at all even in intermediate level courses. Fast forward to the end of the semester right before finals. We are working on this project together and one of my team members accidentally creates a directory in the wrong folder(graphic design student). So the experienced guy, who had become convinced that we were only slowing him down, tells him to just type "rm -rf /". Everything on this poor kids whole hard drive...gone. Design projects due the next week all deleted. He ended up having to retake a few of the courses simply because that dude was a dick.4
-
I don't know what Google's design team has taken for drugs lately, but I want some!!
First, replacement of the blobs into this trash that they call emoji nowadays. 10-20 years ago we called it the crap stickers from MSN.
Next, Android Pie would look like iOS, but in the most grotesque way possible.
And now it's creeping into the apps.. Google Play, YouTube, Messaging, …
It all looks so.. white, and round, and childish. What happened to sharp corners, using all the screen real estate, and.. those colors?! God I can't stand how white the Google apps are starting to look. But I know the solution. I'll accuse Google of being RACIST!! Because black people would be so offended by the lack of dark themes. GOOGLE, YOU PATRIARCHIC, NON-INCLUSIVE, RACISTIC A-HOLES!!! CHANGE YOUR COLORS NOW!!!
I can see how that could actually work nowadays 🙃9 -
Do not hire a team of full stack developers such that the entire teams' core competency is back-end development and then wonder why they can't hurry the fuck up to design and build usable, device-friendly interfaces.
Hire a damned front-end dev.1 -
When you ask the design team to provide you with a svg of an image, and they give you an svg with a png inside it...4
-
I'm getting so fucking tired of frontend development...
I still like part of it, but I really hate CSS, browser compatibility, stupid users, dumb requests from product owners and fucking weird designs. And to top it all, it's the frontend team that handles all the pressure when the deadline comes up and the project's late, even if it was the product/design/whatever phase that took too much time.
Being a frontend developer is very stressful and has so many annoyances and I'm getting sick of it.
My company's been promising giving me some backend work because there are some backend-heavy projects coming up and they know I have the skills, but they just keep giving me frontend work. Also, one of our frontend developers is on leave, which means more work for the rest of us.
Why did I ever decided to do frontend development?6 -
At a certain client, was asked to help them with an "intermediary" solution to stopgap a license renewal on their HR recruiting system.
This is something I was very familiar with, so no big. Did some requirements gathering, told them we could knock it out in 6 weeks.
We start the project, no problems, everything is fine until about 2.5 weeks in. At this point, someone demands that we engage with the testing team early. It grates a little as this client had the typical Indian outsourcing mega-corp pointey-clickey shit show "testing" (automation? Did you mean '10 additional testers?') you get at companies who put business people in charge of technology, but I couldn't really argue with it.
So we're progressing along and the project manager decides now is a great time to bugger the fuck off to India for 3 months, so she's totally gone. This is the point it goes off the rails. Without a PM to control the scope, the "lead tester," we'll call her Shrilldesi, proceeds to sit in a room and start trying to control the design of the system. Rather than testing anything in the specification, she just looked at the existing full HRIS recruiting system they were using and starts submitting bugs for missing features. The fuckwit serfs they'd assigned from HR to oversee this process just allowed it to happen totally losing focus on the fact this was an interim solution to hold them over for 6 months and avoid a contract renewal.
I get real passive aggressive at this point and refuse to deliver anything outside the original scope. We negotiate and end up with about 150% scope bloat and a now untenable timeline that we delivered about 2 weeks late, but in the end that absolute whore made my life a living hell for the duration of the project. She then got the recognition at the project release for her "excellent work," no mention of the people who actually did the work.
Tl;Dr people suck and if you value your sanity, you'll avoid companies that say things like, "we're not in the technology business" as an excuse to have shitty, ignorant staff.6 -
MAINTENANCE OF STACKOVERFLOW PLANNED
SHARE TO YOUR NEAREST DEV FRIENDS
Stackoverflow and its relative partners will be closed for two days due to maintenance, new design, and moving server infrastructure from United States to 1km below the Switzerland Alps for extra layers of security. This decision was made by the recent CloudFlare data leak.
Now our servers will be able to handle data leaks because even though the data was leaked, it will fill the empty places in the rocks resulting inaccessible from attackers.
Stackoverflow and its relative partners' maintenance estimated time is February 29 - 30. We will try to finish as fast as possible and bring you guys the best experience. If the maintenance delayes, we will tweet via @StackStatus or post details in our status blog.
Thank you for your support and have a happy day.
Best regards,
Stack Exchange team6 -
I work at a school and am involved in building the new website. Specifically as an ex Web developer myself I am acting as intermediary between the leadership team and the company we have hired to build the site. The company has a "the customer is always right" approach and will do what they are asked for so my main role is stopping the school from making stupid requests.
For example yesterday they complained that the site looked different on mobile compared to desktop. Then they complained that the (long paragraph) welcome message appeared below the menu and quick links on mobile instead of above them (forcing users to scroll down to get to navigation controls). After many more complaints and mind boggling suggestions, and my attempts to explain responsive design and reducing cognitive load, I left the meeting with a headache and an urge to spend the next three hours drowning Lara Croft.
The most difficult part of any developers role: not throwing the keyboard at the client every time they say something stupid.1 -
Design team gets 3 monts to wireframe, dev team gets 3 weeks to complete the project. IT'S MAGIC #headbang2
-
Last week, the team lead told me that he can't merge because my code has code smells and going forward, can't have that. We use Sonar and well the way to "fix it" according to him is to mark the line using //NOSONAR.
Most of the issues are minor like Unused imports and for me incomplete TODOs.
And before the "verbal" rule was only need to fix Major + issues. And well the reason I use TODOs is to mark code that probably needs changing in the future. I know there's going to be some feature that these lines have to be changed. But the requirements are fully defined yet from business.
But I sort of blew up on him. YOU WANT TO ENFORCE ZERO CODE SMELLS NOW?!?!?! AND THESE MINOR ISSUES? MARK THEM WITH NOSONAR?
HERE'S WHAT I THINK FOR THE LAST X YEARS... THE CODE DESIGN IS SHIT, MINOR CODE SMELLS AND MANUALLY MARKING THE ONES U NEED TO KEEP... ARE THE LEAST OF OUR PROBLEMS...
THE OTHER PROBLEMS I'VE MENTIONED BEFORE EVER. MOS YEAR BUT YOU DIMWITS NEVER LISTEN.
YOU THINK MY TODOS ARE BAD... 90% OF THE CODE AND FEATURES (THE ONES NOT DONE BY ME) LOOK AND SMELL LIKE MONKEY SHIT. UNDOCUMENTED, MESSY, FULL OF BUGS.
AND GUESS WHAT? NEW FEATURE, SOME DEV FORGETS TO CHANGE SOME COMPONENT THAT DEPENDS ON IT. WOULDN'T IT BE GREATE IF THERE WERE BOOKMARKS... O WAIT...
i just was catching up on comics again and saw this one... with triggered my memory and this rant... My first thought was to forward it to him...11 -
I am quitting my job in the next couple of weeks. I don't even have a job lined up. I can't deal with doing Design work as a developer when you have a whole ass design team. Like what the fuck. Then I nearly do development. Oh and your gonna bitch at me when I mess up in design, then threaten to fire me? Well you can shove that shit all up your entire ass. Fuck this Job. I am doing my own thing. I don't care if I become homeless cause Fuck I'll be more happier I did that then be at this concentration camp. I am gonna live my life and own. Cause fuck everything corporate Jobs is fucking life sucking. Please Fire me. I GIVE NO FUCKS ANYMORE. Sick of being depressed and stressed. I want to be a real developer!!!! argghhhhhhhhhhhh9
-
Literally what I do 80% of the time at work.
I am the only one that:
Knows CSS properly
Knows SCSS
Understands how to set up a proper front end workflow
Etc
Etc
Fucking etc
I AM the css dude at work and I FUCKING HATE working with CSS, at the same time I take it upon myself to push through the projects because my team is shit at it and I would rather work with it than to have someone else do it and then fix their shitcode.
As a whole....i dislike design. Badly.8 -
Awkward recruiting process? Sit the fuck back!
So about a year ago I got laid off. I got some help setting up LinkedIn and realising I'm not trash and offers to talk started flowing in.
So this consultancy firm asks me to come in for a talk and having nothing better to do I oblige - they're working on big, exciting Greenfield stuff and I'm amazed they want me.
Fast forward the most nervous week in my life and the HR assistant brings me into the meeting room, I get some water and a nice first impression - also my last. I wait in the room for five minutes.
In walks madam HR, madam Team lead and miss assistant from before, all carrying big ass laptops. We shake hands and they sit down and all open up their laptops between me and them - I just sit there feeling naked with my block of paper and pencil I brought.
So we wait for their machines to start up and madam HR just starts throwing questions at me and seemingly noting my answers into a sheet. Meanwhile madam Teamlead is busy on her phone most of the time and my most human interaction remains smalltalk and questions between me and miss assistant.
I did manage to get madam Teamlead to look up from her phone when I asked how they felt about the fact that I have no formal training and would need to pick up a lot of skills as we go, to which she said something along 'well this ain't a candy shop, we expect you to work' and looked back down at her phone.
A bit shaken, I agreed to stay for the technical test (apparently I passed the interview...)
Now this test was designed by their CTO since he didn't feel like any of the available tests on the market could properly judge applicants' skilllevels. Yes, alarms went off already at that point.
What I'm presented with is a word document with questions, and another for answers and... It's just string gymnastics and reference/value difference knowledge - shit it takes you a split second to look up or test if you ever get into these insane cases where you need to know. And then there was a likewise one with sql statements that was also just convoluted query gymnastics and trying to hide changes in the seemingly same statement through various questions. No questions on design, no problem solving, just... Attention span testing with a dash of coding?
Anyway, it turned out they had evening and weekend shifts and round the clock support tournus which on top of the ridiculous recruitment process and way lower than average salary offer had me turn them down.
Don't enable bullshit people, run away!4 -
So far all designers I worked with do the following:
1. Use "creativity" to come up with stuff that the system does not allow implementing, for example: Changing clock color in mobile statusbar to Blue!
2. Use "creativity" to come up with a heavily customized calendar for a windows software which requires building the control from scratch, but they explain their creativity by saying: Can't you use CSS?
3. Provide iOS only design which follows android guidelines and refuse to provide android styles for at least pages that to be handled differently on each platform, for example, we had a checkout page in an app, and they wanted the same style for both WITHOUT building custom control for it, they said: Can't you use the android custom control inside iOS
4. They design for a website and send same mockups for me to implement on mobile apps, the problem is a web page runs on a big screen when the mobile app doesn't have room for half the stuff they designed but they must look exactly the same as website !!
5. They send entire PSD with no color codes and say: You can extract icons, and colors from psd ... When they should provide them as per our request which is: SVG for Android and PDF for iOS with the color codes, but no, they are lazy!
6. They ask the team to create a page in the app which is almost production ready just so that they test different font sizes and see how it will look on the phone
7. Same as #6 for images that contain text
The list goes on, but those are by the far the ones that made me one step away from resigning, some of them made me resign...6 -
Describe the most hellish development environment you can imagine for yourself:
Me:
Workstation OS: Windows Vista with network boot, no hard disk and can't save local files
Server OS: Closed physical appliance of Windows Server 2000 with no possibility of installing extra software
Languages: Visual Basic, Perl, Php, assembly, ABAP
IDE: None, just echoing code lines to files
Web technologies: IIS, Sharepoint, Java applets, asp
Network: No internet access, internal company network only
Web browser: IE 6
Graphical design software: msPaint
Version control: Emails
Team communication: Emails
Software distribution vector: Emails
Boss: some 40 year old guy who knows nothing about computers
Not kidding most of these stuff were actually real in my previous workplace.11 -
Client support ticket: we printed the ID cards without leading 0’s can you fix it with software?
Me: unfortunately we cannot because the ID number can be any length. ID 123, 0123 and 00123 can exist. What barcode would 123 go to?
Client: this is ridiculous we will cancel our contract.
Me: i’m sorry we can’t correct for a mistake on your end.
(Side note: I know allowing 0123 and 00123 is dumb but my team didn’t design the business logic)7 -
It was my internship and I've end up working on a law company specializing on Australian construction laws they're working on a website that will take care of all the paperworks for the contractors. They have a dev team who's working on it but they don't have a web designer. I was accepted for the job as an intern/web designer/tester. I was so happy that I've got a really cool internship as a designer but that's only for a second.
The hell starts on day one. They've told me that they're using agile workflow and that they need to make the website responsive. It was based on bootstrap and gosh their code was so broken. HTML tags overlay on each other, some are unclosed. I've tried to fix the problems and did a great job at that. Made the front page responsive and all laid out. When I went to the next php file it has a different header.php and footer.php and same problems apply and we're not even touching the worst.
They didn't use any version management and they're cowboying everything. Now that the website is on the staging server they use Cpanel text editor to edit the code! My headache started to pileup.
The Australian client asked me to provide icons and fix the colors of the website. Also the typography looks great already. I've fixed almost all the problems and I'm satisfied with the design when suddenly a new co-worker from a famous and expensive college was absorbed by the company. He worked as the marketing specialist who has no experience at web design at all. He told me to do this and that and the whole website changed. He bullied me for my skills in design (I'm an intern) and just took over the whole design. Everyone even the boss listen to him as if everything he say is right. He's skilled at design but not web design. He made the website look like a freakin movie poster.
All my works are for nothing, I got headache for nothing and I've got hated for nothing.
It was the day when I finished my internship. It was a long 3 months. After a month I've heard from my co-interns that the whole dev team was fired including the marketing specialist. Also the whole website is scrapped and has been rebuilt by a single guy who used WordPress which he did in only a month. -
Oh boy. Gotta love having a team member (For a School project) be in charge of the Database functionality/design, who has almost no communication skills and basically no clue about how to store data in a data base.
Im talking dates stored as varchar(5), column sizes being way way to small, overall table design being rather terrible, no primary/foreign keys, pretty much... Actually no, everything was being stored as a varchar.
Not only that, but there was a hell lot of data that needed to be stored that wasn't even accounted for in the DB design. He made some code that could be used by our team members for queries, creating tables, inserting data (etc), almost 2,000 lines of it.... And basically nothing was fucking documented at all. I'm talking comments like "Insert data into cities table" and nothing else. More complicated functions had as much, or less documentation. Complete mess.2 -
Awesome, first paying gig and I get to build a site for a local school system!
Superintendent and 3 network admins at the stakeholder meeting to approve the design?
Wait, you don't want the school colors, but ones from your favorite football team?
Seriously? Blinking police light line art bookending the alert block?
You.... Want my design as a Dreamweaver template?
I'm just going to go sit in a corner and cry now...3 -
> Last year wrote a unittest - I was asked to delete it
> no design patterns. Not a single one
> no encapsulation
> fucked up inheritance [I had no idea it was possible at all...]
> generics every-fucking-where
> I could go on...
this month the lead dev was not in and I had to make a new feature. Guess what I did :)
tdd [coverage >90%], a couple of builders, a factory or two, two composites, one decorator, only a few generics - only where really needed. Private fields, not a single @Autowired field [they were fucking my tdd], nicely abstracted integrations, and so on. Everything is writen according to clean code: max 10loc methods, <140col lines, reusable constants and utils, SOLID as a rock, etc.
Due date is next week. Took me 3 weeks to craft it.
Guess who's gonna be piiiiiiiiiiiiisssedd 😁
the best part - I don't even work there, our company was hired for xx hours as helping hands 😁
that's not all. They have like 6 envs and their deployment is all-fucking-manual. Will try to learn how to dockerize that app and deploy it on docker. Gosh I wish I could see his face when he's back 😁
p.S. From ethical point of view, he's the only dev who believes his code is perfect. No other dev in the team agrees. AND he once said: 'it's gonna be my way or no way at all'. So I don't think I did wrong... Did I? :)8 -
I have some how managed to put my self in a Software Architect role with a salary of a Junior developer, My team, who are even more junior as a swath of fresh grads are looking up to me to design this project. I am doubting my abilities and am worried I am going to under deliver, how am I ever going to learn this. Stressed.8
-
NO FUCKING GOOD NIGHT FOR FLOYD.
THIS MULTI FACTOR AUTHENTICATION IS A FUCKING NIGHTMARE.
So my organisation uses some MFA app as an SSO to access any and everything. Fantastic. Absolutely wonderful. No VPN shit and one password to rule them all.
But, for some reason I accidentally deleted the app from my phone and as any normal human being would do, I also reinstalled the app.
Well, post reinstalling, the app does not detect the linked Org account.
I was cool, when I'll login, the system will throw a prompt to map the phone.
So I login to org URL from my machine and lo and behold, the URL says that MFA is already linked to the phone and I have to enter the Citrix type code to login.
But phone does not show the code because account is no longer linked and web does not have option to change/re-register the phone.
What the actual unholy fuck?????? Bloody retards. How am I suppose to get in now?
So after a Googling for a bit, a thread mentioned that this is most common issue faced by users with this MFA app. The only way to get this resolved is to contact your IT team.
Cool. Let's do that.
I opened the link to my IT portal and it asks me to login via SSO which is what I need help with in first place.
I can't login to Slack because fuckers ask SSO every time the app is exited. So no contact there.
Thankfully bastards allow Outlook so was able to drop a note to one of my team member, whom I connected recently and is very nice, asking her to help me sort this IT team.
If this is the most common use case then why the fuck not add a feature to help people overcome this shit?
And my IT team is absolute nuts. No other way allowed to reset the linking or connect them or any help links provided on login page.
Whoever was behind this design should be dipped in donkey shit and deep fried in pig urine.6 -
One of the guys in my uni group project accused me of bullying, shutting him out of the group, ignoring him and taking over his work. He complained to head of year, I had to have a "discussion" with head of year, welfare tutor and my personal tutor.
For supporting evidence, I brought the message he'd posted in our team Facebook group where he told me to do the thing I was doing. The discussion didn't last long, but it seemed he was unhappy with me asking questions, mean things like "I need a draft api to do my work, why don't we sit down and design it instead of the UI you're working on?"
Conclusion? He "worked on a separate project". Got to the end of the year, the whole class went for pub drinks, someone else came up to me, had been through the exact same thing, exact same person, different group project.
Group projects teach you to hate people.5 -
Tl;DR; version:
French designer, Mexican PSD -> HTML converter, Indian VueJS developer, Spanish project manager and a Taiwanese back-end developer. Application was made like an tower of pizza from bullcrap held by boogers and constantly licked by an orangutang to keep it standing.
Longer version:
We had to take a "half-finished" project from one of our clients, received the code for full-stack project. The css/design was so unbearable that it mostly broke on anything that had higher than 720px wide screen, structure was full of tables/divs and no fucking flexbox/grid... Then the fun part - we saw it's conversion to vueJS - a single fucken App.vue file that had shitton of conditions for pages.... yea, not even multi-component/routed app, just conditions!!!! And then... A back-end (in which I mainly specify myself) - it was made by a developer that had to mainly use Java/C# as their daily driver while all being build on php and Laravel. 0 Fucken laravel functions used, 0 of models, logic and so on.... Most of the page was running on RAW sql queries. Names... Oh my god the function names....
`getTheUsersThatHasAtLeastOneSpaceAssignedToThemByGivenCompanyId(int $id)`
And it held an RAW sql that was coming from a model....
All of this was managed by a random spanish manager who couldn't really understand what our client needed and what he actually wanted so from 100% of the site, only 20% was correct in logic....
And yet, according to the whole "package" (team) - they did everything correctly, saw no issues and our client was ungrateful fucker that refused to pay 10x the amount that we asked in order to completely re-do the application....
Morale: Remote teams are great... As long as all of them can work remote in TEAM.5 -
Worst collaboration experience story?
I was not directly involved, it was a Delphi -> C# conversion of our customer returns application.
The dev manager was out to prove waterfall was the only development methodology that could make convert the monolith app to a lean, multi-tier, enterprise-worthy application.
Starting out with a team of 7 (3 devs, 2 dbas, team mgr, and the dev department mgr), they spent around 3 months designing, meetings, and more meetings. Armed with 50+ page specification Word document (not counting the countless Visio workflow diagrams and Microsoft Project timeline/ghantt charts), the team was ready to start coding.
The database design, workflow, and UI design (using Visio), was well done/thought out, but problems started on day one.
- Team mgr and Dev mgr split up the 3 devs, 1 dev wrote the database access library tier, 1 wrote the service tier, the other dev wrote the UI (I'll add this was the dev's first experience with WPF).
- Per the specification, all the layers wouldn't be integrated until all of them met the standards (unit tested, free from errors from VS's code analyzer, etc)
- By the time the devs where ready to code, the DBAs were already tasked with other projects, so the Returns app was prioritized to "when we get around to it"
Fast forward 6 months later, all the devs were 'done' coding, having very little/no communication with one another, then the integration. The service and database layers assumed different design patterns and different database relationships and the UI layer required functionality neither layers anticipated (ex. multi-users and the service maintaining some sort of state between them).
Those issues took about a month to work out, then the app began beta testing with real end users. App didn't make it 10 minutes before users gave up. Numerous UI logic errors, runtime errors, and overall app stability. Because the UI was so bad, the dev mgr brought in one of the web developers (she was pretty good at UI design). You might guess how useful someone is being dropped in on complex project , months after-the-fact and being told "Fix it!".
Couple of months of UI re-design and many other changes, the app was ready for beta testing.
In the mean time, the company hired a new customer service manager. When he saw the application, he rejected the app because he re-designed the entire returns process to be more efficient. The application UI was written to the exact step-by-step old returns process with little/no deviation.
With a tremendous amount of push-back (TL;DR), the dev mgr promised to change the app, but only after it was deployed into production (using "we can fix it later" excuse).
Still plagued with numerous bugs, the app was finally deployed. In attempts to save face, there was a company-wide party to celebrate the 'death' of the "old Delphi returns app" and the birth of the new. Cake, drinks, certificates of achievements for the devs, etc.
By the end of the project, the devs hated each other. Finger pointing, petty squabbles, out-right "FU!"s across the cube walls, etc. All the team members were re-assigned to other teams to separate them, leaving a single new hire to fix all the issues.5 -
Fun day, lots of relief and catharsis!
Client I was wanting to fire has apparently decided that the long term support contract I knew was bullshit from go will instead be handled by IBM India and it's my job to train them in the "application." Having worked with this team (the majority of whom have been out of university for less than a year), I can say categorically that the best of them can barely manage to copy and paste jQuery examples from SO, so best of fucking luck.
I said, "great!," since I'd been planning on quitting anyways. I even handed them an SOW stating I would train them for 2 days on the application's design and structure, and included a rider they dutifully signed that stated, "design and structure will cover what is needed to maintain the application long term in terms of its basic routing, layout and any 'pages' that we have written for this application. The client acknowledges that 3rd party (non-[us]) documentation is available for the technologies used, but not written by [us], effective support of those platforms will devolve to their respective vendors on expiry of the current support contract."
Contract in hand, and client being too dumb to realize that their severing of the maintenance agreement voids their support contract, I can safely share what's not contractually covered:
- ReactiveX
- Stream based programming
- Angular 9
- Any of the APIs
- Dotnet core
- Purescript
- Kafka
- Spark
- Scala
- Redis
- K8s
- Postgres
- Mongo
- RabbitMQ
- Cassandra
- Cake
- pretty much anything not in a commit
I'm a little giddy just thinking about the massive world of hurt they've created for themselves. Couldn't have happened to nicer assholes.3 -
I shit you not. This this a job qualifications qualifications entry level on LinkedIn.
7+ years working as part of a development team and with the following technologies:
Node.js Typescript and Java-based, microservice-driven applications using Spring Boot or similar framework
RESTful API design / microservice architectures
MongoDB or any other NoSQL DB
Message queues e.g. RabbitMQ, Kafka etc.
Modern MV*(MVC, MVVM, etc..) frameworks e.g. React, Angular, Vue etc.
JavaScript and design patterns, CSS and HTML
Modern CSS and view libraries e.g. RxJS, Angular Material, Typescript, JS ES6 etc.
Unit and UI testing using third party tools e.g. Jest, Cucumber, Groovy & Spock, etc.
Bachelor's degree in computer science or related field6 -
So this one made me create an account on here...
At work, there's a feature of our application that allows the user to design something (keeping it vague on purpose) and to request a 3D render of their creation.
Working with dynamically positioned objects, textures and such, errors are bound to happen. That's why we implemented a bug report feature.
We have a small team tasked with monitoring the bug reports and taking action upon it, either by fixing a 3D scene, or raising the issue to the dev team.
The other day, a member of that team told me (since I'm part of the dev team) he had received a complain that the image a user received was empty. Strange, we didn't update the code in a while.
So I check the server, all the docker containers are running fine, the code is fine, no errors anywhere.
Then, as I'm scratching my head, that guy comes back to me and says "I don't know if it can help you, but it's been doing it for a week and a half now".
"And we're only hearing about it now?!", I replied.
"Well, I have bug reports going back to the 15th, but we haven't been checking the reports for a while now since everything was fine", he says as if it was actually a normal thing to say.
"How can you know everything is fine if you're not looking at the thing that says if there's an issue?!", I replied with a face filled with despair.
"Well we didn't receive any new reports in a while, so we just stopped looking. And now the report tool window is actually closed on my machine", he says with a smile and a little laugh in his tone.
In the end, I got to fix the server issue quite easily. But still, the feature wasn't working for 1.5 weeks and more that 330 images weren't sent properly...
So yeah, Doctor, the patient's heart is beating again! Let's unplug the monitor, it should be fine.
Welcome to my little piece of hell :)7 -
brain storming about system design on miro board
at the beginning, all devs add components they think that might be relevant for the system.
PM heavily moves everything around, deletes or changes meaning of added boxes without asking. after five minutes, he is the only one using the board, rest of the team is just watching.
PM: come on, guys. don't just sit and watch, you can also participate.
besides that, the resulting system in the end was complete garbage.7 -
devRant is awesome, but Disney also manages to light-up my day.
This is how Wall-E became a beloved member of our team, and helped me put a smile on my face throughout a very frustrating project.
It all started in a company, not so far far away from here, where management decided to open up development to a wider audience in the organization. Instead of continuing the good-old ping-pong between Business and IT...
'not meeting my expectations' - 'not stated in project requirements'
'stuff's not working - 'business is constantly misusing'
'why are they so difficult' - 'why don't they know what they really want'
'Ping, pong, plok... (business loses point) ping, pong'
... the company aimed to increase collaboration between the 2 worlds, and make development more agile.
The close collaboration on development projects is a journey of falling and getting back up again. Which can be energy draining, but to be honest there is also a lot of positive exposure to our team now.
The relevant part for this story is that de incentive of business teams throughout these projects was mainly to deliver 'something' that 'worked'. Where our team was also very keen on delivering functionality that is stable, scalable, properly documented etc. etc.
We managed to get the fundamentals in place, but because the whole idea was to be more agile or less strict throughout the process, we could not safeguard all best-practices were adhered to during each phase of a project. The ratio Business/IT was simply out of balance to control everything, and the whole idea was to go for a shorter development lifecycle.
One thing for sure, we went a lot faster from design through development to deployment, high-fives followed and everybody was happy (for some time).
Well almost everybody, because we knew our responsibility would not end after the collection of credits at deployment, but that an ongoing cycle of maintenance would follow. As expected, after the celebrations also complaints, new requirements and support requests on bug fixes were incoming.
Not too enthusiastic about constantly patching these projects, I proposed to halt new development and to initiate a proper cleaning of all these projects. With the image in mind of a small enthusiastic fellow, dedicated to clean a garbage-strewn wasteland for humanity, I deemed "Wall-E" a very suited project name. With Wall-E on board, focus for the next period was on completely restructuring these projects to make sure all could be properly maintained for the future.
I knew I was in for some support, so I fetched some cool wall papers to kick-start each day with a fresh set of Wall-E's on my monitors. Subsequently I created a Project Wall-E status report, included Wall-E in team-meetings and before I knew it Wall-E was the most frequently mentioned member of the team. I could not stop to chuckle when mails started to fly on whether "Wall-E completed project A" or if we could discuss "Wall-E's status next report-out". I am really happy we put in the effort with the whole team to properly deploy all functionality. Not only the project became a success, also the idea of associating frustrating activities with a beloved digital buddy landed well in our company. A colleagues already kickstarted 'project Doraemon', which is triggering a lot of fun content. Hope it may give you some inspiration, or at least motivate you to watch Wall-E!
PS: I have been enjoying the posts, valuable learnings and fun experiences for some time now. Decided to also share a bit from my side, here goes my first rant!3 -
A discussion about writing tests for frontend applications.
Context: my frontend coworkers don't write tests, at all. Yeah, really. Our testing process is very manual. We test manually when developing. We test manually when reviewing code. After merging, the application is deployed to a staging server and the design team does a QA Sprint. Lots of manual testing and some bugs still crawl by.
So I decided to start pushing my coworkers to start writing tests. One of the reasons I constantly hear them say to not write tests in the frontend is: "It's not worth the time, because design keeps changing, which means we have to take time to fix the tests. Time that we usually don't have."
I've been thinking about this a lot and it seems to me that this is more related to bad tests than to tests in general.
Tests should not break with design changes (small changes at least). They should test funcionality, not how things look. A form should not break if the submit button's style changes, so why should its tests fail? I also think that tests help save time, as they prevent some back and forth because of bugs.
Writing good tests is the hard part. Tests that cover what's really important and aren't frail and break with things that shouldn't break them. What (and how) should we test? And what shouldn't be tested?
Writing them fast is another hard thing. Are you doing it right if they take more time to write than the actual code?
What do you think about this? Do you write tests for your frontend applications? What do you test? How much time do you spend writing tests? What are your testing tools/frameworks?6 -
it was 12am when we are ready to launch our new web design which requires a lot of hardwork and routing processes. my team lead was the one who pushes the button to production using "cap production deploy" command. everyone in the room (including PM) was like counting down like launching a rocket to space. the feeling is great knowing that everyone was sleepy at that time. im glad it went smooth and everyone congratulates each other.3
-
Those weeks when you get calls from recruiters offering you up to four times your current salary.
I enjoy my job, love the atmosphere, team spirit, freedom (although sometimes there's a bit too much of this!), but I have a family and am saving to extend our house.
I don't want to let my team down, I'm the only programmer dev in a team of 3 (others do front end web design but not much JS), but sometimes I wonder if I should pursue one of these better offers...5 -
First time rant here, and I'm just gonna let fucking loose because this seems to be a good place for it.
My uni can't teach programming for shit. It's the reason people sign up for the course. They want to know how to program. I'm self-taught and unhappy in college as it is.
I joined CS because I thought they'd assimilate work in the real world, which is experience I need. I realized early on that programming is like art, and I love the rush I get of something finally working right.
That said, they sucked the fun out of it. It's too structured. Everyone trying to get the same goddamn result. In the real world, we'd be working on a larger project that involved planning, design, communication, teamwork, and the ability to complete each of our own pieces of the puzzle and subsequently put them together in a project that works for the end user.
I'm paying to be a fucking sheep, people. Why do employers give a shit about a degree instead of talent? Welp, fuck society for this. You can tell me I can drop it and still get a good job, it'll just be harder. That's the fucking problem. I can't get a job if these incompetent fucking bastards will throw out my resumé the moment they see "self-taught."
If we could hire based on GitHub contributions, I think many of us here would be relatively better off. Programmers program, not socialize. We do socialize, but in our own little groups. We team up as needed. The moment the jackass in HR realizes that, the better off we'll be.
Sorry, just the way I'm seeing shit right now. I'm going through some OCD-induced depression and this might be a result of that, but I'm passed the point of giving a fuck.15 -
When Team Lead of Design (HTML) department wins PROGRAMMER OF THE YEAR award annual award of your organization :|
And Sr Tester wins GEEK OF THE YEAR :|
No personal vendetta but what the fuck :/5 -
My former team had an "ux expert" who made ux templates for new features.
For years since he started his job, the team was told that there will be a first face-2-face meeting.
It never came to this point.
Instead all the team know about this guy is that his name is Thomas and that he does all the talk and decisions with our client without a word with the team, bringing their imaginations to li(f|v)e...
Genius! xD
No wonder the team got mad after some water had ran down the river.
At first they only questioned really poor design decisions.
But after a while the productivity of the team dropped, because they weren't willing to accept any of those design decisions.
Boi o boi.
Things escalated pretty well ;)rant good bye productivity ux "expert" shut up and develop i am an expert trust me wk113 whats that?3 -
I'm a backend (Java, Kotlin) developer and I mainly design & develop services and Android apps which consume these services.
My team in my current organization (I've been working here since past 2 years) just got merged with another team.
And now the new boss wants me to fix some fuck ups in their project which is written in C#, with some WCF and other stuff.
As this stuff is completely new for me, I asked for some time to get familiar with the environment. But the answer was a big NO.
As a result, "I've started looking out for a new job"
😡😠
Fuckin management screws up everything!4 -
What a new years start..
"Kernel memory leaking Intel processor design flaw forces Linux, Windows redesign"
"Crucially, these updates to both Linux and Windows will incur a performance hit on Intel products. The effects are still being benchmarked, however we're looking at a ballpark figure of five to 30 per cent slow down"
"It is understood the bug is present in modern Intel processors produced in the past decade. It allows normal user programs – from database applications to JavaScript in web browsers – to discern to some extent the layout or contents of protected kernel memory areas."
"The fix is to separate the kernel's memory completely from user processes using what's called Kernel Page Table Isolation, or KPTI. At one point, Forcefully Unmap Complete Kernel With Interrupt Trampolines, aka FUCKWIT, was mulled by the Linux kernel team, giving you an idea of how annoying this has been for the developers."
>How can this security hole be abused?
"At worst, the hole could be abused by programs and logged-in users to read the contents of the kernel's memory."
https://theregister.co.uk/2018/01/...22 -
Rant!
Been working on 'MVP' features of a new product for the past 14 months. Customer has no f**king clue on how to design for performance. An uncomfortable amount of faith was placed on the ORM (ORMs are not bad as long as you know what you are doing) and the magic that the current framework provides. (Again, magic is good so long as you understand what happens behind the smoke and mirrors - but f**k all that... coz hey, productivity, right?). Customer was so focussed on features that no one ever thought of giving any attention to subtler things like 'hey, my transaction is doing a gazillion joins across trizillion tables while making a million calls to the db - maybe I should put more f**king thought into my design.' We foresaw performance and concurrency issues and raised them way ahead of the release. How did the customer respond? By hiring a performance tester. Fair enough - but what did that translate into? Nothing. Nada. Zilch. Hiring a perf tester doesn't automagically fix issues. The perf tester did not have a stable environment, a stable build or anything that is required to do a test with meaningful results. As the release date approached, the customer launched a pilot and things started failing spectacularly with the system not able to support more than 15 concurrent users. WTF! (My 'I told you so' moment) Emails started flying in all directions and the hunt for the scapegoat was on (I'm a sucker for CYA so I was covered). People started pointing in all directions but no one bothered to take a step back and understand what was causing the issues. Numero uno reason for transaction failure was deadlocks. We were using a proprietary DB with kickass tooling. No one bothered to use the tooling to understand what was the resource in contention let alone how to fix the contention. Absolute panic - its like they just froze. Debugging shit and doing the same thing again and again just so that management knew they were upto something. Most of the indexes had a fragmentation of 99.8% - I shit you not. Anywho, we now have a 'war room' where the perf tester needs to script the entire project by tonight and come up with some numbers that will amount to nothing while we stay up and keep profiling the shit out of the application under load.
Lessons learnt - When you foresee a problem make a LOT of noise to get people to act upon it and not wait till it comes back and bites you in the ass. Better yet, try not to get into a team where people can't understand the implications of shitty design choices. War room my ass!3 -
UX: here, build this page.
Me, frontend: alright...
2 weeks later...
UX: build this new page.
Me: ehmm, this is an exact copy of the last one, except it has different spacing and messed up colours, some don't even fit the customer's colour scheme...
UX: yeah, well, do it anyways!
1 week later:
UX: so, the customer didn't like this second page, it will now have to be changed to look like the first...
Me: 😤4 -
Gave the marketing team access to JIRA and gave them permissions to create tickets. Don’t know if that was a management’s design or what. Tickets were poorly written and I had to make frequent follow ups to figure out what the heck was actually being requested. I did get accused of “questioning the request” at least once. It was a big WTF because I think marketing thought they managed dev team but they didn’t.
Marketing also didn’t give a damn about agile processes despite being told some simple rules, such as don’t change your ticket details after a dev has already begun work on it. I would pick up a ticket thinking it’s just html and css updates, then it would change to include an api update. No no no. You’ve just turned a 1 day ticket into a 1 week ticket. I don’t have time for these shenanigans.
I would also submit tickets for code review and marketing would say it’s not ready for review. Then why was that ticket in the to do column for the past two days?! They couldn’t make a decision and would submit revisions every single day.
And they would think devs could do everything. No, never assume the front end dev can pick up back end tasks.
No one on dev team really cared because we were all looking for new jobs anyway. The company was planning to lay us off in a year. Every month a dev gave notice and left.3 -
My first job. Hired as a designer. It was me and a backend dev (PHP). Company wanted us to build their e-commerce website, but the backend dev had no eye for design or front end chops, fell onto me, so I learned it on the spot.
I also did the mistake of trying to prove myself too hard and ended up doing IT, network and user support, user training, phone sales and helping the print team on designs, on top of my already taxing responsibilities, for 18k/year.
In the end, the company moved offices and I was tasked with finding and installing a new server, IP phone system, and organising the desks following a carefully crafted and approved plan. Spent the weekend doing that (had some friends that didn't even work for the company join as they knew of my struggle) only for the bosses to arrive on Monday, decide they didn't like it, and just said "change it", ignoring the plan entirely. I then left without having another job lined up and never looked back.1 -
Spent a lot of time designing a proper HTTP (dare I even say RESTful) API for our - what is until now a closed system, using a little-known/badly-supported message-over-websocket protocol to do RPC-style communications - supposedly enterprise-grade product.
I make the API spec go through several rounds of review with the rest of the dev team and customers/partners alike. After a few iterations, everybody agrees that the spec will meet the necessary requirements.
I start implementing according to spec. Because this is the first time we're actually building proper HTTP handling into the product, but we of course have to make it work at least somewhat with the RPC-style codebase, it's mostly foundational work. But still, I manage to get some initial endpoints fully implemented and working as per the spec we agreed. The first PR is created, reviews are positive, the direction is clear and what's there already works.
At this point in time, I leave on my honeymoon for two weeks. Naturally, I assume that the remaining endpoints will be completed following the outlines/example of the endpoints which I built. When I come back, the team mentions that the implementation is completed and I believe all is well.
The feature is deployed selectively to some alpha customers to start validation testing before the big rollout. It's been like that for a good month, until a few days ago when I get a question related to a PoC integration which they can't seem to get to work.
I start investigating and notice that the API hasn't been implemented according to the previously agreed upon spec at all. Not only did the team manage to implement the missing functionality in strange and some even broken ways, they also managed to refactor my previously working endpoints into being non-compliant.
Now, I'm a flexible guy. It's not because something isn't done exactly as I've imagined it that it's automatically bad. However, I know from experience that designing a good/clear/future-proof API is a tricky exercise. I've put a lot of time and effort into deliberate design decisions that made up the spec that we all reviewed repeatedly and agreed upon. The current implementation might also be fine, but I now have to go over each endpoint again and reason about whether the implementation still fulfills the requirements (both soft and hard) that we set out to meet.
I'm met with resistance, pushback and disbelief from product management and dev co-workers alike when I raise the concern that the API might actually not be production-ready (while I'm frantically rewriting my integration tests and figuring out how the actual implementation works in comparison to what was spec'ed).
Oh, and did I mention that product management wants to release this by end-of-week?!7 -
Today I was at my office, and one colleague from the design team approached me to ask something. Then she asked: why are you chatting with your computer? I replied to her, chat? Yes, I'm seeing you are talking with the computer... But, I was just using the terminal.10
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Worst thing you've seen another dev do? Here is another.
Early into our eCommerce venture, we experienced the normal growing pains.
Part of the learning process was realizing in web development, you should only access data resources on an as-needed basis.
One business object on it's creation would populate db lookups, initialize business rule engines (calling the db), etc.
Initially, this design was fine, no one noticed anything until business started to grow and started to cause problems in other systems (classic scaling problems)
VP wanted a review of the code and recommendations before throwing hardware at the problem (which they already started to do).
Over a month, I started making some aggressive changes by streamlining SQL, moving initialization, and refactoring like a mad man.
Over all page loads were not really affected, but the back-end resources were almost back to pre-eCommerce levels.
The main web developer at the time was not amused and fought my changes as much as she could.
Couple months later the CEO was speaking to everyone about his experience at a trade show when another CEO was complementing him on the changes to our web site.
The site was must faster, pages loaded without any glitches, checkout actually worked the first time, etc.
CEO wanted to thank everyone involved etc..and so on.
About a week later the VP handed out 'Thank You' certificates for the entire web team (only 4 at the time, I was on another team). I was noticeably excluded (not that I cared about a stupid piece of paper, but they also got a pizza lunch...I was much more pissed about that). My boss went to find out what was going on.
MyBoss: "Well, turned out 'Sally' did make all the web site performance improvements."
Me: "Where have you been the past 3 months? 'Sally' is the one who fought all my improvements. All my improvements are still in the production code."
MyBoss: "I'm just the messenger. What would you like me to do? I can buy you a pizza if you want. The team already reviewed the code and they are the ones who gave her the credit."
Me: "That's crap. My comments are all over that code base. I put my initials, date, what I did, why, and what was improved. I put the actual performance improvement numbers in the code!"
MyBoss: "Yea? Weird. That is what 'Tom' said why 'Sally' was put in for a promotion. For her due diligence for documenting the improvements."
Me:"What!? No. Look...lets look at the code"
Open up the file...there it was...*her* initials...the date, what changed, performance improvement numbers, etc.
WTF!
I opened version control and saw that she made one change, the day *after* the CEO thanked everyone and replaced my initials with hers.
She knew the other devs would only look at the current code to see who made the improvements (not bother to look at the code-differences)
MyBoss: "Wow...that's dirty. Best to move on and forget about it. Let them have their little party. Let us grown ups keeping doing the important things."8 -
I can't believe this company has not hired a ux designer yet!
Team managers have no clear design principles to follow, they are coming up with design changes and ideas on the fly.
For fucks sake, at least provide a reference design or color sets to implement instead of complaining to me when i use hard colors like red / green / blue on first version of what you asked to do.
I hate doing minor style changes on code when you have no clear vision about the design.
I think the end product is gonna end up as a ux nightmare without a ux specialist.2 -
TL;DR Developers don't like it when marketing attempts to do their job. They like it even less when they have to clean up the mess when they fuck things up.
Our marketing team was specifically told not to put JS into the CMS. They were told that if you need JS for something, we will do it and then work it into a release. That wasn't good enough so they hired a design firm to "hack" the JS inline. They found a back door to get the JS in place but couldn't get it to work right. They called me to come look at it. After 5 minutes of explaining why they shouldn't have done what they did, I grudgingly decided to look at the JS. 30 seconds later I fixed what they had been screwing with for about 8 hours. They were using --> arrows in their comments! Seriously?!? designer != developer2 -
My team lead be like when we're in a meeting with the boss:
He: I'll have a working session with her, we'll brainstorm on how to come up with a better design and improve such and such feature, once that's done, we would call you to have another meeting.
Boss: sounds good, I'm looking forward to it.
Me: *internally rolls eyes...*
He: thank you everyone.
.
*meeting done*
.
.
.
couple of minutes later, I get a message from him:
He: hey, it turns out I'm busy and I can't have that session with you, do come up with a new idea/design and share it with me.
Me: .... *fuck you, like you didn't know you were busy before making that fake promise*
.
.
.
The fucker will take credit again for things he didn't do.8 -
OMG, more changes requested by a client for their website. Co-worker is wondering why they're doing these requests and is asking my boss if the design confirmation process has been skipped.
I'm a junior developer, and this is my only experience so far. I don't know shit how to deal with these stuff. I just wanna focus on development right now. Have a proper team to guide me. Be in an environment where I can get strong technical learning. I don't know how to deal with all these politics yet.
I wanna walk out but I can't. I can't be selfish to my wife and let her be the only source of income, seeing as she even has it worse and wants to get out of her workplace too. I've done it before, can't let it happen again.
Sorry for the drama. I gotta vent out.7 -
When I realized my job isn't to code, it is to hack for hacks.
As smart developers our job is to be accountable to non-technical product management types who care nothing for elegant system design or DRY code. They expect features get done fast and "technically complete." They use terms like "minimum viable product (MVP)" to imply we'll go back and improve things like refactoring and tech debt later.
They will not. Most likely they won't even be around. Producers and scrumlords have the highest turnover rate of any role on a team. By design they get bored or frustrated easily and are constantly looking for greener pastures. Many people in self-proclaimed "non-technical" roles like this never had the patience and attention span to learn a real vocation, and they've discovered a career path that doesn't require one.
These are our masters. As developers, we will answer to them forever and always.1 -
The stupidest technical question I have ever been asked is actually more of a design question, but I think it'll appeal to DevRant people.
I had thrown together a logo for a new system that my team was making. The logo was basically a flat, solid circle of our corporate shade of blue, with the name of the product overlaid in Helvetica Light. It looked okay. Ish. Good enough, anyway.
Our junior-most senior manager came to have a look. She was the sort of person who always had to give feedback, on EVERYTHING. Everyone had given this little logo the nod, but she had to stare at it for ages, and then eventually asked:
"I like the text, but can you rotate the circle a few degrees?"
.
.
.
After an awkward pause I'm pleased to report that she realised her own mistake and we laughed it off, so I was not forced to stand up, point at her, and yell "DURRRRRRRRRR". -
I once had a PM who would consistently ask us to fix one off "bugs" (read little design tweaks). He wouldn't even bother to write them down anywhere. He once came over and asked why we hadn't fixed one of his bugs. We had no idea what he was talking about. According to him, we were supposed to organize and prioritize according to his whim. He never logged into our task management system.
When it finally came time to sell off our work to some of the business owners, we showed some of the "bug fixes" we did because that's all we ever heard we were supposed to do. The business owners were mad that we hadn't done anything they had asked us to do. PM throws us under the bus saying that we didn't know how to do our jobs and that we never listened to him. I was so glad when he moved to be lead of the QA department. Then I wasn't so glad.
He would have bug quotas that his team would have to meet. He pitted the entire QA team against all of the devs saying things like, "All the devs suck at coding. It's our job to save the company and the world from their buggy software." He got the only good QA guy fired because he faked a bunch of documents stating that they had had performance reviews and no improvement was made (these meeting never actually took place), and that he hadn't been meeting his big quotas. He was outside of our department and was buddy buddy with one of the C-levels, so his word trumped ours.
Then one glorious day, after I had already left the company, his department was absolved into the technology group. That same day was the day he was fired.
I kind of pity him. I didn't know if he had a family, but how can a man such as that support his family? Perhaps he doesn't have a good relationship with his wife and that's why he sucked at his job?1 -
So, 9months ago my scrum master came to me and asked me to spearhead a "little" API... 2months work, no worries... I started the analysis and quickly discovered that that estimation was grossly understimated...
I convinced them that it was not 3 months but 4. I alerted to the design mistakes that were made, I pushed changes and made sure the entire project worked, was stable and the best it could be... 4 months passed, target proposition donne... Several change requests since then and we have been implementing braindead CR after CR for 5 months... Most CRs came from design issued I raised but we're ignored at the time just to come back and bite them on the ass...
Horrible design, bad documentation, amateur requirements analysis... However, delivered successfully with great acceptance...
What was my reward? They rearranged my team, removing virtually every good performer.
Never did I receive a "good work" or a "thank you"... I don't want one, I am just doing my job... However can you please not fuck me in the ass!? I now have 2 projects to spearhead at the same time and virtually no team... I can only handle so much!!!
Some good news? Ok, just announced I'm the project owner of a new project, that we will take advantage and make a 2 in one.... Great! Some more work for my lap! Thank you for the workload raise!... Ok, timewise? One month! And I still don't if that includes implementation....
TL DR; did my job, got fucked with more work...
Sorry for the vent, just wandering if I should try and not do my job...2 -
F*CK...that feeling when you were working as a junior UI/UX designer for about 3 weeks in new company, you were on a project which is almost finished and delivered...
1 and half week Later (after technical issues - check my older rants)......
you have noticed one quite importat mistake in the designs, which were done by senior designers, which can lead in future to a huge Ux problems - so huge, that users will probably leave/close the app and will not purchase the product via that app... ( We can say than whole design solution was a waste of money for the client)... On that designes was working a team of 4 people, about 3 Months (and the app (prototype) had to be ready already 2 Months back)...
the deadline was pushed 2x already...
And your boss (senior designer) tell you that this is not such an issue.. But thx for your opinion.....
1 week Later by user testing 4 out of 4 people were asking about that stuff I told to my boss that is missing...
And I was ignored...
In less than 1 week Later after the testing I get fired from the company without no reason...
Or better - the reason was:
I have too little experiences for this job...
Dont know if I should laugh or cry🤦♀️🤣/😭8 -
*in Sprint planning listening to my PM creating tasks*
PM (to Team): So this will be an MVP we can expand on in the future. Do let me know upfront if any tasks should not be in the Sprint.
Team Manager (to PM): Let's see... Yeah I think you've nailed it... Good.
Developer (to Team): Guys, I see the task for the frontend team to integrate machine learning doesn't have any details.
PM (to Developer): Ooh machine learning! Good catch!
PM (to Team Manager): This was one of the tasks we really needed this quarter, will we still be on track?
Team Manager (to PM): Yeah no worries we'll add it as part of the MVP design in Confluence.
PM: Okay assigning the task now. *Assigns to Developer*
*Team Manager goes on 1 month vacation*
Me (thinking to myself): Wtf3 -
The single most annoying thing about working with Microsoft is how they, at one point, decided to wipe 99% of their articles and downloads on their site. But instead of updating it in their OWN FUCKING OS, they just leave links to the broken pages in their help system. The second problem then arises when you realise that instead of giving you an error page, it automatically redirects you to the default page.
But on top of wiping their site, not updating windows to reflect those changes, and having a terrible site design, they have also decided that it would be best to keep the pages that once we're, online. This means that they will still show up in search engines, without any content being there.
Add to that the fact that their support team is incompetent to an insane degree, and often doesn't know what they're talking about. This has caused me so much frustration over the last few days.
Dear Microsoft, please get your act together and fix your shitty website.
Greetings,
A pissed of customer who paid money for your shitty services2 -
My current dream project is sailing a 21st Century Message in a Bottle across the Atlantic Ocean from US to Europe, satellite tracking it in apps and desktop environment and more importantly inspiring school children everywhere that anything you can imagine is possible. Fortunately, the project is rapidly becoming a reality - here's how:
- teamed with a few amazing devs virtually
- team created an effective infrastructure for communication and knowledge sharing
- researched oceanic patterns, satellite communications, sensors, material design, recovery logistics...
- developed budget and received funding sign off
- created realistic, yet aggressive project plan with deliverable dates
- built relationships with two Universities for Oceanic knowledge assistance
- developed a partnership with NOAA and will share info
Oh yeah, we did all that and are having fun in only 25 days so far! More challenges to come but we embrace the challenges!1 -
My designer just had an user interview where the user is a developer and my designer showed him the mock-ups of a no code tool that we are building, asking the dev for his input.
She literally had a session with a guy announcing him that we are building a tool that will put him out of work and moreover asked him for inputs so that we miss no use case.
And in another story, one of my dev lead decided to decommission an entire feature and replace it will a hacky solution because the devs in her team were not comfortable using the current design in their development stage. Hence, without user research, any strong use case, or considering business implications, she went ahead and drafted the entire approach on how to fuck everyone.
I am out of my honeymoon phase at my new org and I am scared. Shit scared.16 -
Everything about the company is a mess. The only thing that is decent is the people. And by that I mean they aren't shit.
Workflows are fucked.
Clients are fucked. You're pressuring me to get this shit production ready before new year's eve and you still don't know what the text should say and want to make changes to the UI? The fuck?!
Design is a complete shit show. There is a design team. They only make a fucking psd to show clients how an interface would look like. No mobile version (but it's still expected to work!), no markup. Resolution is fucking inconsistent and whenever a change is requested, they are nowhere to be seen so I have to actually do designing on top of having to use this worthless fucking framework I hate it so much.
Codebases are turbo-fucked because of said framework.
Databases are an inconsistent, fucked up mess. No foreign key constraints because every single fucking table is using the MyISAM engine.
And the thing that really makes me incredibly angry is all the "custom systems" look the fucking same at the database level. Like 30 fucking useless tables made for stupid HR workflows that make no fucking sense.1 -
Half a year ago, I got fired in my job. The reason was the same always bullshit; we have very little clients, economy nowadays is terribly bad, our priorities are different now than when we hired you, etc.
The last week I spent there, I heard something about my poor performance and programming skills, and that pissed me off a lot. For six months I worked on a laravel web app for managing customers, tasks and invoices, a fucking CRM, but made specifically for that company just because they didn't know sugar, odoo, prime or whatever.
Parallel to the crappy CRM, I was told to patch some PrestaShop, WordPress and plain sites, and it was hard to communicate with customers, management ignored every email I sent, and all I was told to do was "do as they say".
The result was shit, obviously, and my work showed much less skill, knowledge and expertise than I really have.
After that, I spent a few months unemployed, studying and working as a waiter just to survive, because my contract didn't comply with unemployment office requirements for a pay.
Then I got this job, on an analytics company where guess what, I'm told to write a fucking laravel web app for managing customers, invoices and tasks. In the meantime, I design websites, and communication with customers is shit, and management ignores every single mail I send.
My salary is eight hundred putos euros again, and will contract is wet shit.
I know, maybe I am "not that good" to earn a 3000€+ salary and have a good team support.
But I'm not */that/* bad.5 -
A story about burnout you say? Well, here it goes.
In 2019, I worked in a now-defunct startup. Back then, I was deep in "treatment" with wrong medications that almost ended up turning me into a vegetable. When I was hired, my mind was already deteriorating quickly, and I was caught in a downward spiral of losing intelligence.
Prior to working there, there was never ever ever a situation in my career when I was given a problem to solve and failed to do it.
But right then, with already double-digit IQ and constant, pumping anxiety, I was seeing task descriptions that looked familiar and doable, yet I absolutely could not do them. I couldn't comprehend. It was an absolutely screeching, crippling panic about me losing my intelligence forever, being fired and ending up unhireable, dying alone on the streets.
Apart from my depression I recovered from, this very experience was a trauma that haunts me to this day, every day. You know, my experience being raped as an adolescent doesn't, but this, it's something else. Now, my intelligence is back, I design architecture, I'm a CTO, and my solutions are objectively cleaner and better in every way than what I did pre-depression. Yet, I still feel a sharp, sudden rush of anxiety, and my heart skips a beat, when I think about writing code or even opening the IDE.
I don't know how does one recover from this. I'm now slowly transitioning into "architecting CTO" role that is just being a devrel, assessing ethics, working with business to realize their need, designing solutions and leaving the implementation for the team to do. You know, the stuff I was taught in the uni.
Maybe doing open source and launching small pet projects will help. But at this stage of my life I have no emotional resource to care.11 -
My first project it’s an emotional roller coaster. I was a little trainee/ junior dev at my job with a little more than a month learning RoR and one day my tech lead receives an email from the big boss saying: “We got a big client who wants a total redesign of his web and we said yes we can do it in a month, so please check if anything it’s reusable”, after reading my tech lead said to me “Do you want to help me with this ?” And well, we spend like 2-3 hours checking all the controllers, views, assets, etc. We conclude that the project was mostly front end changes and the back end will stay the same, so yeah it can be done in a month. The next day in a meeting with all the team I was nominee to be the person in charge of that project, because it was an easy project and all my teammates hate to do front end stuff, so I take the challenge. After that I met the Project Manager, another guy who recently start as PM about a month, so yeah we were two new guys who need to handle the project of a big client, nothing can go wrong. We did the planing, I give an estimation ( first one in my life ) for the tasks and added like 4 hours in case anything goes wrong. Then the first sprint came by, and I couldn’t finish it because the time given to some features was to low and the “design” was a mockup made by the PM, ok, no problems, we add more time to the tasks and we ask for a real design. At the half of the sprint the client start adding more and more stuff, the PM doesn’t talk back, just say yes yes yes. Then in a blink of an eye the easy project became a three months projects with no design at all, two devs ( a new guy who recently begin as dev enter the project ), just mockups and good hopes. But somehow we did it, we finish it! Nope. The early Monday of the next week I received an email of the PM saying we would have a second version and the estimation of the tech lead was a minimum of six months ( that became 8 months). This time was hell, because the client doesn’t decide what the hell he wants so a task would take a couple of days more or so, the PM became the personal bitch of the client, but it wasn’t his fault, because we later knew that the company became partner with this client and because of that the PM didn’t have too much choice :/, the designs were cool, but they weren’t on time ever, our only design guy had to do designs to our project and another 5 projects of the company, so yeah, we weren’t the only ones suffering. At the end we survive, the project was done and the client somehow was happy. Of course the project didn’t end and it was terminated half a year later, but I’ll always remember it because thanks to this project I was given the opportunity to work as a Front end dev and I’m happy still working as one.
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Update: https://devrant.com/rants/4676421/...
I told you all. I fucking told you. Nobody listened to me.
Good people just leave.
This dude who I look upto and is kind of my mentor in the org and has spent a decade here, just resigned.
What the fuck!!!!
And with that, the attrition in product team is insanely high, to the point that it's scary.
My manager is not responsive and is often reactive instead of being proactive.
While the leadership is super excited about the product and everyone says they are hiring more and more people in product team, the design says our product is not a priority for them and we are just left with one design resource.
I was conversing with my colleague and we both are super scared that they shouldn't scrap the product and fire us.
This seems unlikely with all the logical calculations that we did but in a capitalist system we have to be prepared for anything.
I am shit scared right now because there is no clarity on what could happen next.
On the other hand, my skip level manager is taking a lot of interest in my work and is working very closely with me and taking more ownership of our product than my direct manager.
Everyone says our product is a top priority and tech is super agressive about it.
One thing that could happen is my manager leaving and not telling us about it upfront.
In which we would just report to our skip level manager and growth chances would be even better.
But at this stage, this seems super scary to me.3 -
Man, contributing to open source projects seems very intimidating to me.
I have never contributed to one of those repos on Github with a shit-ton of stars and a load of watchers. Made up my mind to start sometime around the start of September. Looked up a repo that I was very excited to contribute to. Went through their really large codebase, tried to understand as much as I could (They have a fair amount of documentation, but I just can't understand a lot of design decisions that were taken). Looked up one of the open issues marked for newbies, went through the relevant code to understand where and how I would have to make my changes in the code, and was about to start... when a seasoned contributor submitted a pull request.
This same occurrence has repeated itself 3 times now. If you mark an issue for beginners, maybe let the beginners handle them? Also, if you plan to contribute to an issue, why not announce your intention to do so? Get the issue assigned to you, so no one else ends up wasting their time coming up with a solution.
I would love to recommend this to the contributing team, but I am just way too scared to initiate a conversation with these guys. I mean, they are way more experienced and knowledgeable than me (some of them are even famous!).
I am definitely out of my depth with this project, and maybe should look for an easier one, but I really want to rise up to the challenge. Guess I'll stick around then, just waiting for my chance. :|3 -
I thought of posting this as a comment to @12bit float' post, but then decided it better goes out as a post by itself.
https://devrant.com/rants/5291843/...
My second employer, where I am on my last week of notice currently, is building a no code/low code tool.
Since this was my first job switch, I was in a dreamy phase and was super excited about this whole space. I indeed got to learn like crazy.
Upon joining, I realised that an ideal user persona for this product was a developer. Wow! No code tool for developer. sO cOoL...
We started building it and as obvious as it could get, the initial goal was adoption because we were still at top of the funnel.
We launched an alpha release shortly followed by a beta.
Nobody used it. Tech XLT/LT kept pushing product and design team to run a feature factory so that their teams can use this tool.
The culture set by those two leaders was toxic as fuck.
Now, I decided to do some research and some more product discovery to understand why folks were not using it. Mind you, we were not allowed to do any research and were forced to build based on opinions of those two monkeys.
Turns out that the devs were really happy with their existing tools and our tool was another tool being forcefully added into their toolbox by the said XLT/LT.
Not only that, even if they decide to use our tool, out of pressure, they still cannot because the product was missing key capabilities like audit control and promotion from one environment to another.
Building those would essentially mean reinventing Github aka version control and Spinnaker aka CI/CD pipeline.
My new boss (I got 3 managers in 4 months because of high attrition across levels due to the toxic culture), thinks that tech XLT/LT are doing great and we all suck as a product and design team.
He started driving things his own way without even understanding or settling down for first 90 days.
Lol, I put in my resignation got out of that mess.
So agreeing to what our boy said here, no code tools are a complete waste, especially for a developer, and even as a non tech person, I prefer keyboard over mouse.2 -
So, for the past...what, week or so? I've been working on a side project with @gianlu. It's the PretendYoureXyzzy fork - our attempt to rejuvenate an old shitty piece of software.
I had started working on a fork alone, and then he asked to team up so I was like "Sure, I got nothing better to do." So, he's working on the backend (and hooking JS up to the backend) and I'm developing the frontend.
I don't know why I thought tech would stand still. Google says they're putting MDL on life support and replacing it with a much more complex successor, MDC. It's not hard to use, but what really bugs me is the lack of notice on getmdl.io. If you are switching to another project as your main focus, why the fuck wouldn't you advertise in the most places possible?
Granted, I don't do web design and/or development on the daily. Yes, I can do it, but I'm not always as up-to-date with web technologies as I'd like to be.
However, the screencap captured is the third time I've taken the knife to the UI. MDC is great tooling, at least to me. That dialog? Not something MDL would've had out the box on the first day. You'd have to work for that.
I don't have an issue with MDC, I have an issue with the lack of PR around it.6 -
Workload rant.
Our new line manager is overly expecting from all of us (product/design/tech) and is micro managing on ground level without having any real sense of reality. He just wants everything to be built overnight.
He is smart, no doubt about that. But guess, I learnt from him what I had to. Not to stereotype but he is a typical Indian manager who keeps pushing boundaries.
He just added 80 features for Q1 roadmap with on 3 PMs, 1 Designer, 1TPM, and bunch of techies .
What the actual fuck! 😂😂😂 And he wanted to add more, thankfully we ran out of time in the meeting.
And my super talent and genius blabbering co-woker who works mechanically just fucked herself real bad. Lol
I kept telling her not to add Feature XYZ to the roadmap because:
1. There'll be spill over from Q4
2. She is already overloaded with 1 task and keeps crying all day about being unable to handle it
3. She is setting wrong expectations with management for herself and rest of the team
4. Boss will add more work and she'll be fucked
She was adamant and did not listen.
Now this is what happened:
1. ALL her Q4 items got pushed to Q1. LMFAO
2. She was literally crying since morning on calls for being overloaded and we are yet to start Q1 assignments
3. Additional tasks along side feature XYZ were added on her plate
I tried to push back the manager and that's when he said okay, let's keep some items for Q2.
But holy shit. 80 features between such a small team and wanted to done in few weeks.
I need to pump more steam in my job hunt activity. This place is ridiculously toxic.33 -
Fire your whole fucking web team Bethesda
* Your design is a classic ipecac. Whatever the fuck you are doing doesn't in frontend doesn't justify the 4Mb of bandwidth I wasted on a single js file. Why the fuck can I see the whole fucking node_modules directory when looking at the sources?
I know this is supposed to be a webpage for a game development studio, but I'm seriously wondering if your budget would even get me a prostitute.
I'm a greedy fuck and want a free game. apparently your servers are only good enough to register me, but login is apparently too much to ask for. Yeah sure. Oh and also thank you for choosing an "incorrect username and password" error message by default, even though your fucking gateway timed out. Please be kind enough and punch me directly into my face next time. Not like I'll ever access that shit ever again3 -
+++ Sudo team adopting Adobe's Flash player, uniting security with design +++
Could we please stop pretending, that the choice of language has no security impact:
https://sudo.ws/alerts/...25 -
dev: “I want to start working on [feature]”
Me: “I already started to work on it, sorry for not mentioning it, we need specs from design team before I can go on, but I’d suggest going for another task meanwhile”
Manager: “noooo design is very very busy, [dev] will take care of it.”
Me: “[dev] still needs specs from the design team... and I am half done with it so no real point in re-writing the same code I wrote”
Manager: “just trust me, we do this and [dev] takes care of it.”
*me and [dev] look at each other perplexed and just nod to the manager cause it’s Thursday and the fucks to give are over*
... am I actually a patient in an asylum? I question my sanity after this exchange of words.2 -
My first dev job is my current job, but I'm leaving it tomorrow to go on on an internship overseas, then return my focus to completing my Computer Science bachelor's degree and getting into a Master's program.
Before this job, I was an office assistant at a small company that sold cosmetics products and fragrances. I had just returned to college after a 1.5 year hiatus and was tired of that job. I wanted to get into the field, even though my experience was limited to freelance web design and a few personal programming projects of which I no longer had any proof, and I still didn't have a degree, but I wasn't confident that someone would contact me. Yet I decided to update my resume and upload it to Indeed.com. I was already getting interviewed at a call center when this local tech startup called, and 2 weeks later, I had the job. We were 3 employees and I was, not only the first woman in the team, but also the first person to ever get hired by the directors without a college degree. Today, I still hold those two titles and the team is 3 times bigger.
It was a very bumpy ride, and tomorrow I move on to other adventures, but I'll always be grateful for the opportunity, all the lessons, and the best team mates I could ever have. Without their wisdom and guidance, I wouldn't have half the blessings I have today. I will miss them dearly, but I know we'll stay friends.
Here's to better things and to a college degree! <32 -
Ah the classic "Grau Dunkel 70". I know exactly what hex code that is. Thanks, design team!
Fuck you.8 -
We spent 9 hours taking a vote, across all of the dev team (including junior devs), about how to design the backend architecture and which security measures we should take.
The CTO refused to listen to the person assigned to the design (me at the time) because he preferred fire-and-forget for EVERYTHING, ignoring all of the blatant drawbacks, and claimed that "there is no truly fault tolerant system", which is such a cop-out that my mind still cannot fathom it.
So therefore, since he couldn't have it his way, we took it to a vote (not my decision). Spent nine hours discussing the pros and cons of HTTP vs MQ systems to arrive at a vote.
I "won", and then left the company shortly after, because it was clear that even though the votes were in my favor, I was going to be "nickel and dimed" to death about the changes and how it's deployed, etc. to the point the system will end up like the previous systems they wrote.
Oh and the fact I was asked to help "improve morale" for the team that was working on the old, broken, overengineered project (I don't manage them nor did I write any of that code) by being assigned to arrange breakfast catering because it'd somehow mean more "coming from a senior dev".
I loved the people there - truly, some of the best people - but the company was broken from the ground to the ceiling.
CTO was let go a while after I left, I guess - most of the dev team has since left too and the majority of their work is being outsourced to Indian subcontractors. -
(first post/rant on here)
So I recently started at a new company. I was kinda aware that the project I'm working on would be rather old school (to put it in a nice way :-)).
Part of my job is to 'industrialize' and update/clean up the existing code so there is less time spent on fixing bugs due to bad design.
One of the first things I had to do was to write a new interface to integrate with external software.
I already noticed some rather nasty habits, like prefixing every variable with m (don't know why), private fields for every property (all simple properties) and a whole lot of other stuff that either is obsolete or just bad practice.
Started writing clean code (simple classes with properties only, no m prefixing, making sure everything is single responsibility, unit tests, ...).
So I check in the code, don't hear much from it again besides the original dev/architect that started the project using my code to further work on that integration.
Now recently I started converting everything from TFVC to Git (which is the company standard but wasn't used by our team yet). And I quickly skimmed through my code to check if everything was there before pushing it to the remote repo.
To my surprise, all the code I had written was replaced by m prefixed private variables used in simple properties. BL classes were thrown in together, creating giant monstrosities that did everything. And last but not least, all unit tests were commented out.
Not sure what I got myself into ... but the facepalming has commenced.14 -
isRant = true
Am I the only one who has to deal with an annoying coworker who has the urge to take every conversation into an argument to prove himself smarter than everyone in the team? A person who has to contradict every time with rest of the people just to prove himself smarter and different.
Gets so annoying sometimes that I stop answering him right away.
To add to this he is the person from our dev team who has to prove that he codes the fastest and want to get it deployed ASAP. Does not follows best practices and disregards and design patterns. Would argue for hours on his code with the peer reviewer.
Every one hates him for this and he things he is the dev rockstar2 -
Colleagues cannot seem to grasp that allowing a user to manually update a field via an Api, that only business process should update is a bad idea.
The entire team of around 10 'software developers' cannot grasp that just because the frontend website won't set it doesn't mean its secure. I have tried many times now...
Just an example honestly... Our project follows a concrete repository pattern using no interfaces or inheritance, returning anaemic domain models (they are just poco) that then get mapped into 'view models' (its an api). The domain models exist to map to 'view models' and have no methods on them. This is in response to my comments over the last 2 years about returning database models as domain transfer objects and blindly trusting all Posts of those models being a bad idea due to virtual fields in Ef.
Every comment on a pull request triggers hours of conversation about why we should make a change vs its already done so just leave it. Even if its a 5 minute change.
After 2 years the entire team still can't grasp restful design, or what the point is.
Just a tiny selection of constant incompetence that over the years has slowly warn me down to not really caring.
I can't really understand anymore if this is normal.3 -
Need to implement something huge on a app that I'm working on.
The design team is not from my company.
All the design that I have is in a PDF that I can't extract the images and they are low res.
How the actual fuck do they expect me to do a good job if I don't even have the design and assets to work with -
Company has poor branding / little to no targeted marketing efforts
Builds marketing Dept
Team starts the process of rebranding
Complete website overhaul suggested and approved with a launchdate of January 1st 2019
Be me. The only web developer. Building essentially 3 complete sites in 3 ~ 4 months but the design hasn't been started nor content created. And you know the represented departments will want to nit pick at the design for like 2 weeks. I'm gonna have a stressful rest of the year.1 -
SharePoint things that I get yelled at by customers for:
Setting up page permissions wrong (even though the real problem is that a coworker didn’t check the page in)
Writing the workflow wrong and nobody is getting emailed (even though they didn’t select who to send the email to)
Not magically knowing that they wanted the new intern (who started Tuesday) to be given full design rights on their page
Not magically knowing that their discussion mod quit a year ago (before I started here) and now nobody can feature a post
Not spinning up an entire new site so that they could post a link to a single sign up sheet for their team (of 10 people) barbecue
Somehow making it so MS Edge can’t handle high res images correctly (because I totally created Edge (which isn’t even a supported browser here))
Not responding immediately when they submitted a ticket at 7:00pm (I’m off at 5) asking me to change one word on a page they have edit rights to
Not giving their admin assistant global design rights for our entire organization
Not giving them access to a confidential folder that has nothing to do with their job
Telling the owner of aforementioned folder that they’re not allowed to store confidential data in SharePoint
Making workflows too confusing for them to figure out
Fixing shit workflows that their ex coworker built wrong
Generally having the word SharePoint associated with my name2 -
My lead loves to over engineer crap and waste weeks building complicated solutions.
And then during retro when a team member has the stones to say we should've thought about it a little more or used the input of some other teammates, he shuts them down by saying that more input would've been bad for the design. I can see where he's coming from, but he always seems to have an excuse for us. Why can't he just be more transparent and clear with us? If he has a problem, just say it. That's what retros are for.
Oh and then he takes a shot at me saying that we shouldn't have built a UI in tandem with it. I didn't even recommend a UI for the thing. All I said was that if we ever have a UI, we should consider a database setup that assists both the server and UI. But nooo, he's stuck with this "server design" approach. Everything has to be built to make it easier for the server.
I still don't understand why anyone would have their server logic influence the design. Especially the database. I just seems too targeted. It just creates these nasty denormalized tables.
Ugh... Our team is getting dragged around by this arrogant and silly man. -
Our team - if ever existed - is falling apart. Pressure raising. Release deadline probably failing. No release ready for Big Sur.
Almost seemed we were getting somewhere: More focus on code quality, unit tests, proper design, smaller classes. But somehow we now ended up in "microservice" hell; a gazillion classes, mostly tested in isolation, but together they just fail to do their job. A cheap and dirty proof of concept from March is still more capable than this pile. I really start to doubt all that "Clean code", TDD, Agility rhetorics. What does it help you, if nobody cares for the end result? It's like a month I try to hammer down that message: we have to have testable artifacts, we have to ensure code signing works, our artifact is packaged and installable, we have to give QA something they can test - but time just passes and this piece of shit software is still being killed or does nothing.
Now my knee is broken and can do no sports and are tied to my chair even more. To top it all my coffee machine broke and my internet connection was abysmal this week. Not the usual small disconnects, after which it would recover, but more annoying and enduring: often being throttled to 1.7 MB/s (ranking my connection in the slowest 7% even in Germany). My RDP sessions had compression artifacts all over the screen and a mouse click would only take effect 5 sec later.
But my Esspresso machine was just repaired. Not all hope is lost.7 -
We were a small startup with only 5-6 developers. I had to design the UI and develop most of the Android frontend, It was quite an easy and fun job for me because I don't get to see people rant about the design that needed to be implemented so, usually I design something that can be easily implemented.
We got 2 projects with a tight deadline and I took care of both project's design part and after completing the design I took the entire frontend of one project and rest of em started working with the other one. Usually we were a strong team and was able to deliver things real quick because we were expert in our intrested fields, I had a fast start in my project where the other project lagged a lot because of the desifn which was hard to implement by them, and the frontend was bo where near to get completed by the deadline and I couldn't help them out because it was all messed up shit handling both projects together.
Finally we were in a situation where none of our project are ready and the deadline was about to hit within a week, so we halted the other project and asked them to join me to complete the project am Working on, I had built most of the Android part and these fellows had a hard time figuring out stuff I made up (yeah, documentation was shit while you go agile), and finally things messed up and I had to work 2 continuous day and night without any sleep just to get the app ready 10 minutes before the official proto presentation.
The best part is I couldn't even get up from my chair and had a headache, fainted instantly when I took a few steps, but the product launch went good.
We fucked uo the code and both the projects just because we weren't available for each other considering the size of the team. Anyway we completed the project but It was a huge failure for us being first time to manage a startup.
Learned a lot of lessons,
Always make a team with people who are good at each of the aspect of development and never divide it to get shit done faster. -
Android development sucks assssssssssss.
They FINALLY made a design system that doesn't look ugly so I thought might as well upgrade my old apps to it.
Publish and tonnnnes of crashes hours after launch.
Test on older devices and turns out some @color/material_xyz was missing in a lower API code BUT available in higher ones? No fallback, no error in AndroidStudio, just a runtime crash. Amazing
Then the location permissions glitch up. On lower androids even if you aren't actively tracking the user, the system tries to call some method which if you haven't overridden, the app crashes at launch.
And no amount of wrapping in try-catch-ignore helps (https://stackoverflow.com/questions... helped)
OH AND THEN the above solution if used on latest Android code33, CRASHES ON RUNTIME. so more sets of 'if VCODE this then ask this else that' bullshit.
I don't even need location it's just for better ad money ffs.
I've been team-android since Froyo and hate apple's monopoly, but if this is the level of their competence, many will jump ship sooner or later.
PS: yes I know I should've checked for lower versions before hand but Im not gonna make 8 android VMs to test all when different things fail in different versions.
I did have to do that in the end, but for a meh pet project one shouldn't have to. The system should have enough fallbacks and graceful fails.3 -
I really need to vent. Devrant to the rescue! This is about being undervalued and mind-numbingly stupid tasks.
The story starts about a year ago. We inherited a project from another company. For some months it was "my" project. As our company was small, most projects had a "team" of one person. And while I missed having teammates - I love bouncing ideas around and doing and receiving code reviews! - all was good. Good project, good work, good customer. I'm not a junior anymore, I was managing just fine.
After those months the company hired a new senior software engineer, I guess in his forties. Nice and knowledgeable guy. Boss put him on "my" project and declared him the lead dev. Because seniority and because I was moved to a different project soon afterwards. Stupid office politics, I was actually a bad fit there, but details don't matter. What matters is I finally returned after about 3/4 of a year.
Only to find senior guy calling all the shots. Sure, I was gone, but still... Call with the customer? He does it. Discussion with our boss? Only him. Architecture, design, requirements engineering, any sort of intellectually challenging tasks? He doesn't even ask if we might share the work. We discuss *nothing* and while he agreed to code reviews, we're doing zero. I'm completely out of the loop and he doesn't even seem to consider getting me in.
But what really upsets me are the tasks he prepared for me. As he first described them they sounded somewhat interesting from a technical perspective. However, I found he had described them in such detail that a beginner student would be bored.
A description of the desired behaviour, so far so good. But also how to implement it, down to which classes to create. He even added a list of existing classes to get inspiration or copy code from. Basically no thinking required, only typing.
Well not quite, I did find something I needed to ask. Predictably he was busy. I was able to answer my question myself. He was, as it turns out, designing and implementing something actually interesting. Which he never had talked about with me. Out of the loop. Fuck.
Man, I'm fuming. I realize he's probably just ignorant. But I feel treated like his typing slave. Like he's not interested in my brain, only in my hands. I am *so* fucking close to assigning him the tasks back, and telling him since I wasn't involved in the thinking part, he can have his shitty typing part for himself, too. Fuck, what am I gonna do? I'd prefer some "malicious compliance" move but not coming up with ideas right now.5 -
Working on big project during summer paid intership. A lot stuff I have learned there, not just programming, but also model design, team planning etc.2
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Being a junior and part of a small team at a startup, working with a new software architecture, even the team lead is a beginner in it. It feels like I'm at an echo chamber, there's nobody expert enough to look up to if stuck, decisions seem to be based on opinions rather than an architectural design kinda point of view.
Ugh, I hope I'm not the only here ever feeling this way.7 -
Went into a thesis class today at my University. The team was presenting their project which was something related to web development.
Half way through the presentation, I realized that the template they were using was one that I had uploaded on ThemeForest for sale xD
Sadly they claimed ownership of the template claiming that they created the design. It was not difficult to see that their website was the best looking out of all around.
(Thesis requires us to create our own design and not to purchase it online)13 -
Management proposed to work with external freelancers, to "pick up speed so we can release these new designs sooner". We agreed, but of course we (the home team) can't have time to review their work because we need to develop other new features and bugfixes and such...
Weeks later, turns out that their changes are largely incompatible with the work we have been doing on the main branch. We are now rebasing/rewriting huge chunks of their work, probably taking as much time as it would have cost us to develop the design ourselves in the first place.4 -
The only type of client I like being, is a hostile one.
That's why I intend to answer every question of the dev team, with a question.
"So would you like this banner to be blue, or green?"
Does green evoke the same emotions as blue?
"Probably not, but we're asking you so we know how to finish the design..."
Does a design have a will of its own?
"Ok... What do you think about the new e-mail feature?"
Does anyone use e-mail nowadays?
"There are plenty of people who use e-mail professionally."
Are you a professional?
"I don't think this collaboration is going to work out"
Are we done?
(Parody of Ron Swanson) -
long time listener, first time caller. I love designers. seriously. I love getting a nice juicy Figma file and not knowing how the heck I'm going to do half the wild stuff in it, but it's beautiful, so I'll figure it out. Go ahead, send it to the client. But designers who learn how to use something like Elementor or one of those crappy kitchen-sink themes, call themselves developers, and win work with clients I share with them. I'm the one fixing everything when that crap breaks. I would never in a million years present myself as a designer, even though I know I know a damn sight more about design than they do about dev. I get it, everyone needs to make a buck, but every time this happens it makes me sick to my stomach. We're on the same team. I always, ALWAYS, go to the mat for good design. Why don't more designers have an equal amount of respect for us? Design phase always goes over deadlines and we always have to pick up the slack to make the hard launch date. Well, now I'm just rambling.1
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Like who the fuck uses tables anymore for websites. like Fuck. what the fuck is wrong with this company. then uses InDesign to make the websites and slices the images in Photoshop. this isn't the fucking stone ages. upgrade your shit. fucking design team wanna be responsive but fucking to lazy. so I have deal with their shit. when they complain about fucking image Sizes. I fucking hate this company.4
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Worst architecture I've seen?
The worst (working here) follow the academic pattern of trying to be perfect when the only measure of 'perfect' should be the user saying "Thank you" or one that no one knows about (the 'it just works' architectural pattern).
A senior developer with a masters degree in software engineering developed a class/object architecture for representing an Invoice in our system. Took almost 3 months to come up with ..
- Contained over 50 interfaces (IInvoice, IOrder, IProduct, etc. mostly just data bags)
- Abstract classes that implemented the interfaces
- Concrete classes that injected behavior via the abstract classes (constructors, Copy methods, converter functions, etc)
- Various data access (SQL server/WCF services) factories
During code reviews I kept saying this design was too complex and too brittle for the changes everyone knew were coming. The web team that would ultimately be using the framework had, at best, vague requirements. Because he had a masters degree, he knew best.
He was proud of nearly perfect academic design (almost 100% test code coverage, very nice class diagrams, lines and boxes, auto-generated documentation, etc), until the DBAs changed table relationships (1:1 turned into 1:M and M:M), field names, etc, and users changed business requirements (ex. concept of an invoice fee changed the total amount due calculation, which broke nearly everything).
That change caused a ripple affect that resulted in a major delay in the web site feature release.
By the time the developer fixed all the issues, the web team wrote their framework and hit the database directly (Dapper+simple DTOs) and his library was never used.1 -
Hitting a really deep, deep low in the manic-depressive roller-coaster of the development cycle:
There comes the crunch time. No meeting goes by hearing the odious: "We don't have time for that." - One critical component needs to be finished for Big Sur and instead of addressing the real issues we keep changing design and goal. One main dev already gave up fighting the PO and team lead(!) - and now I'm next. So that dev build this really clean and minimal library as the core part. But now it's just like, yeah, take that nice Porsche engine put it on the old rusty bicycle from the shed,.. but maybe because that's so shitty we need that specially formed exhaust pipe to tune it. Yeah, very 'agile' - Only thinking about it makes me shudder in disbelief and anger. I shouldn't take that shit so serious, be emotional about shit code, I know, but I can't. Let them drive some rounds around the block, if it runs at all,.. because until now we still didn't make it run on the fuckin' street. It's all so insane. Will make some nice fireball, when it goes up in flames.
Well, I have been part of quite some shitty projects. Real suicide commandos set out to fail, and somehow stood them through or made it even "work" though it should never have. But what enrages me here is, that it needn't to be that way. We had plenty of time. Our team was often rowing along in good rhythm. And now I just feel drowned in resignation and sarcasm.rant fuck po resignation crunch time shitty design manic-depressive sarcasm low roller-coaster low fail hard -
Schrodingers font size:
When you follow the directions given in the style guide, but it still doesn't match the mockups.
The chosen font size can be considered both wrong and right until examined by a member of the design team. -
HP makes shit devices. How the fuck you gonna regress with product design from 7 years ago?
Like whos the fucktard that thinks “how about in order to swap a keyboard, we make the user take EVERYTHING out and then put it into a new upper housing?”
Or my favorite is “instead of screwing a screen panel in, lets use some painfully difficult to access stretch tape?”
Fuck HP’s product design team. If by some off chance any of yall know anyone who’s part of that team, tell them i said they can eat a fat dick and get aids.6 -
PR by my team leader:
"OH NO! This method is not inline. This will slow our program by 1 ns!!! Fix that immediately!!"
FYI
Our program computes stuff for dozen of minutes, because of his short sight and bad design from day 1...2 -
I am working with a team that's producing tons of new services..
And me being a fresher, reading new designs every other day with God knows complex implementations and business requirements and attending design review meetings(where I can barely understand anything)
having a great learning curve..
Hopefully, I survive this period and cope up with the inputs...
Note: Just don't ask what's my contribution.. I am gearing up for the D-Day to make my impact(not a negative one).. 😎 -
Ok guys I need advice, haven't posted in a long time.
A profesor is asking my team to build a java application that runs on a server with a very specific tech-stack (database, container, encryption, use-case and UI design) it's basically a fully fledged app that I know would cost somebody hundreds if not thousands to buy. The thing is I'm getting the feeling he's using us to write this code and then later distribute it while all we get is 20/100 points we need to pass the course. I heard rumors...
So what I wanna do is throw it on github (he's obviously expecting me to open source it at which point he forks it and bam!) and slap the most restrictive license on it. Now I don't have much experience with licensing or this sort of thing... any advice? I want to be able to go at his throat if I ever find out he used my code which I'm supposed to spend 3 weeks writing for free for a fucking "uni" project that's worth a fifth of my grade in that one semester course!19 -
Why are the people who give shitty design suggestions always in majority in my team 😓.
Fuck this world!!!1 -
So the company decided to go agile. I am now a scrum master. And we have the local product owners and all. They made us do daily stand-ups.
I don't know what is a scrum master. Nobody knows what the hell is a stand-up. It seems to be an akward 30 minutes every day, when local product owner asks questions and demands status reports.
I did some googling and it seems that the scrum master is supposed to just support the team and solve problems. In our version the scrum master finds out the system architecture and requirements, fills the backlog, does the system design and reports to the project manager(s). Also reports to the clients about the general project status in an executive meetings. I also do the sprint planning, in which we fit the vague features that we are told into time tables with ready told dates.
Oh yeah, the team is just 2 guys. One of them is me. And the other guy relies completely on me to daily tell what to do, review the work and also answer all the project and company level questions that pop into his mind. He gets angry if he doesn't receive ready-thought solutions to all problems, since "you're the boss and it's your job to tell us what to do".
This is going to be a great year.4 -
My manager’s manager (my superboss)..
Every time we go for a design discussion, this guy goes into his own world of inspiration, motivation, religion and damn things.. the more you think of pulling him back, the more lame jokes he starts to crack, the more you’ll bring in work related talks, the more stupid his output will be.. it is now resulting in a late delivery date, a frustrated manager, and a frustrated team. Moreover he says, he’s inspired from Elon Musk, dafuq, I mean seriously? What part of his approach on productivity you actually got inspired by? Sleep?4 -
Oh, as a noob dev my team was using a dropdown library for our filters in the website. The code was messed up cause they kept changing the design halfway through dev and after releases and then finally after some releases, the client wanted multilevel options as a new requirement.
So I scrapped the whole thing and made my own multilevel dropdown component (there were no decent libraries then) and we used that from then on. It has many issues now that I look back (who cares about keyboard interaction right?). But that is a refactor for another day. -
My worst team experience finished only a week ago:
- Be me
- be averaging 80% in completed modules and on track for a 1st
- have to take a team project worth double credits
- get stuck in random team with 40%ers
- lose 1 artist at the start (team of 12: 6 artists, 6 programmers)
- 2 artists contribute nothing and disappear for a few weeks
- I'm forced to do level design to have something to show (looked good tbh)
- weeks go by and too many contribute very little.
- by the end the team was basically 4 programmers and 2 artists contributing.
All other teams basically get an easy 2:1/1st just because their team turns up and contributes.
I could lose a 1st because of this module bringing down everything else, it also had a huge effect on what I could achieve for my dissertation due to time.
- did get an award at the end for managing to not kill someone and showing restraint 😂😂
Basically don't choose a degree where more than 25% of your mark is almost entirely out of your hands.
The small individual component I averaged over 90%! -
1. When you are super busy, stuck at work, fixing codes with deadlines overshoot, and then, an intern comes to ask a question. Leaving all my important tasks aside, I turn to help him out and then he asks me:
"Where can I get the Table Tennis bat?"
Seriously, I gave all my attention to help him out since he is new and he ended up asking this..
2. Scene: My manager and me having a serious discussion regarding design reviews and future tasks.
2.a) An intern of my team comes and just stands near us. My manager asks him if he wants to talk urgently with anyone of us, and he says no. I am just standing and listening.
2.b) This time a step ahead. He actually intervenes to ask me about some stuff during a serious conversation between my manager and me. -
Design team constantly needs help fixing bad commits and merges. (can't use git after using it for 3 years...) And boss wants to know why the ticket is falling behind.
After explaining I'm pretty much told that assisting other teammates is part of the job but I'm being paid to write code and need to stay late.... this is while I'm hitting a 10 hour workday already (skipping lunch). And btw, we aren't doing reviews this year because the business made some bad decisions recently and raises aren't in the budget.7 -
TIL that our creative design team that produces our web designs/layouts are all print designers. They were stumped when I gave them a wireframe mock up as the base for a website design for the first time, with no defined pixel measurements.7
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Just my luck that I get the best wk76 story ever on wk77. Either way:
So some of you may know that the current project I am on has some shared code components with one of the other projects in the product line. And we have some differences in our processes. This leads to a lot of fun.
So, I was working on converting one of our shared components into a more modern language. It would save us time, money, and sanity by allowing us to more easily maintain our product. Sounds like a win-win right? That's what I thought. Until I had a meeting with the other team. THEN THE QUESTIONS ROLLED IN. Well who is going to integrate our product with yours? (You?) Are you changing the interface? (Not really.) Are you going to generate a design document? (Absolutely not especially since the interface isn't changing for the most part.) Well you are changing the type of one parameter in one method from an undocumented unmanaged type to a well documented managed type that we control. Shouldn't you generate a document to document that change? (Again absolutely not.)
So first they basically browbeat my lead into putting me in charge of their integration effort. Its fine though, as they gave me an account to charge. However, when I was finally able to get a machine with their build environment on it (at least two months later), they then told me that that account was closing and I had to wait until next quarter. So fuck me right. And because of their process I would break them if I were to check my changes in.
So fast forward to today. They are translating some shared components for the same reason that we are. However, they are changing code that while shared is technically "ours" and that will DEFINITELY break us if they do this work since this is the code that controls our algorithms. And while we have a fault tolerant process, or at least more fault tolerant than the other group's, we are currently doing a huge amount of development in the part they want to change. And when we ask them "who is going to do this work to integrate our product with your changes?" they stare at us slack jawed. Like "um, you right? it doesn't affect us." Like MOTHERFUCKERS!!! YOU LITERALLY JUST FOIST ALL THIS WORK ON US TO INTEGRATE WITH YOU BECAUSE YOU DIDN'T HAVE THE PEOPLE TO SUPPORT IT!!! BUT YOU CAN PAY THIS GUY FOR SIX MONTHS TO DO ALL THIS WORK THAT WILL BREAK US BUT CAN'T SPARE HIM TO INTEGRATE WITH US!?!?!? EVEN IF WE'RE PAYING HIM AND NOT YOU!?!?!
I will let you know how this goes when we have the discussion. I am drinking right now because it it easier and better for my emotional and physical health than bum fights. -
You told the design team this won't work on a large scale
Design team: Well we designed it, so, fuck you !
You: Does the implementation...
End Product: * Doesn't work *
Design Team: Why isn't it working, suggest a workaround
* Facepalm *
* Dead Inside *
* Give me Death Note plox *11 -
When I was in University, there's a group project on web development. We decided to make a simple game.
Out of 5 students (including me), one was missing for the entire semester.
Another one don't know anything about any kind of programming. We asked him to write us a json file of characters' attributes. Taught him how and gave examples. Turns out that most data is missing.
Luckily the other two was great. Altogether, we covered frontend, backend and design. Finally we got the highest mark :P
Best (and worst) team ever5 -
[tl;dr at the bottom]
(Project Team Group Chat)
dev: @Desing team, i have a question, there's a required field missing in you design, can i go to your desktop to get an quick answer/explanation about that?
design team:....
dev: hello..?
PM: [writes a huge text to tell me that i can not interrupt them even if its a blocker and that we (dev team) shoul write them down and tell them only once a day in the scrum meeting]
dev: uuumm ok
-next day-
dev: so about that field, why did you...
Client: WHAT? There's a problem with the design!? oh boy, lets re-check every view right now with the whole team!
(it took like 2 hours, the field was missing just because they forgot that feature)
PM: okay, @DesingTeam, answer any questions from developers when they ask you...
tl;dr
we spent almost two hours with the client just because desing team didn't want to answer me a little question -
Holy shit. Just logged back in the devRant WebApp after a couple of moths and woah. What a nice design over there. Good job devRant team.
-
Rant against a new religion: the Agile Religion, started by the Agile Manifesto: https://agilemanifesto.org
This manifesto is as ambiguous and open to interpretation as any religious text. You might as well get advice from a psychic. If you succeed, you'll start believing in them more. If you don't, then they'll say you misinterpreted them. The whole manifesto just re-states the obvious with grandiloquent words.
For example: "Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale." What does this say REALLY? To me, it just says "deliver software, try to be fast." Great, thanks for re-writing my job description. Of course, some features take "a couple of weeks", while others "a couple of months". Again, thanks for re-stating the obvious.
"Value *working software* over _comprehensive documentation_"
Result => PHP
"Welcome changing requirements, even late in development."
I'm okay with this one as long as the managers also `welcome the devs changing deadlines, even the night before the release date`. We're not slaves; we're more like architects. If you change the plans for the building, we're gonna have to demolish part of what we've already built and re-construct. I'm not gonna spring just because you change your mind like a girl changes clothes.
"Business people and developers must work together daily throughout the project."
Daily? Fine. ONCE a day, sure. But this doesn't give you the right to breathe down my neck or break my concentration by calling me every couple of mintues.
"The most efficient and effective method of conveying information to and within a development team is face-to-face conversation."
- Not if you could've summed up that meeting in an email.
- Whereas that might be true for clarity, write that down.
"Working software is the primary measure of progress."
... is how you get a tech debt the size of the US's.
"The sponsors, developers, and users should be able to maintain a constant pace indefinitely."
Have you heard of vacations?
"Continuous attention to technical excellence and good design enhances agility."
So you're telling us "do good". Again, thank you for re-writing my job description.
It's just a bunch of fancy babble, more suitable in poetry than in the dev world. It doesn't provide any scientific evidence for any of its supposed suggestions, so I just won't use it2 -
"Let the design team be the design experts. Your job is to be the business expert. Ask them how their design solutions meet your business goals. If you trust your design team, and they can explain how their recommendations map to those goals, you’re fine. If you neither trust them, nor can they defend their choices it’s time to get a new design team." - Mike Monteiro
-
I need to vent or I'm going to fucking explode like a car filled with bombs in motherfucking Iraq...
A couple of months ago I inherited a project in development from our team leader who was the sole developer on it and he was the one who designed every single thing in it.
I was told the project is clean, follows design patterns, and over all the code is readable and easy.
Those were all fucking lies.
See throughout the period he was working on it, I saw some of the code as it was going through some pull requests. I remember asking the dev why he doesn't comment his code? His response was the most fucking condescending shit I've ever heard: "My code is self-documenting"...
Now that I have full control over the code base I realize that he over engineered the shit out of it. If you can think of a software design pattern, it is fucking there. I'm basically looking at what amounts to a personal space given to that dev to experiment with all kind of shit.
Shit is way too over engineered that I'm not only struggling to understand what the hell is going on or how the data flows from the database to the UI and in reverse, I'm now asked to finish the remaining part and release it in 8 weeks.
Everything is done in the most complicated way possible and with no benefits added at all.
Never in my career have I ever had to drag my sorry ass out of bed to work because I always woke up excited to go to work... well except for the last 2 weeks. This project is now taking a mental toll and is borderline driving me crazy.
Oh, did i tell you that since he was the only dev with no accountability whatsoever, we DO NOT EVEN KNOW WHAT IS LEFT TO BE IMPLEMENTED?
The Project Manager is clueless.. the tickets board is not a source of truth because tickets set to resolved or complete were actually not even close to complete. FUCK THIS SHIT.
For the last week I've been working on 1 single fucking task. JUST 1. The whole code base is a mine field. Everything is done in the most complicated way and it is impossible for me to do anything without either breaking shit ton of other features (Loosely coupled my ass) or getting into fights with all the fucking libraries he decided to use and abuse.
1 whole week and I can't even get the task done. Everyday I have to tell the project manager, face to face, that I'm still struggling with this or that. It's true, but i think the project manager now thinks i am incompetent or just lazy and making excuses.
Maybe I'm not smart enough to understand the what and why behind every decision he made with this code. But I'm sick to my stomach now thinking that I have to deal with this tomorrow again.
I don't know if I'll make the deadline. But I'm really worried that when this is released, I'll be the one maintaining that nightmare of a code base.
From now on, if i hear a fucking developer say their code is "self-documenting" I will shove my dick + a dragon dildo + an entire razor gaming keyboard up their ass while I shoot their fucking knees off.
oh... and there are just a couple of pages of documentation... AND THEY ARE NOT COMPLETE.2 -
This year I could join the "Game Graphics" for my elective classes. After seeing that we are split almost exactly in half (graphics design and programmers) our tutor (graphic with 20+ exp in the field, worked on few Call of Duty titles and more) decided that instead of forcing everyone to draw something, we will be making games in groups.
So me, and my friend were grouped with two girls from graphic. I have to say, working close with them was an eyes-opening experience. They don't think like me, they don't see like me and they interpret everything different.
Anyway, as most experienced Unity dev (... Yeaaaah, one game self made and published) I was chosen to get rest of the programmers up to speed. Luckily no one objected and they did what I wanted them to do, so it wasn't bad.
Today was supposedly the last day to present finished prototype. After three weeks staying up till 1 am, working on this project, two other, and nornal job, it was supposed to end. But, no one was really ready. So tutor decided that we will only do this project, an 2D platformer, instead of two, this and 3D game.
While walking around and checking the progress he stayed with us at least two times, watching what we were doing. Since last two weeks were really hectic, we were finishing up animations, adding some polish and such. When he came to us for the second time, he played our prototype. He's a bit older guy, somewhere around his 60, and one could see he wasn't prepared for hard gameplay I presented him with my first level design ever.
He told us his feedback, about how hard it is and not really intuitive, but in the end, he was satisfied. We have made really great progress and brought him something he could play and finish. Which was more than most of other groups had at today. And, as a cherry on the top, he complimented me as a group chief. I don't remember the last time someone complimented my work. The feeling was... Incredible. Touching even.
So, yeah. My hard work wasn't in vain, even though we now have time till the end of the semester. Everyone in my team has given their all and now we can rest for a bit, while others are catching up. Right now I only have to polish some mechanics, rework a bit of level design and add tutorial, while girls from graphic design will be working on better background and sprites.
All in all, it was a pretty good day.6 -
So at our company, we use Google Sheets to for to coordinate everything, from designs to bug reporting to localization decisions, etc... Except for roadmaps, we use Trello for that. I found this very unintuitive and disorganized. Google Sheets GUI, as you all know, was not tailored for development project coordination. It is a spreadsheet creation tool. Pages of document are loosely connected to each other and you often have to keep a link to each of them because each Google Sheets document is isolated from each other by design. Not to mention the constant requests for permission for each document, wasting everybody's time.
I brought up the suggestion to the CEO that we should migrate everything to GitHub because everybody already needed a Github account to pull the latest version of our codebase even if they're not developers themselves. Gihub interface is easier to navigate, there's an Issues tab for bug report, a Wiki tab for designs and a Projects tab for roadmaps, eliminating the need for a separate Trello account. All tabs are organized within each project. This is how I've seen people coordinated with each other on open-source projects, it's a proven, battle-tested model of coordination between different roles in a software project.
The CEO shot down the proposal immediately, reason cited: The design team is not familiar with using the Github website because they've never thought of Github as a website for any role other than developers.
Fast-forward to a recent meeting where the person operating the computer connected to the big TV is struggling to scroll down a 600+ row long spreadsheet trying to find one of the open bugs. At that point, the CEO asked if there's anyway to hide resolved bugs. I immediately brought up Github and received support from our tester (vocal support anyway, other devs might have felt the same but were afraid to speak up). As you all know, Github by default only shows open issues by default, reducing the clutter that would be generated by past closed issues. This is the most obvious solution to the CEO's problem. But this CEO still stubbornly rejected the proposal.
2 lessons to take away from this story:
- Developer seems to be the only role in a development team that is willing to learn new tools for their work. Everybody else just tries to stretch the limit of the tools they already knew even if it meant fitting a square peg into a round hole. Well, I can't speak for testers, out of 2 testers I interacted with, one I never asked her opinion about Github, and the other one was the guy mentioned above. But I do know a pixel artist in the same company having a similar condition. She tries to make pixel arts using Photoshop. Didn't get to talk to her about this because we're not on the same project, but if we were, I'd suggest her use Aseprite, or (at least Pixelorama if the company doesn't want to spend for Aseprite's price tag) for the purpose of drawing pixel arts. Not sure how willing she would be at learning new tools, though.
- Github and other git hosts have a bit of a branding problem. Their names - Github, BitBucket, GitLab, etc... - are evocative of a tool exclusively used by developers, yet their websites have these features that are supposed to be used by different roles other than developers. Issues tabs are used by testers as well as developers. Wiki tabs are used by designers alongside developers. Projects and Insights tabs are used by project managers/product owners. Discussion tabs are used by every roles. Artists can even submit new assets through Pull Requests tabs if the Art Directors know how to use the site interface (Art Directors' job is literally just code review, but for artistic assets). These websites are more than just git hosts. They are straight-up Jira replacement with git hosting as a bonus feature. How can we get that through the head of non-developers so that we don't have to keep 4+ accounts for different websites for the same project?4 -
So after 7 months of soul crushing searching I was able to land an awesome job I never thought I'd get! I didn't really get hired for my projects, I think I was more of a culture fit that knew enough of what they were talking about. My colleagues are awesome, helpful people but they are also clearly way ahead of me as devs. I know that many new hires have similar feelings and it's more a matter of drive + time. I understand that and I'm ready for the marathon ahead of me but I have one HUGE concern... I don't understand unit testing. I've never written unit tests in JavaScript or Java (just on paper I wrote random assert statements for a college exam question that somehow turned out correct). More importantly, I don't understand when to write unit tests and what my main objectives should be when writing them. At work they talk about unit testing like it's just as basic as understanding version control or design patterns, both of which I have had no problems asking questions about because I at least understood them generally. I come here looking for resources, mainly things I can go through over the weekend. I understand that I'm going to have to ask my colleagues for help at some point but I DON'T want to ask for help without any solid base knowledge on unit testing. I would feel much more comfortable if I could understand the concepts of unit testing generally, and then ask my team members for help on how to best apply that knowledge. I'm sorry for begging, I'll definitely be looking for resources on my own too. But if anyone could point me to resources they found to be helpful & comprehensive, or resources that they'd want their co-workers to use if they were in my position I would be very grateful!!!!4
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Oh god where do I start!?
In my current role I've had horrific experiences with management and higher ups.
The first time I knew it would be a problem: I was on a Java project that was due to go live within the month. The devs and PM on the project were all due to move on at the end. I was sitting next to the PM, and overheard him saying "we'll implement [important key feature] in hypercare"... I blew my top at him, then had my managers come and see if I was OK.
That particular project overran with me and the permanent devs having to implement the core features of the app for 6mo after everyone else had left.
I've had to be the bearer of bad news a lot.
I work now and then with the CTO, my worst with her:
We had implemented a prototype for the CEO of a sister company, he was chuffed with it. She said something like "why is it not on brand" - there was no brand, so I winged it and used a common design pattern that the CEO had suggested he would like with the sister company's colours and logo. The CTO said something like "the problem is we have wilful amateurs designing..." wilful amateurs. Having worked in web design since I was 12 I'm better than a wilful amateur, that one cut deep.
I've had loads with PMs recently, they basically go:
PM: we need this obscure set up.
Me & team: why not use common sense set up.
PM: I don't care, just do obscure set up.
The most recent was they wanted £250k infrastructure for something that was being done on an AWS TC2.small.
Also recently, and in another direction:
PM: we want this mobile app deploying to our internal MDM.
Us: we don't know what the hell it is, what is it!?
PM: it's [megacorp]'s survey filler app that adds survey results into their core cloud platform
Us: fair enough, we don't like writing form fillers, let us have a look at it.
*queue MITM plain text login, private company data being stored in plain text at /sdcard/ on android.
Us: really sorry guys, this is in no way secure.
Pm: *in a huff now because I took a dump on his doorstep*
I'll think of more when I can. -
Did anyone ever felt that everyday is a loop? Mine is as follows
Bug Reported -> Try to reproduce -> Check on web -> Check iOS -> Check iOS 13.x -> Update or get hold of other simulator/devices -> Check iOS 13.x2 -> Fix it -> Now it breaks on Android -> Fix it -> Get it QAd -> QA feels their should be some more design changes -> Make him/her understand that what is priority for now -> Now everyone has started testing app and everyone have their opinion (designers are asleep at this point) -> Get all of the team in sync -> Start release -> 99% -> Some yells "wait" -> One more thing -> Sleep with nightmares -> Repeat
PS: We have a responsive web application that is also wrapped in Cordova for iOS and Android.5 -
A software had been developed over a decade ago. With critical design problems, it grew slower and buggier over time.
As a simple change in any area could create new bugs in other parts, gradually the developers team decided not to change the software any more, instead for fixing bugs or adding features, every time a new software should be developed which monitors the main software, and tries to change its output from outside! For example, look into the outputs and inputs, and whenever there's this number in the output considering this sequence of inputs, change the output to this instead.
As all the patchwork is done from outside, auxiliary software are very huge. They have to have parts to save and monitor inputs and outputs and algorithms to communicate with the main software and its clients.
As this architecture becomes more and more complex, company negotiates with users to convince them to change their habits a bit. Like instead of receiving an email with latest notifications, download a csv every day from a url which gives them their notifications! Because it is then easier for developers to build.
As the project grows, company hires more and more developers to work on this gigantic project. Suddenly, some day, there comes a young talented developer who realizes if the company develops the software from scratch, it could become 100 times smaller as there will be no patchwork, no monitoring of the outputs and inputs and no reverse engineering to figure out why the system behaves like this to change its behavior and finally, no arrangement with users to download weird csv files as there will be a fresh new code base using latest design patterns and a modern UI.
Managers but, are unaware of technical jargon and have no time to listen to a curious kid! They look into the list of payrolls and say, replacing something we spent millions of man hours to build, is IMPOSSIBLE! Get back to your work or find another job!
Most people decide to remain silence and therefore the madness continues with no resistance. That's why when you buy a ticket from a public transport system you see long delays and various unexpected behavior. That's why when you are waiting to receive an SMS from your bank you might end up requesting a letter by post instead!
Yet there are some rebel developers who stand and fight! They finally get expelled from the famous powerful system down to the streets. They are free to open their startups and develop their dream system. They do. But government (as the only client most of the time), would look into the budget spending and says: How can we replace an annually billion dollar project without a toy built by a bunch of kids? And the madness continues.... Boeings crash, space programs stagnate and banks take forever to process risks and react. This is our world.3 -
I really really hope that no one post this,a friend texted it to me and I wanted to share it because made my day.
Idk where it comes, so feel free if know where this came from to post it:
//FUN PART HERE
# Do not refactor, it is a bad practice. YOLO
# Not understanding why or how something works is always good. YOLO
# Do not ever test your code yourself, just ask. YOLO
# No one is going to read your code, at any point don’t comment. YOLO
# Why do it the easy way when you can reinvent the wheel? Future-proofing is for pussies. YOLO
# Do not read the documentation. YOLO
# Do not waste time with gists. YOLO
# Do not write specs. YOLO also matches to YDD (YOLO DRIVEN DEVELOPMENT)
# Do not use naming conventions. YOLO
# Paying for online tutorials is always better than just searching and reading. YOLO
# You always use production as an environment. YOLO
# Don’t describe what you’re trying to do, just ask random questions on how to do it. YOLO
# Don’t indent. YOLO
# Version control systems are for wussies. YOLO
# Developing on a system similar to the deployment system is for wussies! YOLO
# I don’t always test my code, but when I do, I do it in production. YOLO
# Real men deploy with ftp. YOLO
So YOLO Driven Development isn’t your style? Okay, here are a few more hilarious IT methodologies to get on board with.
*The Pigeon Methodology*
Boss flies in, shits all over everything, then flies away.
*ADD (Asshole Driven Development)*
An old favourite, which outlines any team where the biggest jerk makes all the big decisions. Wisdom, process and logic are not the factory default.
*NDAD (No Developers Allowed in Decisions)*
Methodology Developers of all kinds are strictly forbidden when it comes to decisions regarding entire projects, from back end design to deadlines, because middle and top management know exactly what they want, how it should be done, and how long it will take.
*FDD (Fear Driven Development)*
The analysis paralysis that can slow an entire project down, with developments afraid to make mistakes, break the build, or cause bugs. The source of a developer’s anxiety could be attributed to a failure in sharing information, or by implicating that team members are replaceable.
*CYAE (Cover Your Ass Engineering)*
As Scott Berkun so eloquently put it, the driving force behind most individual efforts is making sure that when the shit hits the fan, you are not to blame.2 -
oh yes, i'm a print designer and stuying UX / Interaction Design. And on every interview for a digital designer job they expect some kind of messiahs who will save them into the world of digital design. They want that I do print & digital design and slowley replace their outsourced dev team of 40 people. With solid knowledge of Wordpress, Typo3, php and js.
good luck finding somebody who can do that fucktards -
One stubborn (but not very good) dev working on one part of new project (Windows desktop application with C# underneath) decided he didn’t like the interfaces we were agreeing for the algorithmic code.
Instead of discussing with the team (we were still very much in design phase), he made his own interfaces with the same name but in a different namespace, and in his assembly rather than in the base library. He was senior to the rest of the dev team, so when we raised our concerns he pulled rank and just carried on.
I resigned not long after that. -
So today is my last day working in [censored] company. Even though today is the last day and they have my replacement, they still expect me to complete the project 'NOW'. So I decided to make it quick the way it supposedly was. He wanted me to do tonnes of adjustments.
To prevent me from getting more stressed over satisfying my boss' requirements or meeting my boss' expectations, I made the app return the screenshot of the design. So I screenshot the design and render it to the app. So far that's the fastest route I can think of.
I really do not want to do this. But he left me no choice due to his impatient and adamant behaviour. That's why I decided to haste the project by returning the screenshot. (To be honest, this is unprofessional and dishonest, but he left me no other choice to violate my principles).
We argued about the negotiation with regard of the timeline for the deliverance of the project, I proposed 6 months countless times. He constantly denied that I did not negotiate with him. Unfortunately, the 'negotiation' defined by his action is merely a projection of an illusion of negotiating, but whatever is discussed on the table will deliberately fall into his idea and unrealistic high expectations.
Working in this company caused me damages beyond repair. My 4 weeks in this company were my worst nightmare. I don't get enough sleep due to the constant stress from the employer to complete the project in the 'immediately' phase. I brought these issues afore the table for the discussion. He simply deny it and blame it all on me, saying 'that it was my own negligence, to the company. I do not subscribe to his methodology of handling stress, by working more and contributing more to the company as passionate as possible. I am passionate about what I do and my position, what I do not passionate about is being unreasonable, ignorant, delusional and inhumane.
I learnt my lesson now. I vow to myself that In the future if I have the opportunity to be a team leader, my former employer is not and never be someone who can be my role model as a leader.
Refer: https://devrant.com/rants/5379920/...4 -
A tale of silos, pivots, and mismanagement.
Background: Our consultancy has been working with this client for over a year now. It started with some of our back-end devs working on the API.
We are in Canada. The client is located in the US. There are two other teams in Canada. The client has an overseas company contracted to do the front-end of the app. And at the time we started, there was a 'UX consultancy' also in the US.
I joined the project several months in to replace the then-defunct UX company. I was the only UX consultant on the project at that time. I was also to build out a functional front-end 'prototype' (Vue/Scss) ahead of the other teams so that we could begin tying the fractured arms of the product together.
At this point there was a partial spec for the back-end, a somewhat architected API, a loose idea of a basic front-end, and a smattering of ideas, concepts, sketches, and horrific wireframes scattered about various places online.
At this point we had:
One back-end
One front-end
One functional prototype
One back-end Jira board
One front-end Jira board
No task-management for UX
You might get where this is going...
None of the teams had shared meetings. None of the team leads spoke to each other. Each team had their own terms, their own trajectory, and their own goals.
Just as our team started pushing for more alignment, and we began having shared meetings, the client decided to pivot the product in another direction.
Now we had:
One back-end
One original front-end
One first-pivot front-end
Two functional prototypes
One front-end Jira board
One back-end Jira board
No worries. We're professionals. We do this all the time. We rolled with it and we shifted focus to a new direction, with the same goals in mind internally to keep things aligned and moving along.
Slowly, the client hired managers to start leading everything in the same direction. Things started to look up. The back-end team and the product and UX teams started aligning goals and working toward the same objectives.
Then the client shifted directions again. This time bigger. More 'verticals'. I was to leave the previous 'prototypes' behind, and feature-freeze them to work on the new direction.
One back-end
One conceptual 'new' back-end
One original front-end
One first-pivot front-end
One 'all verticals' front-end
One functional prototype
One back-end Jira board
One front-end Jira board
One product Jira board
One UX Jira board
Meanwhile, the back-end team, the front-end team overseas, all kept moving in the previously agreed-upon direction.
At this stage, probably 6 months in, the 'prototypes' were much less proper 'prototypes' but actually just full apps (with a stubbed back-end since I was never given permission or support to access the actual back-end).
The state of things today:
Back to one back-end
One original front-end
One first-pivot front-end
One 'all verticals' front-end
One 'working' front-end
One 'QA' front-end
One 'demo' front-end
One functional prototype
One back-end Jira board
Two front-end Jira boards
One current product Jira board
One future product Jira board
One current UX Jira board
One future UX Jira board
One QA Jira board
I report to approximately 4 people remotely (depending on the task or the week).
There are three representatives from 'product' who dictate features and priorities (they often do not align).
I still maintain the 'prototype' to this day. The front-end team does not have access to the code of this 'prototype' (the clients' request). The client's QA team does not test against the 'prototype'.
The demos of the front-end version of the product include peanut-gallery design-by-committee 'bug call-outs', feature requests, and scope creep by attendees in the dozens from all manner of teams and directors.4 -
YAAAY,
finished my first small project today!
It was the final project of my semester in coding and because coding isn't the main focus of my studies there's not much expected from us - new Date, sorting a list and using local storage were among the more 'complicated' things we learned...
So most of my mates just develop/design a small portfolio website or something but my team (2 others and me) wanted to do a little more so we built a progressive web app, complete with service worker for offline functionality and so on, that can take pictures using your camera, save them to IndexedDB, display only the images the currently logged in user actually took and much more... and today is the day all bugs (that we found...) are finally ironed out!
Now I know that still is just the very beginning but now I want to learn mooooore!
Am happy, had to rant. :D1 -
I work for an investment wank. Worked for a few. The classic setup - it's like something out of a museum, and they HATE engineers. You are only of value if work on the trade floor close to the money.
They treat software engineering like it's data entry. For the local roles they demand x number of years experience, but almost all roles are outsourced, and they take literally ANYONE the agency offers. Most of them can't even write a for loop. They don't know what recursion is.
If you put in a tech test, the agency cries to a PMO, who calls you a bully, and hires the clueless intern. An intern or two is great, if they have passion, but you don't want a whole department staffed by interns, especially ones who make clear they only took this job for the money. Literally takes 100 people to change a lightbulb. More meetings and bullshit than development.
The Head of Engineering worked with Cobol, can't write code, has no idea what anyone does, hates Agile, hates JIRA. Clueless, bitter, insecure dinosaur. In no position to know who to hire or what developers should be doing. Randomly deletes tickets and epics from JIRA in spite, then screams about deadlines.
Testing is the same in all 3 environments - Dev, SIT, and UAT. They have literally deployment instructions they run in all 3 - that is their "testing". The Head of Engineering doesn't believe test automation is possible.
They literally don't have architects. Literally no form of technical leadership whatsoever. Just screaming PMOs and lots of intern devs.
PMO full of lots of BAs refuses to use JIRA. Doesn't think it is its job to talk to the clients. Does nothing really except demands 2 hour phone calls every day which ALL developers and testers must attend to get shouted at. No screenshare. Just pure chaos. No system. Not Agile. Not Waterfall. Just spam the shit out of you, literally 2,000 emails a day, then scream if one task was missed.
Developers, PMO, everyone spends ALL day in Zoom. Zoom call after call. Almost no code is ever written. Whatever code is written is so bad. No design patterns. Hardcoded to death. Then when a new feature comes in that should take the day, it takes these unskilled devs 6 months, with PMO screaming like a banshee, demanding literally 12 hours days and weekends.
Everything on spreadsheets. Every JIRA ticket is copy pasted to Excel and emailed around, though Excel can do this.
The DevOps team doesn't know how to use Jenkins or GitHub.
You are not allowed to use NoSQL database because it is high risk.2 -
Any other IT company is like:
* Task -> Designer -> Markup coder -> Backend -> Finish
Our IT company:
Act I: "Art of setting up contact with idiots".
------
Items:
*Cave scripts (aka "typical task")
Designer: -- "DAFUQ?"
Customer: *gives another interpretation*
Designer: -- "Erm... really? White text on white background?"
Customer: -- "Make a decision by yourself. I was expecting much more independence from you. You are an expert after all."
Designer: -- "Well. I'm making decision by myself. The text will be placed *here* and will be gray-colored, because *bla-bla-bla*"
Customer: -- "I disagree."
Designer: *1 hour of silence later* -- "Well...k."
Act II: "Design meets ar(u)tist"
----
Items:
*Something, that was drawn by dumb kid while smashing his own head against desk. (PSD layout)
* Salt (to pour it on open wounds)
Designer: -- "I'm seeing this task *this way*"
Markup: -- "And how do u think i should get this done? Have you even seen what you made?? This is bullshit!"
Designer: -- "It's not bullshit! It's a sci-fi themed layout!"
Markup: -- "With gameplay elements and graphics from Alien Shooter??"
Designer: -- "Well, I don't care." *brings new edits and changes*
Markup: -- "????"
Designer: *smug face* -- "!!!"
Act III (7 days later, 9 hours till deadline): "Short story about boy, who was trying to hang himself, but instead fell out from window."
----
Items:
*Markup, smelling like it went through hell and back (x1)
* Markup coder with fried butt (x1)
Backend: -- "What. Is. THAT?"
Markup: -- "It's a work we should complete in 9 hours."
Backend: -- "WE?? I know u mean me, but that's a nightmare. What the f*ck were you doing all this time?"
Markup: -- "Well..." *finds out that he was only watching films and sleeping* "I was making this thing up..."
Backend: -- "You mean "f*cking" *this* thing "up"?"
Markup: -- "Not without it"
(*3 hours of edits and changes of color from white to white later*)
Backend: -- "Well, let's do this."
*Picks PHP and tries to bundle it up with MongoDB. After some time tries to rewrite everything to JS and starts shouting something like "F***CK" and looking for window to walk through. Figures out that he is on first floor. And that he is too lazy to go upstairs*
Act IV (3 days after deadline): "Pain and misery":
-----
Items:
*Something covered with insul(t)ating tape. (Final product)
Customer: -- "Really?"
Team: -- "Kinda."
Customer: -- "Well, thanks for your work anyway. It feels like it's going to disassemble right in my hands but it just works. Oh, also, you didnt made this in time, so your payment will be over9000 times lower. That's all"
Backend, on fluids: -- "Well...yeah..."
Markup: -- "Don't look at me like that. I really was doing my job."
Designer, with twitching eye: -- "Huh, I see. You worked so hard that we have nothing to eat now. Thanks for that."
Backend: ...1 -
This started as an update to my cover story for my Linked In profile, but as I got into a groove writing it, it turned into something more, but I’m not really sure what exactly. It maybe gets a little preachy towards the end so I’m not sure if I want to use it on LI but I figure it might be appreciated here:
In my IT career of nearly 20 years, I have worked on a very wide range of projects. I have worked on everything from mobile apps (both Adroid and iOS) to eCommerce to document management to CMS. I have such a broad technical background that if I am unfamiliar with any technology, there is a very good chance I can pick it up and run with it in a very short timespan.
If you think of the value that team members add to the team as a whole in mathematical terms, you have adders and you have subtractors. I am neither. I am a multiplier. I enjoy coaching, leading and architecture, but I don’t ever want to get out of the code entirely.
For the last 9 years, I have functioned as a technical team lead on a variety of highly successful and highly productive teams. As far as team leads go, I tend to be a bit more hands on. Generally, I manage to actively develop code about 25% of the time to keep my skills sharp and have a clear understanding of my team’s codebase.
Beyond that I also like to review as much of the code coming into the codebase as practical. I do this for 3 reasons. I do this because as a team lead, I am ultimately the one responsible for the quality and stability of the codebase. This also allows me to keep a finger on the pulse of the team, so that I have a better idea of who is struggling and who is outperforming. Finally, I recognize that my way may not necessarily be the best way to do something and I am perfectly willing to admit the same. I have learned just as much if not more by reviewing the work of others than having someone else review my own.
It has been said that if you find a job you love, you’ll never work a day in your life. This describes my relationship with software development perfectly. I have known that I would be writing software in some capacity for a living since I wrote my first “hello world” program in BASIC in the third grade.
I don’t like the term programmer because it has a sense of impersonality to it. I tolerate the title Software Developer, because it’s the industry standard. Personally, I prefer Software Craftsman to any other current vernacular for those that sling code for a living.
All too often is our work compiled into binary form, both literally and figuratively. Our users take for granted the fact that an app “just works”, without thinking about the proper use of layers of abstraction and separation of concerns, Gang of Four design patterns or why an abstract class was used instead of an interface. Take a look at any mediocre app’s review distribution in the App Store. You will inevitably see an inverse bell curve. Lot’s of 4’s and 5’s and lots of (but hopefully not as many) 1’s and not much in the middle. This leads one to believe that even given the subjective nature of a 5 star scale, users still look at things in terms of either “this app works for me” or “this one doesn’t”. It’s all still 1’s and 0’s.
Even as a contributor to many open source projects myself, I’ll be the first to admit that have never sat down and cracked open the Spring Framework to truly appreciate the work that has been poured into it. Yet, when I’m in backend mode, I’m working with Spring nearly every single day.
The moniker Software Craftsman helps to convey the fact that I put my heart and soul into every line of code that I or a member of my team write. An API contract isn’t just well designed or not. Some are better designed than others. Some are better documented than others. Despite the fact that the end result of our work is literally just a bunch of 1’s and 0’s, computer science is not an exact science at all. Anyone who has ever taken 200 lines of Java code and reduced it to less than 50 lines of reactive Kotlin, anyone who has ever hit that Utopia of 100% unit test coverage in a class, or anyone who can actually read that 2-line Perl implementation of the RSA algorithm understands this simple truth. Software development is an art form. I am a Software Craftsman.
#wk171 -
Hi guys! I need your help.
I'm currently facing a big decision.
I've got a job offer a couple of days ago. The new job would involve an 80% raise to my current salary, and I would make another step on the hierarchy ladder.
BUT
The new place is not a software development company. They have a small team working on internal stuff, but they are basically maintaining a 12 years old garbage.
My job would be, to design the new system from the ground up. At the moment, the new system has to do the same things as the old one, just faster and better. Then they'd like to extend it further.
The first part is not challenging, but the things that they planned in the future sound interesting.
The problem is, that my current company just got a new contract and I'm supposed to conduct the deploy (speaking with their managers, prepare their sites for installation, and install). And since it is a small startup, the deploy depends highly on me.
If I take the new job, then I have to start in February which ultimately means that I screw my current company real bad. They'll probably survive, but they might lose this contract and/or lose money.
If I do what makes economic sense, then I take the job. (fuck it's almost 2x as much!!) But I have mixed feelings about it.
I've got 48 hours to decide.
What do you guys think?7 -
Once again, due to poor management, I find myself exporting svgs from Figma, saving them as pngs, and importing them into our application... (remember I'm a developer, NOT a designer)
Don't we have a design team who can export the needed assets for a feature?
"Noooooo fullstackclown can do all of that himself! He's an expert!!!"
The fucks are lucky I dabble in digital art as a hobby and even know how to do this stuff...
FML1 -
So we started a new Unity video game project for mobile in June 2021. Hooray!
Being a mobile project, one of the earliest things we think about is scaling the interface across all sorts of device screen resolutions and aspect ratios, right? Well, to preemptively solve this problem early on, I decided to letterbox the game view - just choose one aspect ratio for the game and pad black bars to the sides of the screen. Simple, solves the game's world space problem without trying too hard, and it automatically adapts to Android's split-screen mode.
I showed the early builds to management as well as game design team and they gave me some general nods. Sounds like green light ahead. I spent the next few months building the game logic and scale the UI around a consistent letterboxed game view. If you had experience scaling Unity UI to a letterboxed area, you should already knew that it takes a whole paradigm of its own that's kinda hard to break out of, but the fact that it stays consistent across all screen aspect ratios is so worth it. Regardless, the biggeer benefit of letterboxing is simpler world space setup. You don't worry about whether this particular area will be overflowed horizontally or vertically in a particular device or not. You have a 9:16 window to view the world through, nothing needs to move at runtime and that's about it.
Fast-forward to early September 2021 and 40+ builds later, the GD started having concern that the playing area is not filling up his phone screen and that the letterboxes are bothering him. He wants to get rid of the letterboxes and wants the game world as well as UI to fill up his screen.
Yes. After 40+ builds, for all of which the letterbox was present, nobody in the project raised a concern about the letterbox. It's only NOW that they all of the sudden side with the GD and demand the removal of the letterbox. I feel like almost half of my effort on this game has been wasted. These clueless guys didn't spend one second looking at the early builds thinking of the possibility that the black bars at the top and bottom of their phone screens (which I repeat: has been around since the very first build) is gonna bother them? Somebody must be playing a cruel joke at this company. They had all the chances to bring this up as a potential issue and TODAY is the first time I hear of it.
See, designers. You waste our time and your time by doing this kind of thing. Please raise your issues early. Complain to us ASAP. If you wait for so long before raising an issue that has been in-your-face the whole time, I can't fault any developer for assuming you're trying to play a long prank. I can tell designers right now: it's not funny.1 -
In the “Qualities of Great Design” session at #WWDC2018. Really wish the Xcode team could be sitting in the front row so they couldn’t sleep thru the session...
oh i guess being the optimist I was thinking they would even be here. Silly me.
All the bugs that drive me effen crazy are clear and present in Xcode 10 beta. Stupid shit still rules at Xcode Central. -
A client brought us a project once related to drones. Our team came up with a great solution for the problem and pitched it back to the client. After going back and forth and beating us up on the price, they ultimately got cold feet and stopped responding to us.
Flash forward several months and wouldn't you know it, NASA and Lockhead Martin have the same idea and file the patent. Could have been sitting pretty if the client just went through and filed our design first which would have barely cost anything.2 -
On a three months project for a website, the "strategists" and project managers spent two months and a half discussing the "strategy". It left us (production team) two weeks to create the content, the design, and code everything.
Of course it ended being rushed and somehow shitty, but they still congratulte themselves because they "nailed" the "strategy".
</rant>1 -
From perfectly working scrum team to... Don't know what it is now...
Long story short - our SM left company and our team have ongoing "reorganization", our tester leaving at the end of this month, probably we will be out of tester for next month...
I don't mean reorganization, it's normal thing, but... It looks like it's slowly collapsing under bad head decisions (one of them is the reason why our tester is leaving)... Multiple "side" projects / tasks for ppl in team and problems with delivering sprint tasks on time because of it, context switching etc.
I fucking like this project, it gives me much opportunities to learn new things and design new features - it's up to us how we will implement it. Client is satisfied with our work and we worked for their trust for long time. But if things will be going same way as now, we will probably lose it.
How do you think, is it worth to try stay with this project? Or should I update CV just in case?6 -
I can't convince my team that a good database model promotes a good API design and a good UI/UX experience.
Instead, I have to work with a ridiculous table setup.
Imagine, if you will, a table (table B) that references another table (table A) via a foreign key. The FK is a string in both tables. And table A only has one column, which is labeled as "name".
The schema i have to look at it kind of like this:
Table parent
Name varchar(10) primary key
Table child
Name varchar (10),
parent_name varchar(10),
Foreign key (parent_name) references parent (name)
Sorry if the syntax is wrong, a little frustrated having to look at it...
Am I crazy to want to change this table design? Am I missing something? I feel like I'm taking crazy pills, because this is just scratching the surface of the problems I have to deal with.7 -
Team lead: guys, we need to brainstorm on feature X. We can have this service do blah blah..., have a cache at blah blah...
Me: I think it's too complicated. We can simplify the design by doing blah blah... and measure the performance as we go, let's not do premature optimization.
Team lead: no, we definitely need this. We'll pitch this to the CTO later
*Later when we meet the CTO*
Team lead: Hi Mr CTO, about feature X, we're gonna do this blah blah... what do you think?
CTO: *basically repeats what I said*
Team lead: Thank you for the insights, really helpful. We will do as you suggest.
WHAT THE FUCK?3 -
Apple Developer webportal(s). My god, how on earth do you manage to make navigating and managing iOS projects so bad.
I mean seriously, for a company that makes some of the best UX experiences, and has the most design focussed thinking in the world, this has to single handedly be the worst god gam experience ever.
I mean, did your xcode IDE team have nothing to do so you let them make this pile of fucking trash.1 -
Does any developer here does design work as well as code. I got pulled into it. was expecting a only dev job, according to the job description" but the creative team start handing me InDesign task and Photoshop task with no experience in design. is that crazy or normal for front end developers?10
-
I did a communication and multimedia design study because I was convinced I already knew almost anything.
Ooh the beauty of youth.
But it did help me in the long run, communication with clients and being able to present work with some decent looking presentation and mockups gets the managers all horney as teenagers on springbreak.
Pretty sure thats why I beat some competitors on big projects while their technical skill and team where much better.1 -
HELP, ITS A MESS!!
Here is a thing : 30 hours ago, i was completely free nd useless .Had a lot of reminders to open source & learn new techs for upcoming summer vacations .
But day before yesterday my friend called me to say that he got a 6 month internship in web from some (not so big) startup and they were looking for some Android dev too, so he gave my name and wanted me to mail him my resume.
I did, and within half an hour he called, discussed about the work and wanted to test me.(as i said i didn't had plans for internship , leave alone a sudden test, but the company was work from home so i didn't denied ) The test was a big one but easy, he wanted me to design 15 UI activities for an app by looking at the wireframe. I asked for next 6 hours, did it in 4.5 and submitted him the repo...
THE TROUBLE STARTS NOW...
1) He seemed impressed i guess, coz the next day when he saw my message, he Created a group of 5 people within a few minutes and started assigning tasks(?!) And in the personal chat what he said was just weird : "You are the lead for this project" (WTF??!?)
2)I had already mentioned him that i currently had exams so won't be doing any much of practical work but after every few grp messages, he was trying to assign me some task and a deadline. Weirdly, the test was actually a wireframe based on the project idea from some of their client , and just to show my skills, i have designed layouts of 15 of their activities of their app.
3) The negetive part comes like this: THERE IS NO MONEY AND ITS A 6 MONTH INTERNSHIP !! Fed up of this continues indirect deadlines, i asked him What's my responsibilities as a team dev, what will be my tenure and what will be the pay to which he replies that:
"there is no stipend for this, we have multiple projects lined up in which you can contribute and your internship period is 6 months which could be increased/decreased on the basis of your performance. You will get a PPO, Internship certificate , mentor support and intellectual code rights (which i am guessing means my 2 word name in the about pages of the apps i develop for them ) .And as a lead , you will be getting an experience in leadership skills "
I am really confused. Work from home seems like a relaxing thing , and being a team lead for the first time definitely would make me a little more confident. But why does it feel to be kind of fraud plan? Plus there is no pay and i would be ignoring my creativity ideas for this (not completely but i am sure anyone giving a job would expect some work from me eceryday ).
WHAT SHOULD I DO???3 -
🔥👽🤘🏻
I've been CRUSHING it lately, so stoked!!!
**Also, this means that in the near future something will crush me because I have a few subjects on deck I need to lock down.
1. Deno
2. TypeScript(deep dive)
3. CPP (currently 75% done with my 2nd masterclass, first one complete)
4. Multi-platform local device storage (Sqflite/mongoDB/shared preferences/Hive)
5. REST/api/requests/json management && application
6. Implementing Firebase authentication using Apple, Twitter, and mobile OTP
7. Cloud functions && server scripting/automation
8. Intro to embedded systems/OS/kernels
9. Steadily improve my code style, design strategies, and build patterns that are team friendly && provide easier code base maintainibilty
10. Influence, teach, and/or spark the interest of someone new to development in any possible- all that matters is getting new people on board, making sure they are stoked about, and last but not least making sure they feel welcome in the community and are able to start off in the right direction.
cheers, ya fockers!!!! -
I'm in a team of 3 in a small to medium sized company (over 50 engineers). We all work as full stack engineers.. but I think the definition of full stack here is getting super bloated. Let me give u an example. My team hold a few production apps, and we just launched a new one. The whole team (the 3 of us) are fully responsible on it from planning, design, database model, api, frontend (a react page spa), an extra client. Ok, so all this seems normal to a full stack dev.
Now, we also handle provisioning infra in aws using terraform, doing deployments, building a CI/CD pipeline using jenkins, monitoring, writing tests, building an analytics dashboard.
Recently our tech writer also left, so now we are also handling writing feature releases.
Few days ago, we also had a meeting where they sort of discussed that the maintenance of the engineering shared services, e.g. jenkins servers, (and about 2-3 other services) will now be split between teams in a shared board, previously this was handled only be team leads, but now they want to delegate it down.
And ofcourse not to mention supporting the app itself and updating bug tickets with findings.
I feel like my daily responsiblities are becoming the job responsibilities of at least 3 jobs.
Is this what full stack engineering looks like in your company? Do u handle everything from app design, building, cloud, ops, analytics etc..7 -
Job review time,
(just a random pick from the a list).
---
"Engineering Lead"
Translation: "Chief Calculator Officer"
"Anyone can design or spec a product, get it manufactured overseas and get it to market. But will it be good? Will people buy it?"
Translation: "We're looking for a miracle"
"Take on a top notch team that is going places in Electronics, R&D and advanced product development."
Translation: "Professional Excel engineer wanted"
"This company is a little-known success story that has been operating for over X years, making mission-critical electronic equipment for use by consumers, professionals, government and industry."
Translation: "Design weapons and tamagotchis."
"Working as part of the Senior Leadership team, you will have charge of the I.P. engine and product development team spinning up new ideas and throwing them out the door."
Translation: "You're success is our success. Your failure is your failure."
"The Role
- Generate New Ideas
- Push for new products
- Drive manufacturing
- Manage a cross disciplinary team that includes Electronics, Software and Mechanical
- Project Manage new projects to completion
- Interact with marketing and sales to drive results"
Translation: "We've never hired one person to be a whole team before but we think it will work."
"On your first day, we expect:
- Strong Leadership experience and skills
- Solid Engineering Fundamentals
- Experience taking new and existing products to market
- Experience with manufacturing high-tech, mission critical equipment
- Commercial Acumen
- Bachelors in Electrical or Electronic Engineering"
Translation: "We expect you know where to hide the drugs already."
"Nice to have:
- Experience with Defense or Medical Systems
- R&D background
- MBA, B. Commerce or similar"
Translation: "By clicking on this job ad your background check is already under way."
"In return:
- A loyal and oustanding team will be there to support you
- Extremely knowledgeable experts to guide you
- Incredibly smart founders to mentor you
- The opportunity to work on a real product
- Extremely generous salary package"
Translation: "Our last dev has removed the Warrant Canary. Can you pleeease put it back?!"2 -
How do you deal with a boss that is not very intelligent, but fights you, your team, executive management and project stakeholders on critical system design decisions?
Everyone else is worn out, the project is long overdue and I'm running out of energy, myself. Do I just do what everyone else does and let him have his way and prepare myself to deal with the imminent problems ahead, or do I keep fighting for a well designed system that customers will enjoy using?6 -
I think I may be someone's wk101soon given how things are going for me.
So I get shipped over to the new offices to do some work. Initially, I was supposed to be updating SQL stored procedures.
That I can handle, well my task is now to build the skeleton project for a web API in core 2.0 using domain driven design and onion architecture which the rest of the team will use.
Okay, I don't have any experience in any of that at all. And god bless the team lead explaining some stuff to me. But it's going to take more than a 20-minute chat here and there for this stuff to sink in.
And being told just to build it how you think it should be isn't great advice when I'm trying to figure out how the systems work.
Every other API project I look at is structured completely different from one another so looking for patterns has failed.
I'm fucking stressed out every bit of information I'm getting on whats potentially happening with my job im getting second hand from people. Because I can't access my emails while off-site something I'm repeatedly flagging.
Every job advert is painstakingly making it clear how out of date my skill set is (or lack of). Evidently, I've been way too lax, and this has been a kick in the bollocks I'm not likely to forget.
If we're being evaluated on performance to see who they'll keep, then I've failed at the first hurdle.
Life lesson for those in education, don't be this knob head here and get comfortable when you land a job. Just knowing about the tech that's commonly used in your field does jack all study it.
Not a structured/meaningful rant and shits probably not as bad as I see it. I've only chewed through one fingernail after all.1 -
I and my team mate are assigned a task and if we find 2 or more probable approaches to it we naturally ask our supervisor how would he like us to proceed, with which design and approach.
He downright answers, "I don't care how you do it, just do it and finish it by xyz date".
I mean WTF? What are you our supervisor for?!?! This is also a part of your job dude!!7 -
Happened today,
A senior guy who knows how to design “says he have a creative agency as a side business” came up with a new website design with the approval from executive and asked us to develop it!
With no discussing with the developers, or the designer in our team! And his design is a full one page website filled with full page modals whenever you click something!!
And my dear manager of course approved it.
I am not against the design or anything, but I am against that we aren’t involve in something like this. The design is doable, but the page load will be heavy because it contain a lot of pictures, and SEO will be bullshit. Developers should give their technical opinion in the design but they don’t understand!2 -
2 Items in Rant: Technical Lead -> Development Manager, and Boss giving me his administrative work.
1. For the last few years I've had the role of a Development Manager. I've always been very hands on and even when going from a Technical Lead to a DM I was pretty active in the code: not coding every single day but still got into it, shifted towards design and architecture type things, etc. For the most part I've enjoyed it, but with each passing year (4 years now) I feel like my boss is pusing me further and further away from being Technical. Like now he's got me making some spreadsheet because he's too lazy to do it himself.
2. Few weeks ago it was setting up meetings for him, basically turning me more and more into his glorified administrative assistant. I know Senior Leadership is so goddamn busy they can't setup their own meetings, but come on. Half the time he's ranting to me about someone and telling me to tell this person this or that. I got a suggestion: you could try telling them yourself?
I feel like if I stay at this company much longer I'm going to lose all of my technical skills and continue to get taken advantage of by my boss and the rest of the senior leadership team who couldn't talk technical and code talk if it bit them in the ass.1 -
During the course of my career I've stumbled on like 6-7 people I've worked with and it was really great. Every now and then we meet up and chat how it'd be great to form a team again and work on something (we're all in different companies atm).
Lately we've been mentioning that even more and are considering whether to start working on a product/find clients and form an agency/join some other company.
We have experience with both outsource and products. Our profiles range from development, design, marketing, UX, HR, PM.
Any road we take has pros and cons. We're least fit to start on a product because we'd need more profiles, have to figure out finance and would probably have to work alongside our current jobs.
I've been thinking of writing a joint letter when I hear a company is opening up an office in our city. When that happens, usually whole teams are formed and most of the profiles I mentioned are needed.
Do you think that's even possible? Is there another way we're overseeing? Have you heard of or attempted something similar?
Any advice is truly appreciated.2 -
So I work at a big IT company. Keep in mind you could say I'm lucky to be here my last job was as a mechanic. So they put me on this team filled with the most draining kunts I've ever seen.
I have been here for about a year and I am yet to be put on a project, so im just training. They asked me to get certified to be on a project which is complete bullshit because every other fuckwit is on a project and noone is certified.
ONTOP of this, there's no work to be done anyway, yet they keep hiring fucking Grads. LIKE FUCK OFF, get work for the rest of us first you fucking IDIOTS.
Anyway, the cert is the driest fucking content, like kill me now, I try to read about it and I just want to blow my fucking brains out.
Like is IT all like this? I used to work at a web design company and that shit was fucking fun, but paid like $2 an hour the cheap fucks.
Anyway that's my rant, I'm sitting my exam tomorrow for this cert and honestly, I don't even know why. I literally know ZERO. fucking going in to guess this shit. would rather go down to bunnings buy the coarsest piece of rope and just dangle like a fat dick.
Anyway cheers lads. have a great day5 -
F@#!k my year,
After a year long Mobile app project finally shipped where I served **two lead roles (UX design and mobile dev)**; I had my status meeting with my manager to discuss my next phase of my career. To which I was told I would be promoted to Chief or partner level at my workplace, if shipped on time, which we did.
The response I got was unsettling, I've been asked to "step down" from my architect role and join our innovation sales team since it was discovered I also have an MBA. So much so my skip level manager cut off all my dev licenses week of release. 🤣
The overall need was for me to oversee H1B and contractor resources moving forward on new engagements, as I was now "too expensive". I like coding, but it doesn't sit well with me at all... -
A developer in my team just implemented a new design from a screenshot. Because the copy of the app isn't written in his native language he had written the copy from the screenshot letter by letter.
I told him I was really impressed with his work (almost no errors!), but to me it was unacceptable that he should have to go through all this trouble. I also told him that next time he could ask me to write down the copy for him (it's written in my native language).
So I'm curious: who else here is programming for apps that aren't written in your own language, and what are the challenges you face? Also: how can I help the developers in my team with this? -
For a new microservice we were designing, I recently had a design discussion with a team member on creating REST endpoints for a new entity. This discussion went on for almost 3 hours, most of the time was spent on why to have two endpoints for getting this resource, one is a POST using a graphQL-like query and another one is a GET using unique ID. I said, the client-side use case is different, one is a dashboard where search results need to be shown based on multiple fields and the unique ID won't be available there because it is a system generated value, second one will be used when the unique ID is present in the client as a result of previous search result. Their responses will be similar, first returns a list of entities, second returns a single entity of the same structure.
Then came the next argument: if both APIs are returning same response, why do we need two different requests ?
It was like saying, because 5+6=11, any sum of two numbers resulting in 11 should always use 5 & 6.
Are people so frustrated of working remotely all the time that they come with such weird arguments ?1 -
Developing nanosatellite to be launched with foreign company.
The ICD (Interface Control Document, basically guidelines regarding design) is clear, but there are some key points we needed to ask with the launcher.
I've sent email to ask them regarding those questions
Then got a reply saying that it'll be forwarded to the engineering team.
That's it. 2 weeks in, no reply. Tried emailing them again to nudge them, no reply, resent the email the following week.
Still waiting till today.
Please reply me 😂😂😂1 -
My class team picks me for a competition.
My team tells me to do everything and doesn't give me an outline of what they want for the code or design.
They have 7 members. + me, 8.
I have to design and code the whole app on android.
Furthermore it was my first time with library stuff.
I had to develop from 10pm to 6 am with short rests in between. Almost no sleep.
It's impossible sht. I continue with it.
When it was time for school, I just went to school as per usual.
When it was the interview someone just had to roast the judges.
Our idea was very sophisticated; was to help track down elderly or child with a gps tracker and the app.
Didnt got in the qualifiers because of the leader being an asshole to the interviewers. -
Was wondering what kind of workflow you use.
My team is currently a big unorganized chaos...
Our manager wants us to take the form of:
Feature idea -> Design -> Build -> Test -> Train (explain to users how to use it) -> Deploy
The `Train` step is something rather odd to me, as that would mean teaching every single employee how to use the product we're making.
Wouldn't it just be better to skip the `train` section (and maybe use some kind of wiki?) and try to make everything as clearly labeled and obvious as possible?6 -
Story of my first successful project
Being part of a great team, I've shared in a lot of successes, one I am particularly proud of is my first attempt to use agile methodologies in a deeply waterfall-managment culture.
Time was June/July-ish and we applied for a national quality award where one key element in the application stated how well we handled customer complaint resolution.
While somewhat true (our customer service is the top-shelf good stuff), we did not have a systematic process in resolving customer complaints. Long story short,
the VP lied on her section of the application. Then came the 'emergency', borderline panic meeting (several VPs, managers, etc) to develop a process to better manage
complaints before the in-house inspection in December.
As most top priority projects go, the dev manager allocated 3 developers, 2 DBAs, and any/all network admins we would need (plus all the bureaucratic management that wanted their thumb in the pie).
Fast forward to August, after many, many planning meetings, lost interest, new shiny bouncing balls, I was the only one left on the project. The VP runs into the dev manager in the hallway and asks "Is my program done yet? If its not ready before December with report-able data, we will not win the award."
The <bleep> hit the fan...dev manager comes by...
Frank: "How the application coming along? Almost done?"
Me:"No, haven't really started coding. You moved Jake and Tom over to James's team, Tina quit, and you've had me sidetracked helping other teams because the DBAs are too busy."
Frank: "So, it's excuses. You really think the national quality award auditors care about your excuses? The specification design document has been done for months. This is unacceptable."
Me: "The VP finished up her section yesterday and according to the process, we can't start coding until the document is signed off."
Frank: "Holy f<bleep>ing sh<bleep>t! No one told you *you* couldn't start. You know how to create tables and write code."
Me: "There is no specification to write to. The design document is all about how they plan on reporting the data, not how call agents will be using the application to serve customers."
Frank: "The f<bleep> it isn't. F<bleep>ing monkeys could code against that specification, I helped write it! NO MORE F<bleep>ING EXCUSES! This is your top priority from now on!"
I was 'cleared' to work directly with the call center manager and the VP to develop a fully integrated customer complaint management system before December (by-passing any of the waterfall processes that would get in the way).
I had heard about this 'agile' stuff, attended a few conference tracks on the subject, read the manifesto, and thought "I could do this.".
Over the next month, I had my own 'sprints' and 'scrums' with the manager (at the time, 'agile' was a dirty word so I had to be careful of my words and what info I shared) and by the 2nd iteration had a working prototype.
Feature here, feature there (documenting the 'whys' and 'whats' along the way), and by October, had a full deployed application.
Not thinking I would get a parade or anything, the dev manager came back from a meeting where the VP was showing off the new app to the other VPs (and how she didn't really 'lie' on the application)
Frank: "Everyone is pleased how well the project turned out, except one thing. Erin said you bothered him too much with too many questions."
Me: "Bothered? Did he really say that?"
Frank: "No, not directly, but he said you would stop by his office every day to show him your progress and if he needed you to change anything. You shouldn't have done that."
Me: "Erin really seemed to like the continuous feedback. What we have now is very different than what we started with."
Frank: "Yes, probably because you kept bothering him and not following the specification document. That is why we spend so much time up front in design is so we don't waste management's time, which is exactly what you did."
Me: "We beat the deadline by two months, so I don't think I wasted anyone's time. In fact, this is kind of a big win for us, right?"
Frank: "Not really. There was breakdown in the process. We need better focus on the process, not in these one-hit-wonders."
End the end, the company won the award (mgmt team got to meet the vice president, yes the #2 guy). I know I played a very small, somewhat insignificant role in that victory, I was extremely proud to be part of the team. -
I just realized that I may be hard to fire because I create a lot of apps. All other devs on my team work on the same big projects and maybe share code more.
But I tend to be the only dev for a lot of my work. In addition to building and deploying a few standalone projects.... That no one else has used. I write usage and design docs but nobody reads those.
And one application is very complex, has many parts. It even took me a while to pick it up at first and I've been the only dev on it for years... So built a lot of things on top.
Today I was actually talking to the business team that uses it and they were like when is feature A, B, C going to be done. And I finally said, has to be one at a time bc I'm the only dev...
Though last week I did ask for some help to look into one of them while I worked on another more complex one but I gotta train them. And well their part involves only a small part of the entire app. -
4 months ago, my team had the task of redesigning the login page of our main app. Really nice design. Since it was fairly simple, it was given to one of our summer camp guys to do something useful. After he finished, it was stuck on merge request and no one bothered to check it, as it was not important for our PO's, it simply got forgotten...
Last week, since I was bored and remembered about it, I decided to check it and fix the small issues it had, without telling anything to our PO, just did it, asked for code review and added it to our latest release.
Today I overheard 2 guys from analytics team:
"Hey, have you seen our new login page?"
"There is a new WordPress developer so he just does his job well"
Our application is not in WordPress, only our company's website is!
Our application is in Angular!
There is no new WordPress developer! We only have an offer looking for one!
WTF2 -
So we finished our requirement ( barely) for a new client. Next is data modelling and system design.
We started with data modelling. Unfortunately the lead developer does not know the difference between database and data modelling.
me: hey bro, we'll do the database and stuff later, now let's focus on data modelling.
him: (acting like he knows) yeah I have developed a sample design for the "data model".
me: no this is database design.
him: what's the difference?
me: dude, they're totally different. Okay, simple explanation data model is what you want to store, whereas DB design is how you store it.
him: So, if I am not wrong, it's implied that you know what to store if you are talking about how to store it.
me: but you don't know what it is you want to store yet. And one of them precedes the other.
him: Okay, let's start with DB design.
me: What?????? you want to build a house without a plan??? That's it for me I am done !!!
I left the project yesterday, later I heard that, the team members are coders, who think that developing a software is all about coding and fixing errors. -
Why are there no crocs in the avatar shoes options?
I'm the saddest man on the planet.
PD: Does someone knows what does the design team uses to create the models and what format they need? I might be able to make one and send it to them.5 -
Long post, TLDR: Given a large team building large enterprise apps with many parts (mini-projects/processes), how do you reduce the bus-factor and the # of Brent's (Phoenix Project)?
# The detailed version #
We have a lot of people making changes, building in new processes to support new flows or changes in the requirements and data.
But we also have to support these except when it gets into Production there is little information to quickly understand:
- how it works
- what it does/supposed to do
- what the inputs and dependencies are
So often times, if there's an issue, I have to reverse engineer whatever logic I can find out of a huge mess.
I guess the saying goes: the only people that know how it works is whoever wrote it and God.
I'm a senior dev but i spend a lot of time digging thru source code and PROD issues to figure out why ... is broken and how to maybe fix it.
I think in Agile there's supposed to be artifacts during development but never seen em.
Personally whenever i work on a new project, I write down notes and create design diagrams so i can confirm things and have easy to use references while working.
I don't think anyone else does that. And afterwards, I don't have anywhere to put it/share it. There is no central repo for this stuff other than our Wiki but for the most part, is like a dumping ground. You have to dig for information and hoping there's something useful.
And when people leave, information is lost forever and well... we hire a lot of monkeys... so again I feel a lot of times i m trying to recover information from a corrupted hard drive...
The only way real information is transferred is thru word of mouth, special knowledge transfer sessions.
Ideally I would like anything that goes into PROD to have design docs as well as usage instructions in order for anyone to be able to quickly pick it up as needed but I'm not sure if that's realistic.
Even unit tests don't seem to help much as they just test specific functions but don't give much detail about how a whole process is supposed to work.9 -
Being by far the most junior dev on a small team is tough. On top of no real pro experience having to learn an unfamiliar framework and the overall architecture/design.2
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So we 3 devs working on a real estate system.... The guy who initially wrote the system wrote it in a fucked up state
Project structure was shit so we had a meeting and I suggested we restructure the project and also have some minimal documentation coz the system is growing we adding more features before current ones are finished
We agreed and started polishing up the system coz it seemed more features we wanted were now becoming more and more difficult to implement
So the other guy tells me to pull some updates.... To my surprise he had started documenting the system without restructuring first.... Had to quickly restructure the thing and push updates
How can 1 start documenting the very same design we want to abandon 🤦 -
Question for game developers 🙄
I wanted to try game development a few years back, started watching unity3D tuts, but I realized quickly that I can't actually do anything, because I don't have the skills to design animation and draw ui, and it was stupid to buy components online before I knew what I'm doing.. so I left it. Was I wrong? How did you start? Is it possible to make a game on your own, or do you need a team with members who each specialize in its own area (code, design, animation, music, etc.) And if team is needed, then how do you even start learning? Thanx -
I was part of a team that monitored 1700 radio stations world wide and reported the AirPlay to a BigData system. There were only a few engineers on the project and it was 15 years ago before big data design or technologies were widely available. Our biggest challenge - heat from running the servers so hard.
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My first gig was with an MSP doing tech support and eventually some proper infrastructure design and mangement.
Regularly myself and colleagues would find reasons why we should be doing things 'this way' and how we're doing wrong by our customers by not following best practices. (Things like firmware upgrades on routers, switches, servers)
We regularly got shutdown, just told 'no, it's not to be touched if it isn't breaking'. This obviously got us pretty worked up and kinda devided us.
The thing is, It wasn't until my next gig that I sorta realised they were kinda right to shut us down. There was clearly a risk to reward equation we weren't thinking about as employees with no financial stake in the company.
In an enterprise setting, sure doing those kinds of upgrades is necessary, and normally you have a team full of experts and tools to help you do those tasks whilst also mitigating as much risk as possible.
So at the time it felt like a bad experience, but looking back now I realise that from a business perspective it wasn't practical for us to constantly risk breaking things just because 'i read somewhere that we should do this'.
I think to be successful as a developer, IT tech, systems engineer, it's really important to get to know the other departments of the business and how the work you do affects them.1 -
Has anyone ever worked on a project with no architect or team lead? And where no team member has knowledge of OOP or functional, or restful design, or deep framework knowledge or deep language knowledge? And where the accepted best practice for all devs is to copy paste everything so that there is no area you can change and cause breakage elsewhere? And people regularly commit 1000s of lines methods and have never unit tested before?
Because I do right now. Feel free to ask questions of you want.11 -
Current I’ve been assigned 5 pages web design, but my coworker only been assigned two simple html and css task. We got same two weeks to finish it. She joined three months before me. After the task done, my manager ask her to do demo to team, she never mentioned me, and today’s stand up, big team manager said thanks for her demo and work, she didn’t mentioned me too… And now everyone contact her instead of me, and then she told me what others said later.
I feel she’ve been take credit from me..
should I talk with the manager about this? Or I should just quit the job?3 -
Best:
Seeing ALL the members of my team finally coming into their own. One person tackled our entire not-at-all-simple CI/CD setup from scratch knowing nothing about any of it and, while not without bumps in the road, did an excellent job overall (and then did the same for some other projects since he found himself being the SME). Two of my more junior people took on some difficult tasks that required them to design and build some tricky features from the ground-up, rather than me giving them a ton of guidance, design and even a start on the basic code early on (I just gave them some general descriptions of what I was looking for and then let them run with it). Again, not without some hiccups, but they ultimately delivered and learned a lot in the process and, I think, gained a new sense of self-confidence, which to me is the real win. And my other person handled some tricky high-level stuff that got him deep in the weeds of all the corporate procedures I'd normally shield them all from and did very well with it (and like the other person, wound up being an SME and doing it for some other projects after that). It took a while to get here, but I finally feel like I don't need to do all the really difficult stuff myself, I can count on them now, and they, I think, no longer feel like they're in over their heads if I throw something difficult at them.
Worst:
A few critical bugs slipped into production this year, with a few requiring some after-hours heroics to deal with (and, unfortunately, due to the timing, it all fell on me). Of course, that just tells us that next year we really need to focus on more robust automated testing (though, in reality, at least one of the issues almost certainly would not - COULD NOT - have been caught before-hand anyway, and that's probably true for more than just one of them). We had avoided major issues the previous three years we've been live, so this was unusual. Then again, it's in a way a symptom of success because with more users and more usage, both of which exploded this year, typically does come more issues discovered, so I guess it tempers the bad just a little bit.2 -
Old one but popped into my mind today,
during 3rd year project, when all computer science students were mixed together,
I wrote the design / implementation doc
had a lot of acronyms as it was a technical course
referenced VS IDE
Idiot on team came along and decided to expand these acronyms
IDE became Intercompany Data Exchange
I lost the plot as he submitted it before i proof read the thing!
*face palm -
oh my goodness if I dhsfjhsjfhj
i can barely type right now im so frusterated
I've told my manager multiple times that I don't feel comfortable with the task hes trying to give me because it feels way too large (its designing/programming/testing/documenting an entire prototype cloud file sync application and server backend service on my own, replacing one we have had for several years) and he still just ignores me and persists that I should be thankful for the opportunity and challenge.
It pisses me off so much when people say dumb shit like, 'its a great opportunity to learn' at work. No it isn't. Your boss is going to be on your fucking case for taking too long or not delivering enough, and thats exactly what happened. He got upset and said he was expecting more things to have been written down by now, like design notes. I was just fuming. Design notes? I'm not even a freaking designer, I've never designed any type of big software ever, what the fuck do you want from me.
On top of that, I don't know where the hell he expects me to get time for this. I'm apparently also devops so I get yoinked off of anything im doing if some stupid thing breaks in some other environment about something I really don't even care about. Any other random ass task just gets dumped on me too. I'm supposed to be a 'junior developer', and get paid as such (i've wanted to go to the intermediate level but get told the title doesn't actually matter and no pay raise for you) but I get the responsibilties of a whole fucking team dumped on me and its just
do I just quit now? I'm just, for fuck sakes man4 -
Working in a service based company in a project with dumb fcking manager/lead who can't plan proper workflow and design, where backend and frontend work on the same feature simultaneously and u get API's in the end of the Sprint and it has be integrated, tested and deployed in the same day...and the manager is a fcking virgin and starts drooling with backend team as they are most females and is very lenient towards them6
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So here I am coming to the end of the week after getting The Porcupines big web project into production. Pulled a 38 hour straight from Sunday to Monday chopping wood to make the thing fly. Pulled in other programmers and content creators to get the site full of something we did not have a week before. The fun part was having the account manager right there for 30 plus hours and actually seeing what it take to save a project when the client just thinks "it's just code". Now the boss has is asking for a list of all the work out of spec as they are bitching about the extra cost. These were the clients who did not read the functional spec and raked me over the coals after release that the home page did not match the design (the home page matched the design). I warned my team this would happen. They get all swept up in the hype and We can win! frame of mind and you can bet when the bitching starts it will come back to the paperwork you did at the beginning and the change requests and productions systems reports so you can wave it in front of ungrateful clients and not end up sad. Make sure you keep notes and document all of the requests and changes from internal and external even if you do not have to. one day it will save your ass and you will be able to whip it out and be a smiling motherfucker.
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How do you balance what your boss wants, and what the client wants?! 😣
We had design and requirement discussions with clients and they said they want method A.
After doing internal design review and writing up documents, client agreed and sign off on it.
However, during last moments of development, I encountered a minor issue in the design and brought the team together to discuss about it.
Boss went on about how his idea, method B would have been better and is what the client wants, etc. Mind you, method B is quite different from method A that clients want.
I explained to boss that his method is different from what the client wants and also what have been documented and signed off.
He told me he doesn't need comments of such from me and they can always tell the client that method B is better and should be the way.
I feel so fucked because we are currently rushing with only 2 days left in our deadline and there will not be a bonus if we are late.1 -
When I will be ready to be transitioned to a promoted developer.
I have been with a company for 2.5 years and nit much development from it. As the review processes are nothing and we are all doing whatever we could and deploying everything to prod.
Now I have changed my company and been a level 1 developer. It's still an entry level role.
I am working towards my promotion but still the as a growth team I am not getting enough chances to work on something good. My design skills are still not good.
What should I do? I have been in this role for a year now. If I want to transition any other company will offer me a level 2 developer role. Should I go into applying for jobs for level 2 when I know that I am not enough? I am afraid that of I waited in my current company I will be stuck for 2 more years here. -
Given an opportunity to develop an application for R&D. What do we do as a team? Let build it exactly the same way our current stack is built. (This app won't actually be used for anything useful, just an exercise for a fun R&D task)
It still amazes me with the number of developers that literally have the mindset, let's just do what we know & don't want to learn anything new.
Let's showcase new technologies? No. Let's create a serverless application? No. Let's create some microservices? No. Let's wrap the application in a Docker container so we can easily spin it up? No. Let's have multiple services that sit behind an API gateway? No. Let's for fucks sake at try a different design pattern? Why would we do that? Can we do anything differently? No.
No innovation, nothing - it just blows my mind. Everyone seems to think that the way the stack is built is how every application is. Sorry but a huge monolithic application that can't scale isn't how the other half live...
I don't know why the lack of wanting to try something new bothers be so much, but it does.
Had a real opportunity to showcase some cool tech, design patterns, new services in the cloud. Show not only other devs but upper management that there are alternative ways to develop. It's not like anything that I put together was "new or shiny" - I just wanted to do anything... Anything that isn't how currently do things.
Full disclosure, I'm not a great Dev - I'm pretty dam average but I'm always willing to try new techniques or approaches.9 -
First post and of course it's a rant.
I work for a mid sized development agency with approx 50 developers heading up the main development backend team.
So, on this one project the head of design goes through the client agreed spec but starts adding loads off additional UI elements and data that isn't in the spec, isn't collected anywhere and isn't needed
When reviewing the mock ups I raise this and push back saying it all needs to be taken out as we dont have that data and that the additional elements are not recoverable in the sprint time.
Designer sends the mockups to the client anyway and gets sign off from the client, who now expects all this additional work in the same sprint and at no extra cost to what we agreed for the sprint.
After an aggravating day trying to figure wtf we are going to do, I end up working until 3am (having started at 8am the previous day) implementing the addition shit, which needed to be collected and surfaced throughout the entire back end.
Owner of the business walks in this morning and gets told by the management team about how late I was working and what had gone on.
His response........
Pay for all employees in the business to have a takeout lunch on the company.
Best of it all, I was so busy catching up on the shit I should have been doing, that I didnt even get my free food!!!!
Why do designers think everything is so simple and just takes a few key presses?!?1 -
Chronicles of UX struggles vol. 2
I ask the design team to do some sketches so I could see how they want the pages (2 pages), UX guy says he'll do the sketch for the page, and I ask to which one, the first one or the second one?
...
He answered me "Yes"...
Edit: he took over 3 hours to send me a new message after I tried to understand what he was indeed going to do... -
Before get get source code for freelance job, the person who cantact me say the job is to continue the project for some update and tweak.
The UI from design is beautiful and he gave good explaination for the project and the update, continue to conversarion, negosiation and deal.
but he is not the IT guy and also the project is not his work or something that he do previosly. All the person who work on that project is already leave and not contactable.
And here that I get:
- source code
- domain cred.
And here what's missing:
- documentation
- .env file
- db backup / old db cred.
- server and hosting cred.
And after some hour of learning the code I find out that:
- latest commit was 2 year ago and different from production version.
- most of the branch is RnD.
- the code have many wtf/minute lol
And for now I still re-negotiate with the person who give me the project with 2 suggestion from me.
- continue with this code with condition, he need to search for the missing part at least backup db or documentation.
- recreate the project with more time
And here's one funny part of the code.
randomNumber(){
return 5 // this number was choose by dev team at random
}1 -
Just a reminder that Terraform is insecure by design and if you even THINK about using it to execute CI/CD deployments not built into the cloud (Jenkins, on-prem CI/CD, etc...), then you're a DOUBLE fool. God i hate my infra team sometimes...15
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Starting a new site in work and the Content Team ( no dev or design knowledge) suggest one thing i advise it shouldn’t be done and this is best path... later during day right so we are going with our idea! 😩
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What is wrong with these people!!!
Last minute changes are pain in the ass... the design team review gives a go ahead but then pm team doesnt agree and and you have to get the changes suggested done in a day??!!!
In half a day you have to get ux review, peer review, module owner review, architect review, pm review and then merge publish bump and test in ci?!!end of sprint is today...
Ugh!!!every sprint!!every fuckin sprint!!! -
Formed teams with a few people from university I wasn't really compatible with. I wasn't prepared well either and it was my first hackathon. We bounced about a few ideas and decided to build a simple Javascript game, a Python backend and Postgres dB, techs I was barely familiar with at the time. Wasn't involved/couldn't contribute in the design or help much with coding. It was a humiliating experience overall.
Changed teams and formed a team with like minded people 4 months later and was better prepared this time. Built an app for social innovation and came runners up at the hackathon! -
So I ran into a perplexing "issue" today at work and I'm hoping some of you here have had experience with this. I got a story-time from my coworker about the early days of my company's product that I work on and heard about why I was running into so much code that appeared to be written hastily (cause it was). Turns out during the hardware bring-up phase, they were moving so fast they had to turn on all sorts of low level drivers and get them working in the system within a matter of days, just to keep up with the hardware team. Now keep in mind, these aren't "trivial" peripherals like a UART. Apparently the Ethernet driver had a grand total of a week to go from nothing to something communicating. Now, I'm a completely self-taught embedded systems focused software engineer and got to where I am simply cause I freaking love embedded systems. It's the best. BUT, the path I took involved focusing on quality over quantity, simply because I learned very quickly that if I did not take the time to think about what I was doing, I would screw myself over. My entire motto in life is something to the effect of "If I'm going to do it, I'm going to do it to the best of my abilities." As such, I tend to be one of the more forward thinking engineers on my team despite relative to my very small amount of professional experience (essentially I screwed myself over on my projects waaaay too often in the past years and learned from it). But what I learned today slightly terrifies me and took me aback. I know full well that there is going to come a point in my career where I do not have the time to produce quality code and really think about what I am designing....and yet it STILL has to work. I'm even in the aerospace field where safety is critical! I had not even considered that to be a possibility. Ideally I would like to prepare now so that I can be effective when that time does come...Have any of you been on the other side of this? What was it like? How can I grow now to be better prepared and provide value to my company when those situations come about? I know this is going to be extremely uncomfortable for me, but c'est la vie.
TLDR: I'm personally driven to produce quality code, but heard a horror story today about having to produce tons of safety-critical code in a short time without time for design. Ensue existential crisis. Help! Suggestions for growth?!
Edit: Just so I'm clear, the code base is good. We do extensive testing (for lots of reasons), but it just wasn't up to my "personal standards".2 -
Generally have great experience with our management.
I work at a scale-up, so I've had some run-ins with the founder shifting priorities too often in the early days, but he's got enough notion of tech to understand when we're telling about the why(not)s of what we can and can't do
A while back we got a product owner/manager/scrum master and he's great too. I've had times when he put pressure on making deadlines when it was really not helping, but overall great guy with a lot of empathy and respect for his team.
But recently I've been starting to feel like we (the dev team) are getting more and more excluded from the decision-making process of the features & designs that we're going to be working on. We used to have a say in what we felt like was a good idea for a feature or a design, but it feels to me like we don't get asked that question any more of late...
Not sure if I'm imagining it, or overreacting to a logical (possibly positive?) evolution in our development workflow... -
I work in a big company and we decided to program our programs ourselves and not let them be done by external companies. Any tips for my team and me? My programming skills are quite good, those of my team members a little rusty. We only ever made the application design.1
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Hi all,
I'm in this company for about 15 months. It's one of the big name company. I'm a senior dev here. In my team we follow agile development. In starting I was just working on my part mostly. Then my manager raised concern to me for not taking ownership and helping others.
I started doing things what I could do. Like code review, API discussion, design discussion etc..
Now, the thing is I usually get upset when people go with 'lazy' solutions because I feel bad design leads to maintenance overhead, and it happened to us in past. We had to spend weekends to make things work. So, I started making code review, design review strict.
Some people didn't like it. But my manager was supportive, or at least I think so.
Some days back manager took me in a one-o-one discussion and told me one of the colleague kinda complained against me.
Now, my manager is not involving me into design discussions and API discussions. There are some new features are coming and I am not informed. I get to know things only in scrum-updates.
Am I about to get fired? I'm not gonna lie, I'm so scared. I can't put down papers as I'm already into 4th company in 7 years.
This thought is just killing me. What should I do? I'm so alone.7 -
A peer told me today that if I wanted to get better at my job as architect, I needed to focus on building things so they could be handed off to another team when they got too big for my team to support.
He seemed to take exception to my assertion that we DESIGN things on PURPOSE to not need to do that.
I guess I need more training. -
Well this was an interesting start of a day... The guy that is supposed to be an architect pulled me to the side and told me that he didn’t like that I was doing architectural work as it is his “job”, because of that I was confusing the entire team.
All I did was propose an architectural design for a cloud system given that I had prior experience with it and he did not...6 -
How do you guys deal with PRs where things just don't go in and you're always making the same comments and suggestions?
We have a fairly experienced guy in the team who doesn't seem that familiar with the language (Kotlin), despite having now used it for almost a year. We're constantly making the same comments on code not using the correct syntax (basic things like val vs var) or following the style guide and after a lot of grumbling the changes are made, but the same issues are present in the next PR.
He also keeps doing things their own way, even if as a team we've reached consensus on a particular design pattern to follow, or way to solve a problem. When you mention this, you just get a "Hmm okay" but nothing changes. It's like things just go in one ear and out the other.
Even as the reviewer this is really frustrating and demoralising. PRs have loads of comments which makes you feel like you're being picky, and they take forever to get approved and merged.
I even often find myself effectively feeling bullied into approving once most of the main comments are addressed, because you're talking the brick wall that isn't yielding - and none of us are happy with the quality of the code going in. A couple of us are even starting to think "I'm just going to have to accept this and then fix it myself later", which is just not a healthy approach.
Now I'm blessed with an amazing manager who is well aware of the problem and knows from his own experience that this guy is genuinely problematic to work with. We're working towards a solution but I was wondering if anyone here has had a similar experience and how you worked towards solving it?
I'm a little at my wit's end :/9 -
I like the people I work with although they are very shit, I get paid a lot and I mostly enjoy the company but..
Our scrum implementation is incredibly fucked so much so that it is not even close to scrum but our scrum master doesn't know scrum and no one else cares so we do everything fucked.
Our prs are roughly 60 file hangers at a time, we only complete 50% of our work each sprint because the stories are so fucked up, we have no testers at all, team lead insists on creating sql table designs but doesn't understand normalisation so our tables often hold 3 or 4 sets of data types just jammed in.
Our software sits broken for months on end until someone notices (pre release), our architecture is garbage or practically non existent. Our front end apps that only I know the technology have approaches dictated by team lead that has no clue of the language or framework.
Our front end app is now about 50% tech debt because project management is so ineffectual and approaches are constantly changing. For instance we used to use view models for domain transfer objects... Now we use database entities, so there is no commonality between models but the system used to have shared features relying on that..sour roles and permissions are fucked since a role is a page regardless of the pages functionality so there is no ability to toggle features, but even though I know the design is fucked I still had to implement after hours of trying to convince team lead of it. Fast forward a few months and it's a huge cluster fuck to enforce.
We have no automated testing of any sort or manual testing in place.
I know of a few security vulnerabilities I can nuke our databases with but it got ignored.
Pr reviews are obviously a nightmare since they're so big.
I just tried to talk to scrum master again about story creation since any story involving front end ui as an aspect of it is crammed in under one pointed story as sub tasks, essentially throwing away any ability to calculate velocity. Been here a year now and the scrum master doesn't know what I mean by velocity... Her entire job is scrum master.
So anyway I am thinking about leaving because I like being a developer and it is slowly making me give up on doing things to a high standard and I have no chance of improving things, but at the same time the pay is great and I like the people. -
During my small tenure as the lead mobile developer for a logistics company I had to manage my stacks between native Android applications in Java and native apps in IOS.
Back then, swift was barely coming into version 3 and as such the transition was not trustworthy enough for me to discard Obj C. So I went with Obj C and kept my knowledge of Swift in the back. It was not difficult since I had always liked Obj C for some reason. The language was what made me click with pointers and understand them well enough to feel more comfortable with C as it was a strict superset from said language. It was enjoyable really and making apps for IOS made me appreciate the ecosystem that much better and realize the level of dedication that the engineering team at Apple used for their compilation protocols. It was my first exposure to ARC(Automatic Reference Counting) as a "form" of garbage collection per se. The tooling in particular was nice, normally with xcode you have a 50/50 chance of it being great or shit. For me it was a mixture of both really, but the number of crashes or unexpected behavior was FAR lesser than what I had in Android back when we still used eclipse and even when we started to use Android Studio.
Developing IOS apps was also what made me see why IOS apps have that distinctive shine and why their phones required less memory(RAM). It was a pleasant experience.
The whole ordeal also left me with a bad taste for Android development. Don't get me wrong, I love my Android phones. But I firmly believe that unless you pay top dollar for an android manufacturer such as Samsung, motorla or lg then you will have lag galore. And man.....everyone that would try to prove me wrong always had to make excuses later on(no, your $200_$300 dllr android device just didn't cut it my dude)
It really sucks sometimes for Android development. I want to know what Google got so wrong that they made the decisions they made in order to make people design other tools such as React Native, Cordova, Ionic, phonegapp, titanium, xamarin(which is shit imo) codename one and many others. With IOS i never considered going for something different than Native since the API just seemed so well designed and far superior to me from an architectural point of view.
Fast forward to 2018(almost 2019) adn Google had talks about flutter for a while and how they make it seem that they are fixing how they want people to design apps.
You see. I firmly believe that tech stacks work in 2 ways:
1 people love a stack so much they start to develop cool ADDITIONS to it(see the awesomeios repo) to expand on the standard libraries
2 people start to FIX a stack because the implementation is broken, lacking in functionality, hard to use by itself: see okhttp, legit all the Square libs, butterknife etc etc etc and etc
From this I can conclude 2 things: people love developing for IOS because the ecosystem is nice and dev friendly, and people like to develop for Android in spite of how Google manages their API. Seriously Android is a great OS and having apps that work awesomely in spite of how hard it is to create applications for said platform just shows a level of love and dedication that is unmatched.
This is why I find it hard, and even mean to call out on one product over the other. Despite the morals behind the 2 leading companies inferred from my post, the develpers are what makes the situation better or worse.
So just fuck it and develop and use for what you want.
Honorific mention to PHP and the php developer community which is a mixture of fixing and adding in spite of the ammount of hatred that such coolness gets from a lot of peeps :P
Oh and I got a couple of mobile contracts in the way, this is why I made this post.
And I still hate developing for Android even though I love Java.3 -
Recently we got a new project assigned and as always you are hyped, really really hyped...........
We were supposed to find all kind of driver updates (especially bios ones) for all devices the company owns. So first of all we thought:
EAAAASY! A little bit of web crawling, regex, etc.
.
.
.
.
B
U
U
U
U
T
!
We were sooooo soooo wrong these fucking manufacturer websites are absolutely awful to crawl or parse and nowadays there are no proper FTP Servers or something else anymore you could use to get the information. Every subsite is little bit different...
While coding and literally brute forcing possible urls (there was some kind of vague pattern) we learned AGAIN to appreciate proper developed and designed websites. Especially by devs who may have some more usage scenarios in mind for their site than simple human clients.
So thank you to all of you awesome web developers who design proper websites and web tools!
All in all it took us 2 weeks to come up with a proper solution (by the way we are a smal team of 3 devs) which somewhat works reliable and can deal with site changes etc. -
Just delivered most difficult project I had so far, despite all issues managed to deliver (on time). Had help from team but some colleagues only contributed with "I'll tell X and Y to do it".
Told my manager it was really hard for me and sometimes I had to work some hours in the weekends, once even entire weekend with no extra pay, just to meet deadlines.
My manager just told me in my performance review that I didn't deliver on time and compared me to the UX designer that delivers Figma designs on time for like 8 projects and never has to work overtime. I guess dev work is the same as Figma design around here.
Then manager proceeded to tell me that he wants what's best for me.
Safe to say no raise this year.6 -
I need some advice to avoid stressing myself out. I'm in a situation where I feel stuck between a rock and a hard place at work, and it feels like there's no one to turn to. This is a long one, because context is needed.
I've been working on a fairly big CMS based website for a few years that's turned into multiple solutions that I'm more or less responsible for. During that time I've been optimizing the code base with proper design patterns, setting up continuous delivery, updating packaging etc. because I care that the next developer can quickly grasp what's going on, should they take over the project in the future. During that time I've been accused of over-engineering, which to an extent is true. It's something I've gotten a lot better at over the years, but I'm only human and error prone, so sometimes that's just how it is.
Anyways, after a few years of working on the project I get a new colleague that's going to help me on my CMS projects. It doesn't take long for me to realize that their code style is a mess. Inconsistent line breaks and naming conventions, really god awful anti-pattern code. There's no attempt to mimic the code style I've been using throughout the project, it's just complete chaos. The code "works", although it's not something I'd call production code. But they're new and learning, so I just sort of deal with it and remain patient, pointing out where they could optimize their code, teaching them basic object oriented design patterns like... just using freaking objects once in a while.
Fast forward a few years until now. They've learned nothing. Every time I read their code it's the same mess it's always been.
Concrete example: a part of the project uses Vue to render some common components in the frontend. Looking through the code, there is currently *no* attempt to include any air between functions, or any part of the code for that matter. Everything gets transpiled and minified so there's absolutely NO REASON to "compress" the code like this. Furthermore, they have often directly manipulated the DOM from the JavaScript code rather than rendering the component based on the model state. Completely rendering the use of Vue pointless.
And this is just the frontend part of the code. The backend is often orders of magnitude worse. They will - COMPLETELY RANDOMLY - sometimes leave in 5-10 lines of whitespace for no discernable reason. It frustrates me to no end. I keep asking them to verify their staged changes before every commit, but nothing changes. They also blatantly copy/paste bits of my code to other components without thinking about what they do. So I'll have this random bit of backend code that injects 3-5 dependencies there's simply no reason for and aren't being used. When I ask why they put them there I simply get a “I don't know, I just did it like you did it”.
I simply cannot trust this person to write production code, and the more I let them take over things, the more the technical debt we accumulate. I have talked to my boss about this, and things have improved, but nowhere near where I need it to be.
On the other side of this are my project manager and my boss. They, of course, both want me to implement solutions with low estimates, and as fast and simply as possible. Which would be fine if I wasn't the only person fighting against this technical debt on my team. Add in the fact that specs are oftentimes VERY implicit, so I'm stuck guessing what we actually need and having to constantly ask if this or that feature should exist.
And then, out of nowhere, I get assigned a another project after some colleague quits, during a time I’m already overbooked. The project is very complex and I'm expected to give estimates on tasks that would take me several hours just to research.
I'm super stressed and have no one I can turn to for help, hence this post. I haven't put the people in this post in the best light, but they're honestly good people that I genuinely like. I just want to write good code, but it's like I have to fight for my right to do it.1 -
Reading some system design study materials.
Unless it's literally a startup from scratch. I feel like that proper response to the "design youtube/twitter" question should be: I really hope your product team comes up with better requirement than just design a product, get to it -
Here is my problem. The team I'm on has developers from other areas that were "put" into a new team. Two use "structured programming" but the requirements make me think we need "domain driven design". How in the world can I get them to evolve into another mindset while still meeting the deadline?1
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I need an advice!
I'm a back-end dev with 5yrs of experience.
Our team initially started with 7 back-end engineers, and 1 developer was acting as the "tech lead". I was happy as an individual contributor and I enjoyed it a lot. I learned a lot of things.
After 1 year, our team got downsized. All other BE devs got replaced by 2 new engineers - one with 7 yrs of experience who fckin doesn't even know how to google and drop a constraint in DB, and another with "13 years" of experience who's a credit-grabber and all talk.
Now here's my problem. I feel that I've been "unofficially" given the role of a lead developer - the one who needs to lead code reviews, mentor others, decide on the higher level design, chase people for deployment approvals, managing 3rd-party dependencies, and forced to become the "coordinator".
This stresses me and burns me out. I just want the peace of becoming an individual contributor.
What can I do at this point?3 -
Group project at uni, we're learning how to do scrum sprints. So here's a small story about all the ways it can go wrong.
We assign scrum master and product owner roles, what do those do? "We want to do design tho" they say two weeks later.
I end up doing the organization part and structuring the backlog.
"Alright, you guys will be the frontend team, your tasks are X and Y"
No response
One day before the review I ask again
"So, what's the status" (well knowing that they didn't do shit so far)
They start scrambling around, and manage to do like 30% of their tasks at best, I end up doing most of the work for them.
Next week, new sprint, our tutors somehow don't notice that literally 95% of the code has been written by me so far.
"Alright team, hopefully you will do better this time, so and so will be your subteam leader since he knows this stuff"
No response
Some guys start working on independent things without collaborating with each other, sometimes replicating stuff I already did (but obviously worse).
So that's the situation so far, I really would rather kill myself than keep working with these guys, jeeesus1 -
*New defect*
Designs are confusing and use bad practises. Multiple buttons achieving the same task. The dev team, the BA's, PM's can't understand the current flow.
*Defect closed*
"Design happy with current implementation" -
Big up front design with no requirements, waterfall methodology a distributed team around EU. Falling always behind schedule, software is bad, but everything is going OK3
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When a project is due next week Monday and the design team wants a lot of interactivity and you got the designs last week Thursday. What does one do in this situation?1
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I want to kidnap Sony's design team and have them produce headphone designs that I reject or approve until they can tell me what's wrong with their jack port placement.6
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I work in a small team. As the senior dev I tens to focus on important tasks that shape the core of the product but some times I can’t divide my self when there are multiple tasks at hand, so I pass some tasks to the an other mid level dev.
So the task was to create an automation in order to CD (continuously deliver) an order from WHMCS of the (git versioned) product to customers UAT, PROD envs.
To get a background this is an old guy with “constricted” experience in PHP/jQuery/Joomla/Wordpress.
So when we were breaking up the tasks he told me he would like to implement this so i gave him the task as i was busy with core features.
I was like what could go wrong? I know he doesn’t know much about CI/CD but he can read right? He will google right? He will search for CI/CD solutions that do this out of the box right? He will design on paper or what ever and do small POCs right? He will design the flow first before starting the implementation right? RIGHT?
So fast forward to today I had a call with him this morning about some DB staff. And he wanted to show me his progress…
His solution is:
(parentheses is my brain)
1. Customer completes WHMCS order (perfect)
2. Web Hook 🪝 action (YES)
3. cpanel gets source and “automatic!” Init, all using pure PHP code ignoring the usage of the current framework (ok… something is missing)
4. cpanel web hooks(?) WHMCS to send email to customer with the envs initial setup page(?)
5. Customer opens link and adds setup info (ok fuck, fuck, fuck)
(Ok stay cool composed, lets ask some questions maybe he thought it all in a cool way I can’t get my mind around)
Me: So how are you gonna get the correct version from the repo to the env and init the correct schema?
Dev: I haven’t thought about it yet.
Me: Are we gonna save each version to a file system then your code is going to fetch them?
Dev: I haven’t really thought about it we will see. But look on customer init user setup I implemented a password strength validation and it also checks if the password is the same.
So after this Pokémon encounter I politely closed teams. Stood up drank some (a lot) coffee ☕️. Put out the washed laundry while reflecting on life’s good things, while listening to classical music 🎼 .
Then I sat on my office chair drank some more coffee, put some linking park starting with in that order:
“Numb” then “What I’ve Done” and ended with “In the end, it does really fucking matter” -
At what point do you say a junior dev is no longer a junior? What metrics do you use? Like scope of knowledge, impact on team / code decisions, years experience, management skills, etc.?
I feel I'm qualified as a mid level developer now despite only being a junior for a little over a year. I had tons of internships in college and was kind of placed in a role where growing fast was required.
I broke a sweat for most of that ~1 year I worked as a junior and my contributions to my project aren't insignificant
I don't say that to toot my own horn here, I really do want to ground myself in reality. But I don't know if my standards are too low or my organizations standards are too high. FWIW, other devs on my team have commented privately / informally that the junior title isn't super fitting.
I'm still pretty dependent on my boss but that's more for final say of things. He'll often have some input to my work but I'll also be involved with design discussion and take up a large chunk of work without question. On light sprints I'm knocking out 20+ taskhours of work, going closer to 30/40 when things pick up. Not uncommon to kill 10 user stories in a sprint.
I don't know, what do you guys think?8 -
So Im still a college student but my worst burnout happened a week before finals this year as a sophomore at DigiPen
On the same week, I had to conduct and submit 10 playtests for my competitive Unity game by Friday, submit said game polished and completed on Sunday, finish and submit my team game project that I've been working on the whole year with 10 other people also on Sunday (which we would discover so many TCR submission issues we ended up finally resubmitting on Thursday the following week).
On top of this I had to write a memory manager for my operating systems class due Thursday, a water retainment assignment involving recursive queues for my Data Structures class due Saturday, and to top it all off that class also had a final Thursday when that memory manager was due :'). I don't know how I managed to get OK sleep.
All stuff was due that week so all game teams could have next week before finals to work on submitting, so some CS teachers also move their finals to before that to theoretically distribute the load (which sucks for people in my major because we're almost a double major for CS and Game Design) However my team wanted to submit early to snatch some bonus points but we ended up having to resubmit late anyways :(. Due to the week of hell we were already burned out when trying fix our resubmission.
I love the school and the people in it but there's a reason why our most heard phrase is "I want to die" and no its not just a millenial thing I swear. -
👇 Many people argue whether software engineers need to be good at concepts like data structures, algorithms, and system design.
Also, they think that companies should stop making their hiring decisions based on testing these concepts.
I think a basic understanding of all of the above is really necessary if you want to be a good engineer.
There can be a discussion on whether an engineer needs a mastery of the advanced topics or not.
However, a basic understanding of data structures, algorithms, and system design is essential for engineers.
Why is that?
I think overall; every software application has two parts:
◉ Data (Micro-level)
◉ Design (Macro-level)
Almost every engineer deals with both of these, depending on their role in the team.
If you're a junior engineer, you may not do that much on the design side. However, your most work would be on the micro-level, i.e., dealing with data.
If you're a senior engineer, you may work more on the macro-level, like designing the architecture, structure, arrangement of different parts, and other related stuff.
A good understanding of data structures and algorithms enables you to be good at manipulating data. So it will help you to deal with data efficiently, and you'd be able to make good decisions at the micro-level.
However, to be good at designing the architecture, you'd need to be good at dealing with different parts of the system on the macro-level. This is where system design principles help you.
This is why you need to understand the basics of both.
👉 Do you think engineers need to be good at data structures and algorithms alongside system design?3 -
I’ve been interviewing at a few companies lately. I’m a dev with ~6 years of experience with a specific language. Most of the experience comes from working in companies that developed their own software, not talking about cms stuff. Analytical, data tracking systems. Now working at a fintech. I’ve got an offer to work as a senior developer in a smaller tech team, with more salary. I’ve approached the current company about the offer and they told me that they don’t think I’m a senior dev and rather a strong mid level dev. The Hr also told me to think about if I’m really a senior and if the other companies expectations would be met. They would increase my salary, but not quite match it. It’s not too far off though. Their reasoning for this was that you need a lot of experience with their product (which does not correlate with seniorness of a developer, only the worth of specific employees for a company IMHO) and system architecture design. The problem is that we don’t see any tasks that could implement any system design for as log as I’ve worked here, so I don’t see how I could work into a senior role at this company. Of course imposter syndrome kicked in and I’m triple guessing myself if I should join the other company as a senior now. How should I aproach this? The current company is stressful to work at because of big workload, a lot of my coworkers think the same thing about the workload.11
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If you feel that you need to make systems to enforce code standards... The team actually needs to learn to self-enforce your code standards. If an automated tool is determining standards it will be tricked into allowing clean-looking code with poor design choices into your project.
This chaps my ass.3 -
This got me fucked up. Listen yo.
So we have this issue on our modal right. The issue keeps poppin. It's a hotfix because its in prod. So my senior and I were on it. After a few hours, I showed him the part of the code that is buggy. It's 50 lines of code of nested if-else, else-if. And so we're still fighting it. He redid everything since we're using angular2 he did a subject, behavior-subject all that bs and I was still trying to understand what's the bug, because it's happening on the second click and so I did my own thing and found the cause bug and showed it to him, its this:
setTimeout( () => {}, 0)
the bootstrap-modal doesn't allow async inside it (I dont why, its in the package). So he explained to me why it's there. So I did my own thing again and find a workaround which I did, a one-line of angular property, showed it to him he didn't accept it because we'll still have to redo it with subjects and he was on it. I said ok. Went back to my previous issue. The director came in and ask for a fixed, my senior came up to me and told me to push my fix. Alright no problem. So we good now. Went back to our thing bla bla bla, then got an email that we will have a meeting, So we went, bla bla bla. The internal team wants a support for mobile, senior said no problem bla bla bla, after the meeting he approaches me and said (THIS IS WHERE IT GOT FUCKED UP) we wont be supporting bootstrap4 anymore because of the modal issue and since we're going to support mobile and BOOTSTRAP4 grid system is NONINTUITIVE we are moving to material design because the grid system is easier. I was blown away man. we have more than 100 components and just because of that modal and mobile support shit he decided to abandon bootstrap. Mater of fact its the modal its his code. I'm not expert in frontend but I looked at the material design implementation its the same thing other than the class names. OHHH LAWD!3 -
Me and my friends decided to start a film company, much like roosterteeth. Throughout high school we had a talented group, actors, musicians, writers etc and those of us behind the scenes editing and shooting footage, graphic design and web development. My best friends passion is film, he's a good director and editor and wanted to start this company and was blessed enough to have a group of friends with all of these talents.
Naturally I was the teams web developer/designer.
Well this morning he texts me saying he's sending an old friend of ours my way to help on the website. My first thought is "why?". I code alone, I've never made a website as a team, that just seems like a mess.
Well the friend of ours texts me shortly after saying he was LEARNING to code and wanted to know if he could be in the dev team. I am the dev team. It's not a group to be joined. I don't want my first team experience to be one where I'll have to be teaching along the way, bc I may as well do it alone at that point. I haven't responded to either person yet as I was waiting to share with devRant 😂3 -
Company website created by a third party developers ( paid ) and after a year the new company team does not like the design and asks the inhouse developer hired to create internal apps ( develop office workflow related apps) to change the design of the website and not be paid for it (add new work to the list of works and not be paid extra).
And that they don't want to pay someone to do it again and when the dev ask them what they want in the website , it seems like they are focused on updating content ( which they have access with the wordpress admin panel they have been given ) and a bit of design changes which a dev would do within a few hours and they will have to pay v little for it.
Why does ppl think that devs have all the time in the world to do free stuff !!! and most of the times we are doing more that everyone else in the workplace combined and when we don't do something its like you are not corporating with us, u don't work much and u have too much free time. -
I spent an enjoyable hour digging through that family office site that made it to the HN front page the other day. Along with the excitement, I felt a little dumb realizing that I wouldn't have had a clue where to begin building something like that. Once I found out it they're a 14-person team that's been winning design awards since 2008 doing jobs for huge corporate clients, I felt a little less dumb :-)
[ y-n10.com if you haven't seen it ]4 -
Uber drunk and have to get up in 3 hours for lots of meetings hooray 😵. Anyways, my boss saved my from my hell scape of a team that I was on an now I actually feel like I can contribute. Fuck anyone who tells me how to design shit. I’m really good at making stuff good - and anyone who says different is a fucking idiot.5
-
Today was a little better, we discussed a bit about design with client and agreed to add two new screens inside application. Need to organize some backend logic for this.
Nothing difficult but there might be some problems as we progress trough this data during first implementation.
Don’t have a graphic designer in a team anymore so lots of freedom and mistakes. -
So I became a team leader ("promotion").
One of the team is a senior by title, but fuck he is just a refactoring machine. Seeks for architecture design in fucking everything. Even in fucking tests instead of just writing them he is inventing convoluted architectures and systems...
Fuuuuuuck - just write the fucking tests, no one gives a shit if you have a fucking factory in the test case! -
TL;DR how much do I charge?
I'm freelancing for the first time; regularly, I get paid a salary.
I'm freelancing as a donation: the hours I put into this work directly translate to deductions in my tax. I don't get paid any money directly.
I'm doing some web-based enterprise software for an organization. Handling the whole process from writing responsive front-end code to setting up the server and domain for them and even managing myself. So full stack plus dev ops.
My normal salary is $31 an hour and at work I do less. I largely do maintenance for existing applications plus some very minor new systems design. I don't do any server management (different team) and I damn well didn't buy the domain names for my company. So I think it's safe to say I'm taking on a drastically larger role in this freelance gig.
My moral dilemma is the organization will basically say yes to any price - because they don't pay it, the government will (up until the point I pay 0 taxes, I suppose)
I've done some minor research on what other freelancers charge for somewhat similar things and I get pretty wildly varying results. I've seen as low as $20/hr but I really doubt the quality of such a service at that price.
I'm thinking around $50 USD an hour would be a fair price. For even further reference besides my actual salary, I will say that I am in a urban / suburban part of Florida, where developers are very hard to find locally.
Is $50 too high? Too low? This is a very complicated system with (frankly excessive) security practices and features. Before this they had a handful of excel spreadsheets in a OneDrive folder.7 -
Im backend dev. I just had a meeting with the full team to discuss the ui design and implementation...
But I dont see my full team meetings to discuss the sofware design and architecture... u.u3 -
If a software company has 3 unique client projects, is it better to structure the discord server this way:
`-` is a category (parent) and `--` is a text or voice channel (child)
OPTION 1: category as project
- Project A
-- general
-- resources
-- design
-- dev team 1
-- dev team 2
- Project B
-- general
-- resources
-- design
-- dev team 1
-- dev team 2
- Project C
-- general
-- resources
-- design
-- dev team 1
-- dev team 2
OPTION 2: category as event
- Projects
-- projectA-general
-- projectB-general
-- projectC-general
- Design
-- projectA-design
-- projectB-design
-- projectC-design
- Resources
-- projectA-resources
-- projectB-resources
-- projectC-resources
- Developer discussions
-- projectA-team1-dev
-- projectA-team2-dev
-- projectB-dev
-- projectC-dev
- Meetings
-- projectA-meeting
-- projectB-meeting
-- projectC-meeting
?
What do you think is better.
PS. there is literally NO other communication service that can structure it exactly like this. Only discord is powerful and FREE to do it like this.
- Rocketchat isnt flexible enough to do this
- Slack requires me to pay first so i can do this
- Teams too
So fuck all of them I'll stick to discord unless someone can name me 1 single alternative service capable of structuring channels like this for a real time communication for FREE25 -
I fucking hate what Google Feed has become. Is the Google Feed team composed of infinite monkeys on infinite computers trying to churn out the worst possible user experience with each update? Adding to the existing clusterfucking mess of unswipeable cards and unintuitive tabbed design that is inconsistent all over Android, they are now testing fucking Ads on the feed. Fuck Google Feed. I miss the old Google now cards. Listen to your users!
-
Ooh this project.. So I was put in charge of creating new pages, and general maintenance as the site was already built by a previous dev on the team before i joined the company. I take a look at the design, fairly strange forward quick analysis most of it bootstrapable, some custom code is needed for some parts so no issues there.
Looks at the code, only the bootstrap grid system is being used, the rest is custom code, an additional 9K lines of CSS and 526 lines of JS. What the hell is this.2 -
Some background:
About 2 months ago, my company wanted to build a micro service that will be used to integrate 3 of our products with external ticketing systems.
So, I was asked to take on this task. Design the service, ensure extendability and universality between our products (all have very different use cases, data models and their own sets of services).
Two weeks of meetings with multiple stakeholders and tech leads. Got the okay by 4-6 people. Built the thing with one other guy in a manner of a week. Stress tested it against one ticketing service that is used in a product my team is developing.
Everyone is happy.
Fast forward to last Thursday night.
“Email from human X”: hey, I extended the shared micro service for ticketing to add support for one of clients ghetto ticketing systems. Review my PR please. P.S. release date is Monday and I am on a personal day on Friday.
I’m thinking. Cool I know this guy. He helped me design this API. He must’ve done good. . . *looks at code* . . . work..... it’s due... Monday? Huh? Personal day? Huh?
So not to shit on the day. He did add much needed support for bear tokens and generalized some of the environment variables. Cleaned up some code. But.... big no no no...
The original code was written with a factory pattern in mind. The solution is supposed to handle communication to multiple 3rd parties, but using the same interfaces.
What did this guy do wrong? Well other than the fact that he basically put me in a spot where if I reject his code, it will look like I’m blocking progress on his code...
His “implementation” is literally copy-paste the entire class. Add 3 be urls to his specific implementation of the API.
Now we have
POST /ticket
PUT /ticket
POST /ticket-scripted
PUT /ticket-scripted
POST /callback
The latter 3 are his additions... only the last one should have been added in reality... why not just add a type to the payload of the post/put? Is he expecting us to write new endpoints for every damn integration? At this rate we might as well not have this component...
But seriously this cheeses me... especially since Monday is my day off! So not only do I have to reject this code. I also have to have a call now with him on my fucking day off!!!!
Arghhhhhh1 -
What the hell am I!? I wonder if you guys can help me...
I've been programming most of my life but I've never actually been a developer by title or job role. I thought maybe if I list what I do and have done someone here could help? I'm sure there are more of you in a similar boat.
- C# and VB dev for some quick DBMS projects to help me understand and mine databases and create a nice simple view for project teams to show findings from the data to help make certain decisions.
- Automating a lot of my colleagues work with Python and if very restricted then just VBA macros in Excel and MSP. This did also include creating tools to gather data during workshops and converting the data for input into other systems.
- Brought Linux to the office with most team members now moving over to Linux with the peace of mind to know that though they do need to try solve their own problems, I can help if need be.
- Had to learn AWS and then implement an autoscaling and load balanced data center installation of a few Atlassian toolsets.
- Creating the architecture diagrams documentation needed for things like the above point.
- Having said that, also have ended up setting up all the Jira/Confluence etc. servers we use and have implemented so far whether cloud (Azure/AWS) or on prem and set up scripts to automate where possible.
- Implemented an automated workflow view in SharePoint based on SP list data and though in an ASPX page, primarily built in JS.
- Building test systems in PHP/JS with Laravel and Angular to help manage integration between systems. Having quite a time right looking into how to build middleware to connect between SOAP and REST API's, the trouble caused more by the systems and their reliance on frameworks we're trying to cut out of the picture.
- Working on BI and MI and training a team to help on the report creation so that I can do the fun creative stuff and then set them to work on the detail :)
Actually it seems safe to say that it seems that though I've finally moved into a dev office (beforehand being the only developer around) I seem to be the one they go to when a strategic solution is needed ASAP and the normal processes can't be followed (fun for someone with a CompSci degree and a number of project management courses under the belt... though I honestly do enjoy the challenges)
But I always end up Jack of all but master of, well hopefully some at least. let's not even get started on the tech related hobbies from circuit design and IoT to Andoid / iOS and game dev and enjoying a bit of pen testing to make sure we're all safe at work and at home.
As much as I don't like boxes, I'm interested to know if there is in fact a box for me? By the way, the above is just a snapshot of my last two years minus the project management work...2 -
Best Practices for Implementing CI/CD Pipelines in a Microservices Architecture
Hello everyone,
I'm currently working on implementing CI/CD pipelines for our microservices-based application and I'm looking for some best practices and advice. Our architecture consists of several microservices, each with its own repository and development team. We've been using Jenkins for our build automation, but we're open to exploring other tools if they offer better integration or features.
Here are a few specific areas where I need guidance:
Pipeline Design: How should we structure our CI/CD pipelines to handle multiple microservices efficiently? Should each microservice have its own pipeline, or is there a better approach?
Deployment Strategies: What deployment strategies work best for microservices to ensure zero downtime and easy rollback? We're considering blue-green deployments and canary releases, but would love to hear about your experiences.
Tool Recommendations: Are there any CI/CD tools or platforms that are particularly well-suited for microservices architectures? We're particularly interested in tools that offer good integration with Kubernetes.
Testing and Quality Assurance: How do you handle testing in a microservices environment? What types of tests do you include in your CI/CD pipelines to ensure the quality and stability of each microservice?
Monitoring and Logging: What are the best practices for monitoring and logging in a microservices setup? How do you ensure that you have visibility into the performance and issues of individual microservices?
Any insights, resources, or examples from your own implementations would be greatly appreciated. Thank you in advance for your help!3 -
Right guys and gals, I need your opinions.
Recently was approached by a recruiter who thought I’d be a good fit for a role, a role that is a step up from senior dev but without moving into people / project management.
More like a bridge between architects and senior devs.
I thought what the hell, why not. So I agreed to go for it.
It could be quite a decent payrise (though that wasn’t my motivation for going for it) and I like the idea of doing more mentoring, design and research than I do now. It would involve stuff like learning new tech, coming up with examples and implementations of how the dev team need to use it to churn out user stories.
For the last few years I’ve been mainly a back end developer, which didn’t start by choice and I always liked to be full stack.
But the recruitment process for this role has been quite slow (number of reasons) and since then I’ve been given a new piece of work at my current employer doing some greenfield angular work, plus the c# back end.
I’m really, really enjoying this angular work. Haven’t done it for a while and it feels great to get back into it. Seem to be picking it back up with no problems, like the old magic is still there.
Also the money at my current place is good enough.
So now I’m wondering if I should bail on this other role in favour of seeing this out and maybe going back to being full stack (tho for reasons I’ll outline below in the long term that might have to be elsewhere)
But I’m also trying to remind myself that up until enjoying this work there’s a reason I decided to go for this other role.
Current place is a small company that has no project management process. It’s chaos, and everything’s an emergency. There are no requirements for anything, not enough people etc. No one has a clue how to run an IT project.
The one thing we do have is good development practices in our team and we have been greenfield for the last 12 months working on a new product. But we do tend to be pigeon holed into looking after a specific service/area.
But this new place if I got the role, is a bigger company (I’ve worked in small, medium and massive companies so I know what the difference is like), they’re a household name, they have resources for learning, putting people through aws certs, etc. They give people time each week to invest in themselves. Much more agile.
And thinking about it now you don’t often see a role that allows you to ‘move up’ without having to take on people/project management and still having time to be hands on.
(Just maybe more hands on with strategic work than delivering user stories for business as usual)
So just in general, what do you think? -
Close to delivering a project on time. Nothing spectacular or particularly big. But it's been my baby and I could introduce other devs to the codebase without having any "negative" feedback on the design; only minor improvements that made total sense.
We've had one technical disagreement where I very unjustly had to pick my suggested solution. The discussion didn't lead to an agreement and we couldn't stay blocked. Old me would have chosen the design that did not (in my not-so-humble opinion) make any sense, just not to step on any toes. Probably imagined toes and steps and whathaveyous as well.
We're making good progress. We're learning from each other. I like this.
This team lead thing is very temporary, but I haven't grown this much in ages. It's just a regular old job where I help someone else get rich, but it's a great tool for self development. I guess I could be spending my time worse... huh, I like the sound of that. -
Hey. So like I know been gone a while straight to the point.
Anyone in the Netherlands looking for a team member for the Odyssey Hackathon?
In addition to design and front end Ive also got you covered for legal and ethical.
So please if you’re interested hit me up -
Depends on what style means...
How I format the code: language, team/style-check rules, IDE auto format settings
How I structure my code and design programs: experience... Mainly from blowing stuff up, having to rewrite monolith code, trying to understand other people's shitty code and why they can't seem to organize it better so you don't need to be a surgeon or God to even attempt to figure out wtf it's doing and how it works... Or supposed to work. -
For those who are on my team, arguing on not putting comments in their code:
How much ever (un)readable your code is, any peer / reviewer / future team member can only understand what that code snippet is doing, but not why was it written in the first place or what the hell you were thinking while writing that logic. So, it'll be awesome if you write that as comments or at least link to the story/design doc which warranted that code.3 -
Design in Motion: Real-Time Rendering's Impact on Architecture
Architecture, a discipline that once relied heavily on blueprints, models, and lengthy render times, has undergone a revolutionary transformation in recent years. The advent of real-time rendering technology has fundamentally altered the way architects visualize, present, and interact with their designs. This paradigm shift has not only enhanced the creative process but has also empowered architects to make more informed decisions and create immersive experiences for clients and stakeholders.
Real-time rendering, a technological marvel that harnesses the power of high-performance graphics hardware and advanced software algorithms, allows architects to generate photorealistic visualizations of their designs in a matter of milliseconds. Gone are the days of waiting hours or even days for a single rendering to complete. This acceleration in rendering time has not only expedited the design process but has also encouraged architects to explore multiple design iterations rapidly.
One of the most significant impacts of real-time rendering on architecture is the ability to visualize a design in various lighting conditions and environmental settings. Architects can now instantly switch between daytime and nighttime lighting scenarios, experiment with different materials, and observe how their designs respond to different seasons or weather conditions. This level of dynamic visualization offers insights into how a building's appearance and functionality evolve throughout the day, contributing to more holistic and thoughtful design solutions.
Moreover, real-time rendering has transformed client presentations. Architectural concepts can now be communicated with unprecedented clarity and realism. Clients can virtually walk through spaces, observing intricate details, exploring different angles, and even experiencing the play of light and shadow in real-time. This immersive experience fosters a deeper understanding of the design intent, enabling clients to provide more targeted feedback and make informed decisions.
The impact of real-time rendering on collaboration within architectural teams cannot be overstated. Traditionally, architects and designers would need to wait for a rendering to complete before discussing design changes or improvements. With real-time rendering, team members can make adjustments on the fly, observing the immediate effects of their decisions. This seamless collaboration not only enhances efficiency but also encourages interdisciplinary collaboration as architects, engineers, and other stakeholders can work together in real-time to refine designs.
The integration of virtual reality (VR) and augmented reality (AR) into the architectural workflow is another transformative aspect of real-time rendering. Architects can now create VR environments that allow clients to step inside their designs and explore every nook and cranny. This not only enhances client engagement but also enables architects to identify potential design flaws or spatial issues that might not be apparent in 2D drawings. AR, on the other hand, overlays digital information onto the physical world, facilitating on-site decision-making and construction supervision.
Real-time rendering's impact extends beyond the design phase. It has proven to be a valuable tool for public engagement and community involvement in architectural projects. By creating virtual walkthroughs of proposed structures, architects can offer the public an opportunity to experience the design before construction begins. This transparency fosters a sense of ownership and allows for constructive feedback, contributing to the development of designs that resonate with the community's needs and aspirations.
The environmental implications of real-time rendering are also noteworthy. The ability to visualize designs in various environmental contexts contributes to more sustainable architecture. Architects can assess how natural light interacts with interior spaces, optimizing energy efficiency and reducing the need for artificial lighting during the day.
In conclusion, real-time rendering has ushered in a new era of architectural design, propelling the industry into a realm of dynamic visualization, immersive experiences, and enhanced collaboration. The ability to witness designs in motion, explore different lighting conditions, and interact with virtual environments has redefined how architects approach their craft. From facilitating client presentations to fostering sustainable design solutions, real-time rendering's impact on architecture is profound and multifaceted. As the technology continues to evolve, architects have an unprecedented opportunity to push the boundaries of creativity, efficiency, and sustainability in the built environment. -
I recently joined a good MNC as a .net fullstack dev and right now contributing mostly to the frontend part to one of our projects. I have another team member writing the APIs and when i look at how the middletier is written and how APIs are structured, its just plain shit nothing else. It hardly follows any restful principles, returns weird response code, no design patterns at all, in short its a 10 year experienced dev writing code like a fresher.
I tried to communicate my concerns in a nice way but they were not taken very well. And when later I am asked to work on that codebase it will be like jumping in a pile of shit.
Now my question to you wonderfull people out there is, how do you handle situations like this? Do you have any suggestions for me please?5 -
Need some advise from all you clever devs out there.
When I finished uni I worked for a year at a good company but ultimately I was bored by the topic.
I got a new job at a place that was run by a Hitler wannabee that didn't want to do anything properly including writing tests and any time I improved an area or wrote a test would take me aside to have a go so I quit after 3 months.
Getti g a new job was not that hard but being at companies for short stints was a big issue.
My new job I've been here 3 months again but the code base is a shit hole, no standardisation, no one knows anything about industry standards, no tests again, pull requests that are in name only as clearly broken areas that you comment on get ignored so you might as well not bother, fake agile where all user stories are not user stories and we just lie every sprint about what we finished, no estimates and so forth, and a code base that is such a piece of shit that to add a new feature you have to hack every time. The project only started a few months back.
For instance we were implementing permissions and roles. My team lead does the table design. I spent 4 hours trying to convince him it was not fit for purpose and now we have spent a month on this area and we can't even enforce the permissions on the backend so basically they don't exist. This is the tip of the iceberg as this shit happens constantly and the worst thing is even though I say there is a problem we just ignore it so the app will always be insecure.
None of the team knows angular or wants to learn but all our apps use angular..
These are just examples, there is a lot more problems right from agile being run by people that don't understand agile to sending database entities instead of view models to client apps, but not all as some use view models so we just duplicate all the api controllers.
Our angular apps are a huge mess now because I have to keep hacking them since the backend is wrong.
We have a huge architectural problem that will set us back 1 month as we won't be able to actually access functionality and we need to release in 3 months, their solution even understanding my point fully is to ignore it. Legit.
The worst thing is that although my team is not dumb, if you try to explain this stuff to them they either just don't understand what you are saying or don't care.
With all that said I don't think they are even aware of these issues somehow so I dont think it's on purpose, and I do like the people and company, but I have reached the point that I don't give a shit anymore if something is wrong as its just so much easier to stay silent and makes no difference anyway.
I get paid very well, it's close to home and I actually learn a lot since their skill level is so low I have to pick up the slack and do all kinds of things I've never done much of like release management or database optimisation and I like that.
Would you leave and get a new job? -
Hi guys and gals!
Currently in the search for a good management team for solo freelancing projects. I've used Trello before but am looking for something that maybe tracks time spent on tasks for hourly charge and is more defined to web development/design.
If anyone has any suggestions they would be greatly appreciated!
Thanks in advance! Keep on keeping on!4